Sorry for the silence again. Mental health has been putting me through the wringer for the past few days and I haven't been feeling my best; that tends to make certain things fall by the wayside!
Really having a blast with Project CARS 2. I think the thing that appeals to me about it is that it places no expectations or demands on me, but simply allows me a variety of ways to have fun pissing about in cars.
As much as I like a good career mode — and Project CARS 2 does have a substantial career mode — this sort of "sandbox" play is something I really enjoy, particularly when there are ways you can add a bit of structure to the experience.
For example, I've developed a real love for the 1971 Escort and the Azure Coast point-to-point track, and the game caters perfectly to me by providing a leaderboard specifically for time trials in the 1971 Escort on the Azure Coast point-to-point track. So I can drive my favourite shitty car on my favourite impractical course and feel like I'm actually "competing" at something rather than simply driving aimlessly.
The weekly community challenges, which basically seem to be a couple of specific time trial events, are a nice means of encouraging you to try some different setups too. Earlier today I did some fun "ice racing" along with taking a powerful Ferrari out for a spin, and both provided a very different experience — but both of which were a real pleasure with the G29 wheel.
It's kind of interesting, really. While there do seem to be a lot of po-faced, super serious racing sim types in the Project CARS community — I saw one person get mauled in the forums for asking if there was a way for getting some music to play during races — I'm having quite a lot of almost "arcadey" fun with the game.
I don't mean in a handling sense, mind; Project CARS 2 handles very convincingly, and I bet it would be an absolute nightmare on controller. But more in the sense that I can boot it up, have a bit of quick, immediate fun and then go do something else.
It — and the G29 — were a good investment, then!
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