1013: Heads Up

Thought I'd give those of you who care a heads-up as to my impending plans: for November I will be doing something very similar to what I did last year, which is not participating in NaNoWriMo officially, but still taking the month to write something purely "creative" every day, and hopefully ending up with something at least semi-coherent. Note that because this will be harder work than the bollocks I spout every day for normal posts, the stickmen will be taking a short break while I write it. They'll be back in December, though.

Last year, the result of my productive november was a project called Wasteland Diaries, which you can read from the start here. This was an interesting experiment, in which I just started writing and "improvised" my way from start to finish. I didn't plan out where the story was going in advance (and that probably showed) — but in the end I feel that helped a bit with the deliberately confusing, mysterious nature of the whole thing. I specifically wanted the reader to be thrown off a bit by what was going on, and what better way to do that than by not knowing myself what was going to happen next?

I knew that attempting to keep that going for a whole month would be a difficult challenge, though, so gradually I introduced new elements — the other characters, the shifting narrators, the meta-plot — until eventually, by probably about halfway through the whole thing, I had a vague idea of where it was going and where it was going to end up. Perhaps not the best way to write a piece of fiction, but eh. It worked. Kinda. Of course, there were a few points where I remembered that I'd left a "plot hook" back in the first few chapters that I promptly hadn't resolved at all and now had no idea what to do with, but for the most part… yes. It worked.

This year, I already have an idea ready to go ahead of time. I haven't planned anything specifically, but I have at least thought about it. What I might do is figure out the beginning, midpoint and ending before I start and then work my way from one to the other over the course of the month. That strikes me like a good idea.

Naturally, I won't be sharing any details of what it's all about beforehand — if you want to find out what it is, you'll have to read for the whole of November. (Or, you know, look back on it afterwards and read it all in one go.) I'm quite excited about the basic idea behind it, though, so hopefully that should come across in my writing.

Decisions to make now, though. Character names? First or third person narrative? How much should I aim to write per day? What word count should I try and end up with? (To date, I'm still not entirely sure how many words a typical novel has in it… and I guess it varies a lot anyway. Also, am I aiming to write a novel? Or just an extended piece of fiction? I don't know. We'll see how it goes.)

Well, whatever happens, it should be an interesting month if nothing else. Plus I know a few of you out there enjoy my creative writing, so I hope you will like this project.

#oneaday Day 951: First Love

She was beautiful. He could tell even back then. There was no-one he would rather look at than her. Her long, blonde hair and beautiful, sparkling eyes enraptured him so, even at that young age. He didn't really know what these feelings meant, but he knew that he loved her; he loved her dearly; he loved her more than anything or anyone else in his life.

He had no idea how she felt about him. He was too young to understand the feelings rattling around inside his head, so how could he expect to make someone else understand them? His love lived purely in his imagination, and he was happy for it to remain that way. In reality, she was his friend; in his mind, every time he closed his eyes, she was so much more.

His imagination had always been powerful, but it seemed to outdo itself every time she entered his thoughts. As he drifted off to sleep at night, he would close his eyes and picture her face; shortly afterwards he would be involved in some grand adventure either with her, or in an attempt to rescue her. He had fought his way through caves, forests, dungeons, castles and surreal landscapes made of warped shapes and bizarre colours; always, she was there waiting for him at the end, or by his side as he struggled.

One day, the bad news came. "She's moving away," they said. "And soon." He didn't know what to do with this; he didn't think he could stop it, but he desperately wanted to. He had no idea how to start, though. He was still too young; too young to understand these confused feelings in his head; too young to understand the emotions welling up inside him. He wanted to talk about it to someone but couldn't muster up the courage. His love for her was locked away in the deepest, darkest, most private part of his soul, and he couldn't let anyone in, because he feared that he wouldn't be able to get them out again afterwards. He relished his inner peace, and resented anyone who tried to defile it without an invitation; he was the one in control of his feelings; he was the one who had to deal with them, always alone.

The fateful day approached, and he began to recognize the growing knot in his stomach as a yearning to be by her side; a longing to be the one she would always come home to; a desire to give her one of the few keys to that deep, dark, secret place within his soul. He knew that he had to tell her how he felt, and he knew that he would only get one chance to do it.

