#oneaday Day 809: Dolly, Willy and... uh... silly?

There are a number of things I want to talk about today, and I was agonising over which one of them to talk about. But then I thought there is absolutely no reason I can't talk about all of them in one post, so that's exactly what I'm going to do. Hold on to your hats, folks, we're entering dangerous territory!

RIP Dolly Parton

Dolly Parton passed away at the age of 80. This is very sad news indeed, because Dolly Parton was the living embodiment of goodness. Among many, many other things, she made great music, she always came across as a thoroughly pleasant person in interviews and suchlike, she was an incredible ally to LGBTQ+ folks, she was responsible for millions of books being distributed for free to youngsters across the world, and above all, she was proof that you can be rich, beautiful, famous and not a shitty person in the slightest, all at the same time.

There seems to be some sort of unspoken assumption that you can only be a maximum of three of those at the same time (and it's usually rich, beautiful and famous) but Dolly proved that there was, in fact, no obligation to become a total piece of shit just because you were loaded.

Apparently Dolly's family has requested that in lieu of flowers and other memorials/condolences, people make a donation to the Dolly Parton's Imagination Library organisation. I've done just that, and I encourage you to consider doing so also. It is fitting that her generosity and selflessness continues even after her passing.

That's about all I am able to say on the subject for the minute, but I wanted to mark the occasion, at least.

Manic Miner's getting a dogshit-looking "remake"

I'll let you into a not-so-secret, dear reader: I don't think ZX Spectrum classic Manic Miner is very good. It has music that makes you want to tear your ears off, visuals that are… functional at best, gameplay that is unnecessarily infuriating and a difficulty curve that is more like a vertical wall, meaning I'm sure there are a significant number of people who have never seen beyond the first screen. There are many, many better single-screen platformers on 8-bit home computers — some of my favourites are Mr Robot and His Robot Factory and Miner 2049'er — and yet a lot of them just don't get their dues, while Manic Miner is consistently held up as an all-time classic. And don't even get me started on Jet Set Willy.

Anyway, BBG Entertainment GmbH — the people who have done some Boulder Dash reboots that are… not bad gameplay wise but kind of dogshit aesthetically — have decided what the world needs is a Manic Miner remake. And, moreover, they decided what a Manic Miner remake really needed was some absolute dog-arse generative AI for its visuals, trailer, pretty much everything. Including one of the most laughable "CRT filters" I think I have ever seen. Not only that, they have been very quiet on whether or not any AI has actually been used, by which I mean there is no AI usage disclosure on the game's Steam page.

(Yes, comments are disabled on YouTube, before you go and check.)

And, I mean, come on. Look at it. Look at it. Even the "retro" screens are wrong in terms of layout! Fuck's sake. If this isn't generative AI, they need to fire their art person. But let's face it, they probably already did that, which is why this has happened.

This isn't the first company doing some sort of "retro revival" who has shat out AI-generated garbage artwork all over a property that actually means something to some people and then denied that they have done so. Hey, I don't like Manic Miner at all, but I know plenty of people who do, and I feel bad for them to see garbage like this.

I've said it many, many times before, but I cannot fucking wait for this goddamn bubble to pop so we can be free of this never-ending torrent of shit.

Commodore is putting out a Cyberpunk 2077-themed C64 Ultimate

Why? In what world does this make any sense as a crossover? Plus with the relabelled keys it looks like a nightmare from a usability perspective, too. But I'm sure someone somewhere will buy it, then leave it in a box on a shelf and, roughly every 6 months or so, mention on all the Discord servers they're in, with an odd amount of pride, that they bought it and have never actually unpacked it.

Burnout Revenge

I have been feeling a bit burnt out on YouTube of late. I put out a video on Terranigma that I thought was a good adaptation of my article on MoeGamer, and it has performed like crap, even with yesterday's announcement of the Terranigma remake. I just don't even know before. YouTube is so incredibly unpredictable over what does well and what does poorly, and sometimes these things change massively over time, too. I have stuff that I put out several years ago which performed poorly to modestly on their original release, but which now has thousands of views — and I have stuff that I worked hard on and was very proud of which has done less than a hundred views. And there doesn't seem to be a lot of rhyme or reason to it — and, to be frank, I can't really be arsed to chase the why.

I feel like at some point I have drifted away from the things that used to have me fired up about doing things on YouTube. I have wanted to incorporate a much broader spectrum of things to reflect my own interests, but aside from a couple of standout exceptions to the rule, I don't feel that experiment has really been much of a success. And it's getting me down a bit; I don't particularly want or need YouTube to be a "big thing" for me, but it is nice when you do something and more than a handful of people appreciate what you do.

So I'm going to take a break from YouTube completely until I come back from holiday in mid-September, and at that time I'm going to do a sort of soft reboot back to some things I used to do, only with a bit more in the way of knowledge that I've picked up in the intervening years since I did them first time around. Specifically, I think I'm going to bring back Atari A to Z and Atari ST A to Z, because those series had a nice sense of structure to them, they were easy to produce but could result in a combination of celebrating big hits and discovering new favourites — and, perhaps most importantly, I really enjoyed making them.

Beyond that, I'll likely still do some occasional "scripted" videos when I feel like it, and perhaps some Evercade games, too, but so far as stuff outside of my "core" subject matter of Atari home computer stuff, it will be the exception rather than the norm. I basically built my audience for that channel on Atari-related videos, and I wonder if attempting to branch out to other platforms has just basically caused YouTube to go "we don't know what this channel is any more", meaning things like my Terranigma video just… go nowhere.

