#oneaday Day 617: Phase 1 Complete

I've beaten Phase 1 of EA Sports Active 2 and while I may not be all buff and ting just yet, I like to think it's helping. Of course, measuring actual results is more tricky, though a big part of the challenge in getting fitter is the psychological barrier of getting into it in the first place.

I could just step on the scales, but 1) we don't have any and 2) I hate stepping on the scales as it's embarrassing, even when no-one else is around. In my adult life I've never been a slight fellow (ironic, since I was skin and bones as a young kid) and it's always been a bit of a hangup of mine — and all the more frustrating if the good habits you've made a specific effort to get yourself into (exercise, trying not to have KFC every lunchtime, that sort of thing) doesn't appear to have an effect.

When I started doing the running a while back that, combined with some pressups and situps, had a noticeable impact on my body. I'm not sure if I actually lost weight or not (for the aforementioned reason) but my body certainly changed shape. I had a noticeable waist for the first time in ages, and while I still had a horrible big wobbly gut, down the sides it was more noticeable that some of the bulk had gone.

When I started working every day again, the timing meant it was more difficult to squeeze in exercise, so following my 10K run in London back in May (May? I think.) I kind of fell out of the habit, which is why I picked up EA Sports Active 2. I already had the first one on Wii, but I'd heard the second one was much better in terms of how the programme was designed as well as having motion sensors you couldn't accidentally garotte yourself with, unlike the previous game's Wii Remote and Nunchuk combo.

It's challenging — and I'm working on the "Medium" intensity level at present — and there are some exercises which I dread coming up (particularly: foot fires, stride jumps and mountain climbers, aka to other fitness types, inexplicably, "burpees") but doing the activities 4 days a week (sometimes more) is making me feel a bit better about taking positive steps to improve myself, or something. As I say, specific progress is somewhat difficult to measure when you don't like stepping on the scales, but psychological progress is still progress, too — and while I still dread the loading screen for mountain climbers, I find I can get through a set of them without wanting to die quite as much as I used to.

Plus, of course, there's trophies. While in a lot of contexts trophies and achievements bug me, here they're used well to mark milestones in your training, as well as some "fun" ones marking good performance over the long term in some of the minigames. EA Sports Active 2 also really loves progress bars, and as any social game developer will tell you, progress bars are an excellent motivational system. As such, you have a progress bar for how far through the whole programme you are, a progress bar for an individual workout, progress bars for all the trophies, progress bars for your personal goals — it may sound silly but it's one way of tracking progress that you can see — even if it's mostly measuring dedication rather than improvement in your fitness.

From Thursday, I move on to Phase 2 of the 9 Week Program(me). I'm not sure what to expect. Phase 1 was pretty tough at times — I'm wondering what Phase 2 offers over and above this. Perhaps longer workouts? I hope it's not longer sets. 55 mountain climbers in a row is enough to give me a headrush and make me want to lie on the floor for quite a while.

#oneaday Day 609: Five a Day

"Healthy eating" is often misinterpreted by many (including myself) to mean "eating things that taste like pieces of wood that you found on the forest floor". And yet it doesn't have to be that way, it seems. Sweet treats are all very well and good, but firstly, they get pretty dull after a while (once you've had one chocolate bar, there are very few variations on the theme besides what the crunchy bits are made out of/taste of) and secondly, of course, they'll turn you into the sort of person who requires a crane to get them out of your house.

This is an exaggeration, of course. Unless you eat, like, nothing but chocolate bars all the time, in which case heart disease will probably take you long before any cranes have to be involved.

But anyway. Since starting my EA Sports Active 2 workouts (which I'm still keeping up with, FYI) I've been looking a little more carefully at the things I eat each day — largely because of the nagging woman who gently reminds you that you should be eating [x] number of fruit and veg portions per day, and [y] number of glasses of water. As a result of a little investigation and exploration, I'm doing quite well on [x] though [y] often still eludes me, because water is pretty boring.