The day arrived. One by one, his classmates bade her farewell, and after what seemed like an eternity, it was his turn. He looked up into those sparkling eyes and she smiled at him the way she always did. He smiled back.

Though they had both only spent a few years together out of their own respectively short times on the planet, he knew she had had a profound effect on him, and he knew that he should say something meaningful at this point.

A tense feeling wrapped around his throat, like a noose trying to choke the life out of him. He tried to speak the words he longed to say — I love you, I'll miss you, please don't go — but they wouldn't come. They stuck in his throat, lodged beneath the invisible force that choked him so.

"Bye," he said quietly.

"Bye," she said, smiling.

He wanted so badly to embrace her; to kiss her; to tell her how he felt. But he couldn't. He smiled at her one last time, turned and walked away, knowing that he would probably never see her again.

He was sad for a long time after that. It felt like a piece of his very self had been ripped out and replaced with nothing but inky blackness. There was a void in his soul where she had once been; he had wanted to let her in, not realising that she was already there. And now she was gone.

The pair exchanged letters for a while; his heart raced every time one of those distinctive coloured envelopes plopped through the letterbox — he swore she either used perfumed envelopes or sprayed them with her favourite scents — and he wrote back as soon as he got some time to himself.

As time passed, though, the letters became less frequent and eventually stopped. His own life was moving on by now; moving too fast for him to keep up with, and certain things from his past started to fall by the wayside. He saw it happening and regretted it, but he knew deep down within his heart that she probably felt the same way too. The black void in his soul started to heal, and he focused on trying to enjoy the present rather than gazing into space reflecting on what once was, and what might of been.

New loves — always unconfessed, assumed to be unrequited — came and went, giving him the familiar feeling of butterflies in the stomach for a few fleeting weeks before disappointment set in. But though the gap she had left deep inside him had mostly healed, he still held a place for her, even though he knew it was futile. She was gone, far away by now, carried away by the winds of change to distant climes, well beyond his reach. The fog of forgotten friendship descended, and he no longer knew where to find her. She was gone.

He opened his eyes slowly. The light of the morning sun was streaming into his room through the window, blasting rays of light through the panes of glass and casting a pattern on the bedspread. It looked like a nice day outside, but he knew that this was all he would see of it.

He had lived a good life. If he could do it all over again, there were some things he would have done differently, but for the most part he had no regrets.

Except when it came to her. If he had confessed his love to her when he had had the chance, how might his life have unfolded? Would it have ended the same way? Would all the other trials had endured and good times he had enjoyed have come about? Or would it have been completely different?

There's no use wondering now, he thought to himself. It's much too late for anything but one last glimpse.

He closed his eyes again, and there she was, exactly as he remembered her all those years ago. He gazed into her sparkling eyes. which were now wet with tears.

"I love you," he said. "I always loved you. And I never stopped loving you. Not for one second."

"I know," she whispered, a tear rolling down her cheek, but a cheerful smile still playing across her delicate lips. "I know."

As the flame within him flickered and dimmed, he smiled to himself. It didn't matter that it was all in his mind. That was where she had always lived for all these years; that was where she belonged. But it was time to say goodbye.

"I love you," she whispered.

Then he was gone.

#oneaday Day 941: Scrivenings

I've been spending a bit more time with Scrivener, a writing tool that I picked up a while back and then didn't do much with for a little while. Having paid actual money for it, though, I figured it was high time I delved into it and actually started using it for a project rather than it being one of those things that just gathers (virtual) dust as a symbol of past good intentions.

I decided that the project I was going to use it for was a visual novel. Regular readers will know that I find this simple but effective form of interactive storytelling to be a fascinating medium, and I have been toying with the idea of writing one for quite some time, usually falling at the first hurdle when I remember I have little-to-no graphical talent, which somewhat precludes me from incorporating the "visual" bit.

But, I figured, no sense worrying about graphics if there's nothing for them to visualise. So I decided to actually start writing it, and to use Scrivener to plan it out in advance.

