#oneaday Day 330: Portsmouth Comic Con

[EDIT: The first paragraph of this post inexplicably disappeared since publishing it. It said something about how my wife and two of our mutual friends went to Portsmouth Comic Con today. In fact, it probably said exactly that. I now return you to the original post, armed with Context.]

You may recall a while back that this same group went to another, smaller convention that I described as "kind of shit, but in a charming way". I think we actually, on the whole, enjoyed ourselves more at that smaller event.

Not all of this was the fault of Portsmouth Comic Con. It was a much bigger event in a considerably larger venue, and if you were into certain specific fandoms — most notably Star Wars, Doctor Who and, to a slightly lesser extent, Star Trek — there was plenty to see and do. But there were a lot of people there — way more than at the Anime and Gaming Con — and it was a very hot, humid day.

The combination of those factors, plus the fact that all of us are getting on a bit and in varying degrees of disrepair, unfitness, anxiety and obesity, meant that the overall experience was, at times, quite uncomfortable. Not enough to want to run away screaming or anything, but enough to make us, on several occasions, quit what we were doing and go back to it a bit later when there were fewer people. Also my back hurts because apparently I'm an old man now.

But as I say, none of us came away from the event feeling like we'd had a bad time. We all found some nice things to buy — I bought a few stickers to put in my sticker book, Andie bought a great picture of a Kraken that we're going to hang in our toilet — and we all got a kick out of seeing some really great cosplay from the other attendees. It's just… we were done by about 3pm, and didn't feel like we were likely to go again next year.

It was nice to go and check it out and see what it was all about. But I think for future possible events, we're going to try and focus a bit more on attending events that are a little more directly relevant to our shared interests — video games — rather than events like this, which are more adjacent to those interests rather than directly catering to them. (I did find one stall selling Mega Drive games, at least.)

Anyway, now we are home and I am sitting down. It is nice. I am going to enjoy doing that for a few hours and then really enjoy going to bed. And then with it being a long weekend for the May Day (sorry, "Early May") bank holiday we still have two days off from work to enjoy! Hurrah.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 302: Portsmouth Anime and Gaming Con

I went out today! SHOCK. Specifically, I went out with my wife and two of her friends that I happen to also get along well with, and we all went along to the Portsmouth Anime and Gaming Con, an event organised by a group called "Animeleague", who claim (as you do online) to host "The UK's most popular anime cons".

The event took place at a Marriott hotel in Cosham, a part of Portsmouth that is so shitty the first things that come up when you Google it are the crime statistics. But the Marriott itself was nice enough, even if its main reception and bar area, where most of the con took place, looked like an aircraft hangar had been clumsily bolted on to the side of the actual hotel. (Aside: I have previously encountered this kind of arrangement once, when I was teacher training, where the school I was placed at had very obviously taken a concourse that was once outside and decided to make it inside using some of the most industrial-looking architecture imaginable.)

The con was… kind of shit, to be honest, but in a charming way. We all had a good time and certainly didn't resent the train fare and ticket prices, but there's no way we would have been able to fill a full weekend with the activities that were taking place there.

The entire con consisted of a fairly small artist's alley (populated with some admittedly talented artists and craftspeople… as well as some other folks who were very obviously reselling AliExpress anime merch) and a "dealer's room", which primarily consisted of a huge booth from a company called Estatic Anime, which sold everything from katanas (a lot of people had been "studying the blade", it seems) to grab bags of Japanese snacks, but which also had some more artists and craftspeople around the periphery. And a wall of Funko Pop landfill relegated to a back corner, as it should be.

The "Gaming" part of the con consisted of a few side function rooms with a bunch of consoles set up, ranging from a number of Switches playing Super Smash Bros. Ultimate, some laptops with Minecraft and a few retro consoles, including all the major "minis" from the last few years, plus a couple of real retro systems such as a SNES, Mega Drive and a PlayStation. These rooms were pretty busy so we didn't spend a lot of time in them; as Andie said, "we can just do that at home". Quite. I believe there were supposed to be some actual tournaments going on throughout the day, but we didn't see any of that as it was mostly in games we weren't super-interested in watching.

