#oneaday Day 499: A productive day of video-making

The MiSTer Multisystem 2 has been everything I hoped it would be: an all-in-one retro gaming device that I can very easily use to both enjoy classic games on a CRT television, with all the benefits that offers, and be able to capture footage from said games to make videos about them. The dual outputs on the Analogue model of the Multisystem 2 means I can do both at the same time, and it's a real delight. So I made a grand total of five (count 'em!) videos today, and I feel like this is going to help me broaden my whole remit on my YouTube channel considerably.

I've built a small following with Atari-focused stuff, and I by no means intend to leave that behind completely. But there's so much fascinating retro stuff out there that I'd love to explore on video that it just seems daft not to… do that.

My aim for the channel has always been simply, to quote my own description, "make you feel like you're sitting down with an old friend to enjoy some great (and occasionally not-so-great!) games." The Atari focus just sort of happened with my own personal interest in the platforms, but it was never intended to be an Atari-exclusive thing, otherwise I would have branded the whole channel that way. Indeed, I'm having a lot of fun exploring weird and wonderful console titles right now — and some of my most successful, popular videos have been in that area.

I think the easiest way to put it is that my YouTube channel reflects how I like to enjoy games when I'm not on camera — I'm fascinated to explore the overlooked and underappreciated titles from both today and yesterday, and there's nothing I like more than being able to share my experiences with people, and those people find a new favourite as a result. As such, with a few exceptions — I'm almost certainly going to do some Ridge Racer at some point — you probably won't see "big name" or "triple-A" stuff on my channel, but you will see some lesser-known stuff that I either enjoyed a lot back in the day and think not enough people know about, or things that I've discovered more recently.

They draw minimal numbers, but I'm also pleased to be back into doing some long, episodic playthroughs. I'm really enjoying revisiting The Granstream Saga right now, and doing video series like this is a good reason to finally settle down and play some older RPGs that, for one reason or another, I have never gotten around to. I have a very long list of stuff that I'd like to play, and ideally I'd love to play them on the channel!

One thing at a time, though. The Granstream Saga is ongoing, but if I remember rightly that isn't super long overall. And then I guess I will have to spin a wheel or something to pick what comes next!

Anyway, if you're not subscribed and want to join me exploring some fun games, head on over to the channel and hit the subscribe button, maybe check out a few videos. It'll be like the good old days when we went over to each other's houses to play games together. Remember that? It's feeling like an increasingly dim and distant memory, but gosh, I miss it. That channel is the nearest thing I've got right now, so I hope at least a few of you derive the same value from it that I do.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 497: Not exactly Shakespeare

You know sometimes you find yourself on the Web, idly browsing through nonsense, pointedly avoiding social media, and you occasionally stumble across something that is not exactly important, but which you nonetheless feel like talking about? That's me with the website Wikitubia, a website which is, as the name suggests, a wiki about YouTubers and streamers.

In particular, I'm exceedingly fond of the "Quotes" section many pages sport, which quote the subjects of their page saying things that are regarded as somehow "noteworthy". Except I don't believe Wikitubia has any sort of "notability" criteria for these quotes, which means you end up with a list of complete non-sequiturs, devoid of context, that, more often than not, do not paint a particularly rosy picture of the YouTuber or streamer in question.

As an example, here's the list for the YouTuber "Jerma985", someone I have never watched and do not particularly care to watch, especially after reading this list of quotes — which, as the red scrollbar on the right suggests, is not the entire list:

Quotes
"You know... don't... say... sw... swears..."
"Okay, if I... if I chop you up in a meat grinder, and the only thing that comes out, that's left of you, is your eyeball, you'r- you're PROBABLY DEAD!"
"LIFE IS PAIN! I HATE-"
"OH LOOK IT'S A SHPEE!"
"And take care, everybody."
"Game sucks."
"IT'S OVER."
" What the F*CK is that thing?! "
"I'm not tiny, I'm compact."
"Check out this unprecedented grassroots movement from my boy Bern over here. Thanks guys. Can we get a BerniePog in the chat? BerniePog. BerniePog."
"Brush your teeth if you wanna not go to f*cking jail kids"
"HEY, how about you suck a fart out of my a**!?"
"Coffeeee, cheetooos, chickeeen..."
"Let's go, JERMA VS.STAR JERMA VS.STAR, EVERYBODY WANTS TO SEE THIS HAPPEN!"
"That joke's getting edited out of the video"
"Oh my god, I'm gonna squeeze an orange in my own mouth, and f*cking that's how I'm gonna drink orange juice tomorrow morning."
" I don't want you to ship me a Original Xbox. ".
"Merry Christmas, motherf*cker!"