Now, when I write, I must confess that I rarely go through a formal "planning" process. This is probably fairly evident in these daily blog posts, which tend to spew forth directly from my brain and out of my fingers in some sort of hideously unorganised stream of consciousness. But it's the way I've generally worked on more formal pieces over time, too. During A-Levels and university, I never "planned" an essay on a piece of paper beforehand. I never used the "outline" function of Word, I never scrawled things on Post-Its and then moved them around. I just wrote, then tweaked, fiddled and moved things around once I'd written a first draft. It worked for me.

Mostly.

That approach doesn't work so well with long-form fiction, whether you're attempting to create a linear narrative for a novel or a non-linear branching narrative for a game or visual novel. I have a number of stalled novel projects on the go simply because I'm not entirely sure where they're going. In some cases, I have an idea of what the end might be, but it's the stuff in the middle I haven't figured out. How to get from the beginning to the end, as it were.

So, as I decided to start work on this visual novel project (which, like an irritating PR agency for a company making an iOS game you don't give a shit about I'm "not ready to talk about yet") I also figured that I would give this whole "planning" thing a shot. I recalled seeing the spectacularly comprehensive flowchart for Katawa Shoujo (mild spoilers within), and knew that if I was going to put together even a relatively simple VN project, I would have to figure out some sort of way to keep it organised.

Fortunately, Scrivener has delivered just that brilliantly. In order to plan out the basic sequence of events, I've used the "corkboard" facility and its special mode where you can drag around virtual index cards as you please. I've written short synopses of each scene on each index card and laid them out in a logical fashion to depict the various routes the player might be able to take through the story. Each index card then corresponds to a separate "subdocument" in the whole Scrivener project, allowing scenes to easily be split up and composed a little bit at a time rather than simply being confronted with a daunting blank page and no idea where to start.

Then there's pleasing little touches that help with the actual writing process, too. When writing in "Script" mode (which I'm using to compose the VN), simple keyboard shortcuts allow you to easily switch from writing actions to character names to dialog and back again. You can create links to other subdocuments or your research (which you can also store within your Scrivener project). You can split the editor window so you can refer to a piece of source material as you write. And when it's all done you can "compile" your project ready for publishing as a physical product, ebook or other format.

I've barely scratched the surface of the features it offers, but already I can see it becoming an essential part of the writing process. Progress on the VN project is going well so far — I've synopsised (huh… according to spellcheck that IS a word) the whole of the first "act" of the game and am now starting on in-depth scripting for each scene. Following this, I'll work on the various diverging paths through the narrative and hopefully end up with a suitably comprehensive document ready to plug into Ren'Py and then flutter my eyelashes at someone who can draw. Following that, who knows? Perhaps I'll have a finished game one day.

#oneaday Day 884: Just Write

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I have written a veritable bucketload of words today (including this 5,000+ word epic for the Squadron of Shame) so you'll forgive me for taking "the easy option" and indulging in some freewriting again this evening. (Technically I guess it's not truly freewriting if I go back and add a link to that sentence I just wrote after the fact, but eh. I'm going to call it freewriting and there's nothing you can do about it, really.

Today has been a fairly quiet and unremarkable day, as most days tend to be. There's nothing wrong with that, of course; having remarkable days all the time would quickly make them unremarkable and thus boring, and you'd get yourself into a cycle of increasing awesomeness, whereby it would take more and more remarkable things happening on a daily basis to make you determine that you had indeed had a "remarkable" day. So yes. Today was fairly unremarkable, which is fine. Though it did see the arrival of our new, massive, comfy sofa, so that was nice. And I guess that qualifies as something vaguely out of the ordinary, though whether I'd actually call it "remarkable" or not is up for debate somewhat.

Today I reviewed Zynga's new game Ruby Blast on Facebook. As per usual for Zynga, the game lifts game mechanics from other titles wholesale, though in the case of Ruby Blast the game isn't a straight clone of Wooga's Diamond Dash (its primary inspiration) but instead combines it with the "Diamond Mine" mode from Bejeweled 3. It works pretty well, though it does all the things about social games that probably annoy you if you're not already engaged with that particular part of the market. It has an "energy" system to throttle how much you can play, it continually asks you to share things and invite friends, and there's something just "off" about the aesthetic that makes you want to strangle the personality-free main character. Objectively, however, it's not a bad example of a social game — it's fun, quick to play, likely to earn a fair amount of money and actually encourages people to play together with a weekly leaderboard a la Bejeweled Blitz, which still rules the roost for social puzzle titles as far as I'm concerned.