That's the plan, anyway. I will be using the things I've learned about thumbnail design and all that good stuff — plus continue with my current channel branding — and get things back to basics. At least then if only a handful of people watch my stuff, I know it's because they're genuinely interested in what I'm doing, rather than picking up on trends.

So yeah. Watch out for that in mid-September. In the meantime, go watch my Terranigma video. It'd be nice to at least get the sodding thing over 100 views.


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#oneaday Day 807: Atarimania got a new look

After many years of rocking the same distinctive and still-functional look, Atarimania, the massive Atari software database, has finally updated its visual style. And from a brief glance over, it looks great!

For the unfamiliar, Atarimania is a place where you can go to look up pretty much any piece of software that has ever been released on an Atari platform. It probably gets the most use for those who are interested in the 8-bit and ST ranges of home computers, but it also has substantial console sections for the 2600, 5200, 7800, Lynx and Jaguar, though some of these are still under construction at the time of writing..

Most entries provide some helpful historical information about the piece of software in question, including the date of release (often just a year, as back in the day we apparently weren't quite as fastidious about recording the exact dates things released), the people who worked on it (with hyperlinks allowing you to quickly see what else they worked on) and various other bits and bobs of information. Many entries also allow you to download cartridge ROM files or disk images for the software in question, too, allowing you to quickly load it up in an emulator or even get it up and running on real hardware or an FPGA solution.

One of my favourite parts of Atarimania is the magazine section, which is full of PDF archives for a variety of publications. Some of these are specialist Atari 8-bit and ST magazines (including Page 6/New Atari User, which my Dad, my brother and I all wrote for at various points), but there are also things like Activision's Activisions newsletter, enthusiast user group zines and even some multi-format mags that happened to cover Atari, like Advanced Computer Entertainment (aka ACE), which was a favourite magazine of mine back in the day. It's a wonderful source of authentic information from back when this stuff was current, and it's been a godsend for me when putting together videos.

Atarimania's redesign doesn't reinvent the site's functionality. So far as I am aware, the exact same information is being presented, just with a new look. Notably, it's mobile-friendly now, which it didn't used to be, which makes quickly accessing information on the fly much more convenient than it once was. I'll have to spend some time digging into it all, but from my brief look this evening, it all looks great.

Every time I look at Atarimania, I find myself wishing that a similar resource existed for other platforms. The C64 and Amiga have something similar in the form of Lemon64 and LemonAmiga respectively, the Spectrum has World of Spectrum and the other one I always forget the name of, and I'm sure others exist for other platforms. But for me, none of them quite match Atarimania for sheer comprehensiveness — and I also think that there's a real gap in the market for something similar, but for consoles. Like, I would absolutely love to see a SNESMania, a MasterSystemMania, a MegaDriveMania and suchlike. To my knowledge, nothing quite like that exists right now for console platforms — and I don't really know anything about creating a database-driven website like that, otherwise I would consider looking into it myself. If these sites do exist, they're not anywhere near as well-known as Atarimania is for Atari enthusiasts.

There's MobyGames, of course, and that is definitely a valuable, helpful resource, but it's not quite the same thing.

Anyway, eternal respect to anyone who builds and maintains this sort of thing. You help make the retro gaming hobby that much more enjoyable to participate in — and turbonerds like me happy when we need to research things. Please keep doing what you do forever!


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#oneaday Day 804: More like Golden Shower

A new trailer for an upcoming animated series based on Sega's classic arcade game, Golden Axe, came out today. It is… not good. And I am not surprised. Disappointed, yes. But not surprised.

For some reason, a lot of people making animated series seem to have fallen into the trap of thinking there is only one way you can possibly make this sort of thing: irony-poisoned "adult animation" with a complete lack of sincerity and earnestness. And it fucking sucks!

Now, I'm not someone who swears off the sort of genre-savvy, quasi-fourth wall-breaking meta-comedy style as an automatic and immediate matter of course. There is a time and place for that sort of thing; we call it parody. Right now, I have been casually playing Agents of Mayhem by Volition, which is a spinoff of the Saints Row series that focuses on a band of gun-toting superheroes. It is full of this sort of humour, and it works because the whole thing is set up to be a parody of a particular genre. You go in expecting that sort of thing, and it delivers. You have to be in the right mood for it, but it is not throwing any particular curveballs.

Hell, it doesn't even have to be parody. I still enjoy Buffy the Vampire Slayer and Angel, even though series creator Joss Whedon apparently turned out to be a bit of a dildo, to say the least. People who complain about the dialogue in modern Marvel movies often accuse them of being full of "Whedonisms", and that may be a fair point, given his involvement in several of them — but in the context of Buffy and Angel, again, this sort of humour worked, because it was a bunch of kids saying it, and in turn that made it highly quotable in the playground.

Star Trek: Lower Decks is another great example. I thought I was going to hate this series after the first episode, which was pretty "wacky", but I kept watching out of curiosity and was pleasantly surprised to discover a series with a lot of genuine heart, soul and sincerity — plus an appreciation of and admiration for Trek canon. Sure, it had its silly moments — a lot more than in most of the live-action shows — but it struck a good balance, and at no point did it feel like it was designed primarily to mock its source material maliciously.

But, like, Golden Axe? This is a beloved arcade game that, in its original form, played things reasonably straight for the most part, at least until its ending sequence. Sure, it had its silly elements like the treasure goblins and the weird mount creatures, but it's clear what the intent was: make a game designed in the style of pulp fantasy, complete with loincloth-clad barbarians, bikini-clad female warriors and hairy dwarves.

