#oneaday Day 437: Reflecting on the Talents duology

The other night, I finished reading through Master of Fiends, Douglas Hill's sequel to Blade of the Poisoner. This is a book I've read fewer times than Blade of the Poisoner, since I didn't have my own copy of it growing up, but I remember liking it nonetheless.

Taken as a pair, Blade of the Poisoner and Master of Fiends make for some entertaining, uncomplicated and undemanding fantasy that I am pleased to report was almost as enjoyable today as it was when I was a kid. The breezy young adult-level writing makes the whole thing remarkably quick to zip through — particularly as both volumes are quite short in and of themselves — but it doesn't feel especially "dumbed down" or "childish". There's a good, dramatic tone to the narration — towards the end of Master of Fiends I found myself internally voicing the narrator as the late Tony Jay, which added immeasurably to the experience and makes me sad we'll never hear him do an audiobook reading of these — and the characters, although straightforward and somewhat archetypal, are all likable.

I realise in my past musings on these books, I haven't really talked about the details of their narratives. So here we go, then.

In Blade of the Poisoner, we're introduced to our protagonist: 12 year old Jarral, who is out hunting in the Wellwood, when he comes into contact with a veritable giantess of a woman named Archer that he has, over the years, struck up something of a friendship with. Before long, Jarral discovers that his village has been destroyed by Prince Mephtik, better known as the Poisoner, and he flees the Wellwood with Archer — or at least attempts to, though before long he and his gigantic companion are captured by Mephtik and his monstrous spiders.

During their captivity, Mephtik opts to use his "favourite toy", a magic sword known as the Tainted Blade. It is said that a single scratch from this sword is fatal, with the recipient of the wound dropping dead (or, more accurately, pretty much magically burning to death) when the moon next turns full. It is nearly a full month before the moon is next full, and Mephtik makes it clear that he intends for Jarral to be in his captivity when the time comes, so he can watch the young boy die.

He doesn't get the chance, though, because before long two more of our central heroes enter the picture after being sent to the Wellwood by the mysterious wizard Cryltaur Tabbetang (Cryl to his friends): the blind warrior Scythe, and the fifteen year old Lady Mandragorina, or Mandra for short. Between them — and through judicious use of their mental powers known as Talents, which Cryl trained them in — they manage to free Jarral and Archer, escaping from the Wellwood and getting well clear of Mephtik and his beasts before they can pursue.

There is, of course, a problem that remains, which is that Jarral has been marked by the Tainted Blade, and will thus die in a month's time unless both the Blade and its wielder are destroyed. That sure sounds like an epic quest to me! And, sure enough, things unfold pretty much as you expect — though at kind of a breakneck pace compared to some other works of fantasy fiction.

There's not a lot of getting bogged down in the details of travelling, Hobbit songs or whatever; it's remarkably soon that the party finds themselves looking upon the city of Xicanti, where Mephtik has his stronghold, and a few chapters after that where, between them, they have defeated Mephtik in a thematically appropriate manner, defeated a Greater Demon using the Tainted Blade — which, conveniently, destroyed it in the process — and decided that rather than going home to celebrate, it would probably be a good idea to go after the world's Big Bad, a "thou shalt not speak his name" evil sorcerer known variously as the Demon-Driver or, you guessed it, the Master of Fiends, particularly as said Big Bad has kidnapped Cryl and promises to keep him alive for an "eternity of torment" or some such equivalent gesture.

Master of Fiends picks up almost immediately after Blade of the Poisoner after the party's second journey is underway. All of them are still present, including Jarral, who, during the climactic battles of Blade of the Poisoner, discovered he had the extremely rare Talent of being able to summon the powerful forces of nature that are Elementals: one of the few Talents that can stand up to honest-to-goodness demons, because demons are weakened and even paralysed with fear in the sheer presence of an Elemental. However, Jarral, being just twelve years old and having had no training in his Talent, is not entirely able to control his ability to everyone's complete satisfaction, so part of the running theme of Master of Fiends is Jarral quickly having to grow up and figure things out under, at times, extreme duress.