It seems there's quite a wide variety of things that actually taste reasonably nice while actually being healthy, too, particularly on the fruity side of things. There's a snacky thing called "Fruit Flakes", for example, which is basically a little bag of fruity sweets, only they're actually made of fruit instead of E-numbers and enough sugar to send a hyperactive five year old to the moon without the aid of a rocket. Today, too, I tried some things called "YoYos" from a company called "Bear" — they're basically fruit rollups, but all-natural and, bizarrely, made using sweet potato as well as the fruits in question. They don't look quite as appealing as more sugary variations on the fruit rollup theme — they have the look and texture of fruit jerky — but they taste all right, and apparently each one is one of your Five a Day. I've had two today. Check me out.

Crisps are a thing that the reformed glutton often misses, as crisps are tasty. While they're not quite the same thing, I've found Snack-a-Jacks to be a perfectly acceptable substitute. Some people aren't a fan of rice cakes, believing them to actually be pieces of packing polystyrene rebranded as a lightweight snack, but the addition of a little flavour to the mix with Snack-a-Jacks makes them more than acceptable — and without having to cover them in cheese, jam and any combination thereof, either.

One thing that does irritate me a little about healthy eating, however, is advertising. I'm thinking particularly of the Special K adverts here. Now, as a breakfast cereal, I quite like Special K. It's moderately tasty, supposedly good for you and doesn't taste like lumps of chipboard. There's also about a bajillion different varieties of it nowadays — some with fruit, some with other variations. It should be a cereal for which everyone can find an acceptable variation.

So why, then, is it marketed exclusively towards women? That's not an exaggeration, either — there hasn't been a man in a Special K advert for as long as I can remember, and it's almost constantly marketed as the cereal that will make you look good in a one-piece swimsuit/figure-hugging red dress. I don't particularly want to wear either of those things, and I have far too much penis to ever be called a woman, but I like Special K. Now, to be perfectly honest, I have absolutely no shame whatsoever in walking into a shop and purchasing a box of Special K, much as I would have absolutely no shame whatsoever in walking into a shop and purchasing sanitary towels for a female friend who needed them. But the fact I even have to make that comparison is at least a little objectionable — is the assumption that men are only interested in eating some sort of protein-packed Meat Flakes for breakfast and sprinkling them with bacon, while the women virtuously crunch on their Special K?

Who knows? Regardless, the main thrust of this self-indulgent ramble is that EA Sports Active 2 has, among other things, succeeded in getting me to be a bit more conscious of what I put in my mouth. This is, I believe, a good thing — and another check mark in favour of a fitness and health programme that I'm having increasing amounts of respect towards. We'll see how I feel in 9 weeks time when the programme I'm following is supposedly set to finish!

#oneaday Day 598: Activity, Ho!

My copy of EA Sports Active 2 showed up today. I went for the PS3 version as it seemed the most practical option thanks to its wireless motion sensing armbands. I don't have a Kinect and the Wii version sees you constantly getting tangled up in the Nunchuk cable, which isn't ideal. The motion sensing on the Wii version is a bit dodgy at times, too. (It is a little on the PS3 version, as it happens, but that may just be my appalling posture.)

So, how was it? It's good. While the graphics are functional at best even in glorious HD, the game, like its predecessor, puts up a good fight. By the end of your 30-ish minute workout you'll likely be sweating. The addition of a heart rate monitor to the mix also lets you see how hard you're working yourself, which is pretty neat.

There's a good broad range of exercises on offer, too, and not all of them are straight muscle workouts. There's a nice mix of simple motion games that require "proper" exercise moves to complete alongside more traditional stretches and resistance exercises. And the warmups and cooldown stretches are much better integrated than in the previous version — rather than simply doing low intensity versions of other exercises, there are now dedicated warmup and cooldown stretches to complete, which bookend your workout nicely.

The resistance band is, once again, rather flimsy and doesn't offer very much resistance. With the wireless armbands, however, you're free to use your own weights and can even tell the game what you're using for it to more accurately calculate your calorie usage. This is neat — I may look into acquiring some weights for use alongside the programme, if only to avoid being constantly outwitted by that stupid elastic band.