What else did I do? I wrote up that epic Squadron of Shame article I posted earlier. That was the result of an extended conversation between me and my good friend Mr Alex Connolly, who makes his home all the way over in Japan. It's pretty awesome that we can have such an in-depth conversation across thousands of miles and then publish the (lengthy) results for all to see. The piece even got a shout-out from the developers of the game we were discussing, which was nice.

I also put my foot down on Facebook and determined that I am not going to put up with the facile social marketing crap that most "brands" tend to indulge in on Facebook. My new policy is that the second a game/company/other brand posts something inane, like "what are you having for dinner tonight" or "I like ________" then I will immediately unlike them. This will have little impact on their user figures, but I'll feel better about it. This kind of social marketing is apparently A Thing, and me saying it is stupid (it is) is not going to make it go away, sadly, because it's proven to be effective. Just look at any brand page asking an asinine question about what colour sauce you prefer on your kebabs and you'll see several thousand "Likes" and at least a few hundred comments, possibly more. Meanwhile we struggle to get people out of the house to vote for things that actually matter. Oh well.

I'm not sure where this rambling is going but I haven't stopped typing yet so I may as well continue for now. It's been quite warm today, but the night has become a bit chilly. I have the window open as I type this and the cold breeze is actually quite pleasant. I popped into the bedroom to see Andie before I started typing this and it is incredibly hot in there — way hotter than the rest of the house. I'm not sure why, nor do you, my readership, care. So I will stop talking about this nonsense forthwith.

I have had the song "Winter Wrap-Up" from My Little Pony stuck in my head all day. This is partly due to the fact that the other day I had to review a Facebook "virtual world" where it was possible to choose YouTube videos to put on the walls, and naturally (naturally?) the first thing that sprang to mind was PONIES PONIES PONIES. As such, I haven't been able to get that earworm of a song out of my head ever since. It's not a bad song. It's catchy. It has silly lyrics, but let's not forget it was part of an episode of My Little Pony, so we can forgive it a bit of silliness I'm sure.

I am closing in on a thousand words so I will be stopping soon. I am going to end this post with an embedded video of Winter Wrap-Up so you can all suffer like I've been suffering. It's just a shame I can't make it auto-play. Oh God, do you remember Web pages that auto-played MIDI files and other stuff? Thank heavens we moved beyond that. Now, we just have superfluous Flash animations and other crap. But it's been a very long time since I visited a website that had a background MIDI. I sort of miss it. But at the same time, any website that did do that would doubtless get mercilessly mocked. It would probably be a viral sensation these days, to be honest, but for all the wrong reasons.

Anyway. That's really nearly a thousand words now so it's time to stop, and the only thing that remains for me to do is this, as promised:

Yeah. Yeah.

#oneaday Day 883: Freewriting

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I have no idea what to write about today. So I've decided to just start typing and see what comes out. Doubtless it will be a ridiculous flow of consciousness nonsense post, but eh. What can you do.

I've used this technique before, of course. It's called "freewriting" and it's a good technique if you're planning on perfecting your creative writing craft. Well, maybe not perfecting, but it's a good means of practicing the art of getting ideas out of your head and onto the page as quickly as possible. This is an important thing to do, as ideas, if left unchecked, float around your head for a day or two and then dissipate without warning, often before you've had a chance to do anything with them. I find that I can generally hold A Good Idea in my head for up to a week at a time, but if I don't do anything about it (even if that "anything" is simply "make a note of it to come back to later") then it is gone forever. Usually. (Sometimes if it's a particularly powerful Good Idea, then it will be back with greater force. This is usually a sign that I should Do Something About It.)