Not exactly Shakespeare, is it? But then I'm not expecting a YouTuber to be Shakespeare. I just find it endlessly amusing that these specific quotes are picked out as being somehow "iconic" of the person in question. Of this list, I feel like Jerma comes off particularly well with "HEY, how about you suck a fart out of my ass?" and "Merry Christmas, motherfucker!" Truly one of the great philosophers of our time.

Let's do another one! Here's a selection from Videogamedunkey, a YouTuber I specifically dislike for a litany of reasons:

Quotes
I'm Hitman! (Hitman)
I'm Megaman!
I'm Sneakman!
I'm outta here!
I'm going back in!
GOTCHA!
What the b*tch?
Singed Flip!
Let's go to the ocean. (GTA 4)
Kindle? Nook? More like Josh Cook!
Good Job Dunkey.
Good Bye Dunkey.
YOU B*TCH.
Oh no... these people must have beat this whole boring a** game.
What the hell is going on, what is this, WHAT THE F*CK IS GOIN ON?!
It'll be YEEEEEEEEEEEEEARS before you can face me, Soraka!
No, not the Captcha!
Aww, sh*t...

This one is a particularly good example of what I'm talking about here, containing such pearls of wisdom as "GOTCHA!", "YOU BITCH" and "Aww, shit". As I'm sure you are aware, Videogamedunkey not only popularised these iconic phrases through saying them often enough to be quoted on Wikitubia, he actually invented all of them. Yes he did. He really did. (No he didn't.)

Another! In the interests of fairness, let's do someone I like. But that means I have to find someone I like who is listed on Wikitubia and who has a Quotes section. Bear with me a moment (grawr)… nothing for LGR, nowt for Classic Game Room, nada for Good Mythical Morning, I bet Game Grumps has something, though… nope, nothing for them either… Ah, here we go. ProJared!

Quotes
"Hey! It's me, ProJared!" - Jared at the beginning of almost every video he makes
"I'm playing X." - Jared's cold open intro
"Jim the knight. Killed by bees." - Jared in his first Hydelide video
"Yes, I cheated, and I'm okay with that." - Jared on cheating in Two Worlds
"OH MY GOD, IT'S MONSTER HUNTER! I LOVE IT, IT'S SO MUCH FUN!" - Jared in his Monster Hunter One Minute Review
"I rate this an X out of 10." - Jared at the end of almost every video he makes
"Hello ladies. And dudes."
"'Ey girl, what's up? You wanna f*ck?"
"Ready, go!" - Jared in his One Minute Reviews
"X gets a X out of 10 from me." - Jared in his One Minute Reviews
"Don't be that guy! Nobody likes that guy!" - Jared in a DnDecember video
"I have the receipts." - Jared in his "YOU'VE BEEN LIED TO" video
"The next time you see someone being cancelled with a mob attacking them and going after them, ask 'What's the other side's story?' 'Is there more to this?' How do you know that they deserve to be bullied and shamed? Through evidence? Or through public opinion? Nobody likes cancel culture, until they get an opportunity to cancel someone." - Jared at the end of his "YOU'VE BEEN LIED TO" video
"Ever wonder WHY a game is good? Or why it's bad? I'm ProJared, and I'll tell you why. Emphasis on RPGs and retro games most people have never heard of!"

If you're wondering where that random epic rant about "cancel culture" in the middle came from, it was from his extremely well-measured response to some exceedingly nasty allegations that were made against him in 2019 — allegations which he later comprehensively disproved, leading to one of the most impressive redemption arcs I've seen in the online space.

While I know some folks have an issue with the term "cancel culture" due to it often being abused by the worst people on the Internet today, 2019 was a time when the term "cancelling someone" was at its height, particularly among those who were doing their best to destroy someone's reputation. It was often paired with the "crab rave" GIF and coupled with hashtags along the lines of #[name]isoverparty, celebrating the "death" of someone's career online.

