I have a peculiar and complex relationship with the first-person shooter genre of gaming. On the one hand, I have very fond memories of growing up playing Wolfenstein 3D and Doom. In fact, as I may have shared before, such was my obsession with Wolfenstein 3D and the early days of the mod scene, that 10 of my levels are part of the official Apogee "Super Upgrades" expansion pack, a feat which netted me $200 and means that I can technically call myself a professional game developer.
On the other hand, I have vivid memories of playing Halo, Gears of War and Modern Warfare 2 and getting inordinately frustrated with sequences that are so difficult they require you to play, die, play, die, play, die, play, die, sometimes for hours at a time until you figure out the way to beat that particular sequence.
Such is the experience I'm having with Halo: Reach at the moment. There's no denying it's a great game, and the sheer amount of stuff that Bungie have crammed into the game is incredible. The fact that any mode can be played in multiplayer, and the fact that Forge World actually allows the construction of some truly hilarious structures, is enough to make me adore the game and praise its name for all eternity.
What was almost enough to make me fling it out of the window, though, was the Campaign mode. I had played through the mission called "The Long Night of Solace" and was reaching the end of it. Those who have played that mission will know it's the awesome one that includes space combat. As a matter of fact, the space combat was so good I happily proclaimed on Twitter that I'd play a whole game based on that engine. And I stand by that. It was stunning. Not only that, it allowed a full 360 degrees of movement, which is practically unheard of in console-based space sims. So hats off to Bungie for that.
Unfortunately, all of the hard work that mission did to convince me that yes, Halo is not all that bad really, was promptly undone by the very last sequence of that mission. Here, you get jumped by about six Elite Specialist enemies, all of whom are armed with weapons that are quite capable of one-shot killing you. Not only that, but they spread out around the room so there is no place where you can find cover. Not only that, your companion who, it should be added, has an absolutely fucking massive gun and is invincible, is utterly useless at killing them, so of course it's up to Muggins, sorry, Noble Six, to save the day.
I must have repeated that sequence a good thirty or forty times. By the end of it I was literally screaming obscenities at the television. I was very glad that no-one else was in the house.
"Well, then," you may say. "Don't play the Campaign mode. Play the stuff you do like." But… Achievements…
In seriousness, I do kind of want to play the Campaign mode through to its conclusion because of my good friend Mr George Kokoris' regular assertions that Halo's lore is, in fact, far more in-depth and interesting that "OMG SPACE MARINEZ AND ALIENZ LOL". And to be fair, thus far I've mostly enjoyed the Campaign. I just find it a pity that there are short sequences such as the one I've described above that (temporarily at least) spoil the experience. It causes a curious ping-ponging effect where I bounce back and forth between loving and hating the game. Sometimes I get stuck on the "hate" part, and it's for that reason I never beat the original Gears of War and have no interest in the remainder of the series. There was one sequence that involved a sniper who repeatedly one-shotted me in that game that eventually caused me to turn it off, put it in its box, trade it in and never speak of it ever again except to slag it off.
Hopefully it won't come to a fit of nerd rage with Reach. At least there's plenty of other stuff to enjoy if the Campaign does get too much.
I like the darkness. It lends further credence to my own theory that I am, in fact, a vampire. I can happily stay awake all night if necessary, find the night-time inherently appealing and drink blood. Actually, I don't drink blood. Forget that last bit. DOMINATE! There. You've forgotten all that vampire talk now, right? Good.
I p-p-picked up a Penguin earlier (note to Americans: this is a chocolate biscuit, not an actual penguin nor a low-cost paperback reprint of a classic novel) and was dismayed to see a word on the wrapper that seems to be becoming more and more common on the foodstuffs of my childhood:Â "Original".
Television is generally a good indication of what to expect from a country's culture. Of course, it's not the be-all and end-all of their cultural output. Thank God. But it does give some indication of the values of that country, the things they find entertaining and their general outlook on life.
It's odd (and not a little morbid) to think about the things that you leave behind that people might remember you by. Those little marks you make on the world, whether they're physical marks scrawled on a toilet door with permanent marker pen, mental marks left in the mind of people or now, technological marks, too.
The term "brain fart" is one of those things that always makes me giggle. This is because I am English, and thus anything that involves the word "fart" is automatically hilarious. You can imagine the chaos that ensued in German lessons at school when we discovered that the German word for "father" is pronounced "farter".
I've experienced both town and country life for significant proportions of my life, now. My childhood and teenage years were spent living in a country village which had a shop, a couple of pubs and not a lot else. Then I spent my university and beginning of my "adult" life in various urban areas, mainly Southampton. In said urban areas, there were lots of shops, lots of pubs and lots of over things too. Now I am back in the former place. (The country. Keep up.)
Apologies for the lack of comic today. I've run out of filler material. Note to self: stockpile strips for use in situations like this. Normal business will resume tomorrow.
I'm taking a few minutes out from cleaning and packing to write this as I will probably be too exhausted later in the evening. Things are going reasonably well; thanks for asking. Perhaps not as quickly as I'd like, and I'm terrified that I won't fit everything in the back of my car despite my genetically-enhanced Tetris skills inherited from my mother. Still, if it doesn't all fit, then something's going to have to be thrown out, isn't it? Divine justice or whatever.