Talking of creative writing, I downloaded an app for the Mac called Scrivener yesterday, and spent a little bit of time going through its tutorial and fiddling with it. It's a "writer's toolbox" sort of application, taking the approach that programming environments do for application development, only for creative projects. You have a "binder" in which you can organise the various bits that make up your work, and when it's all finished you "compile" it into its finished product, whether that's a short document or a full-length novel. There are all manner of different handy tools in there, including a corkboard where you can rearrange virtual notecards, the facility to store all your research within the single Scrivener project file and the ability to split your work up however you see fit for later recompilation. It looks pretty good, and I'm going to make use of it. I'm thinking that if I actually organise myself to start writing something, I might be able to finish it. Whether or not that will be sooner rather than later will depend on my own enthusiasm for the project and whether or not I'm able to maintain momentum. I made a start today with a couple of character sketches, so we'll see where I go from there. No, you're not getting a sneak peek yet.

And now I'm running out of things to say again. I have broken my freewriting streak by replying to someone on Twitter, which was an error on my part. I shouldn't leave Twitter open while writing. It is distracting. Everyone knows this. Perhaps I was thinking that it would provide me with inspiration for something to write. I guess it sort of has, now. You're probably wondering what I tweeted about. Well, it's all in the context, but I told Aubrey "Chupacaubrey" Norris that she is the "secret boss of PR". She was lamenting the fact that she wanted to be the Final Boss of something (Penny Arcade Report's Ben Kuchera had been referred to as the "Final Boss of Games Journalism" a few moments earlier) so I said that to be nice. Also she is awesome, and a fine example to the rest of the industry.

Anyway. I think that's enough for now. Sorry for the lame post (I'm not sorry at all) but it's very late, I'm tired, I just finished Quest for Glory II at last and now I want to go to bed. Maybe after I've sent all my Pocket Planes flights on their merry way.

Night night.

#oneaday Day 857: Another Ending

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This had to be it.

He'd been stuck here for — how long? Days? Weeks? Months? Time had lost all meaning in these tunnels. He'd been here so long that he'd all but forgotten why he had been sent down here in the first place.

The only thing keeping him going was the thought of her. He knew that she'd be there waiting for him. She had promised. It was the one memory from his past life that he remembered. She would be there. She had to be there. Otherwise all this was meaningless.

He was the last survivor. He knew that much. None of the others had lasted. Some had died, some had succumbed to madness, others had simply disappeared, never to be seen again. He was alone. That knowledge made him all the more determined to succeed, to get out of this hell-hole.

He wasn't sure how long he'd been running, but he was breathless. He drew the pistol from its holster — he wasn't even sure if it still worked — and sat down with his back against the wall. The uneven rock wall was uncomfortable and dug into his back, but he didn't care. He just needed to rest for a little while. He felt the end was near, but he needed to be on top of his game for any last-minute challenges Fate might have in store for him.

He closed his eyes. Unconsciousness took him quickly, and his head slumped to the side. Visions swirled in his mind's eye. Past blended with present and with future, confused images flashing into his subconscious for a moment, then vanishing.

"Guilty."

The word echoed through his brain. It was the word that had sent him here. The word that no-one ever wanted to hear. The word that struck fear into the hearts of everyone.

What was he guilty of?

"Guilty."

How had this happened?

"Guilty."

Why had it–

He awoke with a start, his eyes flicking open. He had no idea how long he'd been asleep, but down here it didn't matter. All he had to do was press onward. The end had to be near. She would be waiting for him. She would be there. She had to be.

He stood unsteadily, bracing himself on the wall as he pulled himself up. He was hungry and thirsty, and his supplies were getting low. He holstered the pistol and started walking again for a few paces, before breaking into a light jog. His boots clip-clopped on the hard floor and echoed around the tunnel. They pinched his feet, but he had to keep going forward.

As he jogged, the never-changing scenery of the tunnel's walls either side of him, his mind wandered. Fragments of lost memories remained just out of reach, tantalising him with promises of truths perhaps best forgotten. But still her face was there, urging him onwards, pushing him forwards.

"Guilty."

The word that had haunted his dreams while he slept was pounding at the boundaries of repressed memories now. He knew that behind the walls his mind had put up, there was a torrent of pain and suffering. He didn't want to let it out. But every time—

"Guilty."