When you adapt something like this in the obnoxiously referential, wise-cracking "adult animation" style popularised by shows like Family Guy, you just put across the feeling that you don't respect the source material at all; there seems to be an unspoken assumption that if the creators of this show took Golden Axe seriously, then no-one, in turn, would take this animated series seriously.

You could make the argument that Golden Axe, as a franchise, didn't really have much meat on the bones in terms of narrative in the first place, and you'd probably be right about that. But there's more than enough there to act as a basis for something more — and perhaps to build something genuinely interesting which uses the lore that does exist as a starting point. That could have been cool! There aren't that many good fantasy-themed shows out right now other than Game of Thrones and its spinoff, House of the Dragon, and those are very much an acquired taste (not to mention the poster children for "dark fantasy", which is distinct from more traditional approaches to fantasy) — and there's definitely scope for one in the animated space. Remember stuff like Xena: Warrior Princess? Golden Axe could have been a new Xena: Warrior Princess, but animated!

But no. Instead we get a show that just feels like everyone involved with it has complete and utter contempt for the fantasy genre, for the source material, and for the audience. And I don't really know why! It's not as if animated adaptations which take potentially rather silly source material seriously don't exist — look at Castlevania! That turned out great! It managed to tell a compelling, serious, earnest story with interesting characters and even incorporate some humour without it all feeling forced and filled with such a sense of not giving a shit.

I guess ultimately it's no real skin off my nose, because with Golden Axe being on Paramount+, I'm not going to watch it — and I'm certainly not going to make an effort to seek out some alternative means of watching it (be that official or "unofficial"), based on that trailer. It's just frustrating that this sort of thing is so very predictable; it makes it difficult to have any excitement for announcements of potentially interesting adaptations of video game properties into other forms of media, and very easy to be cynical.

I can't say I was particularly hungry for an animated adaptation of Golden Axe generally — and thus, honestly, I'd rather they hadn't bothered at all than come out with this predictable nonsense.


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#oneaday Day 799: The exhausting town square

Social media was often positioned to us as being like a "global town square", where people from all walks of life and backgrounds could come together and argue about who was the best girl in Evangelion. Over time, I think we can say that experiment… hasn't exactly worked quite as intended.

I mean, sure. I won't deny that my various dalliances with social media — particularly the "public-facing" kind such as Twitter (as it was before… what it is now) and Bluesky — have exposed me to people I might not have otherwise had the opportunity to get to know, and even allowed me to make some friends… I think, anyway.

But sometimes I find myself wondering if there's a reason I might not have come into contact with certain types of people were it not for the "global town square" nature of public-facing social media. I am starting to feel, looking at my Bluesky feed, like I felt when I first fell out of love with Twitter. It feels less about the conversation, sharing and making new friends, and more about performatively saying the right things in order to ensure that you are seen as a "good person" with the "correct" opinions. And I'm really fuckin' tired of that shit.

I won't go into specific examples right now, because that will date this post immediately — plus I'm not altogether keen in getting embroiled in the current "discussions", however indirectly — but suffice it to say for the moment that as soon as you start feeling genuine trepidation about saying certain things, lest the Mob pounce on you for something you might not have actually intended from what you said, then that's the time you should probably start thinking about how you are using social media, and how you might be able to make it better for yourself.

The simple answer is, of course, mute, unfollow or even block the people who are making you feel that way. On Bluesky in particular, the "nuclear block" function means that it is hard (though not impossible) for anyone you have blocked to check up on what you are saying. But on the other hand, I feel like blocking sends a certain message that perhaps isn't exactly what you intend; there's an inherent message of disapproval to it that might not be what you want to say; the same is true for unfollowing, to an arguably slightly lesser extent.

Probably the subtlest approach you can take is just to mute someone who is irritating you, but who you don't particularly want to send that message of disapproval to by blocking them. No-one knows when you've muted them, and you don't see their posts come up in your feed; you may, however, see that there have been posts from accounts you have muted, and the temptation is always to click that thing to see exactly what people have been saying. It's rarely anything worthwhile, and yet still we click. We always must click.

The trouble I find is that a lot of the absolute most insufferable people on social media are also people that I originally followed because I'm interested in the thing that their account suggested was their main interest! But at some point you have to ask the question: "am I still following this person out of a sense of obligation or the increasingly vain hope that they will post about the thing I followed them for, or because I want to see what they are actually posting on an hourly basis?" If the answer is the former, unfollowing or muting them is probably a good idea. Particularly if they aren't following you, in which case they probably won't even notice your absence.

But then that can, itself, be a bit disheartening. It can sometimes be frustrating to post something that I've worked hard on over on Bluesky and it seemingly pass by completely unnoticed, and then post some inane throwaway reply to someone about AI boosters being garbage people and get non-stop notifications of people liking and reposting that ultimately meaningless message for the next three days.

I think I'm just not built for social media. But, paradoxically, it's one of the only means I feel like I have of being able to connect with other people these days. And it sucks that it's that way. The alternative is just being alone, and I don't really want to do that — because I feel like I've proven beyond a doubt over the course of the last few years that if I just disappear quietly, absolutely no-one seems to notice or gives a shit.

And so, ever onward, until the end of time, I Post. Not because I want to, or because I enjoy it, but because I feel like I have to; like that is the only option to prove one's existence.


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#oneaday Day 798: Home is where the heart has been, part 2

Yesterday, I left off with a lovely flat my then-wife and I lived in in a fairly shitty area; a place which I nonetheless have mixed feelings about due to how it was where I was living when I suffered a nervous breakdown and left teaching as a career behind as a result. Today, we continue.