After one workout, it seems good. There's a nice range of "gamey" features to encourage motivation — there's a "gauge" to fill each day, for example, encouraging you to complete exercises and the game's surveys, and a wide range of trophies to unlock and publicly brag to your friends about.

There's also some online functionality that I'd be keen to try out once we get Internetz here. I'm not sure what it offers but it appears there's some sort of "group" system, presumably allowing friends to motivate each other. If anyone else out there has a copy and wants to group up once I get Internet next Tuesday, just let me know.

And so it's time for a rest now. 'Cause I'm bloody knackered.

#oneaday Day 596: Back in the Saddle

(As an aside, I heard the song "Back in the Saddle Again" the other day for the first time and I thought it was incredibly dull. This means nothing to the following blog post, I just thought I'd share it.)

In the next few days/weeks/months I will be resuming some sort of fitness plan. I went out and investigated local gyms the other day — there are two nearby, one of which has a slightly inferior gym but also has a swimming pool, jacuzzi and sauna, while the other has a much larger, superior gym and a significantly more "hardcore" attitude, from the looks of things.

Hopefully after payday Andie and I will be joining one of the two (likely the former, as we both like swimming) and torturing ourselves into something resembling shape. Or at least slightly more fit. We shall see.

In the meantime, I found a cheap copy of EA Sports Active 2 for PS3 on Amazon, so I snapped it up while I had the chance. The original for Wii was very good (though I must confess to never having finished the "30 day challenge" mode) but slightly marred by a resistance band which offered very little in the way of resistance and a leg strap which repeatedly fell off. Having a Nunchuk and Wii Remote wired around your hands while faffing around with the resistance band was a bit of a pain, too. The PS3 version comes with its own arm and leg bands that can't get tangled up in anything — apparently the leg strap is still a little prone to slipping off but I can live with that — and also doesn't require any additional hardware, unlike the Xbox version, which requires Kinect.

I enjoy exercising with games and have done ever since EyeToy Kinetic brought the idea to my attention. EyeToy Kinetic wasn't perfect by any means — though this was more down to the limitations of EyeToy than anything else — but it was proof that video games can get you up off the couch and moving around. That's not to say (as some people assume) that all games must get you up off the couch and moving around. But if a few can, that's good for everyone, surely.

Wii Fit was similarly good, though disappointingly lacking in structure and challenge — before I came across the first EA Sports Active title I took to doing the 30 minute stepping programme with my own music on (a combination of Space Channel 5 and Persona if I remember correctly) in order to up the challenge factor a bit. The muscle exercises were good but without the game forcing you to do specific ones it was easy to fall into the habit of avoiding the "painful" ones and doing the "easy" ones all the time. EA Sports Active, on the other hand, puts together a programme for you each day and you follow it. Sure, you can build your own to avoid the difficult ones again, but since the structure is there in the first place you feel more inclined to follow it.

I'm looking forward to trying it, anyway. It should be here in the next couple of days, and then I can support any work I do at the gym with EA Sports Active days. If the pre-made programmes work anything like the original, there'll be "rest" days which I fully intend on using the gym on so the two things will hopefully complement each other nicely.

We'll see. Good intentions and all that.

#oneaday Day 149: Tomorrow I May Be Dead

Ominous title, I know. But given that I'm running a 10K tomorrow, it's entirely possible it might be true. Okay, it probably won't be true. But it's an eye-catching title if nothing else.

So yes. Let me start again. Tomorrow I am running the Bupa 10K in London in aid of Mind, a mental health charity that some friends and I decided to represent back towards the beginning of the year. So far I've raised £150.01 (thanks to Generous Sam for the extra penny) and hope that a few of you will be feeling generous in the next few hours. It'd be cool to get the total over £200 before I finish tomorrow. That'd be nice. If you'd like to sponsor me, go ahead.

I'm a little worried about the run itself, to be honest. Pacific time-friendly working hours have played havoc with the training regime I got myself into at the start of the year, and I haven't had nearly as much practice of going the whole distance as I hoped I would have by now. Still, I have done it a few times, so I know that I'm capable of it. It's just going to be a case of pacing myself and making sure that I keep pushing on regardless — the only difference will be the fact I have a magic chip on my shoe to reveal my embarrassing time to the world when I do eventually wheeze over the finish line.