Thump.

Cracks were appearing.

"No," he said out loud to himself. "Please."

"Guilty."

Thump.

A flash. A vision. A room. Dark, with small shafts of light beaming in through the dirty window.

"Guilty."

Thump.

He was sitting in a chair. In front of him, there they were. Those who decided his fate, whether he liked it or not.

"Guilty."

Thump.

The walls were coming down. He couldn't stop them. He kept running, but the memories were seeping out. The horror.

"You stand accused of forbidden knowledge," said the voice. His blood chilled, and shivers ran down his spine. "How do you plead?"

He was speechless. He couldn't respond. Whatever he said would damn him. He had no control of this. The voices were coming in thick and fast now, flooding his brain — so much noise — and he couldn't stop them.

"Guilty," most of them were saying. "Guilty."

They had already made up their minds. There was nothing he could do that would make a difference.

"Guilty," he said. The voices stopped for a moment. Everything seemed to be frozen in time.

The memory faded. He was still running. He grit his teeth and tried to concentrate as best he could, willing the walls within his mind to push themselves back into place.

"Guilty," the voice still continued, softer this time.

He tripped on a loose stone and fell to the ground, skidding along the floor a short way. It hurt.

He lay on the floor and closed his eyes to concentrate fully. He had to control this.

Be still, he said to his troubled mind. Be silent.

The angry sea of images threatening to break into his mind's eye swelled and roared for a moment before calming, settling and quietening. He was in control. It was all right. He was safe, for now.

He couldn't think about the past. He couldn't. How he had discovered this ability, this curse. It was too much. The memories threatened to swell and overcome again, but he pushed them down forcefully, and they stayed quietened.

Focus, he said to himself. Calmness. That is what will get me through this.

Opening his eyes, he got to his feet and started walking. He did not break into a run this time, he simply walked, his back straight and upright, staring straight ahead. This was different. This was focus. He felt centred, at peace. But it was taking all his concentration and effort to remain that way. He didn't know if he'd be able to hold it. But he had to try.

Minutes flowed into hours as he walked. The tunnel seemed to go on forever, always straight ahead, never deviating from its course. When would it end?

He pushed the thought out of his mind and continued to walk. He had to stay absolutely focused, otherwise he would fail, and he would never get out of here.

Suddenly, a voice. He couldn't tell if it was in his mind or if he was actually hearing it. But it sounded like her.

"You're going to make it," she said. "I know you will. I'm waiting for you. Just a little further."

A door opened. Brilliant white light flooded into the tunnel from the other side. A silhouette stepped into it. A familiar silhouette. A comforting one.

He came ever closer, not breaking his focus for a moment. He had to take his time, to maintain his control, otherwise it would simply slip away from him. He was going to make it.

As he came closer to the blinding light, he saw her face. She was crying, but she was smiling. She extended her hand to him.

He kept walking. Closer now. It was definitely her. She had kept her word.

He reached out.

He took her hand.

And it was over.

#oneaday Day 856: An Ending

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The atmosphere in the room was solemn. Silence hung in the air, making it feel cloying, oppressive.

He couldn't bring himself to look at her. Not after what she'd done.

At least she'd admitted it, he thought to himself. But not without him putting her in a position where she had no choice but to admit it.

He hadn't expected things to go this way. He used to think that no challenge was insurmountable, that they'd always be able to make it through, together.

But not this time. Not after what she'd done.

He took a deep breath and closed his eyes, and all he could see was the face of the one who had caused this whole mess. Of course, he didn't know what the Stranger looked like in real life, so the "face" he saw was obscured by shadow and mist. But he knew who it represented.

He felt himself gritting his teeth and clenching his fists, so he opened his eyes again to try and banish the unwanted intruder into his thoughts.

She gazed at him, her face a picture of abject misery. She really hadn't meant things to happen this way. She hadn't wanted to hurt him, but she knew from the beginning that what she'd been getting into carried that risk. And still she'd done it — why? For the thrill? No, that wasn't it; it was more a sense of ennui, dissatisfaction, of being stuck in a rut.