At some point, my then-wife and I made the decision to move back to Southampton. I forget exactly what the reasons for us doing this was — it may have been the fact that I had got a job at the then-new Apple Store in the WestQuay shopping centre, or it may have been some other reason — but regardless, we found ourselves coming back to Southampton, initially in a ground-floor flat in an area on what I will always think of as "the far side" of Southampton, known as Sholing.

My enduring memory of living in this place will always be, on our day moving in, walking in to the Indian takeaway that was next door to the block we lived in — as everyone knows, British moving days are fuelled by takeaway curry — and the proprietor of said establishment bellowing "WELCOME TO THE SHOLING!" as we walked in. It was a great little takeaway, that place, and I was always grateful for the warm welcome the owner provided.

We rented that flat off a woman who had a cat. We kind of wanted a cat, but we had lived in so many rented places that didn't allow pets that we didn't think to ask if we could have a cat. When we moved out, the landlady said that not only would she have been more than happy for us to have a cat in that flat, we could have had her cat. I'm still not entirely sure how to feel about that.

Anyway, it was a nice flat with some big rooms and a lovely oversized comfy sofa in the living room. My "study" of sorts, where the computer lived, was also a utility room, so I had to share space with the tumble dryer. My Sony Vaio desktop PC, which had been a loyal companion for a number of years, died in that flat, which I was annoyed about, because it was a great system. But one day it just started inexplicably screeching at me, and that was that. I eventually ended up replacing it with an iMac, which I got for a generous discount thanks to working at the Apple store.

At some point, we moved out of that flat. Again, I don't entirely remember why, but we ended up moving into the town centre of Southampton, into what appeared to be quite a new block of apartments. It was a really nice flat with a huge living room, a massive kitchen and a generously sized bedroom. It was a very comfortable place to live, with the only real hiccup being that one day I came home to the sound of rushing water downstairs in the block. It turned out the basement was flooding from somewhere, which ultimately knocked out the power in the whole building and meant I had to spend several days staying on a friend's sofa.

However, this is also the flat where my first wife and I parted ways, so as nice as it was, it will always be the most bittersweet of past places I lived, and the subject of a number of posts from around that time.

Due to a perfect storm of unfortunate circumstances, including not only the end of my marriage but also being bullied out of a job that I once loved, I ended up unable to stay in that lovely flat by myself, and having to temporarily move back in with my parents. At the time, I was mortified at the prospect of having to do this; today, I am eternally grateful for the fact they supported me while I picked myself up after such a massive setback.

While living back in my childhood home — which was still familiar despite having changed a bit — I eventually ended up meeting Andie, my now-wife. Both of us had experienced a somewhat challenging period in our respective lives, and ended up finding one another at what appeared to be a good time. I was also in the process of building a new career at that time, and I was gradually getting to a point where I felt I would be able to support myself again. So Andie and I eventually agreed to move in together.

We ended up moving to Chippenham in Wiltshire, which was near to where Andie was working at the time, and since I was working from home, I could do that from anywhere with an Internet connection. We had a nice house there, and were greeted almost immediately by the two cats who lived next door, Artie and Chester. Chester was a black cat who liked sitting on suitcases, and Artie was a long-haired tabby who liked shouting at towels. The pair of them were absolutely lovely cats who paid us a visit on many occasions, and we always welcomed them in.

During our time at Chippenham, we also decided that, in the absence of being able to have our own cats, we would try keeping rats, and we discovered the joy of these little creatures — as well as their sadly short lifespans. Also the smell, which you soon get used to. During our time at Chippenham, we had a wonderful time with Willow (who sadly did not live very long as she was quite poorly), Lara and Lucy.

Our house in Chippenham is another place I have somewhat mixed feelings about, as both Andie and I were facing numerous challenges in our own lives at that point in time — among other things, I lost my job at GamePro when we all logged in one morning to find out the parent company had unceremoniously laid us all off — and also there was apparently a murder in the Sainsbury's car park that was, like, two minutes away from our house.

Our next move was, once again for me, a return to Southampton. We found ourselves a lovely flat whose only mild inconvenience was the fact it was on the third floor, which made moving everything in a bit of a pain. We ended up having to buy a whole new sofa because the one we had bought while we were at Chippenham simply wouldn't go up the staircase; it lived in the garage for a whole year, and thankfully survived, though we ended up replacing it some time later.

This flat, I have fond memories of. Both Andie and I had overcome some significant troubles in our own lives, and things started to seem like they were getting back on track. I still wasn't in what I would call a position of stable employment, but I was getting by, initially by writing about odious mobile and social games, and subsequently being a founder staff member of the now-defunct USgamer.

We also still kept rats in this flat — Lucy, Clover and Socks — though after the last survivor of the various pairs we had cared for, our dear Clover, hung in there for a lot longer than we expected she would, we decided that we should maybe take a little break from keeping pets. It was sad to eventually say goodbye to Clover, but we feel like she stuck around for us even as she got old and life clearly became a bit harder for her.

Eventually circumstances dictated that Andie and I would be in a position to actually buy a house instead of renting, and that's how we ended up where we are now — and have been here for over ten years at this point. This is officially the longest I have lived in one place for, except for my childhood home. As I said yesterday, we're not ruling out moving someplace a bit bigger some time — just not yet — and we've done a lot to make this place into our home — not least of which is having cats. The dearly departed Ruby and Meg will always be in our hearts, and Patti and Oliver bring us so much joy in the here and now I cannot imagine ever being without such wonderful companions again.

I've lived in many places over the years. All of them hold their own memories, both good and bad. All of them have helped make me into the person I am today, for better or worse, and I'm sure I will always remember them all.