Throughout both books, Jarral is very obviously the teenage reader's wish-fulfilment character. Despite being unremarkable and inept, he has The Most Powerful Thing, and he's also the centre of the universe so far as the narrative of Blade of the Poisoner is concerned. As a young reader, I remember feeling like I was supposed to almost "inhabit" the role of Jarral, particularly when it came to his growing feelings towards Mandra — feelings that, I would note, are shot down in flames at the end of Master of Fiends due to the age gap between the pair of them, but with a whiff of hope that when they're both "grown up" something might be able to happen between them, maybe, possibly. I recall feeling a bit put out at that part of the ending when I was younger, but looking at it now, it does make a certain amount of sense, and means that none of us had to sit through any particularly awkward pre-pubescent romance scenes.

One could probably pick many faults with both Blade of the Poisoner and Master of Fiends. We don't learn much — if anything — about the background of any of the characters, for one thing, though I actually found this didn't really matter all that much in the grand scheme of things. The most backstory we get is when Scythe is introduced early in Blade of the Poisoner, and we discover he's been making his living using his ability to "see without sight" (and his formidable weapon-handling skills that come with it) to act as a juggler. We learn nothing about Archer, including why she is regarded as a "giantess"; similarly, we don't learn all that much about Mandra, either, just that she is from a noble background, unlike the others.

It might have been nice to learn a bit more about all the characters — particularly in an epilogue, as Master of Fiends does feel like it ends rather abruptly — but, as I say, these two books weren't really trying to be the next Lord of the Rings. They were just trying to tell an interesting, exciting and accessible story for young adults, and the many holes one can pick in their respective narratives and the overall settings don't get in the way of them achieving that goal. I came away from rereading both feeling vindicated at my longstanding fond memories of them both, and glad that I had taken the time (very little time, as it happened) to reread them as an adult.

So while they're not classics of great literature or anything, nor are they in any way the most amazing pieces of fantasy fiction you'll ever read, they were both perfectly enjoyable — and probably a good introduction to the genre for younger readers who are up to handling the more "horrifying" aspects of both narratives. Perhaps a fun exercise sometime could be to imagine what happened next for these characters, since sadly Hill, having passed away in 2007, is no longer around to do it for us.


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#oneaday Day 430: Poisonous fantasy

So I picked up Blade of the Poisoner last night, as offensive as the Kindle version's cover is to me, and started to read it. As predicted, it is pleasantly easy to read, and the fact that each chapter is less than five minutes "long" at the speed I read means that I suspect I'm probably going to power right through this in short order. As noted yesterday, though, that's no bad thing; sometimes it's nice just to read something that stimulates the imagination a bit without challenging the more "technical" parts of your brain too much.

I'm actually surprised how much of Blade of the Poisoner I'm remembering — and I don't necessarily mean the details of the story, I mean certain little turns of phrase that have, for one reason or another, stuck in my mind for many years, even without having touched this book for probably several decades at this point. There were a few in the first chapter alone: protagonist Jarral's hesitant question "Can we go and … look at the village?" after his village has been burned to the ground by the evil Prince Mephtik, and the description of the character Archer falling to the ground, "sudden blood staining her brown curls" after being lamped over the head with the butt of a crossbow. Neither of these are particularly remarkable pieces of writing, but they are, for some reason, apparently lodged in my long-term memory, and I'm sure they won't be the only ones.

Thinking about it, despite a longstanding interest in and appreciation for the genre, one thing I don't think I've ever really tried my hand at writing myself is straight-up fantasy. I've done sci-fi, I've done "real world with fantastical elements", I've done "gritty realism", but one thing I don't think I've ever done is create-your-own-world-with-its-own-rules fantasy. And, dipping into Blade of the Poisoner for the first time in a long while last night, I feel like that's something which might be fun. I'm still yet to do anything with my "Scratch Pad" creative writing site that I've set up, largely because I haven't really been struck with any sort of "inspiration" just yet. But I think this might be it: it might be time for me to have a go at fantasy, and see what happens.

Fantasy is interesting because it has a whole different set of considerations to other types of writing. By its very nature, you don't have to follow the "rules" of reality, but you are then faced with the challenge of ensuring your world is internally consistent. How does magic work, if it is present at all? What species call that world home, and how are you going to ensure none of them accidentally end up as thinly veiled racial stereotypes? What social structures are in place? How do you strike a balance between giving the baddies threatening-sounding names and ensuring they don't end up sounding like medical terminology? Is there any connection between that world and ours? Is that world an "alternate Earth", or is it a completely different planet, perhaps with its own rules?