She hadn't felt comfortable raising the subject, so she'd simply started plotting behind his back. Before she realised that every little plan she made without his knowledge was just going to cut deeper, she was in too far. There was no going back.

She didn't regret doing what she did — the alternative was just sinking into a black mire of mutual resentment and depression, and she knew that he knew this too; he just didn't want to admit it, or didn't know how to tackle it. He'd never been good at that sort of thing.

"I'm sorry," she said finally, her voice cracking a little from the pair of them having been sat silently for so long. "I really am."

She took his hand in hers and squeezed it like she always used to. Still he didn't look at her. He seemed to be staring into the middle distance.

His eyes were filling with tears. He couldn't bear it. He couldn't bear the thought that this was it, that it was over. He wanted to hate her, but he couldn't. He loved her, even after everything that had happened. But he couldn't bring himself to turn her way and say it. It was too late. Too late.

She put an arm around his shoulder and pulled him towards her. He resisted a little to begin with, but then allowed himself to be pulled in. He buried his head in her shoulder and felt something snap inside his mind. He started to cry, big gulping sobs that he couldn't control. He'd never felt so utterly wretched in all his life, and here he was, baring his soul and showing himself completely helpless and vulnerable to this woman who had just an hour earlier crushed his dreams for the future.

She held him close, not saying a word as the waves of emotion rocked his whole body. Tears fell from her eyes, but she was silent. She needed to be strong. If she were to give in to this pitiful display before her, then she'd never be able to move on — and neither would he.

His sobs subsided, and she gently pushed him away, trying to get him to look at her. Still he wouldn't make eye contact. His body was limp, deflated, like all the fight had gone from him.

"You know this is for the best, right?" she said.

Gazing at the wall a few metres to her left, he simply nodded after a short pause. He closed his eyes, and the Stranger was there again, mocking him. I won, the cloudy vision seemed to say. I won.

He felt his mouth tighten as he struggled to hold back the pent-up emotions and once again failed, exploding into tears with a wailing sob that broke his companion's heart.

He slumped forward off the seat and onto his knees on the floor. He bent over until his head was on the carpet. Down here it felt safe, for some reason. He didn't want to get up. Everything above the floor was scary and upsetting. The world was out to get him, and he couldn't cope any more. He just couldn't take it.

He clenched his fist and slammed it as hard as he could into the floor. The impact boomed and rattled the room. Searing pain shot through his hand and he instantly regretted his outburst of aggression.

She just watched. There was nothing more she could do right now.

She stood.

She walked.

She left.

She didn't look back. He didn't even notice she'd gone to begin with. Down on the floor, in his own private little world, he was safe, but the face of the Stranger was threatening to invade. He crawled over to the seat and rested his head on the soft cushion, still warm from where she'd been sitting. The question as to where she had gone entered his mind, then was blown out again as quickly as it had come.

He slammed his fist into the cushion, imagining he was throwing a devastating punch at the face of the Stranger. Another. And another. And another. He roared with rage, yelling obscenities with each strike. It wasn't making him feel any better. Inside, he knew what he was doing was useless; impotent. But it didn't matter.

She was gone. And he knew she wasn't coming back.

#oneaday Day 855: Another Beginning

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"Hey."

The voice startled him, though it was gentle in its tone. He looked up to see the source of the monosyllabic greeting, and there she was. He wasn't sure quite how long he'd been sitting on this bench staring at his feet, but it must have been some time, as the daylight streaming in from outside the concourse momentarily dazzled him.

"Hey," she said again, smiling. She was a pretty young woman, with coppery, curly ginger hair that fell around her shoulders, and a few girlish freckles still evident around her nose. He regarded her with curiosity, but his cheeks quickly flushed, causing him to reflexively turn back to the safety of contemplating his shoes.

She sat down next to him, bending forward to try and meet his floorward gaze.

"Hey!" she said again, a little more forcefully. "Are you all right?"

He opened his mouth to speak, but it was completely dry. He closed it, swallowed and tried again.

"Nervous," he croaked, still not looking up.

"Yeah," she said. "I got that. I'm nervous too. I think everyone here is."

He raised his head and turned to face his companion.