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#oneaday Day 797: Home is where the heart has been, part 1

I have, over the years, lived in a number of different places. This is, I'm sure, true for quite a few people — though there does come a point where you seemingly pick somewhere and just settle down. Our current place definitely falls into that category — though neither of us have completely ruled out moving somewhere a little bit bigger at some point in the future. Not any time soon, though.

Every so often, I like to think back over the various places I've lived, because they all have different memories attached to them. Some memories are good; some are bad. Most are good. In fact, I'd go so far as to say that I do have good memories at every place I've lived; it's just that some happen to have more bad memories to go along with them than others.

My first house that I lived in is the only one I don't remember at all, because we moved away when I was just one year old or so. We kept a vague attachment to the area in which it was, though, because some friends of my parents still lived in that area, and one of them was also our family dentist. When we'd go to visit these friends, my parents would often point out the house in which we used to live, but while it was interesting to know, I felt no real attachment to it. I felt more attachment to the homes of these friends, as we visited them quite a few times in my youth.

The next place I lived is the house my parents still live in to this day. That house will always be "home" more than anywhere else, I think. It's a nice house with an unusual split-level design, with the living room on a "middle" floor between the ground floor and the floor with all the bedrooms on it, and a garage that is below the ground floor, but still above ground, if that makes sense. (To put it another way, you go up some steps to get to the front door, and the garage is on the level where those steps start.)

My parents have made a few changes to that house over the years, but it's mostly still the house I grew up in. A bit older, a bit dustier, but most of the things I will always remember about it are still in the same place they always have been, and looking the same as they always have done. The cupboard where the biscuits are still squeaks incredibly loudly — we used to joke it was an "alarm" for someone "biccy-nicking" — and the upstairs toilet flush mechanism still doesn't quite work properly.

The first place I moved to after leaving home for university was a halls of residence. Well, technically I spent a week staying in another halls of residence for a pre-term music course, but I consider that more of a "trip" than actually "moving in" there. The place I spent a week was a bit of a shithole, being an old tower block that has, at some point in the intervening years, been demolished. The place where I spent my first year of university, however, was really nice.

It was a brand new complex when we moved in, meaning that everything was clean and in good condition. Remarkably, it was still clean and in good condition when we moved out, as the occupants of our flat were all pretty considerate about such things. Okay, most of us occasionally let the washing up pile up a bit, but we eventually all settled into a routine of keeping things neat and tidy in the communal kitchen, then if we wanted our rooms to be a pigsty we could. But since they were pretty nice rooms, none of us did.

I have fond memories of living in that flat, even if it's unthinkable now that I once lived out of a single en-suite room that was my own, along with a communal kitchen. It was good times with good people, and I was enjoying being at university. I have a few memories from there that make me wince slightly out of embarrassment, but on the whole I have no real bad memories there whatsoever.

In my second year, we all moved out into houses and flats around the city. I had agreed to move in with a friend's girlfriend (who was also my friend; the boyfriend in question was going to university in another city) and we had a fair amount of trouble finding a decent place for an affordable amount of rent; I forget exactly why, but I do remember it being a stressful time finding it.

Eventually we found a flat that looked pretty nice, but was in fairly shabby, dirty condition when we viewed it. The landlord promised that it would be cleaned up in time for us to move in. It very much was not, which meant that our moving in day was mostly spent cleaning. We eventually got it looking presentable, though, and once we were settled, it was a nice flat with absolutely enormous rooms. There was a huge living room at one end, then down a corridor there were the two bedrooms: my friend's first, then mine at the far end.

Oddly, my most vivid memories of living in this flat are of the fact that I lived two minutes' walk away from a Blockbuster Video, and quite often went in there to buy games and DVDs. I remember plucking up the courage to buy an erotic Kathy Lloyd Playboy DVD on one occasion, but I also remember buying Baldur's Gate II and Diablo II there.

This flat was a fair distance away from both the university and the rest of my friends, so I quite often spent time "couch-surfing", staying over at various people's houses so I didn't have to walk all the way home. My flatmate was quite often away to visit her boyfriend, so during those times, rather than sit all on my own, I would tend to spend my time with friends.

In my third year of university, we again found ourselves having trouble finding a place — but this time we lucked out by finding an absolutely lovely house that was incredibly cheap rent-wise. Sure, it was in a notoriously fairly shitty area, but the house was in excellent condition, and the landlords didn't seem to be scam artists. It was also, to date, the only house I have lived in that literally looked like the drawing of a house you draw if you can't draw a house. (See illustration.) That year, I was supposed to have a second housemate along with my friend's girlfriend, but despite always paying her rent and bills on time, she never even moved in. I don't know what happened there — and I was mildly gutted, as I quite fancied her — but still, she helped keep that house nice and affordable for the two of us, so we were grateful!

Again, I have fond memories of this house. There was a nice TV cabinet in the living room, where I put my enormous CRT TV that I bought from a second-hand shop in Portswood. It was surrounded by shelves, where I put my new PS2, and I vividly remember a friend of mine, upon visiting, telling me how much he loved the blue LED on the eject button. It is pretty nice, to be fair.

We didn't mow the lawn once during our time at that house. Well, not until it was approaching time to leave, at which point we discovered why you should mow your lawn more than once a year.

My most enduring memory of that particular house is probably my friends coming down and bringing a copy of the newly released Silent Hill 2 with them. I was given the task of playing it while the others watched, but the pair of them both fell asleep after a hearty curry and some relatively heavy drinking, and only woke up as I was rolling credits on the "In Water" ending.

We also had NTL cable in that house. I remember signing up for one night of the Adult Channel and setting the VCR to record it all. I also remember being mildly disappointed in the overall quality of the smut on the resulting tape, but it served its purpose.