Aside from that… again, not a particularly solid list of quotes, is it? I mean, "I'm playing X" and "'Ey girl, what's up? You wanna fuck?" are hardly the sort of thing great literature is made from, are they?

Anyway, Wikitubia is kind of stupid and its Quotes section is even more stupid. But it is, at least, a little bit amusing. And no, I'm not on there. I'm not nearly noteworthy enough, even for Wikitubia — although I must say, I am kind of surprised that some of the particularly annoying people my wife occasionally watches (several of whom have millions of subscribers) are nowhere to be seen, either. I guess it's because the vast majority of Wikitubia seems to be gaming-related YouTubers and streamers, perhaps unsurprisingly. Gaming enthusiasts are exactly the sort of nerds who would compile a list of stupid quotes from people they watch online, after all.


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#oneaday Day 490: Normalise roasting shitty customers

Earlier today, the publisher of the new automation-centric indie game Little Rocket Lab — by all accounts a thoroughly nice-looking, charming game that seems to have mostly gone down well — shared a few Steam posts, noting that they had completely lost patience with the idiots who cry "DEI" any time a woman or non-white character is included in a video game, and had just taken to responding to them in as blunt and unforgiving a manner as possible.

Here's the prime example:

And this one's pretty good, too:

Now, of course, this had A Certain Type of Gamer up in arms about the developer being "hostile" or "butthurt" to players, and to that I say… good. He has every right to be hostile when some little shit comes in and starts shooting their mouth off about something completely, utterly stupid. He has every right to want to curate his community and filter out toxic individuals — even in the case of a single-player game like this. He has every right to say that he's happy certain types of person are not going to play the game because they can't handle the presence of women and people who otherwise look a bit different from them.

I wish this attitude was a bit more normalised. Because it of course sucks to be on the receiving end of rudeness, but if you act like a twat then you should expect to be called on it, likely in anger, and that's a bit different from someone coming up to you and, completely unprovoked, telling you that they hope you die. Unfortunately, the culture of making everything as PR-friendly as possible these days means that even if you're receiving a torrent of abuse from some blowhard on the Internet, you're supposed to just quietly endure it, accept it, thank them for their feedback and move on with your day.

Well, honestly, it's not that easy. I, regrettably, have considerable experience from multiple positions I have worked over the years with people being complete shits to what they believe is a faceless social media account, and it sucks absolute donkey dick. Sometimes it's just weird, such as the one guy who harassed me when I was on GamePro because he thought debit cards were a conspiracy by George Bush to control society. But sometimes — often, even, I'd say — it's downright scary.

Under most circumstances, you're not allowed to respond in kind, you're not allowed to express any sort of frustration and you're absolutely not allowed to make the dickhead in question feel like they are the one who has done anything wrong.

I know why this is the case, of course. It's because the second a company steps out of perceived "line", particularly when it comes to something that has A Community around it, a million and one YouTube videos will appear with "[Brand Name] said WHAT??!!" and, in turn, further harassment will be sent the way of whatever poor sap is having to man the social media mines that day — and said poor employee of the company in question will probably find themselves facing if not disciplinary action, then certainly an awkward conversation with Management the next day.

It shouldn't have to be that way, though. In an age where you can't even walk into a coffee shop or doctor's office without prominent notices about how abuse and harassment of staff members will not be tolerated, why are we still sort of okay with it online? Why do we put up with this garbage treatment from "customers" who, in many cases, are not our target audience in the first place? Why can't we say that these people are not welcome in our community and shouldn't buy our products?

I, unfortunately, don't really have an answer to that. But I have plenty of respect for "Rave" (aka Mike Rose from publisher No More Robots) above, not only for responding the way he did, but also for sharing the crap that anyone involved in the production of games — or games journalism, for that matter — probably finds depressingly familiar at this point in time. We're long overdue a good, long talk about this, and how we can make things better. I'm just concerned it might be far too late to do anything about it.


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#oneaday Day 489: You've got Fun Factor

I've written about this before, but I write a lot of shit on this blog, so you may not have seen it, particularly since I last wrote about it in March of this year, when you may not have even been reading this blog. (The viewing figures would seem to suggest that quite a few more people are reading this blog now than there were in March. Although the other day I had approximately 900 bot visits from China, so I may take those figures with a pinch of salt or ten.)