But hey. If I do manage to complete it, that'll be a pretty big accomplishment. A long run and a healthy amount of money raised for charity. Not bad at all for a Bank Holiday Monday's work.

Beyond that, I couldn't say what's next. It would make sense to find something else to "aim" for, either personally, professionally, physically or all three. I'll cross that bridge when I come to it, though. For now, I just have to survive 10km of the London streets without collapsing and dying. Easier said than done, and if there's no Day 150, you'll know that I've bought it.

Positivity! Chances are, though, that I won't be dead and tomorrow evening there will be a Day 150 explaining politely that I am absolutely knackered and hope I never have to go through anything like that ever again. Or perhaps I'll be high on endorphins and writing complete nonsense. (No change there, then.)

Either way, I'm going to plug my sponsorship page again. If you have a few quid (or a lot of quid) to spare, then dig deep and chuck me and Mind some cash. Where? Right here.

#oneaday, Day 48: RUN.

It's been a while since I talked about my exercise-related endeavours, so I figured why the hell not now? (You can, of course, follow my exercise-related Tumblr if you're that way inclined.)

Basically, it's going quite well. I've done two "long runs" of 8.25km now, which suggests that by the time May and the 10K I've signed up for comes around, I'll be ready to run that distance. It may be slowly and involve a lot of guttural grunting (particularly on hilly bits) but I should be able to at least do it. And why 8.25km? Well, convenience. I set out from my house in one direction, run down a country lane that seems to go on forever (2 miles), turn down a road and do a big loop around on a slightly less country laney country lane that also seems to go on forever before making one last turn onto another, marginally more country laney than the second country lane but less country laney than the first country lane country lane and ending up coming up the street my house is on from the other end. It shouldn't be too much difficulty to extend the route to 10K, but at the moment I'm pretty knackered by the time I get to this distance, so it'll be a case of extending it a bit at a time.

I may still be pretty slow, but I'm certainly pleased with my progress since I started towards the end of last year. Setting up some form of "structure" and quasi-reward mechanic has helped enormously. To begin with, this was the Couch 2 5K programme, that got me off my ass and moving in the first place. In the first week of that, I was exhausted by the time I'd been running for just a minute but gradually built up to being able to run for 30 minutes at a time. I started the Bridge 2 10K programme but the holiday period disrupted that somewhat. Rather than go back to that, I've simply been doing three runs a week—one pace-setting one of 5K or so, one "long" one (8.25K at the minute, that will eventually become 10K) and one interval training session (currently three sets of four lots of run fast 1 minute, run moderately 1 minute, repeat with 2 minutes of walking in between each set). I've been using the RunKeeper app on my phone to track my progress, and it's always pretty cool to see yourself make some sort of improvement, even if it's only a matter of seconds. Plus you can use it to draw penises on Google Maps if you get bored.

Alongside this, I've recently started using the 100 Pushups and 200 Situps apps for the iPhone. These are very simple apps, just recommending the number of reps you should do in each of five sets, but they're also effective in providing a bit of structure to your workouts. And structure is good; structure makes you feel like you're making progress, because you can tick things off (or gain points for them in EpicWin, which is another worthwhile motivational app for iPhones) and see at a glance how "well" you're doing.

While I doubt I'm ever going to be one of the skin-head tank-top wearing nutcases who frequent British gyms, it's good to know that I am making some progress, and I bet it's going to feel pretty damn special to complete that 10K in May.

You think it's awesome too, right? Sure you do. So you want to fling a few quid my way and sponsor me, don't you? Of course you do. And very gratefully received it is too.

#oneaday, Day 282: If You Hold Down The [CANCEL] Button To Run (Earlier Marked [X])

(Fifty Epic Win points if you know where the title of this post came from.)

Yes, it's another running-related post, so soon after the last one… I know, I know. But I wanted to share this as it seems I was a little inaccurate with my description of the Couch 2 5K programme last time I talked about it.

