
The last hours are ticking away on the last weekend of 2024 as I type this. I have two days of "work" (and I use that term loosely during this ever-curious interstitial period between Christmas and the new year) and then a day off for New Year's Day, and then it's back to normal existence.
I have enjoyed the Christmas break, overall. I haven't done very much with it — the fact I have nearly beaten The Legend of Zelda: Echoes of Wisdom will attest to that — but the period of just straight-up rest and relaxation has been good for me. It's easy to just sort of "tune out" the stresses of everyday working life until you take a step back from them for a little while, and it's most definitely been nice to be away from work social media and the never-ending moaning that goes on there.
We've got an exciting year coming up at work. We've got some great licenses in the pipe for Evercade, one of which (SNK) we've already teased, but there are several more lined up and ready to go, too. I'm looking forward to revealing these at the appropriate times (you won't get any clues here, sorry!) but not looking forward to, once again, revealing something cool and being immediately hit with a torrent of "you should get [x]" comments. I swear, a significant number of people involved in this hobby don't actually care about the thing itself, they only want to know "what's next".
I was actually thinking about this quite a bit towards the end of the working year. Evercade cartridges are super-cool and good value because they collect together a bunch of interesting games in one place, but this unfortunately means that reviews of them tend to suffer. When you get maybe 150 words in a publication like Retro Gamer to cover a cartridge with multiple games on it, there's not really any time for the reviewer to talk about anything in great depth. And online review sites aren't much better, either; inevitably, when we get a cart reviewed, it'll be a general overview of the whole thing without really going into much detail about any of the individual games.
This is a real shame, I think. If I wasn't working for Blaze directly, I'd be wanting to do comprehensive reviews of each cartridge, covering each game in detail. In fact, as it happens, I may be doing something along those lines for both the Evercade blog and YouTube channel in the new year — we want to celebrate some of our back catalogue as well as the most up-to-date stuff, and there's a lot to talk about at this point.
I know "company that makes the thing writing about the thing" isn't quite the same as a professional review, but honestly, a lot of the reviews out there aren't really providing much in the way of helpful information. What I strive to do in my articles and videos for Evercade is provide some decent quality research, some historical and social context for the games — and just an outline of why they're cool, y'know?
So more of that in the new year. In fact, that's what I might just fill my days with on Monday and Tuesday this coming week. While there's not much in the way of "production" stuff going on, I may as well get ahead of the game with writing some bits and pieces, no?
I didn't intend this post to be so work-centric when I started, but, well, that's happened now, and it's not as if I had much else of note to write about, really. I mean, I could write about Echoes of Wisdom, but like most gaming-related things, I'm going to save my conclusive thoughts about that for MoeGamer once I've actually beaten it — which will be in the next couple of days, I reckon, possibly even tonight, depending on how hard I can resist looking at a guide to find the last few Heart Pieces and Might Stones.
Anyway. If you, like me, are back to work for a couple of days tomorrow, I hope you've had a nicely restful holiday season and that those two straggling days aren't too stressful. 2025 is yet another opportunity for a "fresh start" for all of us, and while many people around the world are staring down some significant challenges (I'm glad I never made it to America at this point, frankly) we can all just take each day as it comes and see how things go.
For now, more Zelda.
Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.
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I can always tell when it's the holiday season. Because the holiday season is the Time To Get Ill. Almost without fail every single year, at some point around Christmas/New Year, my body goes "Nope! Had enough. Here's some snot. Happy Christmas!" and buggers off for a few days.
It's easy to be cynical about Christmas these days, given that it starts in mid-September and proceeds to get increasingly more present in the months leading up to December until it is eventually omnipresent. (Happy, Mr Hussick?) By the time it actually arrives, people are so thoroughly sick of the whole "Christmas" thing that they just want it over and done with for another few months until the whole thing starts over again.