Lots of things to consider, and establishing a setting in this way can, at times, be a really fun part of writing. It is also an easy part to get very bogged down in, so one has to find a good balance between making notes on things that are important to the story you want to tell and the setting in which you want to convey that story, and not getting carried away writing what effectively amounts to a Dungeons and Dragons sourcebook. Of course, there's also a certain amount of value in fleshing out your setting to a ridiculous degree, because that can lay the foundations for future stories you might want to tell in that setting, but one shouldn't lose sight of one's main goal. As with any type of creative project, particularly if one hasn't indulged in such things for a while, it pays to start small and see where things go from there.

So yes. I am thinking. Hard. I can't promise if and when anything will appear over on the Scratch Pad, but I'll be sure to link it here when something does. And in the meantime, perhaps just a chapter or two more of Blade of the Poisoner, you know, as inspiration


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#oneaday Day 429: Past poisonous pleasures

After finishing Jane Eyre, I find myself pondering what I might want to read next. At the moment I am torn between wanting to keep my sufficiently "Victorian-calibrated" reading mind in practice by reading something else from the 19th century — I have several things in mind, including things that are both new and familiar to me — and wanting to read something simple, straightforward and, let's be honest, dumb.

There's a certain appeal to reading something that is well below your ability level. I'm obviously not talking about regressing to See Spot Run or suchlike, but returning to what tends to be lumped under the all-expansive "YA" (Young Adult) umbrella today offers a compelling prospect. Not only are titles from this particular part of the literary sphere easy to read, they also tend to be short, which, after ploughing through Jane Eyre (which had been formatted incorrectly on Kindle so it only displayed the amount of reading time remaining in the book rather than in your current chapter as it is supposed to) is definitely appealing.

One pair of books I'm actually quite interested to return to is Douglas Hill's Poisoner duology, which consists of Blade of the Poisoner and Master of Fiends. These were probably some of my earliest exposure to fantasy fiction, and I remember absolutely loving them as a kid. Well, more accurately, I loved Blade of the Poisoner; I never had my own copy of Master of Fiends, though I believe my friend Matthew had a copy that I borrowed on more than one occasion. I definitely read it at least once.

Blade of the Poisoner is fairly traditional, unremarkable fantasy with a touch of childish wish-fulfilment in there. The protagonist is a 12 year old boy called Jarral who, in fantasy novel tradition, grew up as a country bumpkin. Through certain misadventures, the details of which I forget, Jarral becomes marked by Prince Mephtik's magic blade; specifically, he gets a big letter "M" carved on his chest, and the nature of Mephtik's blade means that anyone given so much as a scratch with it will die on the next full moon, hence his colloquial name, "The Poisoner". You probably see where this is going.

Blade of the Poisoner does indeed go exactly where you expect it to, but that's what made it appeal to me as a kid. I enjoyed the simple, straightforward fantasy story of good versus evil, and even though I knew things were almost certainly going to be all right for the good guys by the end of proceedings, I still enjoyed reading it. Blade of the Poisoner, I recall, stood quite well by itself, but Master of Fiends was a solid sequel that raised the stakes somewhat.

I also remember being quite taken with the descriptions of the Lady Mandragorina as a kid; from what I recall, she was a pretty young woman around a similar age to Jarral (and me, when I was reading the book) and… well, there was definitely some teenage wish fulfilment going on there. These days, I suspect the formidable figure of Archer may have some appeal for me, from what I remember of her powerful thighs and suchlike.

Sorry, where was I? Oh, right. Yes. I think I might actually re-read Blade of the Poisoner (and possibly Master of Fiends also) if it's available on Kindle (it is!) and see how well it holds up to my old, jaded eyes. And then I'll jump back into some sort of Victoriana. Maybe.

Aside: The cover for the Kindle version sucks. Look at this low-effort photoshoot of a dude in an anorak in someone's back garden:

And compare, if you will, to the cover of the version I grew up with:

Yeah. C'mon. That's more like it.


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