I was surprised to discover as I fired up the GetRunning iPhone app today that Week 5 Day 2 is not, in fact, the same as Week 5 Day 1. I thought there was some mistake when I saw that I would be running for two lots of eight minutes today. But no, it turns out that it was, in fact, correct. And the fact that on Thursday I have to run for twenty minutes non-stop is also, in fact, correct. Scary.

To prevent staleness of posts, I now present to you tonight's run in the form of the output from a text-based adventure/RPG game, circa 1987.

—

West Street

You're standing outside your house. It's pretty dark, and pretty cold.

The street runs to the northeast and southwest.

A voice from the iPhone in your pocket indicates that you should start walking in order to warm up.

>INVENTORY

You are carrying:
thermals
torch (off)
iPhone (on)

>TURN ON TORCH

The light of the torch illuminates the area around your feet, but little else. It should be enough to see where you're going, at least.

>NE

You're about to start walking when a chill blast of air hits you in the face.

You are afflicted with cold.
You take 5 damage from cold.

>EQUIP THERMALS

Thermals: equipped.

Cold resistance +50.

You are no longer afflicted with cold.

>NE

You set off at a brisk walk.

T-Junction

You have reached the point where three roads—West Street, Eltisley Road and Fox Street—meet.

Eltisley Road runs to the northeast. West Street runs to the southwest. Fox Street runs to the southeast.

>SE

You continue walking.

Fox Street

This street houses the one and only shop in the village, and also one of the few lamp-posts that illuminate the silent streets.

The road continues to the southeast. There is a T-junction to the northwest.

>SE

You continue walking.

Crossroads

You're at the point where four streets meet. There's a sign on a small mound showing the name of the village and arguably its most distinguishing feature, the ancient windmill.

Fox Street runs to the northwest. Caxton Road runs to the northeast. Middle Street runs to the southwest. East Street runs to the southeast.

You feel a bit warmer.

>NE

Caxton Road

This road is home to some new housing developments and as such has more streetlamps than the rest of the village combined. There's a fishing pond by the side of the road which is somewhat difficult to see. You're glad you brought a torch that actually works.

The road continues to the northeast. The crossroads is to the southwest.

A voice from the iPhone in your pocket indicates that you should start running now… for eight minutes. That sounds like an awful lot. You'd better be careful to pace yourself.

>NE

The disembodied voice told you you should run.

>NE

The disembodied voice told you you should run.

>RUN NE

You set off at a brisk run.

Industrial Estate

For such a tiny village, the industrial estate is surprisingly well-populated by a variety of businesses. They are all closed for the night now, but bright orange and white lights illuminate the courtyard of the estate.

Caxton Road runs northeast and southwest. The industrial estate itself continues to the southeast.

>NE

You continue running.

You lose 5 fatigue points.

Recreation Ground

There's a large sports field here that, during the day, is typically home to team sports such as football. It's also been known to play host to some pretty epic Blues and Soul music shows in a giant marquee in the past.

Caxton Road runs northeast and southwest. The football pitch is to the southeast.

>NE

You continue running.

You lose 5 fatigue points.

You are beginning to feel a little breathless.

Dark Road

It's pretty dark down here. You can see a house by the side of the road, but it's clear the occupants are either out or in bed as there's no light emanating from it. The only light you can see is the fairly pathetic beam from your torch.

Caxton Road runs northeast and southwest. Another road branches off to the south.

>S

You continue running.

You lose 5 fatigue points.

You are tired.

Sand Road

It's dark down here, and there are no distinguishing features save a smell of horse shit in the air.

Sand Road continues to the southwest, or Caxton Road lies to the north.

>SW

You continue running.

You lose 5 fatigue points.

You are knackered.

A voice from the iPhone in your pocket indicates that you can stop running and should walk for five minutes. You feel a sense of relief.

Sand Road, Civilised End

This end of Sand Road has a few houses and even a few streetlamps glowing with a bright orange light to illuminate your way. The smell of horse shit is fainter here.

