One A Day, Day 11: Violet Tendencies

Just completed an interactive fiction title called "Violet". It's been a while since I played an IF game from start to finish so my puzzle-solving is a bit rusty. Fortunately, Violet is one of those games where the focus is not so much on the puzzle-solving, rather on the entertaining prose and bizarre situations you find yourself in.

It's a "one-room" game, meaning you're confined to one place for the duration of the game and have a number of challenges to overcome. In this case, you're a struggling PhD student trying to write your dissertation. Your Aussie girlfriend, the titular Violet, has issued you an ultimatum to spur you into action against your own procrastination: write a thousand words today, or she's flying back to Australia, never to return.

It sounds simple. The instructions at the start of the game tell you that "all you need to do is WRITE". So you type "WRITE"… and thus begins a long sequence of hilarious distractions from the job at hand, which I won't spoil for you here. Suffice it to say, by the end of the experience you've suffered a number of amusing mishaps that do nothing for your dignity.

The interesting thing with Violet is its writing. Most IF is written in a second-person perspective, with an omnipresent, omniscient narrator that tells you what you're doing and whether what you're trying to do is successful. Violet, conversely, is written from the perspective of Violet, or more specifically, "your" memory of Violet. This means that the narrator's attention is just as likely to wander as your own, with a number of cheeky asides about your coworkers, old flames and seeming inability to get anything useful done cropping up throughout the course of the story as you desperately do something – anything – to keep your mind on your work. It also means that there's a lot of character in even the simplest of interactions – the traditional "Taken." prompt upon picking something up is replaced by Violet saying something like "Yours, wallaroo" or a variety of other pet names. Despite Violet not being physically present throughout, her comments (or rather, what you imagine her comments would be) on the various things you do and the objects you look at give you a good insight into the characters of both the protagonist and Violet herself.

It's a great little story that starts with a vaguely serious tone and ends up somewhat farcical. It's pleasantly short, too, with a hint system (and no penalty for using it) for those who simply want to enjoy the tale without having to think too much.

You can download it here – there's full instructions on how to get it up and running on your system on that site. If you have Frotz for iPhone, you can download it straight into the app.

One A Day, Day 10: On The Edge

Part the First

Horrible day today. The behaviour of the children is getting worse and worse and I feel powerless to do anything about it. Probably because I am powerless to do anything about it. My predecessor apparently used to "bellow" at them every so often to get them to be quiet, but last time I bellowed at them (which got the point across nicely, incidentally) I ended up being the one getting told off for it. Which is pretty ridiculous, really.

I've said it before, I'll say it again. Children respond to shock tactics and humiliation. The stupid culture of reward that is instilled in modern education now does not achieve anything. When you reward children for everything, including sitting down on a chair (I'm not joking) all rewards completely lose their impact and all you're left with are punishments… which don't work because the kids don't respect adults. It's a complete no-win situation and short of a drastic shakeup of the education system, I don't see a way forward. But it's not politically correct to punish children. It's not even politically correct to shout at them any more. Teachers are impotent in the face of poor behaviour.

Take one kid in my class. I won't use his real name. Let's call him Jack. No, actually, let's call him Cock. Because he is.

Cock has a difficult home life – one of those indecipherable ones involving domestic violence and on-off relationships. As a result (apparently) he's become the person he is – rude, argumentative, confrontational, violent, cheeky and lazy. The school he's at now – where I teach him – was about his third in the space of a couple of months when he arrived.

I can't do anything with him. And when he chooses to kick off, he drags the rest of the class along with him. Because, being kids, they find it hilarious when he lies on the floor, or runs around chasing people, or starts shouting "The Pakistanis are coming!". In a school with a rather large ethnic minority population.