Anyway, what I would like to talk about is the Fun Factor podcast, hosted by the experienced writers and video game enthusiasts, Ty Schalter and Aidan Moher. "Oh great," you might say. "Another video games podcast. Like we need any more of those!"

To that, dear reader, I say fie and pfaugh and other such expectorations! Fun Factor is different. Fun Factor isn't just a bunch of dudes sitting around talking about what they'd played that week, maybe coupled with the gaming news headlines they'd picked off their favourite website. Fun Factor is, as you might have determined from the name, about something which is very close to my heart and soul: magazines.

Each episode of Fun Factor takes a close look at an individual video game magazine. The present "season" is focusing specifically on the "Generation Gap", which covers the years between 1995 and 1997. This was a time when gaming underwent a quantum shift as we moved from 16-bit pixel mastery into the brave new frontier of (texture-mapped, Gouraud-shaded) polygonal 3D thanks to platforms like the Nintendo 64, PlayStation and Sega Saturn.

It was an exciting time, and the press of the period reflected that — for many, this was a real golden age for games magazines, as the Internet was early enough in its mainstream adoption (i.e. a lot of us were still on dial-up, particularly outside the US) that it hadn't yet taken the place of traditional publishing.

Rather than attempting to summarise the entire magazine, an episode of Fun Factor instead primarily focuses on a single piece in that magazine: a "review of a review", as it were. Along the way, Aidan and Ty both take a bit of time to flip through the magazine as a whole and contextualise what they're about to do a deep-dive into, including commentary on what was going on in games at that time, what they were both up to in their own personal lives (and experience with gaming) — and even a look at some of the weird and wonderful adverts that cropped up in print.

What I particularly enjoy about Fun Factor is that it has a breezy, friendly tone that one iTunes reviewer quite correctly described as "being like reading old magazines with friends". It's unmistakably modern, as Ty and Aidan are not above pointing out how these magazines often demonstrate how social attitudes and conventions have changed over the years, but, crucially, this never becomes in any way overbearing or preachy. There is plenty to criticise and lessons to be learned in these old mags — but also plenty to celebrate, too, and the show always finds an excellent balance between reflecting on how we've grown (or not, in some cases!) and what a wonderful time it was to be interested in video games.

Both Aidan and Ty cite classic games magazines as being formative in their own decisions to get into professional writing, so it's all done out of love for the medium. I've seen all too many online discussions of '90s magazines and ads in particular descend into nothing but laughing at the terrible taste and attitudes we all had, but Fun Factor has never, to date, across 13 episodes at the time of writing, found anything completely irredeemable in the publications they've looked at.

Even in instances where both Ty and Aidan have disliked the review that was published — such as Edge's truly strange Final Fantasy VI review — there have been positives to pull out. And some of the best examples of reviews from that period have, so far, ended up coming from the most unexpected places — like, say, sports games.

I adore old magazines and have a small collection of them that I treasure — mostly from well before the era that Aidan and Ty are presently covering on Fun Factor — but I don't have many people that I feel I can talk and enthuse about them with, or who understand why they hold such meaning for me. One of the reasons I value Fun Factor so much is that it helps me feel like there are other people out there who get it, who understand why magazines, at one time, held such importance for us as video game enthusiasts — and why many of us miss those days greatly.

If you're after something new to listen to and the above sounds like fun, you can find more information about the Fun Factor podcast on their official website, funfactorpod.com. You can also subscribe to the podcast's channel on YouTube, and I'd encourage you to check out the video versions of the podcast, since each episode displays scans of the pages that Ty and Aidan are talking about, allowing you to "read along" with them to a certain extent.

Thanks for the entertainment, fellas, and I look forward to hearing more from you. Plus if you ever need to hear stories about old Atari magazines, Year 10 work experience on PC Zone or freelancing for the Official Nintendo Magazine here in the UK, you know where I am!


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 484: Comeuppance

I am going to leave names and specifics out of the following for reasons that will become obvious, but I wanted to talk about this today.

It is always satisfying to see someone you know is Not A Nice Person get their due comeuppance. And that has very much been happening over the course of the last few days.

The other day, I received a promotional email from a publisher extolling the virtues of their latest book. Again, I am redacting details for reasons that should hopefully become obvious, but those who follow these things will probably know exactly what I'm talking about.

