#oneaday Day 645: My Lips are Sealed

Ahhhh. Kind of champing at the bit to talk about the game I'm playing for my current Nintendo Life assignment, but embargoes. I know there's no real way of the people who enforce such things knowing that I'm talking about it (unless they happen to be Patrons, which I'm pretty sure they aren't) but still. I like to be careful.

The reason I want to talk about this game is because it's fantastic. I was planning on playing it anyway, but I've been absolutely glued to it since I got my review code the other day — and not just because the embargo is up on Thursday and I want to get as far through as possible before actually writing something about it.

Suffice to say that besides my Nintendo Life review on it, there will also be some substantial words written about it on MoeGamer in the very near future, likely as a multi-part feature running alongside the continuing Atelier MegaFeature. (I don't feel too bad having not started my replay of Atelier Meruru yet, since I'm a little ahead of schedule on the articles, making it an ideal time to get stuck right in to [REDACTED].)

Anyway. Those of you who might have spoken to me privately will already know what it is I am talking about, and others of you might be able to figure it out anyway, but suffice to say… it's good. Real good. Real good. And I look forward to my review almost certainly ending up at the top of the Metacritic list for the game, haha.

Anyway. Sorry for the gratuitous tease, but I wanted to let out a bit of that frustration and you were nearby. Apologies for that. I'm off to bed now. Have a lovely evening!


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