And there's nothing you can do about it. He's been spoken to by me and senior members of staff at the school. His parents have been spoken to. He's had letters home. He has special sessions with teaching assistants. Yet still he's an asshole. His home life is used as a constant excuse for his shitty behaviour. And while it may upset him, that's still not an excuse. There's too much hand-wringing over what are delightfully termed "challenging" children. They should suffer the consequences of poor behaviour just like everyone else. Except no-one else really suffers any consequences either.

Right. Starting to see the problem here.

Still, after handing in my written resignation I calculated today that I only have 51 days until my escape – only 35 of which are actually teaching days. Which is nice. Beginning to wish I had just given them a week's notice and buggered off.

Part the Second

So Apple finally announced the iPad, the official name of the "Apple tablet" which everyone has inexplicably known about for months. And already there are painfully unfunny jokes going around about the "iTampon". I may just be grumpy because of a shit day, but I don't find that even a little bit funny – largely because we've had things called "[something] pad" for years and no-one has ever commented. My estimation of the intelligence of the Internet has just dropped a notch, and I'm reminded of something Mark Whiting of the Squadron of Shame said on our Deus Ex podcast – "Back in '99 we all thought the Internet would turn into SkyNet. This was before we knew it would turn into 4Chan."

As for the device itself… it's a big iPhone which, at this time, I have no interest in owning. I like proper computers too much to even consider a tablet. Call me a traditionalist.

Part the Third

At the time of writing, in 12 hours' time, there will be something exciting announced on Good Old Games. They have been cock-teasing everybody for the last few days on Facebook and Twitter… tomorrow we'll get to finally find out what the big news is. I'm certainly intrigued. You should be too.

Now it's late. Time for bed for me. This entry has been fragmented, but so has my brain. I really don't want to have to go in and deal with those kids again tomorrow… but I have to just keep counting down to first freedom and then an undoubtedly awesome time at PAX East. I can't wait. For either thing.

Good night.

One A Day, Day 9: All Wound Up

All wound up, on the edge, terrified. Sleep disturbed, restless mind, petrified. Bouts of fear permeate all I see. Heightening nervousness threatens me.

That's the opening to Dream Theater's Panic Attack, a song I adore both for its Castlevania-esque piano/orchestra/choir breaks every so often but also for its blunt, honest portrayal of what it feels like to have a mind that's so stressed out it feels like you might explode.

Feeling that right now. The pounding inside my head isn't helping the feeling, as I have a headache from the very depths of R'lyeh to contend with at the moment and I am holding the annoying children I have to endure for my day job personally responsible. Tuesday is supposed to be my "quiet day", with the morning spent doing planning for the upcoming week, but the kids I teach more than made up for me not having the morning with them by not shutting up for the whole bloody afternoon. It didn't help that our Maths lesson was interrupted by having to line up, go downstairs and watch twenty minutes of Indian dancing before going back to finish off a task which they didn't understand not because it was too difficult for them but because they didn't fucking listen the first time and the second time and the third time I explained what the little shits were supposed to be doing.

Arrrrgh! How annoying!

*breathes*

So how are you, reader? I hope my misfortune is either entertaining, eye-opening or both to you. The main reason today didn't give me a complete nervous breakdown is the knowledge that it's not forever. The only thing I wish I didn't have to deal with is the fact that the school I work at is in "special measures", which means that government inspectors (who have probably never spent even a single hour at the chalkface) came around to look at it (before I arrived, I might add) and judged it as "failing". Like I said in the last post I mentioned this in, the fact that we can get any work at all out of some of these horrendous children is a minor miracle. Still, the government judges the school as "failing", which means extra stress for everyone involved as the inspectors return every so often at very short notice to come and see how things are improving. This also means we have people from the local education authority coming at short notice to see how things are doing. This means we have lesson observations at incredibly inconvenient times, like next week. At least whatever outcome this observation has no longer matters for me, though I feel for my poor colleague in the classroom next door who not only has a lesson observation but also has to spend a protracted amount of time in the company of The Most Miserable Woman In The World talking about assessments we haven't done yet.

