One A Day, Day 40: Caught Up

There you go, told you I'd catch up.

On the way home today, filled with stress at our impending school inspection (which has been confirmed for next Tuesday… a genuine case of See You Next… you know.) I got to thinking. Dangerous pastime, I know. I was thinking about what I'm going to do next once this job's over and done with. Given that I haven't got myself a new position yet, I was thinking about alternatives.

My music teaching site, which I set up some time ago, has brought in a slow but steady trickle of enquiries for people looking for tuition. I haven't been able to take any of these people on due to the stupidly long (and traffic-heavy) commute I have to do on a daily basis, but once I don't have to do that, there's definitely the possibility of being able to get a bunch of pupils for some regular income each week.

Then, on the side, I'd like to do some more freelance writing. I gave some editors a poke a while back, and will be poking them again shortly to try and get some work. Once that "starts" and I prove myself some more, that can be a semi-regular income stream, too.

Then, on the other side, I was thinking about setting up a site for computer tuition, too. I'm sure there's a market for it – particularly if I'd be willing to do home visits. There are all sorts of people around at varying degrees of ability with their computer – my time with Apple showed me as much – so I wonder how many of them would be willing to pay for personalised, one-on-one tuition in their home.

Between these things, I'm wondering if that will bring together enough scratch to survive each month. I guess the only question is 1) how long it will take to get enough music and/or computer pupils to make it worthwhile and 2) whether these will all be "regular" income. Freelance writing is, certainly to begin with anyway, not known for its reliability as an income stream – at least until you get "noticed" a bit more – but it is something I love doing. And I'd enjoy the other things.

The biggest perk of doing this would be not having to answer to anyone. All my past jobs have ended up with me getting pissed off with some aspect of the incompetency of the people who are supposed to be "managing" me. (To be fair, I've had rotten luck with regard to management.) Doing this sort of thing would mean I'd only be responsible for myself which is, I won't lie, an appealing option.

It's a scary prospect, though. Ditching the idea of "structured" employment and taking control is both appealing and terrifying. I definitely want to give it some thought, though, and if ever there was a time to save in a new slot, this would be it.

One A Day, Day 34: Progress Update

Well, I have to say, this is going well so far. Doubly so given that the original proponent of the whole "oneaday" thing has given up. It's fair enough, really – committing yourself to writing something every single day, even if it's complete crap and doesn't mean anything to anyone but yourself can be a bind, but I've made sure (so far) to ensure that I don't get behind – even if that means frantically typing something on my iPhone while lying in bed, or typing something at 3 in the morning while pissed up on gin and tonic.

So the blogging's going well, at least. I'm approaching the end of my week off now, though, and my body is starting to let me know this fact. I hadn't been directly thinking about my return to work, but still I've developed a cough and a horrible nauseous feeling in the pit of my stomac

[The remainder of this post disappeared into WordPress oblivion – only noticed today. Apologies!]

One A Day, Day 32: Writer's Unblock

Look at me, blogging in the middle of the day like it's the most natural thing in the world.

Writing's a funny thing. If you're a writer, you'll know the feeling you get when it's a "writing day". I'm sure this is different for everyone, but for me I know it'll be a good day to write if I find myself composing introductions to articles in my head while I'm doing other things. Because, after all, getting started is always the hardest bit, right?

So now I've written the article for which the introduction popped into my head while I was at the shop buying milk. No, you can't see it. Yet. As introductions go, it wasn't anything particularly groundbreaking or astounding, but an introduction it was nonetheless, and from that starting point I could continue on to write the rest of the article.

I don't write like we were taught in school. I remember when we were first taught "how to write an essay", with encouragements to plan things out beforehand – to plan your introduction, to plan your conclusion, to plan each paragraph using a "point, example, explain" structure (which one English teacher memorably referred to as PEEing all over your work) – and thinking "gosh, that sounds like a lot of unnecessary work".