There was a fairly small main stage in one of the hotel's function rooms, and there were Things Happening there all day. We went along to a couple of them: we caught the end of a writers' workshop hosted by a woman who appeared to be exceedingly nervous, but I'm sure addressing a room full of nerds, at least 40% of whom are in elaborate cosplay, is fairly daunting, then stayed on for a "lip-sync battle" where they struggled to find willing participants, then crashed their web browser for a good 10 minutes before they could actually start the competition. Then later in the day we returned for a "cosplay masquerade", which was probably the main attraction we were looking forward to seeing.

The lip-sync battle was quite entertaining, and I have to say, fair play to everyone who got up there, including the two incredibly nervous young girls in full cosplay who got up there, stood stock still and just about mouthed Japanese lyrics if you squinted and looked closely. They were, of course, shown up by those who had a natural talent and flair for performing on stage, including a Junko from Danganronpa performing an exceedingly (and appropriately) slutty take on Kesha's Joyride and an Ichigo from Bleach who was having the time of his life performing Thunderstruck by AC/DC. Both of these had clearly choreographed their routines in advance. One of the con staff also got up and did an excellent performance of You'll Be Back from Hamilton, a song (and show) I'm not familiar with, but which Andie assures me I absolutely should see. But still. It took guts for the two nervous girls to even try, so I cannot and will not take the piss.

The cosplay masquerade was… kind of similar, to be honest. It opened with a bunch of cosplayers who had signed up in advance and had clearly devised themselves some suitable dance (and, in the case of a Deadpool cosplayer, comedy) routines to establish a rapport with the audience rather than just standing there and looking nice. Then there were a few folks who had signed up on the day and either just stood there looking nice, or made some shit up on the spot to show off their costume.

The eventual winner of this was a Sakura Miku who did a fairly elaborate dance routine, but who Andie believes should have been disqualified for not ironing her shirt, making it pretty clear that she had just bought the costume rather than made it; by contrast, there was a spectacular Lulu from Final Fantasy X, who clearly had made her own costume, and she came in second place. Robbed, I tell you. Robbed.

Anyway, we bought some tat (and some sour cherry mead, which is delicious) and then came home to have a pizza. All in all, I'd judge that a pretty good day; as I say, the con itself was not necessarily something I'd particularly recommend to anyone unless they were particularly into bootleg Dragon Ball merchandise, but we didn't have a bad time there, and it was nice to get out of the house and spend some time with the three-dimensional people.

We've got some loose plans to go along to Portsmouth Comic Con, which is… next month, I think? That's in a larger venue so will probably be a bit more of an elaborate affair, so it should be pretty fun. For now, though, I think maybe a snifter of mead before bed, then sleepytime. And I forgot to buy milk. Bugger.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

If you want this nonsense in your inbox every day, please feel free to subscribe via email. Your email address won't be used for anything else.

#oneaday Day 902: Follow the Rules (That Haven't Been Written Yet)

I've been playing a bunch more of The Secret World today and I stand by my initial impressions that it's a significant step, nay, leap forward for the MMORPG genre. My only slight criticism would be that so far I've had very little incentive to actually play alongside other people, but 1) this is nothing unusual for modern MMOs and 2) I haven't tried any "dungeon" missions yet.

It's in the Investigation missions that I mentioned yesterday where the game truly distinguishes itself. I shall try and resist spoiling specifics at this point, but completing one today involved searching for something in the game world, finding a laptop (password-protected, natch) and then having to break into it. The clue on the computer was vague at best, and there was nothing in the immediate vicinity to help. A little exploration was required, and then some actual honest-to-goodness deduction and lateral thinking on the part of the player. It was a true case of "I wonder if this works… holy crap, it does." As I say, spoiler-free, but it involved the sort of shenanigans normally reserved for "alternate reality games". Which is impressive stuff.