I am clearly making the right decision to escape from this as early as possible. There will be no regrets. At least when I look back on the three years and one term that I've spent as a teacher, I have enough experience to say 1) "I'm never doing that again!" and 2) "Thinking about teaching? DON'T BE AN IDIOT."

Now there's something they don't say in their patronising, unrealistic adverts.

One A Day, Day 8: Success!

I have successfully managed to arrange my escape from my job! Went to see my boss today and, as it turns out, I was only obliged to give one week's notice to quit. As tempting as it was to say "Well, I'll bugger off next week then. Ta-ra!" I decided against it so I can actually have a bit of money on hand in order to go to PAX.

Because this exciting news means that I will definitely be going! I'm stoked. The last time I went to a big industry event was when they still did them in Europe. I attended ECTS (the European Computer Trade Show, if I remember rightly) with my bro, and that was a long time back now. I've heard my buddies in the Squadron of Shame wax lyrical about PAX in the past and have been incredibly jealous. Now I get to join in the fun. It's going to be an awesome time, and I can't wait to finally meet some of the guys I've only ever spoken to on Skype before… or in some cases (Mr Bowlissimo!) only ever typed things to.

Also, my Bayonetta article got promoted to the front page on BitMob. People dig the IF thing, so I wrote another one. I also downloaded the Inform interactive fiction toolset to have a play with. Inform is bizarre – it's a programming language that works very similarly to plain English. I'm going to knuckle down and have a good go with it this week – probably at the weekend.

So – two good things in one day. It's a nice change. It even managed to distract me from the fact that the kids in my class were being stupid noisy bastards all day and the meeting we had after school was beyond pointless. Now I have a countdown (which I haven't calculated yet) I can relax a bit more. Except for the fact I don't have a new job to go to yet. Still, I have a couple of applications in for some exciting jobs, the closing date for one of which is this Friday, so I'll have to wait and see if anything comes of that.

Then there's the possibility of doing some freelance work. This would be ideal, especially if I could combine it with some music teaching work. I like music teaching. People pay you and you work with them on an individual basis. You don't have thirty annoying children all talking to each other and not listening in front of you. Much more pleasant and less inclined to make you want to throw things.

That's that for today. I'm going to go play some Star Trek now.

One A Day, Day 7: Achievement Unlocked!

That's one week of continuous blogging. Achievement unlocked! Okay, some of the entries have been fairly pointless so far, but at least I'm writing something, and there's no better practice at writing than to actually do it.

Just been for a run – my third this week. This means I've successfully completed the first week of the course I linked to yesterday. Achievement unlocked! Here's the route I took today, in case you were curious. Going over the Itchen Bridge meant there were a lot more hills than usual, so my legs feel like they've had a decent workout today.

I have a meeting with my boss on Monday to discuss my leaving date! Achievement unlocked! Possibly!

Enough of that. Achievement un… Stop it. Seriously.

Today's been another quiet, dull day. Played a bit more of the Star Trek Online beta earlier and tried out a character on the Klingon side. It seems that Klingon players mainly play PvP missions – or perhaps that's just what's in the Klingon sectors. I wonder what happens if you go further afield?

On the writing front, it's been great to see members of the Squadron of Shame getting well into contributing to BitMob, one of the best community-driven games sites out there, with lots of "alumni" from the 1up blogosphere (ugh… hate that word) finding a new home there. I'll definitely be contributing more as time goes on – if nothing else, it's good practice for thinking up interesting ideas for articles which I could pitch to potential freelance clients. If you haven't checked out my articles there yet, go do so! (The Bayonetta article is by far the most popular. I'm not sure what that says to me.)

That's about all I have to say today, apart from the usual "I really don't want to go back to work on Monday". But let's try and be positive. There's still some of Sunday night left. Dinner, avoiding seeing Dancing on Ice and probably Star Trek Online await.

One A Day, Day 6: LOADING...