By the time I was writing essays for school, I had already been writing for my own pleasure for some years. The box of 5.25" floppy disks which is currently sitting in my living room accompanied by the Atari 800XL with which they are used contain a couple of disks worth of my "Cyril the Dragon" stories, which were vaguely hallucinogenic tales that only a young child with an overactive imagination could come up with. If I ever get the cable to link the Atari to a PC working, I will be sure to publish some of that juvenilia on this very site for all to admire. To get to the point (maybe I should have planned this paragraph) – these stories were unplanned, written purely by sitting down, starting typing and seeing what happened next. As the product of a young child's imagination, you can clearly see the influences on the things which took place – mostly video games, some television, some books, some comics, some things which had actually happened – but most importantly, I hadn't actually planned it that way. It just sort of came out.

Writing in this way is actually quite a relaxing experience. Those who study this sort of thing call it "freewriting". Technically what I'm doing right now is almost freewriting – the only thing setting it apart from true freewriting is the fact that I'm going back and correcting mistakes. True freewriting is where you sit down with a piece of paper, don't look at it, don't listen to anything and just write, without stopping, for a set period of time, then only look at what you've written once your time's up.

Some seriously odd things can come out. For a Creative Writing module that I did as part of my degree, we had to do this every day for about a month. Some days, the beginnings of stories came out. Other days, my internal monologue came out onto the page. Other days, I wrote about how I was feeling, or who I was thinking about, or my aspirations for the future. None of them were great pieces of writing, but they were interesting insights into what was going through my head at the time. I don't think I still have the pieces of paper on which I wrote them, which is a bit of a shame. Perhaps I'll try it again sometime, though.

In fact, that sounds like tomorrow's blog entry is ready to go already. Expect tomorrow's entry to be even more gibberish than usual, in that case.

One A Day, Day 7: Achievement Unlocked!

That's one week of continuous blogging. Achievement unlocked! Okay, some of the entries have been fairly pointless so far, but at least I'm writing something, and there's no better practice at writing than to actually do it.

Just been for a run – my third this week. This means I've successfully completed the first week of the course I linked to yesterday. Achievement unlocked! Here's the route I took today, in case you were curious. Going over the Itchen Bridge meant there were a lot more hills than usual, so my legs feel like they've had a decent workout today.

I have a meeting with my boss on Monday to discuss my leaving date! Achievement unlocked! Possibly!

Enough of that. Achievement un… Stop it. Seriously.

Today's been another quiet, dull day. Played a bit more of the Star Trek Online beta earlier and tried out a character on the Klingon side. It seems that Klingon players mainly play PvP missions – or perhaps that's just what's in the Klingon sectors. I wonder what happens if you go further afield?

On the writing front, it's been great to see members of the Squadron of Shame getting well into contributing to BitMob, one of the best community-driven games sites out there, with lots of "alumni" from the 1up blogosphere (ugh… hate that word) finding a new home there. I'll definitely be contributing more as time goes on – if nothing else, it's good practice for thinking up interesting ideas for articles which I could pitch to potential freelance clients. If you haven't checked out my articles there yet, go do so! (The Bayonetta article is by far the most popular. I'm not sure what that says to me.)

That's about all I have to say today, apart from the usual "I really don't want to go back to work on Monday". But let's try and be positive. There's still some of Sunday night left. Dinner, avoiding seeing Dancing on Ice and probably Star Trek Online await.

One A Day, Day 6: LOADING...

I'm writing this while I'm waiting for BitMob's idiosyncratic blog editing software, MyBlog, to load. The tag database on BitMob is now so big that it takes 2-3 minutes to load the editor now. It was irritating the first time it happened, but I'm sort of used to it now. You quickly get into the habit of doing something else while it loads. And talking of BitMob, if you haven't checked out my "Bayonetta as a text adventure" article over there yet, go take a look. People who have read it seem to dig it, so thank you so much to those of you who have read, commented and retweeted it. There will be more along those lines sometime soon.