Sand Road continues into darkness to the northeast. A brightly-lit crossroads lies to the southwest.

>SW

You walk, legs slightly wobbly.

You regain 5 fatigue points.

You are tired.

Brightly-Lit Crossroads

This crossroads is illuminated by a bright white streetlamp which gives the illusion of brilliant moonlight. Roads lead in four directions.

Mill Road drops down a hill to the southeast. East Street runs to the northwest. Sand Road leads northeast. Church Street bends off into darkness to the southwest.

>SW

You walk, legs slightly wobbly.

You regain 5 fatigue points.

You are no longer breathless.

A voice from the iPhone in your pocket indicates that you should start running.

>RUN SW

You set off at a run, your legs a bit stiffer than before.

Church Street

Church Street is not especially well-lit, but you can just make out the fact it bends around a sharp corner.

The road continues to the west. A gate leads into thick darkness to the south.

>S

You continue running.

You lose 5 fatigue points.

You are tired.

Churchyard

The churchyard by night is a place of solitude and quiet reflection. It's also pitch dark, making it a bit creepy. Fortunately, your torch is holding out for the moment.

A path leads through the churchyard and down a hill into even thicker darkness to the south. Church Street is to the north. The church itself is to the southwest.

>S

You continue running.

Running downhill is easier.

You lose 2 fatigue points.

You are tired.

Inky Blackness

Beyond the churchyard, trees and bushes surround the path, cutting off all sources of light bar your torch. You can hear the sound of running water from somewhere.

By the light of your torch, you can see that the path leads up a shallow hill to the south. The churchyard lies up a steep hill to the north.

>S

You continue running.

Running uphill is hard. This hill is steeper than it looked a moment ago.

You lose 10 fatigue points.

You are knackered.

Horse Field

You're on a narrow path that slopes gently upwards to the south and back down towards the churchyard to the north. A thin rope fence surrounds the path. In the darkness just beyond the fence, you can just make out a few horses grazing in the fields.

The path continues up a gentle slope to the south, or back downhill to the north.

>S

You continue running.

Running uphill is hard. This hill is steeper than it looked a moment ago.

You lose 10 fatigue points.

You are completely knackered.

A voice from the iPhone in your pocket indicates that you should stop running.

You've done it! That's two eight-minute runs! Now all you have to do is walk home.

** YOUR ADVENTURE IS OVER **

Would you like to (R)estart, (L)oad a saved game or (Q)uit?

>Q

C:\>_

#oneaday, Day 280: Run, Jedi, Run

So I know you're dying to know how my running is going. What's that? You aren't? Well tough luck, sonny, I'm going to tell you anyway.

For those of you joining me in this post… first of all, welcome HELLOTO YOUHUGSANDKISSES and secondly… I've been following the Couch 2 5K running programme for the last 5 weeks. This programme, originally recommended to me by the fine example of gentlemanhood that is Mr Calin Grajko, aims to get lazy bastards up and running a 5K in the space of nine weeks. It does this by doing a gradually-intensifying programme of walks and runs.

The programme starts with you running for 1 minute, then walking for 1.5 minutes, 8 times. The second week gets you running for 1.5 minutes, then walking for 2 minutes, 6 times. The third week has you alternating running 1.5 minutes and walking for 1.5 minutes, then running 3 minutes and walking 3 minutes, twice. The fourth week, which I've just completed, sees you alternating running 3 minutes and walking 1.5 minutes, then running 5 minutes and walking 2.5 minutes, twice. And this week, which I've just returned from the first run of, sees me running for 5 minutes and walking for 3 minutes, three times.

As you can see, the programme gradually increases in intensity a little bit at a time. It's paced so well that if you stick with it, the actual relative difficulty of each week remains the same. So while you may be panting and wheezing after the first run of week 1, it'll seem like a cakewalk by the time you're running for 5 minute bursts in week 5. It's excellent motivation because it lets you see exactly how much you're improving. When I think back to the end of September, when I started, there's no way I could have even contemplated running for 5 minutes at a time. Even the 1 minute runs of the first week were a daunting prospect. But now, a minute of running is child's play.