Anyway, as part of that promotional email, the company boasted of its author, whom they described as "one of the most respected" in their field. I vaguely recognised the name, so I did a bit of Googling and confirmed that they were, in fact, the person who I thought they were: a thoroughly unpleasant individual with whom I had enjoyed a run-in or two in the past, and who I was exceedingly disappointed to see was now a published author with an actual book to their name.

I won't lie, I was initially a little despondent at this — my thought process was something along the lines of "if a person as awful as that can get published, I should probably get my act together and do something worthwhile".

For context, this person is someone whom I used to respect, probably about ten years ago at this point. I respected them even more after they went on a bit of a self-reflection trip and posted a rather moving blog post about how they recognised they had not treated some of the people around them terribly well, and that they wanted to do better from thereon.

I drifted away from their work for various reasons, and some years later I rediscovered them, finding them to be considerably more abrasive and downright unpleasant than they had ever been before. Wondering if I had imagined the self-reflective blog post that I had found so moving and admirable a few years back, I tried to look it up. It had gone. To make doubly sure that I wasn't imagining things, I found it on the Internet Archive. So this individual had reflected on their self-reflection, gone "nah" and turned back into the person they had once been, only infinitely worse.

I happened to politely disagree with their opinion on something at one point, only to find myself on the receiving end of a torrent of abuse. When I blocked them as a result of this, they took to harassing me with multiple sockpuppet accounts, ostensibly for their various "projects" but also clearly not the first time they had been used for this purpose. It was at that point — well before it, to be perfectly honest — that this person whom I had once respected was all but dead to me. Any respect I had once had for them was well and truly in the past; they were, for whatever reason, a completely changed person, and not for the better. They had become arrogant, abusive, bigoted and generally… well, Not A Nice Person.

And so I was gratified to see that their new book had ended up in the hands of someone absolutely willing to tear this person's work a multitude of new assholes. There's a truly epic thread over on Bluesky dissecting this book and its many failings — to such a degree that I no longer feel bad about the person in question having got themselves published. I know I can do better than that. I have done better than that. I will do better than that.

This thread seemingly acted as the catalyst for a variety of people to come out of the woodwork and admit they had always thought the individual in question was a bit of a wrong'un, and I felt vindicated in what I have been quietly feeling about them for the last few years. I felt pleased that other people finally saw them for the person they really are. And, I won't lie, I laughed when I saw that the person in question had quietly nuked their entire Bluesky presence following this thread and all the people who had raised their head to speak out against them.

I'm generally not a fan of dogpiling and harassment. But that's not what has happened in this instance; the person hasn't had abuse hurled at them, nor have they been harassed. It's just been a bunch of people explaining to others, curious about the book in question, how they had always had misgivings about this individual — and how they, like me, feel particularly vindicated in feeling that way, given what others have said.

You shouldn't bully and harass people. But sometimes people really deserve to get their comeuppance for behaving like a complete shit. And that is what has happened here.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 472: Goodbye and thank you to Billy Chaser

I've made a YouTube video about this (above), but I thought I may as well type something up also. I will likely repeat myself.

Today I learned that a few days ago, Billy Hudson, better known as Billy Chaser and one half of The Game Chasers on YouTube, lost his battle with a brain tumour and passed away. I was deeply saddened by this news, because Billy was a wonderful part of the retro gaming community, and someone who had entertained and inspired me ever since I first stumbled across his channel about ten years ago.

At that time, I was working a boring, dead-end office job. I wasn't having a terrible time or anything, but I was bored and creatively unfulfilled. I was fortunate enough to have a desk with its back to the wall and in a corner, so I could watch YouTube videos without anyone noticing.

As it happened, prior to that job I had never really taken the time to explore YouTube at all, so I didn't really know where to start. I forget exactly how I found my way to The Game Chasers, but it was via a deep and branching rabbit hole that included channels such as Classic Gaming Quarterly, Classic Game Room, LGR, ProJared, Game Grumps, Game Sack and all manner of other folks, many of whom are still making great videos to this day.

The Game Chasers was really striking, though. This was a YouTube channel that had the production values of a TV show. Each The Game Chasers video could have easily been a broadcast TV show. Billy, one half of the core pair of Billy and "Shady" Jay, was a trained filmmaker, and it showed in his fantastic editing for each and every episode of the show.