In my fourth year of university, my friend had moved on, so I was moving in with a new friend I'd made through the university Theatre Group, along with some other people she knew but I didn't. We found a really lovely house that, again, was very affordable. It had a weirdly narrow kitchen, though, and a strange arrangement at the back where there was a standalone toilet, then a bathroom next to it. These were both on the ground floor, behind the kitchen. It was a very odd arrangement, but we learned to live with it.

One unfortunate memory I have of that place is, being the first one there, thinking I had pick of the rooms and thus picking the big one at the front. I subsequently found out that my friend had bagsied that room first, but I had already moved all my stuff in by then. She didn't seem to mind getting the room next door. She laid down laminate flooring as the first thing she did when she arrived. She was… like that.

I have good memories of that house, despite the fact that I didn't really interact with any of the other residents. My friend was absolutely never there, and I didn't really know the other two guys at all. I was intimidated by the one who was growing weed in his wardrobe, and the other one just gave no indication whatsoever that he really wanted to get to know me at all. They all seemed to appreciate my big TV and surround sound system in the living room, though.

I spent a lot of time drinking wine and… enjoying the company of someone who was quite special to me at that house. We'd drink until we were giggly, watch Spaced and Black Books on repeat, and… well, other stuff, too. It was nice, though I ended up wanting more from the arrangement than she did. Still, I have no regrets.

After finally finishing university, I moved to Winchester with someone I knew from my music course, who was training to be a midwife. We were extremely fortunate in this case to find a gorgeous flat almost in the dead centre of Winchester. It was fully furnished — and well furnished — and just a beautiful, beautiful place. We absolutely loved living there, but we could only enjoy it for a year, because after that the landlord decided that they wanted it back so their kid could live in it, which I suppose is all right.

I fitted an extension phone socket in that flat, without any consideration of the fact that I probably wasn't allowed to hammer that many pins into the walls of a flat I didn't own. Still, I wouldn't have been able to access the Internet if I didn't do that, and given that I was having my first contact with Final Fantasy XI around that time, I needed that Internet connection.

Probably my fondest memory of that particular flat is one I've shared numerous times before: the time I had several friends over to play LAN party Halo, and we all got drunk and took our shirts off. My housemate came home in the middle of all this, took one look at the living room full of half-naked, drunk men and declared the game "Gaylo" which, you know, fair.

It was in this flat I was first starting to have doubts about teaching — the career I had, at that time, chosen. While I never developed a problem as such, there were numerous evenings when I would seek, shall we say, chemical comfort after a particularly hard and trying day. Mostly gin and tonic, though a friend did once leave me an "emergency joint" that I made use of on one particular evening that felt like an emergency, only to discover it was so strong that after finishing it, I immediately threw up (in the toilet) and then passed out on the couch. To be fair, after that I wasn't thinking about the day I'd just had at the chalkface.

After being turfed out of that flat, we moved into a strange little cottage that backed onto a little river, quite close to the previous flat, so we didn't have to move far. It was in a bit of an awkward location on the Winchester ring road, though, and it subsequently transpired that the place was full of damp and mould that the landlady tried to blame on us when we eventually moved out. My housemate, who doesn't take shit from anyone, took her to court and… resolved the situation. I don't know exactly what went down, but I know we did eventually get our deposits back.

It was while I was living in that house that I met my first wife online, and after she moved back to the UK after spending some time abroad, she would often come down to visit and stay. As a result, I have some bittersweet memories of that time; I think enough time has passed now that they err mostly on the side of "sweet", to be honest, but I do know that my housemate did not like my wife-to-be very much. Still, it never came to a confrontation or anything, so that's all right, I guess.

After that, my wife-to-be and I moved away from Southampton so we could both be close to the schools in which we were working, which were in Surrey. Our new flat was technically in a shitty area, but it was actually a really lovely place; some sort of huge converted single-floor house with enormously high ceilings and massive rooms.

It was while we were living at this house that I had a nervous breakdown and finally determined once and for all that teaching was not, in fact, my chosen career. (That didn't stop me trying again once more later, but I recognised the signs and escaped from that before anything bad happened.) It's a shame, because my memories of this place are otherwise nice; it was a lovely place to live, and I was sorry to have to leave it.

You know what? That's two and a half thousand words, so I think I'm going to call time there and ponder the rest tomorrow. This has been a fun exercise, though, so join me tomorrow as I remember other places I have lived! Gosh, I bet you can't wait.


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#oneaday Day 796: Midweek

It's the middle of the week, and I don't have a lot of specific things to talk about right now, so I will just waffle on about some bollocks and hope it fills my self-imposed "minimum" for each post I write here. Let's go!

I am having an evening off from exercise. I bought some dumbbells and have been using those in alternation with my walks out on the Common. This appears to be a good thing, though my complete lack of any weight training whatsoever for a good long while now means that I have proven myself correct in purchasing a fairly low-impact set to get up and running with. I can definitely feel when I've used them, too, which is probably the most satisfying thing about weight training — that feeling that you've actually done something, and that you can now enjoy a rest while your body recovers.

Some combination of the exercise and the calorie counting is paying off, too — in the last two weeks I've lost about 6 pounds, and I'm currently the lowest weight I've been for quite some time. I still have a very long way to go, of course, but it is encouraging to feel like I am working past what, in my mind, has been a bit of a plateau for some time.

The trouble I've had in the past is just sticking with it and remaining motivated — it's all too easy to reach a point where you're just knackered and want to throw up your hands and say "fuck it, I'm going to eat an entire bag of Haribo". You can get away with that occasionally — even within the context of a calorie-controlled diet! — but if you start doing it, like, a lot, then that's when you start having difficulty. And that is something I've struggled with in the past; my motivation fell off, I plunged back into bad habits, and any good work I might have done ended up undone, often with additional "damage" on top.

