#oneaday Day 492: Dungeon Crawlin' Fools

I gave Snack World: The Dungeon Crawl – Gold a quick go earlier, as I wanted something I could have a quick bit of fun with over lunch before settling down with something more substantial over the coming long weekend. And I'm thoroughly enamoured with it already!

As Chris noted on our recent podcast, Snack World is a wonderfully silly, post-modern setting that pokes fun at pretty much everything, and does a fine line in puns that rival Final Fantasy XIV in terms of their frequency and ferocity.

What I wasn't expecting was for the gameplay to have a certain amount in common with Final Fantasy XIV, too, despite being more of a Diablo-style action RPG. Combat is a little more measured and timing-based than Blizzard's classic, and of particular note are the visible telegraphs that enemies put out for their various attacks. This side of things really culminates in the boss battles, which feature strong elements of pattern recognition and understanding how to "do mechanics". Appropriate for a game with a multiplayer element!

I haven't played far in the game as yet, but I'm thoroughly charmed, and intend on dipping in and out of it over time. I'll write something up on it when I've got a bit more of a feel for what's going on — there are seemingly lots of very interesting mechanics to figure out in here!


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