The Game Chasers' concept was simple. It was like those reality shows where people rummage through storage lockers in search of treasure, but with a focus on video games. Billy and Jay would visit flea markets, antique stores, storage lockers and all manner of other places in search of retro classics — and often find some real wonders. This was in the years before "graded" collecting pushed the price of retro games up into ridiculously unattainable territory for most of us, so their stories were inspiring; indeed, watching The Game Chasers was pretty much the direct cause for me expanding my own collection so massively.

Billy was a wonderful character. He was funny and silly, but smart and knowledgeable. Part of the beauty of The Game Chasers is it made the viewer feel included. It made the viewer feel like they were part of the excitement of taking these trips, and part of the joy of discovering hidden treasures in dusty old lofts. It made the viewer feel like a valued friend.

And that was important to me! I have tried, and I have tried, and I have tried to get across to the people I know "in real life" how important retro gaming and computing is to me, but with each passing year, I grew more and more lonely as it became very clear that people not only don't care, they are, at times, actively hostile.

This was heartbreaking, because a hobby is so much more fun if you can share it with people. And as time went on, it was starting to feel I just… didn't really have anyone like that. As unhealthy as parasocial relationships are, watching shows like The Game Chasers made me feel less alone. It made me feel like there were other people out there as passionate about this as me. It made me feel like I wasn't the only one who still enjoyed all this stuff that I grew up with — and for more than just nostalgia. I enjoy collecting, playing and exploring retro games in the here and now — including both revisiting titles from my past, and discovering brand new favourites. That's entirely what my YouTube channel is about.

And that's why it's so sad that the retro gaming community has lost as wonderful a friend as Billy was. Most of us didn't know him personally, but I suspect if we found ourselves at a convention, he would have made the time to shake each of us by the hand and make us feel as welcome as we do watching his videos. And those out there who were fortunate enough to know Billy in real life had nothing but wonderful things to say about him. He would play up the joker aspect for the camera, but in private he would be an incredibly supportive friend.

The world is a worse place without Billy in it. And I hope wherever he is now, he finds eternal happiness amid endless aisles of every video game one might ever want — and endless friends to enjoy them with.

Rest in peace, you magnificent chode. You will be missed, not just by your close friends, but by the entire retro gaming community.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 465: Home again

We have safely returned home. It is good to see the cats again, both of whom are very pleased to see us, but it is a shame that our holiday is over. (Well, technically Andie has one more day, but she has to spend it taking her mother home, so it's not a day she's going to be able to enjoy to the fullest.) I am back to work tomorrow, and already not really looking forward to logging back in to Microsoft fucking Teams, the most depressing application you can install on any computer. But oh well. It's a living and all that.

I have, as should hopefully be abundantly clear at this point, very much enjoyed my time away. It was some very much needed rest, relaxation and complete disconnection from anything to do with the Internet aside from this here blog and MoeGamer, which I wrote a couple of things on over the course of my time off.

And it was nice! I didn't once find myself habitually reaching for my phone in the hope of checking Bluesky, which I had already removed from the device some days prior to us departing. I didn't even really check the news, RSS feeds, websites or YouTube all that much while I was away, either. It was a blissful reminder that many of us voluntarily (or by necessity) corral ourselves off into insular little pockets of existence on a daily basis, and sometimes it is helpful and healthy to break completely free of all that, remind yourself that the world is a much bigger and nicer place than anything accessible via a URL or an app might lead you to believe, and just take the time to take a bit of pleasure in your own existence, and that of the people you care about.

The main reason I'm not relishing the prospect of going back to work is that it effectively forces me back into that little bubble, though I'm not going to be reactivating my Bluesky account any time soon. It is tempting to do so just to share the things I write and the videos I make, but I know all too well that "just sharing things" all too quickly turns into that detestable dependence on social media in the search for apparent meaning to one's existence, and never finding it there.

There are people I've enjoyed chatting with on Bluesky, for sure. But I'm also thoroughly over the "public town square" model of social media, with everyone vying for attention in the same frustratingly predictable ways. As good as it is that Bluesky has mostly remained resistant to the more obnoxious end of the horrible people that now dominate Twitter, there are still plenty of odious behaviours on display over there, and I'm just so tired of it all. I feel no need to engage with it; no enjoyment from engaging with it. And so I'm just… not going to.