This is partly due to improved stamina and partly due to you getting to know your body a bit better (in a non-masturbatory sense) and being aware of your limits. As you become aware of said limits, you learn to pace yourself effectively to be able to carry yourself through each zone of intense exercise.

And sure, I'm still slow as hell, but it doesn't matter, because it's giving me a workout and I can feel it having an effect. At the beginning of week 1, I was slow and incapable of running for more than a minute at a time. Now, at the beginning of week 5, I may still be slow, but I can keep it going for some time. Once the stamina is there, the speed can be worked on.

I have to say, the use of gadgetry to help with all this has been a key motivational factor. My iPhone comes with me on every run, along with the RunKeeper and Get Running apps. RunKeeper keeps track of your time, pace, distance and draws a handy map of your route. This will come in particularly handy once I'm trying to improve speed rather than stamina. In the meantime, it's a means of drawing geographical penises across Google Maps.

Get Running is the key app, though, and I've mentioned it before on here, I know, but it's worth talking about again. It's a very simple app, being essentially a glorified stopwatch, but it's put together so elegantly and produced so slickly that it's an excellent aid to the inherent motivation of the Couch 2 5K programme. The recorded coaching is delivered with feeling and makes you feel like you have an actual trainer with you, encouraging you and spurring you on to the next milestone. It reminds you how far you've come since the beginning at the end of each session, tells you at just the right moment that you have "only a minute of running left" and so on. It's a really excellent app and comes highly recommended to anyone interested in following the programme.

So that's that. Exercise without an expensive gym membership to worry about. All it cost was the price of a simple iPhone app which, if you've got a stopwatch, you don't even need. Plus it's an excuse to get out and about and explore your area, which is a particularly pleasant thing to do out in the countryside.

So wish me luck in the next few weeks of the programme as I get ever-closer to the elusive 5K. It seems a long way off now but, given the progress I've made so far, it certainly seems to be within reach.

#oneaday, Day 268: Through the Night

I took my first steps into the night. Coming from the brightness I'd left behind me, the inky blackness looked impenetrable, a solid wall of darkness into which I'd vanish, never to be heard from ever again, were I to take one step further forward.

I took a step forward, and I did not vanish. The light was still behind me but my eyes were gradually adjusting, focusing, bringing that which was hidden into view again.

I took out the small torch and lit it, the small pool of light it cast spilling onto the floor, concentric circles of light and shadow. There's always a way through even the blackest darkness if you have even just a little light.

I stepped forward again, and again, and began walking into the darkness. I didn't know where my feet were taking me save into the black of the night. But I was moving forward, ever onward, like it was the thing to do. It was important. This was all that mattered right now. I walked, sweeping the dim light of the torch in front of me and watching ill-defined shapes pass as the light caught them and I walked past.

"Run," whispered a voice in my ear, and I obeyed. I quickened my pace, still holding the torch, still sweeping it around, not knowing where I was headed or where I would end up. But I was running. The ground was hard under my feet, the regular thump-thump-thump of my steps mingling with the quickening of my heart in a chorus of drums that only I was witness to.

The darkness closed in around me, and the pool of light showed me that I was surrounded by shadows, but they did not feel threatening. Rather, they encased me, enclosed me, kept me safe. And still I ran, ever forward. The hard ground gave way beneath my feet to loose stones and finally soft mud. I felt the occasional splash of a puddle, but I was already past it, ever moving onwards. Still moving, still pushing forwards. But to where?

A scent filled my nostrils, a natural smell; the smell of the woods, of trees and leaves. It infused my being with a sense of peace. Out here there was nothing to fear, nothing to hide from, nothing to run from. But still I ran, with a sense of purpose that became ever more urgent.

In the distance, a pinpoint of light. As I drew closer, it flickered, its warm glow drawing my eyes away from the dark and towards what I now knew to be my destination. Closer still, and I could see the gentle flames; a source of comfort, warmth and safety, a place to rest a while.

As I entered the clearing I felt the warmth of the fire on my face and smelled the sweet smoke. And then she was there too, looking at me, smiling, those eyes gazing deep into my soul.

