Nearly time for a week off! Unfortunately, it looks like with shipping the way it is right now, my Evercade probably isn't going to arrive in time for me to do some uninterrupted coverage next week — but rest assured, there'll be plenty of that when it finally does arrive! I've already caught "evercade" being one of my key search terms on MoeGamer, so hopefully I'll be able to provide some comprehensive information for those who are looking for this.
In the meantime, I'm planning what to do with my time off. Mana Khemia will, of course, feature heavily — I actually haven't played it for a couple of days as I was thoroughly engrossed in A Hat in Time — and, of course, all the usual videos. For an upcoming short;Play I'm going to look at a game I recently booted up for the first time in probably about eight or nine years: A Valley Without Wind.
If you've never come across this game, it's a fascinating experimental piece that combines action RPG, procedurally generated open-structure 2D platforming and strategic citybuilding. In many ways, it's a glorious mess; it's also incredibly compelling and very addictive, and I've been really enjoying refreshing my memory on how to play it. (It also has a sequel, which is also very good and maintains the first game's experimental weirdness with something of a different mechanical focus, so count on that showing up in a few weeks, too.)
As I mentioned on Twitter a few days back for those who follow me there, I've decided that as part of the Atelier MegaFeature I'm going to revisit the Arland games and give them the same treatment — the Arland feature I did last year spent just one article on each game, and with the context I have now having played the Atelier Iris games and, by the time I get back to Arland, the Mana Khemia games, I have a lot more to talk about in terms of how the series has evolved.
That's going to be a while off yet — and obviously it's going to make the overall MegaFeature a bit longer — but it's going to be worth it in the long term. I already have something in the region of 35,000 words about Atelier on my site, making my coverage probably some of the most comprehensive online. If you have any Atelier fan friends, feel free to send them my direction!
Anyway. One more day of work to get through, then a nice weekend followed by a lovely week off. I can do this!
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