In an ideal world, I'd be able to disconnect completely from social media from a professional perspective, too. I would love to be able to abandon social media responsibilities for the day job because I absolutely fucking hate doing those rounds each week and feel my time could be pretty much infinitely better spent doing literally anything else. That's probably a difficult conversation I'm going to have to raise carefully, though. Something to aim for, at least.

In the meantime, it will be nice to sleep a night in my own bed again, and enjoy the dearly beloved company of my wonderful cats. They were the only thing missing from a truly heavenly week away, so it is good to be back with them.

Now, onwards to life once again.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 458: A salute to Maru

It's a shame to start my holiday by responding to some bad news, but I couldn't let the passing of such a beloved figure pass without acknowledgement.

I am, of course, referring to the very sad departure of Maru, the Scottish Fold cat who has been a YouTube star since 2008, making him one of the original sources of "cat videos", that ever-reliable activity of those who can't think of anything better to do on the Internet. His owner announced the sad news yesterday, and I have to confess, it made me very sad indeed.

I know first-hand how hard it is to lose a pet. It is like losing a family member. Hell, it is losing a family member. It may be a family member who cannot speak in the same way as we can, it may be a family member who doesn't go out and get a job in the same way we can (although I bet in his own way Maru "earned his keep" in monetary terms!) but it doesn't make them any less important or meaningful to our existences.

Maru's passing is so sad because he was not only clearly a truly beloved pet for his owner, he was effectively a pet of the entire Internet. While I feel the number of people who know who you are referring to when you say "Maru" these days has declined somewhat compared to, say, ten years ago, he has still, without a doubt, touched hundreds of thousands of lives, possibly even millions. In some cases, he may have touched people's lives without them knowing who he was, but the joy he would have brought them in that brief encounter is something truly remarkable.

Maru was a cat with personality. He had a distinct attitude about him, and he clearly behaved in ways that he enjoyed. Granted, I suspect his owner would have "encouraged" him to engage in behaviours that made good videos, but I suspect those behaviours initially emerged completely organically. Our own cats both do silly and hilarious things, completely unprompted by us, so I have little to no doubt that one day, Maru would have just spontaneously leapt into a cardboard box, or belly-slid his way into a beer bottle multipack casing.

He also loved to fit himself into things that were not cat-shaped, such as boxes that were too small for him, and even glass bowls. Again, I suspect this is something that almost certainly happened naturally one day, and then he may well have been "encouraged" to do this a little more often for the sake of some videos. But I certainly don't begrudge Maru's owner — still mysterious and perpetually off-screen to this day, without even their gender being widespread knowledge — any of the fame their beloved cat attained during his long and very clearly happy lifetime.

Maru enjoyed 18 joyful years on this planet, and during this time he must have been one of the most loved pets in the entire world. Because, like I say, not only did he have the love of his owner — who clearly adored him — but he also had the love of pretty much the entire world, too. There aren't many individuals in this world who can truly say that; there aren't many people who can truly claim to be universally beloved, regardless of nationality, language, background, socioeconomic status, gender, ethnicity, sexuality or any of the other things you might care to mention that act as ways of dividing ourselves from one another.

Maru was a universal. Maru felt like he would be a constant. Sadly, he has gone to a better place now, but I suspect he will continue to be remembered and loved for many years to come. We love you, Maru, and I hope that one day we will have the chance to see you again.

I'll leave you with the tearjerking words of his owner, posted today, and I'm sure we all join them in saluting our dear, departed, beloved cat and the wonderful life he head.

"I'm lonely, so be sure to be born again soon!" I said to him insistently, but he is by nature a laid-back cat, and I wonder if he is relaxing in the sky now. But he loves to surprise us, so I'll wait patiently, hoping for a surprise from him.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 457: A statement of intent

Hello! Tomorrow I am going on holiday, and I am using this as something of a "cutoff point" in an attempt to improve my own mental health and get me out of a rut I've been feeling for a long time at this point. I have written about this previously, but please consider this a "final warning" of sorts.

This isn't intended to be a dramatic flouncing off into the sunset in the hope that someone will take pity on me. It is simply a statement of what I intend to do, because my present online existence is absolutely crippling my mental health, and I need to do something proactive to resolve the situation.