What all this clever puzzle-solving leads to, though, is something of a dilemma for the community. In other MMOs, the General chat channel is the home for people asking how to do things — when it's not the home of teenage boys soliciting sex from hot female Night Elf avatars, of course. It's sort of expected that if you ask a question such as "where is quest objective x?" that you'll get a straight answer. And that's fine — a lot of MMOs are still a bit clunky on the whole "user-friendliness" part and thus often forget to point the player in the right direction, necessitating either a lot of tedious searching the game world or simply asking other players.

In The Secret World, however, the confusion inherent in these Investigation missions is part of the appeal. The sense of satisfaction when you unravel one of the game's cryptic clues is unprecedented in the usually rather predictable MMO genre. Assuming you worked it out yourself, of course — and herein lies the problem.

Players coming to The Secret World straight from titles like World of Warcraft and Star Wars: The Old Republic will come to General chat or the dedicated Help channel and pose the usual sorts of questions. One of two things then almost inevitably happens — 1) someone posts the answer and everyone then yells at them for spoilers. 2) someone posts a vague clue and the new player then gets annoyed at not being able to get a straight answer.

Actually, this is an exaggeration — so far, from what I've seen, the vast majority of the community is on the side of "give hints, not answers" and only a few people ruin that. The trouble is, if you happen to glance at General chat when one of these people is spoiling a quest solution — perhaps unintentionally — then you can't unsee it. You'll know forever that Dr Bannerman's computer password is — wait, hang on, you won't get it out of me that easily!

Funcom's GMs are apparently being pretty strict about those they catch posting spoilers in the chat channels, so hopefully the community will be "trained" out of that particular practice sooner rather than later. The trouble is, tempers often run unchecked online, meaning that some people will fly off the handle to a disproportionate degree at these spoiling types — who, in many cases, simply hadn't yet got a handle on the game etiquette. Sure, it's common sense that in a game with a heavy puzzle-solving component that people might not want to just hear the answers blurted out, but it's entirely possible for the reasons I mentioned above that people may not have considered this. Getting yelled at and verbally abused by people isn't going to help them change their behaviour — it's simply going to make them defensive and often lash out back at their "aggressors", thereby perpetuating a cycle of people bitching and complaining at each other unnecessarily.

In many ways, it's the same as in teaching. In the classroom, if you spot someone misbehaving — or if another child comes up and "tells on" the miscreant, the worst possible thing you can do is yell, shout, scream and otherwise draw attention to their inappropriate behaviour. In many cases, the child was simply seeking attention, so to succeed so completely — even if it's with negative attention — will not train them to behave more appropriately in the future. Instead, a more assertive approach is the way to play it — take the child aside and discuss quietly and discreetly with them why what they did was wrong rather than encouraging them to get upset and strike back.

Now, obviously most of the players of The Secret World are a little older than primary school children (hopefully), but this approach is still a sound one. If someone behaves inappropriately — such as by posting spoilers — it may be easy to simply publicly shame them in General chat with an "FFS" and a few choice expletives, but all that will do is make them call you a "moron" (or worse) and ensure that you both end up on each other's Ignore lists. Instead, a simple, polite private message explaining why what they did was inappropriate or unacceptable is the way forward. No malice, a simple — but assertive — desire to help them out and make the experience more pleasant for everyone involved. Easy, right? Well, it should be. In practice it doesn't always work that way, but people will settle down over time as the "norms" of the game community are established.

The way online communities interact with one another is something that's always been fascinating to me, and the fact that The Secret World is even running into this issue at all shows what a big shift away from conventional, predictable MMO thinking it really is. The community is going to have tom come up with established conventions and ground rules — perhaps policed by GMs in the early stages — and those used to a different set of norms will have to adjust and adapt appropriately.

Anyhow. That's that. If you haven't figured it out already, The Secret World is most definitely worth your time and money, particularly if you have the slightest interest in Lovecraftian horror, or if you enjoyed Funcom's adventure titles The Longest Journey and Dreamfall. While it has its flaws and its bugs, it's certainly a far more interesting experience than the vast majority of other online titles out there, and I recommend you give it a shot — even if you're not normally into MMOs.