I'm writing this while I'm waiting for BitMob's idiosyncratic blog editing software, MyBlog, to load. The tag database on BitMob is now so big that it takes 2-3 minutes to load the editor now. It was irritating the first time it happened, but I'm sort of used to it now. You quickly get into the habit of doing something else while it loads. And talking of BitMob, if you haven't checked out my "Bayonetta as a text adventure" article over there yet, go take a look. People who have read it seem to dig it, so thank you so much to those of you who have read, commented and retweeted it. There will be more along those lines sometime soon.

Today has been a pleasurably useless day. Got up late, played a bit of Demon's Souls, including beating the second boss first time thanks to the assistance of a phantom I summoned in to assist. That is a fantastic feature – players being able to mark themselves as available for assistance, and other players being able to "borrow" them to help them through tough sections. It's a nice idea, and the fact the other player enters your world as a phantom at least goes some way to justifying the difficulty in voice chatting on the PS3. Sort of.

Then I had lunch and played a bit more of Star Trek Online. The open beta is coming to an end soon, and they've unlocked the other sectors and removed the level cap for now. The intrepid Mike Minotti took an expedition over to Deep Space Nine and immediately suffered an intense nerdgasm. I'm looking forward to seeing it for myself – going to play a little more tonight. Cryptic have done a great job of creating an MMO that's a little bit different from all the me-too WoW clones out there. Ground combat is a little more fast-paced than most MMOs, while space combat is just magnificent, particularly when you're working with other players.

Then I went for a run. For those of you who were asking about the site I mentioned a few days ago, this is it. I've done two of the first week's workouts this week, and need to fit my other one in tomorrow to keep on schedule. Should be eminently doable though. My current "pace" is to run for 60 seconds, walk for 90 seconds, then run again, then walk again, and so on. It works, and I felt like I could have kept going for a little longer than the just-under-30-minutes I did today. It's definitely better to do it like that rather than attempt to keep running, running, running and become completely demoralised when you realise you can't do it, gasping for breath after a few hundred yards. And when I say "you" I, of course, mean "I". Want to see my route? Here. Gotta love the iPhone.

So this evening will be more of the same, I imagine. Planning on hitting up Star Trek Online for a bit more space-based entertainment in a little while, though I have a rough idea for an article on BitMob to fiddle around with first.

Have a fine and pleasant evening, y'all.

One A Day, Day 5: It's the Weekend!

Yes, it's the weekend, assuming you've finished work.

As much as a love the end of a working week, I find something profoundly irritating about people who talk about the weekend as if it's some sort of magical entity capable of curing all evils and making the world a better place. It's not magical. It's two days off, after which you'll have to go back to your stultifyingly boring and depressing job, coming just to the borderline of seriously contemplating slitting your wrists by Friday, before you get to go home, get some actual sleep, spend two days wanking and crying then start the whole hideous process over again.

The worst culprit for weekend-hype is Annie Mac's show on BBC Radio 1. Radio 1 is irritating at the best of times, but Mac's show takes the biscuit. Her jingles seem to consist entirely of either airhorn noises (the use of which seems to be growing in popularity, annoyingly) or special needs people yelling "It's FRIDAY!" then giggling like they've got a wasp in their Jap's-eye and don't know whether it tickles or really fucking hurts. Take a listen if you can stomach it. The thing is, some of the music she plays is actually quite good for a Friday night drive home. But as soon as she starts talking or pressing the magic noise-making buttons on her console, I want to throw smelly things through my radio into her stupid face.

Still. The weekend is good in that you can sleep in and then get things done that you've been intending to do all week. Or, indeed, spend two continuous days wanking and crying, as intimated earlier. Both are perfectly acceptable uses of your time. The choice is yours.

I know what I'm planning to do.

