Almost a year ago to the day, I posted an entry on this very blog noting that I was starting to feel more positive about things. Of course, things didn't quite work out the way I planned for quite some time, but for those of you who don't follow me on Twitter, I'm pleased to report that today, Tuesday June 21, 2011, I was offered an actual job from an actual company. Not only that, but the actual job from the actual company in question represents something that I actually want to do — something that I was beginning to give up hope on. Something I'd given up hope on enough to apply to be a customer service monkey for British Gas — an opportunity which they were keen to pursue with me, but which I thankfully didn't follow up on. I don't see myself as a phone jocket. Largely because I fucking hate talking on the phone.
No, this new job, which I will refrain from posting too many details about until I've signed various contracts and officially accepted the position, will have me doing some writing in the games industry, though not as a journalist. It's a role at a software company, meaning I'll hopefully have the opportunity to be exposed to the process of game development as well as marketing. It's based in London, too, which is a mild pain in terms of accommodation prices, but quite exciting in that it's 1) closer to my friends who are still on the south coast 2) closer to my friends who now live in London and 3) it's London, and I've never lived in London before.
From a cursory examination of Rightmove, actually, the area of London that would be most practical for me to live for this job actually doesn't cost that much more than a shithole like Aldershot. Granted, in Aldershot you probably get a bigger room for your money, but given that I'm effectively "starting over" at level 1 with nothing but vendor trash gear on my back, I don't mind slumming it in a pokey little flat for a while. After all, the future's already looking brighter, so better things will inevitably be on the horizon.
This, then, represents pretty much all of the negative status effects I picked up over the last year and a bit being lifted. Now it's just a case of restoring HP (and finances), acquiring better gear (and somewhere to live) and then the path is clear to level 80.
Or, you know, something less geeky. Oh, sod off. I can express my good news however the hell I want.
So, then, that was today. I start my new job on July 4, so that will be a period fraught with both excitement and nervousness — but the good kind, rather than the "shit, everything is going wrong, how am I possibly ever going to get through this?" kind. Which is nice.
As a social network, Facebook is arguably becoming less meaningful — that is, from the perspective of encouraging meaningful interactions with one another. This, I feel, is in part due to how cluttered it is these days — cluttered with people, cluttered with businesses, cluttered with applications. I long for the simplicity of the site as it was when I first joined it, when it didn't even have a chat system and friend requests required you to indicate how you knew the person — kind of what LinkedIn does nowadays, only with people actually talking to each other instead of using phrases like "blueskying" and "monetization".
Spending a weekend in markedly different surroundings to the place where you spend most of the rest of your week is an eminently worthwhile experience, particularly if you spend most of your week chained to a desk — whether that's in a working-from-home sort of situation or the daily grind at an office. Over the last few weeks (and probably months) I've been fortunate enough to be able to spend some time away from the environment I spend the working week in, and it's a healthy, positive experience.
It's ironic, really, that one of the best things about living in The Future is the ability to recapture the past at will. While we may not have managed to nail the whole time travel thing just yet, despite our speculative fiction authors coming up with a number of potential solutions, technology provides the next best thing, which is to revive things from our past in our present.
The few days since Duke Nukem Forever has been released have been interesting ones, from the perspective of looking at reactions to it, if nothing else. As I mentioned the other day, I've been playing the PC version and enjoying it a great deal. It's a thoroughly silly game full of ridiculous diversions, some old-school shooting coupled with some new-school sensibilities.
Today I went to see the musical Spamalot. That may be the sort of way that a primary school child starts their school camp diary (assuming part of said school camp involved going to see Spamalot, which would immediately make it much better than my school camp) but at least it's factually accurate — today I did indeed go and see Spamalot.
LOS ANGELES, June 06, 2011 — GeneriCon is today proud to announce its announcement of an announcement at the world's largest electronic entertainment expo — E3! The announcement is for a top secret project that will not be revealed at E3, but the announcement will not reveal what that project is — rather, it will reveal when to expect the announcement of the project!
Shopping's a bit rubbish in the 21st century, isn't it? You have to drive all the way somewhere, pay a billion pounds to park and then walk around a bunch of shops that don't necessarily have the thing you're looking for in the first place and you just know that you should have phoned ahead to see if they had that thing and you didn't and blah.
Life brings with it a number of learning experiences, and you store these pieces of information away in your dome-like for future reference, ready for subconscious recall at any available opportunity. Some of these pieces of information are, of course, complete nonsense and have absolutely no basis in scientific fact, but you become convinced of them anyway.