#oneaday, Day 252: 5 Social Norms That Need To Die The Hell Out

There are some things which have become so firmly entrenched in normal society that we just don't question them. We don't necessarily like them, but we certainly don't question them if someone happens to bring them up. They're so well-known that countless comedy routines have drawn attention to them over the years; so much so that many of them are now clichés. That doesn't stop people writing about them and perpetuating said clichés, though, as I'm about to do right now.

So without further ado, let me present Five Inexplicable Social Norms that the World can Really Do Without™.

The toilet seat thing

Alluded to above. Roughly 50% of the world's population, give or take, have to take a piss standing up. Well, they don't have to. But gentlemen who choose to urinate whilst in a seated position are generally scorned and looked upon as some sort of weirdo. For a chap, sitting is for pooing and standing is for pissing. Would the ladies out there who whinge about toilet seats being left up prefer it if said gentlemen just left it down all the time and pissed all over it instead? No? Then consider this: the seat has a hinge on it so it can be lifted up and put down. If it is in the incorrect position for one's desired toilet activity, one need simply use one's hand to move said seat to the correct position.

While we're on, those toilets whose seats don't stay up can die in a fire. Having to hold on to the toilet seat with one hand and directing one's flow with the other often feels rather precarious and I feel that anyone who inadvertently spills in a place they shouldn't whilst under such arduous pissing conditions should not be held responsible.

Man flu

Apparently, guys aren't allowed to get ill any more. Whether it's a tickly cough, some form of debilitating brain cancer, ebola or itchy scrot, it seems that everyone is quick to cry "Man flu!" at the first opportunity. The zombie apocalypse will not come from some sort of biohazard outbreak at a local lab. No, it will come from the man who caught zombie disease, went to hospital, was accused of just having "man flu" and sent on his way.

Overenthusiastic use of the word "random"

"OMG! I'm such a random person really. We went out and had a drink and it was like OMG! Random!"

No. "Random" means… well… random. Completely by chance. Out of all the possibilities that are there, everything has an equal possibility of happening. It is not "random" that you met that hot girl at The Dungeon one night, because you knew she was there. Your night out was not "so random", because you'd planned it weeks in advance with your compadres. You are not a "random" person, because otherwise your conversations would run something along the lines of "Cabbage! 352! Cocks. Horatio! England. Belching squirrel. 976!"

Settling for second-best

This could be applied to so, so many things but I'd like to particularly refer to the world of employment. How many people do you (yes, you!) know personally who regularly bitch and moan about their job, their colleagues, how much they hate what they're doing, how they "wish" they could do something "better" and then never do a damn thing about it? Some people don't have a clue what it is what they want to do. To those people I say: think harder. If you are sitting in an office surrounded by other people who clearly want to slit their wrists or take far more regular toilet breaks than a normal person because they're actually going there to cry for five minutes at a time, then you are probably in The Wrong Job.

Being unemployed has been a festival of suckitude, but I just know that if I was in that aforementioned office, while money might be coming in the way I'd be feeling would be ten times worse, because I'd feel trapped and unable to pursue the things I really do want to do. (Talking of which, I have a job interview for a job I really do want tomorrow. Wish me luck.)

Embarrassment over bettering oneself

I went out for a run today, but felt the familiar pang of anyone who is unfit going out in public to exercise: "what if anyone sees me?" This immediately jumps up to something doubly worthy of panic if you are doing some form of exercise which has the potential to hold up traffic, such as cycling along country lanes. But running! People will see you doing exercise, and they will laugh at you. Because going out and doing something about your own fitness is inexplicably somehow more shameful than just walking down the street gasping and wheezing after climbing a flight of five steps.

This whole thing also seems to apply to kids in school, many of whom seem to see success as being somehow shameful. But that, of course, is a topic I have waxed upon at great detail many times in the past.

So I know I certainly wouldn't shed any tears if any of the above norms disappeared overnight. Perhaps they're uniquely British things. In which case… anyone want to help me get a visa?