"I've been waiting for you," she said, taking my hand.

#oneaday, Day 252: 5 Social Norms That Need To Die The Hell Out

There are some things which have become so firmly entrenched in normal society that we just don't question them. We don't necessarily like them, but we certainly don't question them if someone happens to bring them up. They're so well-known that countless comedy routines have drawn attention to them over the years; so much so that many of them are now clichés. That doesn't stop people writing about them and perpetuating said clichés, though, as I'm about to do right now.

So without further ado, let me present Five Inexplicable Social Norms that the World can Really Do Without™.

The toilet seat thing

Alluded to above. Roughly 50% of the world's population, give or take, have to take a piss standing up. Well, they don't have to. But gentlemen who choose to urinate whilst in a seated position are generally scorned and looked upon as some sort of weirdo. For a chap, sitting is for pooing and standing is for pissing. Would the ladies out there who whinge about toilet seats being left up prefer it if said gentlemen just left it down all the time and pissed all over it instead? No? Then consider this: the seat has a hinge on it so it can be lifted up and put down. If it is in the incorrect position for one's desired toilet activity, one need simply use one's hand to move said seat to the correct position.

While we're on, those toilets whose seats don't stay up can die in a fire. Having to hold on to the toilet seat with one hand and directing one's flow with the other often feels rather precarious and I feel that anyone who inadvertently spills in a place they shouldn't whilst under such arduous pissing conditions should not be held responsible.

Man flu

Apparently, guys aren't allowed to get ill any more. Whether it's a tickly cough, some form of debilitating brain cancer, ebola or itchy scrot, it seems that everyone is quick to cry "Man flu!" at the first opportunity. The zombie apocalypse will not come from some sort of biohazard outbreak at a local lab. No, it will come from the man who caught zombie disease, went to hospital, was accused of just having "man flu" and sent on his way.

Overenthusiastic use of the word "random"

"OMG! I'm such a random person really. We went out and had a drink and it was like OMG! Random!"

No. "Random" means… well… random. Completely by chance. Out of all the possibilities that are there, everything has an equal possibility of happening. It is not "random" that you met that hot girl at The Dungeon one night, because you knew she was there. Your night out was not "so random", because you'd planned it weeks in advance with your compadres. You are not a "random" person, because otherwise your conversations would run something along the lines of "Cabbage! 352! Cocks. Horatio! England. Belching squirrel. 976!"

Settling for second-best

This could be applied to so, so many things but I'd like to particularly refer to the world of employment. How many people do you (yes, you!) know personally who regularly bitch and moan about their job, their colleagues, how much they hate what they're doing, how they "wish" they could do something "better" and then never do a damn thing about it? Some people don't have a clue what it is what they want to do. To those people I say: think harder. If you are sitting in an office surrounded by other people who clearly want to slit their wrists or take far more regular toilet breaks than a normal person because they're actually going there to cry for five minutes at a time, then you are probably in The Wrong Job.

Being unemployed has been a festival of suckitude, but I just know that if I was in that aforementioned office, while money might be coming in the way I'd be feeling would be ten times worse, because I'd feel trapped and unable to pursue the things I really do want to do. (Talking of which, I have a job interview for a job I really do want tomorrow. Wish me luck.)

Embarrassment over bettering oneself

I went out for a run today, but felt the familiar pang of anyone who is unfit going out in public to exercise: "what if anyone sees me?" This immediately jumps up to something doubly worthy of panic if you are doing some form of exercise which has the potential to hold up traffic, such as cycling along country lanes. But running! People will see you doing exercise, and they will laugh at you. Because going out and doing something about your own fitness is inexplicably somehow more shameful than just walking down the street gasping and wheezing after climbing a flight of five steps.

This whole thing also seems to apply to kids in school, many of whom seem to see success as being somehow shameful. But that, of course, is a topic I have waxed upon at great detail many times in the past.

So I know I certainly wouldn't shed any tears if any of the above norms disappeared overnight. Perhaps they're uniquely British things. In which case… anyone want to help me get a visa?