Day in, day out, I feel beaten down and depressed by the constant negativity online, and a big part of it is my own fault for engaging with platforms where negativity gets rewarded. But it's not just that; everyone has been exceedingly down for a long time now, at least partly due to the disruption we all suffered during the COVID years, not to mention the horrible things going on in politics and society in general right now. And that, unfortunately, often means that communities I would otherwise enjoy being a part of often find themselves being relentlessly negative.

It's not a malicious attempt by anyone to drag everyone else down, but that often ends up being the net effect. And continually being surrounded by that has not been healthy for me.

And so, as loathe as I am to further isolate myself in a world where I already feel like I've lost most of my "real life" friends, I am going to be taking the following steps for my own digital wellbeing:

  • I will be deactivating my Bluesky account for at the very least the duration of my holiday.
  • I will be leaving a significant number of Discord communities that I am currently part of.
  • I will be focusing the majority of my online presence on this blog, MoeGamer (my video game blog) and Scratch Pad (my creative writing site).
  • I will only be contactable via email (you can use the Get In Touch page on this site if you don't know my email address), Discord messages in the communities I remain active in (plus Discord DMs if we are friends on that platform), Google Chat if you know my email address, or WhatsApp private message if you know my phone number. I also occasionally pop in to the Giant Bomb forums as "angryjedi".

I am sorry to disappoint the two people who were enjoying my #365games thread on Bluesky.

I would also like to add that none of this is personal and that none of this has been triggered by a particular individual. This is all a "me" thing that I've been thinking about for a while; an attempt to reclaim my own life and brain from the digital realm.

As noted above, it's not as if I am going to disappear completely. I can still be contacted via the above means, and I encourage you to do so! It'd be nice to have a private conversation with some of you, away from the noise of social media, so drop me an email or a direct message if that sounds like something you might like. I would certainly appreciate it.

Anyway, that's that. I will be taking the above steps this evening before I go to bed, so I can start my holiday "fresh" in the morning. Thanks for your time and attention, and I hope I'll hear from some of you via non-social media means soon!


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 451: Random encounters

Popular Internet wisdom has it that you should never read the comments. And, for the most part, this is fairly sound advice. Because if you do read the comments, there is a significantly greater-than-zero percent chance that you will run into someone like "Steven Woolf" here, a thoroughly disagreeable individual who did me the questionable courtesy of leaving a particularly rancid comment on a five year old MoeGamer article earlier today:

I have never encountered this person before. Their email address was unfamiliar to me. The fact they showed up in the comments of an article from five years ago suggests to me that they stumbled across MoeGamer via random Googling. And the fact they took such umbrage at me using a naughty word to discourage "AI people" from feeling in any way welcome on my site suggests to me that they are, themselves, an "AI person" and thus, by extension, a cunt.

Comments like this are always sort of fascinating, because there was evidently some sort of thought process involved — and one that is alien to me. What was Steven Woolf doing reading a five year old article about a character from an obscure Japanese beat 'em up? The nature of his comment suggests that he wasn't there to celebrate his love of Japanese video games, otherwise he might have, you know, mentioned Japanese video games. Instead, he chose to absolutely, spectacularly lose his shit at a disclaimer halfway down my site's sidebar presented in a 12 pixel high font. Why is that? Could it be because he's a cunt? All signs point to "yes" thus far.

What's even better is that because MoeGamer (and likewise this site) has an "approval" process for new commenters, meaning that his furious, impotent raging at my discouraging of AI cunts from using my site as the basis for any of their lake-boiling bullshit will remain completely invisible to the rest of the world for all time, with the only record of it being a snarky post on Bluesky (which he doesn't appear to be on, and which will be deleted at the end of this week anyway) and this post here, which he will probably never see because it's on a different website and he's almost certainly too stupid to track it down for himself despite 90% of the URL being the same.

And even if he does find it, all he'll really encounter is the simple and indisputably correct assessment that he is, in fact, a cunt.

So well done, Steven Woolf. You gave me something to write about today. You have officially become content, and that's not a fate I would wish on anyone, except you, because you are a cunt.

I hope you're having a better day now you got your little tantrum out of the way. If not, I recommend you go and play some video games or something. I hear Denjin Makai is pretty good?


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

If you want this nonsense in your inbox every day, please feel free to subscribe via email. Your email address won't be used for anything else.