Yesterday's post was out of frustration, so it's only fair that I make today's post one of genuine enthusiasm. Today marks the release of Nighthawks, a new game from The Curiosity Engine and Wadjet Eye Games, and I think you should buy it because it is good. Positive enough for you?

I should probably add at this point that I have not yet played the full version of Nighthawks — it is presently sitting on my PC ready to be started for the first time. But I did play a demo several months back that looked like it would be pretty representative of the full experience, and I came away from that demo thinking "cor blimey, that game was a bit of all right and no mistake, onto the wishlist it goes". I have no reason to believe that things have taken a devastatingly shit turn between that time and now, particularly because Nighthawks has been in development for so long.
Eight years, to be exact; the project began its public-facing life on Kickstarter in 2018. I must confess I only became aware of it a little more recently — I think the aforementioned demo was the first time I'd really stumbled across it in any meaningful way — but like I say, that initial contact was enough for me to get thoroughly interested in the project and want to pick it up immediately on release day. Well, release day is here, and I have made good on my promise: I have bought it, and intend to spend the evening playing it, even though I haven't quite yet finished Ys VIII as I hoped I would have by this point. But no matter. I'm sure I can find a way of juggling these two games without agonising over the decision of which to play each evening. I'm good at that.
(beat)
Anyway, some of you may still be wondering what the fuck this Nighthawks thing actually is. Well, it's a vampire RPG, based around a similar concept to White Wolf's Vampire: The Masquerade franchise, only in this instance there is no Masquerade; the existence of vampires is no longer a secret. Still, the fact that you play a vampire, with all the interesting powers that comes with both your new undeath and your overall background, is a common factor — and with the disappointment that Bloodlines 2 apparently ended up being, there is definitely scope for a good vampire RPG in 2026.
Don't come into this expecting something along the lines of Bloodlines, though; this is primarily a text and dialogue-based game rather than a game where you have a little vampire man that runs around a city, bites people and occasionally indulges in some of the worst first- and/or third-person action ever committed to a gold master. That means it's a very character-centric game, with interactions between your character and the various inhabitants of the city playing a crucial role in how things unfold. To put it another way, its overall approach has a fair amount in common with games like Disco Elysium and Esoteric Ebb, where you are effectively working with the game, which acts as a virtual "game master", to build your story.
The game is written by Richard Cobbett of PC Gamer fame, whose other work actually on games includes titles such as Beyond a Steel Sky and Sunless Sea/Skies. It also features art by Ben Chandler, who has worked on some excellent adventure games in the last few years, and Dave Gilbert of Wadjet Eye Games has acted as producer. There are also some excellent voice actors in the game, including, among others, the inimitable Sally Beaumont (of Old Skies fame) in a "minor but memorable" role, apparently.
As I say, I'm yet to jump into the full game and see how things have turned out, as well as establish factors like how long the game is, but the demo version from a while back made me very excited about this game indeed. As such, I'm really looking forward to sinking my fangs into it after dinner, and I'm sure I'll have much more to say about it in the near future.
Right now, though, it's 7.30pm, I've had dinner, I've emptied and reloaded the dishwasher: it's time. The lights are down low. It's time to enter the nocturnal world of Nighthawks. Maybe you should, too.
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