Having picked up a few things I wanted with some Christmas money from generous parents and in-laws, I thought I'd grab something I'd been meaning to get for a while with what was left. And that something is an original Xbox.
There are many things I regret getting rid of in a moment of weakness when I was attempting to appease my first wife many years ago. (There are many reasons she's an ex; this is one of them!) A beautiful copy of Castlevania: Symphony of the Night for PS1. Complete-in-box copies of both Lunar: Silver Star Story and Lunar 2. And solid collections of games for a variety of platforms, including PS2, Dreamcast, original Xbox and more. And while I've rectified some of those mistakes in more recent years — though I still lack Castlevania and Lunar 2 — there are still holes in my collection that didn't need to be there.
I'm not sure why it's taken me so long to get back on the Xbox train, because over the last couple of days in particular I've found myself enormously nostalgic for Microsoft's original "do not drop on children" beast. And I think it's something to do with the fact I often find myself rooting for the underdog when it comes to gaming hardware. Because unlike the generation which followed it, the original Xbox was very much trailing behind Sony's offering, despite being technically superior in a number of ways. And this was also the days when there were meaningful exclusives on a platform — exclusives that had a distinct "feel" to them rather than them just being "you can only get this generic-looking open-world Western game on one of these two near-identical consoles".
Part of the reason for thinking back so fondly on the Xbox and its library of exclusives, I've come to realise, is the Sega connection. I commented to my podcasting partner in crime Chris earlier that I got a similar vibe from the original Xbox that I do from the Dreamcast, and he pointed out that that is perfectly understandable; in many ways, the original Xbox is the "Dreamcast 2" that we never got. Not only were there a bunch of cool Sega exclusives on the system, but supposedly people who worked on the Dreamcast-based NAOMI arcade hardware also contributed to the Xbox's tech.
So it's time to start building up that collection again. Xbox games are crazy cheap right now — perhaps even cheaper than their PS2 counterparts in many cases — because, for one reason or another, nobody seems to want them. Now, you might think this is strange in a world where Microsoft fanboys are constantly praising the modern Xbox platforms' backwards compatibility. But actually, only about 40 of the original Xbox's games are "backwards compatible" on modern Xbox platforms (Xbox One onwards) due to the way the system works.
The reason for this is that it's not just a case of putting the disc in and loading it; the original disc works as a "key" that allows you to download an updated version of the original game that has been recompiled for the newer platforms. The internal architecture — particularly with regard to processors — is so different between the OG Xbox and the modern ones that this is, apparently, necessary.
So why have they only done 40 of them? Surely a game system that plays four generations of games with no caveats would be a massive selling point for them? Well, yes, it would be — but the difficulty with many of these titles is licensing. Since they're effectively "re-releasing" these backwards compatible titles by recompiling them and making them available for download, any licensing contracts that applied to the original releases are likely no longer valid. You'll notice among the list of 40 games that there are very few that feature licensed music, or where music was a particular focus. No Jet Set Radio Future. No Grand Theft Auto games. No Need for Speed. No racing games at all, in fact, from what I can make out.
And not just because of music, either. OutRun 2 is nowhere to be seen, because it had the Ferrari license. Sega GT 2002 isn't there because of car licensing. Project Gotham Racing and its sequel aren't there, presumably for the same reasons. Most of the list consists of either first-party games, or a very safe list of games that you'd expect to see there bearing licensing shenanigans in mind — plenty of Star Wars and Tom Clancy games. The stuff that it's worth renewing the license on because they have timeless commercial appeal, in other words.
With all this in mind, I feel vindicated in purchasing an original Xbox. There's a substantial library of great games for this platform that is worth exploring. I think there's just under a hundred genuine exclusives for the system, plus a bunch of other games where the Xbox version is preferable to the PS2 or Gamecube versions for one reason or another. And, outside of special cases like the legendary Steel Battalion, none of them are especially expensive. So I think I might have a new project to pursue…
Do you have any favourite original Xbox games that you think I should check out? Let me know if so, and I'll look out for them.