No more, though! He says, aware that he very seriously contemplated getting McDonald's for lunch today. But then here's the thing: there's absolutely nothing stopping me having a McDonald's for lunch, so long as I build the rest of my day around that and don't go overly crazy with what I order. Today, having resisted the McDonald's lunch and having been fairly restrained generally, I have been able to have Quite A Few Digestive biscuits without any guilt whatsoever. And it's nice to feel like I have the flexibility to be able to do that.

I'm aware that right now, my relatively generous calorie allowance is given to me due to the fact that I am large and thus need more calories to just… function. Over time, as I lose weight and approach something more akin to a regular human being's proportions, that calorie allowance will drop. And I won't lie, I'm a little bit concerned about that, because right now I can very easily fill my current allowance and even feel like I want a bit more. But at the same time, I'm also aware that as you change and establish habits and different ways of thinking, the things that you think you "need" will change, too. Once I am smaller, I will need fewer calories to simply remain upright, and — I hope — will thus feel proportionally less inclined to consume a lot of calories.

I've already found that following the diet for a relatively protracted period of time results in my appetite being a lot less than it is when I'm at my worst — and I'm sure that pattern will continue, particularly if I can continue to develop the self-discipline I need. It's that more than anything; I'm sure that I have done a fair amount of "self-medicating" with food over the years, and that, as much as anything else, has contributed to how I am today. If I can develop alternative coping mechanisms that have a more healthy outcome, so much the better.

So yes. Anyway, upshot of all this is that I'm quite tired this evening after doing some dumbbells yesterday and a walk the day before, so I'm having the evening off with no guilt.

Oh, also I guess there was a solar eclipse this evening, too, so that's cool. The moon didn't explode, so I guess the chap who went into that pyramid back in 1930 successfully destroyed the shrine to Re. Good job, that man. I could never manage it.


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#oneaday Day 794: Motivational music

It will probably not surprise you to learn that I listen to a lot of video game music. Not only that, but I use video game music as an accompaniment to things that are not video games — most notably, exercise.

On my walks on the Common, I have been rediscovering some of the playlists I made many years ago, and I thought today I would share some of my favourite motivational tracks with you. I highly recommend adding these to an exercise playlist if you're struggling with motivation!

Bein' Friends (Super Smash Bros./Earthbound Beginnings)

I wouldn't say I'm the biggest fan of Super Smash Bros. — though I did make an honest attempt to get into it with Ultimate — but I do absolutely love this theme from the "Onett" stage. It's a good one to kick off a workout with because it combines drama, whimsy and triumph into a delightful tune that always makes me smile.

The Elite (Split/Second)

Here's another great one to kick off a workout with, because the beginning just builds anticipation — a fine accompaniment to a warmup, or just as you're getting into the swing of things. Then the main part of the track kicks in and you're ready to explode into action. And possibly have a near-uncontrollable hankering to play Split/Second again. Man, that game was good — and criminally mishandled in the marketplace.

Perfection! Space Elementary School Band! (Space Channel 5 Part 2)

Man, I could pick any number of tracks from both Space Channel 5 games to put in here, but I'll try and restrain myself… a bit. Anyway, this track demonstrates one of the things I love about the soundtrack as a whole: the way that each section starts in a familiar way before branching off into something completely different and sometimes unexpected. I love the high tempo of this one — it's a favourite part of the game, and recalling my enjoyment of the sequence that this track accompanies is a powerful motivating factor, for sure.

Riders of the Light (Bayonetta)

Fly Me To The Moon is, understandably, the Bayonetta theme that gets all the attention, but I always thought this theme was just… better, generally. I know I certainly got absolutely hyped up any time a battle was accompanied by it — and it works great for motivational music, too. My favourite bit is that piano-heavy bit after the initial section. Such delicious chord sequences.

Be The One (Trauma Team)

Finale music is, as you might expect, absolutely great for motivation. This one, from the beginning of the buildup to the grand finale of Atlus' incredible game, Trauma Team, is a good example. We're not taking things too over the top, but we are making it feel like we should be taking whatever we are doing seriously. It doesn't matter if you're out for a walk in the park, putting up shelves or cutting into living flesh (with the flesh owner's consent, of course) — this is music to get you In The Mood to… well, Be The One.

Sins of the Father (Beyond Good and Evil)

Man, what a great game Beyond Good and Evil was. We're never, ever going to see that sequel. But that doesn't matter, because you can put this banging track on when you're doing exercise and you'll feel like you can do anything! Particularly during the bit with the dramatic buildup and the creepy chanting. This track has a few good sections that feels like they're good for "exploding" into action. You'll know them when you hear them.

A Toccata into Blood-Soaked Darkness (Castlevania: Curse of Darkness)

Hitting a wall? What you need is Castlevania! The combination of overdramatic orchestra and Gothic-infused rock and electronic rhythms has always got me fired up, and this particular track is a personal favourite of mine — even though it hails from one of the Castlevania games that I haven't actually played. (PAL copies of this one are pricy today.)


Got all that? Should get you through an evening's workout. And if it doesn't, blast out One-Winged Angel to finish off your session. That'll sort you right out.


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#oneaday Day 791: The better thing shouldn't be smaller

Dear reader, I'm sure you're familiar by now with the concept of "shrinkflation": the idea that, as time goes on, things get progressively more expensive and, roughly proportionately, progressively worse quality at the same time. If you've ever eaten something that promised the "Same Great Taste" only to discover that it was not, in fact, the Same Great Taste as the thing you used to like, you have probably encountered a form of this.

