A quiet day on MoeGamer today, and apologies for that; normally I'd post a Waifu Wednesday on Wednesday, but I was still absolutely exhausted after last night, so when I got home I just had a nap for a few hours, and then invested the rest of my evening into 428: Shibuya Scramble.
The first article on this delightfully unusual game will be up on Friday, providing a bit of an introduction and some historical, cultural context as to where it came from. In subsequent weeks I'll look in more detail at various aspects of the game, because there's a hell of a lot to talk about! If you enjoy the idea of a visual novel being as much of a narrative "puzzle" as it is a pure interactive narrative, then it's definitely a game you should check out. The whole twisted, tangled five-way story gets increasingly complicated to unravel as the game progresses, and it's very satisfying when you manage to usher everyone safely on to the next hour.
I'll talk more about this when I write about it on MoeGamer, but I'm really delighted with how much influence it takes from anime-style games in its presentation, despite consisting almost exclusively of still photographs with a bit of full-motion video here and there. Probably the most notable aspect of this is the presence of several deliberately exaggerated characters, many of whom make use of heavily stylised facial expressions and body language; despite being real actors they're not "realistic", and that's part of their appeal.
What this means for the game in broader terms is that it's an absolute delight to just post a bunch of screenshots without providing any context, so I will close off today by doing just that.




See? A delight. More to come.
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