One A Day, Day 4: Blurring Realities

I bought a ticket for PAX East yesterday. I don't know if I'm going yet (the twin barriers of not yet having a plane ticket and not yet having resigned from my shitty job currently standing in the way), but the sheer prospect of going and being able to meet my buddies from the Squadron of Shame – some for the first time, some for the second time – is enormously exciting. The age of the Internet has given us that curious phenomenon of the "friend-not-met" (thanks to Jenn Frank for educating me in the ways of FOAF some time back) where there are people out there whom you feel very close to despite never having seen their face outside blurry Facebook pictures or iPhone uStream feeds while they're recording a podcast. You know, for example.

But the Squad are just that. I may be a couple of thousand miles away from them, but they're my bros, my buddies, the legen-wait for it-dary ones, that sort of thing. Which is why the opportunity to potentially meet so many of them in one place at such a massive nerdgasm as PAX will be beyond awesome – even if podcast host Chris' revelation that "if someone threw a grenade in there, they'd wipe out the whole Squad" was somewhat chilling. Who would play Pathologic and then podcast about it for three hours then? (Of course, it may be your opinion that the world can do without three-hour long podcasts on the subject of Pathologic, but that's a discussion for another day.)

It's pretty awesome that the Internet, as well as being the home of ridiculous chavs like this, can also be the home of genuine friendships and new ways to stay in touch. I know that every time I sit down and listen to the Exploding Barrel Podcast, for example, it's like I'm hanging out with Mike Minotti of Bitmob (as he now prefers to be known, formerly Tolkoto) and his brother AJ rather than listening to people I don't have any real connection with. As time has continued on its way and the good word of the Squad has spread further and wider, mostly thanks to Twitter, we've picked up more and more people who want to be involved, some from other sites, some from other podcasts, some who are just awesome people.

And that's pretty cool. That's, as they say, some Web 2.0 shit right there. And I love it.

One A Day, Day 3: Why Teaching Sucks

Those of you who follow me on Twitter or know me in general will be aware that my loathing for the teaching profession is well-documented. That, of course, didn't stop me making an ill-advised move back into it after successfully escaping for two years. But I wonder how many of you know why?

Let me tell you.

Teaching sucks. There are many reasons for this – the chief among which is that in many, many schools the possibility of actually undertaking the activity for which the profession is named – you know, "teaching" – is rendered impossible. This happens in lots of ways.

First of all, there is the declining standard of behaviour in the classroom. I have a Year 4 class – 8 and 9 year olds. These kids are already well-versed in backchat to teachers, violence towards each other, swearing, refusing to do work and taking advantage of supposed "special needs" to their own advantage. (This isn't, of course, to put down those kids that do have genuine difficulties learning things, but rather to put down those kids who use their supposed "condition" as an excuse to behave like a twat.)

When asking for support with children like this from senior staff, the inevitable response to the poor teacher is "you need to develop some strategies". Well, fine. Give me some. Some that work. Oh, wait, none actually do work? Right. Let's do some nonsense with traffic lights that they'll ignore then.

"Keep at it. Be consistent," they'll say. And fine, fair enough, you should be consistent in your rewards and punishments. But I am distinctly old-fashioned in the opinion that I feel children should know their place. It is not their place to question their teacher. It is not their place to refuse to do work. It is not their place to get up out of their seat and wander around the classroom. I remember the "naughty children" in my class at primary school well (largely because they were also the ones who would bully the meeker kids such as myself), and while they were silly and could be outright nasty at playtime, in the classroom there was never any wandering around or backchat. Now, it's not an exaggeration to say it's a daily occurrence.

Second among the reasons that teaching is impossible is everyone's favourite friend, bureaucracy. By the end of a single day, my desk will be covered with useless pieces of paper – notes, memos, charts, tables, percentages, requests for information. All of it is meaningless, and I don't know where it all comes from. Why do we need to know so much information? Why is the school I'm teaching at considered a "failing" school because of some of these figures? Yes, many pupils are making slow progress but that's because, frankly, many of them came in pretty low, don't get much support at home and don't have the slightest clue how to behave in the classroom, even when this is pointed out by their teacher. The fact that these children are learning anything at all should be considered a success.

