I'm a big sci-fi fan, as many of you will know. But one thing always confuses me when it comes to visual design for sci-fi movies, TV shows and games.
I am, of course, talking about the "information overload" screen displays. Take this example:

And, from the same source (SEGA's Vanquish, if you were curious):

The future, it appears, will be filled with masses and masses of information floating around us in 360-degree 3D, very little of which we'll actually need. And this is a pattern that is by no means limited to video games. We see it in movies, too. Any time you see a first-person view from a robot/android/cyborg/guy with mechanical penis that shoots lasers from the bellend, there'll always be some inexplicable spinning numbers, wireframe graphics, text (inevitably in blue or green), blips or markers implying "scanning".
Now, consider what a world where you're bombarded with that much information in one go would be like. It's bad enough having a hand-held device like an iPhone that showers you with push notifications, text messages, emails and all manner of other nonsense 24/7, but at least you can turn that off, switch it to silent, hide it in your sock drawer, whatever. But it seems that visual designers for sci-fi movies, TV shows and games believe that the future is filled with unnecessary, redundant and, often, meaningless information.
You don't get sci-fi writers indulging in this, though, usually. Asimov's Elijah Bailey never spent five pages worth of exposition staring at a green-hued computer screen wondering desperately which set of jiggling alphanumeric characters allowed him to open the door to his apartment, for example. If Charles Dickens wrote sci-fi, his protagonists might well do that. But, well, he's not around to inflict that on us. Thank God.
In actuality, what we're more likely to get, should we ever end up with head-mounted displays or computers in our brains, is something akin to a first-person shooter's head-up display. Perhaps with the capability to install apps. So while you're sitting in a boring meeting and not paying attention, you can be playing Snake instead. And no-one will be any the wiser, except when they see your eyes darting around to find the next apple. And when curious sound effects start emanating from your nostrils.
Actually, given the amount of time people waste with plain-sight devices like computers and smartphones, perhaps the ability to install apps into your own brain might not be the best idea.
So, the future then. Somehow I doubt it's going to be quite the way it's been represented to us in movies over the years. And that's probably a good thing, since popular representations of the future often end up with most of us being horribly mutilated, raped and/or killed by machines/robots/aliens/demons from another dimension/the government.
The only hope is, of course, Star Trek.
Human beings, and especially British human beings, are inclined to panic at the most ridiculous things. It's probably a side-effect of being bombarded with negativity from the media and the news—if something bad could happen, then it probably already has, they tell us. (Maybe. I'm making that up a bit.)
So, apparently Facebook are launching their own email service. Here's a
I've been on
Other people may have made it to this milestone before me, but here I am: day 300. I am going to resist any "This Is Sparta"-type quotes here, largely because I haven't seen 300 and also because that whole meme is kind of played out, really.
The Internet is, as I've said a number of times on this blog, a fabulous invention. I certainly wouldn't be without it and the friends I've found because of it, the things I've learned from it, and all manner of other good stuff.
Basically, Internet, you're capable of showing the very best and/or worst the human race has to offer at a moment's notice. So it should hopefully go without saying by now that the words you should live your life by are very simple: always follow
If the name Paul Chambers doesn't mean anything to you at the moment, then take a moment to read
The latest episode of The Squadron of Shame SquadCast is currently uploading. In it, we discuss the ever-present topic of video game violence. Is it really destroying our children and turning them into violent assholes?
Ahh, all you people out there playing Call of Duty: Black Ops. I hope you're having a good time. I seriously doubt you're having as good a time as me. Because I'm playing DEADLY PREMONITION, a game so remarkable it insists on its title being in capitals whenever it announced you're playing it on Xbox LIVE.
Call of Duty: Black Ops is currently in the process of being launched. This game, for the uninitiated, is going to be rather popular, and it's expected to sell by the millions. Fair enough. It's always good to see something enjoy so much success. (Unless it's, say, a nuclear bomb or terrorist plot or something.)