Hey folks! Here's what I've provisionally planned for Cover Game features up to the end of the year, though these are subject to change according to progress, timings and release dates in some cases!
As usual, these will be complemented by daily articles on smaller games and visual novels, retro games and cultural phenomena as well as the bi-weekly podcast on YouTube.
June: The Shantae series
July: Hyrule Warriors Definitive Edition
August: The Sonic the Hedgehog series
September: Evenicle
October: The Fatal Frame/Project Zero series
November: Muv-Luv
I enjoyed doing the MoeGamer Awards last December so I'm planning on doing something similar this year, too. That will also give me time to get a bit ahead of schedule for 2019, too! There are still lots of games I really want to cover in detail — it's just a case of finding time for them!
Just off the top of my head, games I definitely want to give the Cover Game feature to in the future include the various Atelier subseries, Mary Skelter Nightmares, Senran Kagura Peach Beach Splash (and/or Burst Re:Newal), Yumina the Ethereal, Nights of Azure 2, Seinarukana, Eiyu*Senki and plenty more besides. I don't think I'll be short of things to write about for a long time yet — and the games still keep coming on a host of platforms!
I'm also keen to do more videos, including some Let's Plays, which are somewhat more straightforward to produce than more scripted videos. With the recent release of Sorcery Saga: Curse of the Great Curry God on Steam, I'm considering giving that a playthrough (albeit on the Vita version I already own) as games with roguelike components make for good Let's Plays/streaming. I'm thinking the Let's Play format is probably more practical for me as my time zone differs a lot from most of the people who follow me online, making streaming less practical.
On the subject of the above, If there are any games you'd be interested in watching me play through, let me know and if I have them in my collection I'll definitely consider them! I'd tend to prefer using more mechanics-centric games for this rather than narrative-heavy games or visual novels, but I'm definitely open to suggestions.
As always, thank you for your continued support, and I'm very much looking forward to what the future holds!
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