Another stupid thing: the excessively celebratory nature of most schools these days. It reaches a level where it is utterly meaningless. Celebration of achievement is an important part of motivation, but when children are getting certificates in assembly for "sitting quietly all day" or "always being cheerful", I think we may be taking things a little far. (That travesty of an "awards" ceremony happens on a weekly basis, by the way.)

The theory runs that children respond better to praise and encouragement than punishments. Well, I am yet to see any evidence of that in the three schools I have taught in, amongst children aged anywhere between 8 and 16. Children respond to things that are "unpleasant" for them. They don't want to miss out on fun things, and they definitely don't want to look stupid in front of their friends. So why don't we have a weekly "anti-celebration assembly" where the naughtiest children of the week are brought up to the front of the school and admonished by the headmaster? Parents could be invited. It'd be fun.

The answer to that is, of course, that it's not politically correct to be negative. There's even a "golden ratio". There should be three times as much praise as there should be punishment. I don't know who came up with that statistic, but they probably had a clipboard.

Then there's the Tories' bright idea to bring in "superteachers". This is never going to work, because the profession has such a high turnover anyway – mostly for the reasons outlined above along with the stress and the health problems that causes – that limiting access to it smacks of stupidity. In fact, this article from the Daily Mash sums it up beautifully.

Those who find success and fulfilment in the teaching profession are either very brave, very resilient or very stupid. Whatever it is, they have my eternal respect, because I'm not one of them. At the first opportunity to arise, I will be out of that door, never to return.

And this time I mean it!

One A Day, Day 2: More Bollocks

Here we are again. Good evening. What to talk about today?

I was all set to do an immensely amusing post where I wrote down all those stupid random thoughts that come into your head and you really want to say out loud but then don't because they'd make you look like an imbecile. But I forgot to write anything down, apart from the one I had in the shower last night which, for the record, was "Don't you hate it when you're in the shower and close your eyes to stop the soap going in, but nearly fall asleep?" – because I'd closed my eyes to stop the soap going in and had nearly fallen asleep. That's what I get for showering at midnight after taking an actually-not-that-ill-advised run at a late hour in the evening while our podcast uploaded.

So I have to think of something else to write about. Having been at work all day and not listened to the news I can't even comment on that… or can I?

*checks BBC News*

Oh, right. Cadbury got taken over by Kraft or something. I did know that, probably thanks to Twitter. Job cuts bad. Cheesy chocolate bad. Boo hiss, and so on.

Okay, that's the news covered, what did I get up to today? Well, I applied for another job. Most of you know how much I bitch and moan about how much I hate my job, so I applied for another one that I thought I'd like. I enjoy the writing, as should hopefully be apparent from this site (and also this one – the new home of my games-related ramblings), so a writing-based position sounds right up my alley. At this point, I'm not even too bothered if it means a pay cut, as the employer in question (whom I won't reveal for the moment so as not to jinx things) is pretty high-profile and has a lot of potential for building a future career.

Ugh. Hate phrases like that. So management-speaky. Sometimes you have to use it, and it sucks. One thing I want to make sure I never do is become one of those tossers who sits in their office in a patronising manner, talking to employees about "going forward" and saying that "as a manager…" blah blah blah whilst simultaneously crippling said employees' self-esteem and sense of independence. Yes, I do have some specific examples in mind but it would be unprofessional and unkind of me to mention them by name.

It's Charlie Brooker's Newswipe tonight, a fact which the BBC have inexplicably left off their own site. Charlie Brooker's work is always a laugh and a half, so I'm looking forward to this new series. Plus I might actually have something to say about the news after watching it. You never know.

Well, that's today's brain-dump done and dusted. Two-day combo! I might make it to the end of the year yet.