I've just finished editing the 10 videos I've put together this weekend, and I'm pleased with what I've put together. I haven't made any radical changes to format or anything, but I'm pleased with everything about these videos — the interesting subject matter, the things I talked about and the introduction of some new stuff.
I'm going to make an effort to put out as much stuff as possible at 60fps from now on. I started the oldest Atari A to Z videos at 60fps then switched to 30 because I was running into some disk space issues; that's not really a problem now, plus the beefed-up processor I got a while back makes rendering 60fps marginally less time-consuming than it was previously. And the results are worth it; 60fps retro gaming videos look lovely. I'm by no means a "frame rate person", but there is something inherently pleasant about seeing smooth, slick retro stuff looking as smooth and slick as it did on original hardware.
I have a slight bottleneck in this regard in that the Elgato Game Capture HD device I use for capturing console footage is incapable of capturing 1080p at 60fps. This isn't a problem for the new Evercade stuff I'm doing, since the Evercade outputs at 720p and thus can be captured at 60fps no problem, but for anything on, say, Switch or PS4, I'm capped at 30fps. This isn't a huge problem, but it would be nice to improve that at some point. Perhaps I'll set the acquisition of a new capture device as a donation goal or something.
I'm pleased with how the Evercade videos came out. Since the games in question are old anyway, upscaling the footage from 720p to 1080p 60fps has little to no impact on quality, which means lovely crisp, clear, smooth footage of Ninja Golf. And, err, some other games eventually, too. But mostly Ninja Golf and Star Luster for now.
I'm calling the Evercade series "Evercade A to Z" to fit in with the other retro-themed stuff I do, but I'm not going to be strictly following an A to Z format. Instead, I'm going to do something similar to how I'm handling the launch lineup on MoeGamer: take a game from each cart, cycle around, rinse, repeat. That means when the four new carts come out later this year I can easily slot them into the cycle without having to wait ages to make a video about any of the games on them.
Exciting times ahead, to be sure. But for now, it's back to the humdrum old day job tomorrow, so I should probably get some sleep to be… "fresh" for the morning. Sigh.
Oh well. At least I feel like I've achieved something worthwhile this weekend, even if the daytime of my weekdays is filled with a complete and utter sense of the meaninglessness of human existence.
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