But there is another issue which I'm not sure is quite the same thing. It's definitely related, but I'm not sure it's exactly the same thing. It doesn't really matter. Anyway, what I'm talking about is the fact that Digestive biscuits that are more elaborate than "chocolate" are smaller than standard plain and chocolate Digestives.

I spotted this a while back with the caramel ones, which are very nice. I'm pretty certain they used to be the same size as a regular Digestive, but now their diameter is noticeably and significantly smaller.

Why is this? I suspect the answer is simple: to make the thing with the more elaborate recipe have the same number of calories as the old thing. Indeed, this is the case with both the caramel and the new "Jaffa Cake" Digestives (very disappointing, by the way — they might as well have just called these "Chocolate Orange" flavour, but then gullible idiots like me would probably be less likely to pick them up and go "ooh, Jaffa Cake Digestives, those sound nice" and buy them) and, looking on the McVities website, it is also true for the new "Seriously Chocolatey" variety, which is basically a chocolate digestive with a chocolate chip, cocoa-y biscuit instead of a regular Digestive. All of these varieties, along with the common-or-garden chocolate Digestive, have approximately 80 calories per biscuit.

If we look at the calories per 100g, the picture should become clearer. Regular-ass chocolate Digestives are 496 calories per 100g, caramel ones are… hang on a minute, 479? And the Jaffa Cake ones are 478?

This leads me to the conclusion that, presumably, the extra bit of filling in caramel and Jaffa Cake digestives makes them weigh a little more than a regular Digestive, hence their size has been reduced to compensate, and that, in turn, makes them the same number of calories per biscuit as a regular chocolate Digestive. Does that work? My maths isn't functional enough this evening to calculate if that makes sense.

But anyway! It's not the point! When I have a Digestive, I want it to be a honking great biscuit that is eminently suitable for dunking in a cup of hot liquid! Regular Digestives are just the right size for your average mug in that you can dunk them without there being a lot of clearance around the outside, making it less likely that you will accidentally drop the whole thing. The smaller ones are far too small for this purpose.

If the answer to this is some misguided attempt to make all Digestives equal in terms of calories and thus make people assume they are equally "healthy" — to that I say they are biscuits! Anyone eating a biscuit is not concerned with being healthy at that exact moment in time! Consequently, I also suggest that it is okay for a more elaborate biscuit to weigh a little more and have more calories than its more common counterpart! If you really want to have a biscuit and kid yourself that you're "being healthy", the Rich Teas — and, if you really hate yourself, Snack-a-Jacks — are right over there!

In a funny way, this reminds me of the time back when the iPad first launched, when "HD" versions of apps would cost £5 more because they had more pixels in them, despite being functionally (and often aesthetically) identical. It's all part of the tapestry of dark patterns that Capitalism™ uses to squeeze money out of us. And I should probably feel bad that it works on me.

Still, caramel Digestives are nice, even if the Jaffa Cake ones are a bit disappointing. Biscuits!


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#oneaday Day 790: Twinge

Last night, I thought, for a change, I would try using some kettlebells I bought ages ago to do some simple exercises. They are quite heavy kettlebells, because I originally bought them feeling like I should buy manly kettlebells, but have just never really got around to using them all that much.

I did a brief (about 15 minute) workout using them to do a few different things, including some curls, goblet squats, lunges, twists and shoulder presses, and dear Lord am I feeling the regret today. I think I might have overdone it a bit, given that both my arms and legs have been feeling a bit wobbly today and my left buttock is experiencing a sensation I can only describe as "repeated twinges" — and I was exhausted when I woke up this morning.

I don't think it's a bad idea to do some mild weight training at home, though, so I've ordered myself a set of wuss-ass pastel-coloured dumbbells for girls in an attempt to shame myself into being capable of doing something more manly. Or, more accurately — because I hope I have made abundantly clear on numerous occasions, I have absolutely zero desire to appear particularly "manly" — I have purchased myself some relatively low-impact exercise equipment which is probably what my body, in its current state, needs to get kickstarted into activity again. Big metal dumbbells can come later. Much later.

The walks around the Common are good, and I think they are having an effect. On past occasions when I have done exercise, though, I've found that complementing the cardio with some solid weight training of some description (usually on Machines if I've been a gym member at the time) tends to have an actually quite noticeable effect, particularly on my arms, and I think it's probably time to start incorporating that side of things again if I actually want to take this seriously.

And I kind of do! I mean, I know I want (and need) to lose weight, but for some reason I'm feeling oddly… enthused about the prospect of Getting Some Fitness Done at the moment. The last time I felt like this I was watching How Heavy Are The Dumbbells You Lift?, which was a work of anime genius that I should probably watch again, or at least read the manga, which was also excellent.

Anyway, all this is a long-winded way of saying that I'm having a night off doing anything useful and/or productive this evening, and I shall feel no guilt about that whatsoever! I'm not even going to write about Terranigma, even though I finished it last night. I will save that for tomorrow or the weekend — at least partly because my work announced our two Big Projects for the year today — the Banjo-Kazooie Double Pack which had already been revealed, and The DOOM Collection, which everyone kind of already knew about. But still. Not that I'm suggesting my online ramblings will take away from professional marketing, but I kind of just want to let that be out there tonight — and, indeed, to have a nice relaxing night off for myself.

Now the question is: what to spend that night off doing? Do I go play some more Visco arcade games? Do I play some Forza Motorsport? Do I start something completely new? Deciding that is going to occupy the next half an hour or so, I suspect, so let's leave that there. Also I need a wee.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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