#oneaday Day 826: Progress

It's 2AM and I finally polished off Atelier Escha & Logy's second playthrough, so expect a writeup over the weekend. I'm glad I made the effort for the second run — I'll write more about this over the weekend, but I was concerned the two runs would be too similar to one another, but there was enough different to make it worthwhile. Perhaps not to the same degree as Mana Khemia 2, but definitely worthwhile — and the True ending was a good payoff.

Escha & Logy took a while to get through fully, though not because I wasn't enjoying it. It just happened to hit around the time when I was starting to get more busy with the new job and figuring a bunch of things out. Now it's over and done with I can hopefully take a bit of time to get "ahead of schedule" on Atelier Shallie, too — this is another title I'm particularly interested to explore, as the conclusion to the Dusk series, plus the Atelier game from the "modern" era where they decided to ditch the time limits again.

I've also got Root Film to play, which I'm absolutely loving, and even better, I can justify playing that for work. If you enjoy visual novel/adventure game hybrids, Root Film is absolutely fantastic; it definitely lives up to the underappreciated and largely unknown original Root Letter, which I'm glad about — I just hope it sees enough success for us to see more "Kadokawa Mysteries" in the future!

It's interesting they seem to have ditched their original plan, though, which was to have a cast of "virtual actors" play different roles in multiple games. I wonder what happened to that? It's not a super big deal, as Root Film's characters are a delight, but it would have been an interesting twist on things.

Anyway, as I say, it's 2AM and I'm feeling less than coherent, so time to sleep, I think! Hope you all have a good weekend.


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