Today has been a pleasurably useless day. Got up late, played a bit of Demon's Souls, including beating the second boss first time thanks to the assistance of a phantom I summoned in to assist. That is a fantastic feature – players being able to mark themselves as available for assistance, and other players being able to "borrow" them to help them through tough sections. It's a nice idea, and the fact the other player enters your world as a phantom at least goes some way to justifying the difficulty in voice chatting on the PS3. Sort of.

Then I had lunch and played a bit more of Star Trek Online. The open beta is coming to an end soon, and they've unlocked the other sectors and removed the level cap for now. The intrepid Mike Minotti took an expedition over to Deep Space Nine and immediately suffered an intense nerdgasm. I'm looking forward to seeing it for myself – going to play a little more tonight. Cryptic have done a great job of creating an MMO that's a little bit different from all the me-too WoW clones out there. Ground combat is a little more fast-paced than most MMOs, while space combat is just magnificent, particularly when you're working with other players.

Then I went for a run. For those of you who were asking about the site I mentioned a few days ago, this is it. I've done two of the first week's workouts this week, and need to fit my other one in tomorrow to keep on schedule. Should be eminently doable though. My current "pace" is to run for 60 seconds, walk for 90 seconds, then run again, then walk again, and so on. It works, and I felt like I could have kept going for a little longer than the just-under-30-minutes I did today. It's definitely better to do it like that rather than attempt to keep running, running, running and become completely demoralised when you realise you can't do it, gasping for breath after a few hundred yards. And when I say "you" I, of course, mean "I". Want to see my route? Here. Gotta love the iPhone.

So this evening will be more of the same, I imagine. Planning on hitting up Star Trek Online for a bit more space-based entertainment in a little while, though I have a rough idea for an article on BitMob to fiddle around with first.

Have a fine and pleasant evening, y'all.

Changing Course

Hello everyone and thanks for stopping by, as always!

In an effort to write more on this site, I've decided to change tack a little from past entries. This blog started as a purely personal blog and gradually morphed into mostly games-related stuff. And fair enough, it's a principal hobby of mine. But I have all these unused categories going free at the top of the page so I thought I'd branch out and try to write a bit more on some other topics to give all of you lovely readers the opportunity to get to know me a bit better in some other areas. Plus, you never know, I might even pick up some more readers along the way – this was clearly demonstrated a while back when I reviewed Haunted Stereo live at the Hobbit (cue Pingback on myself… 'cause no-one else ever links to me :)) and I met a whole bunch of fine new folks as a result.

So from this week forwards, this blog will be… a blog, as opposed to a games blog. You'll still find games writing here, of course, but there are plenty of other things I'd like to talk about. My last few video games articles have also been posted over on Bitmob, so do go check me out (and comment!) over there if you like what you see. You'll also see a couple of my articles on Good Old Games, which should be your first destination for picking up… well, good old games. Check out my articles on Rise of the Triad and Simon the Sorcerer.

Right. On to other matters.

My Dan and Charlie project that I discussed in my last post has been proceeding nicely. It's been fun to "roleplay" these two characters and imagine the situations they have been getting into and how they interact. In practice, it has also been an interesting experiment in separating out various facets of my own personality into two separate people. Those who know me well will have already spotted this, but I also think it's a potentially interesting way of telling a story from different perspectives. My research on the subject is admittedly limited, but does anyone know if anything similar has been done before, outside of ARGs such as Perplex City? (Perplex City is, I confess, where I got the idea from in the first place, although those characters' stories were rather less mundane) I'd be intrigued to see how other people have approached it.

That's it for now. Like I say, this change in approach is largely an excuse to get me writing more on a broader variety of different topics, so assuming I have a bit of self-discipline about this I'm sure I can find something interesting to say on a semi-regular basis. I hope I don't disappoint. 🙂