"You hide it well," he said in a meek voice, cracking a half-hearted smile and inwardly wishing the ground would swallow him up just in case she found his comment in some way offensive.

"And you don't," she giggled. "I'm just teasing. Everyone deals with nerves differently. Me, I just need to talk to someone, to get the thoughts racing around my head out in the open, you know?"

He knew. He wished he could be as easygoing as she evidently was. But talking to people — especially strangers — made him even more nervous, so he found it difficult to imagine how striking up a conversation could possibly help.

"Yeah," he said, turning back to his shoes. He felt a hand on his shoulder.

"Don't sweat it," she said gently. "We're all in the same situation here. Far from home, not sure what to expect, far from our friends… so we just have to make the best of it."

"Right," he said, not sure whether he was supposed to offer any more information at this point.

"I'll go first, then," she said, releasing her hand's grip on his shoulder. "I'm Jennifer. You can call me Jenn. I'm here because by some freak of nature I managed to ace my schoolwork despite hating almost every minute of it. They thought I'd be a good candidate, so here I am."

He waited, trying to determine whether or not she'd finished talking. After a few seconds of expectant silence, he realised that it was his turn to say something.

"D-David," he said, pausing. "I test well. I have the 'right kind of brain', apparently, whatever that means."

"It means that you're a good candidate too," said Jenn, placing her hand on his shoulder again. "There now, that wasn't so hard, was it?"

He sat up and raised his head to look at her, cracking a more genuine smile this time.

"No," he said. "No, I guess it wasn't."

She smiled at him and he felt warm inside. It was nice. It was a feeling he hadn't felt since the last time he saw his sister, but that was–

"You looked lonely," she said, interrupting his train of thought.

"What?"

"You looked lonely," she repeated. "I'm lonely too. You might not believe that given the way I've been acting, but I am. I was lonely back home and I so desperately don't want to be lonely here. I don't… I just…"

She looked upset. The sudden shift in her demeanour took him off guard somewhat, and he'd obviously let his surprise show in his face.

"Oh, I'm sorry," she said. It looked like her eyes were glistening slightly with tears, but he couldn't be sure. "Just met you and here I am blabbering on. You must think I'm a right schizo. I'm sorry if I–"

"Would you like to be friends, Jenn?" he interjected. It was the most assertive thing he had ever done in his life, and inwardly he felt immensely proud of himself. He braced himself for rejection, swallowing deeply as he regarded her expression of surprise, somewhat akin to a startled animal just before it bolts. After a second or two that felt like hours, her expression softened and she smiled that warm smile again.

"Of course I would," she said. "You know, you don't have to actually ask."

"I know," he said. "But I thought I'd be polite."

She giggled and suddenly hugged him. The embrace took him by surprise, but he didn't struggle. He was just getting comfortable when she released him again.

"I think we're going to be good friends, David," she said. "Very good friends indeed."

At that moment, all the fear and trepidation he had been feeling melted away. Although neither of them knew exactly what the future held for them — no-one who joined the Project did — he knew now that he didn't have to face it alone, and he felt safe in that knowledge.

"Come on," she said, standing and offering her hand. "Let's go get started."

He looked up at her quizzically for a moment, then smiled, took her hand and stood. The pair of them began to walk hand-in-hand towards the bright light of the day.

The image froze, then quickly faded to black.

"Wonderful," said the observer.

#oneaday Day 854: A Beginning

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[Preface: Been thinking I should do some creative writing again, and I had an interesting idea the other day. I thought for the next few days I'd share some doodlings that I'd come up with.

The concept is that the complete "book" or whatever you want to call it will be a book of "beginnings and endings" — short stories/scenes/vignettes that mark either the beginning or the end of something. This could be a first meeting, the beginning of a new romance, the start of a new job… or the end of someone's life, a successfully-completed mission, someone saying goodbye to a past life. I haven't figured out quite how I want to structure the overall thing yet but I'm thinking all the stories will be set in the same "world" and "time", whatever that might end up being, and that characters from some stories will show up in others. Some "endings" will match up with the "beginnings", others will stand alone. They'll all be jumbled, though, so the reader will have to do a bit of mental dot-connecting to figure out the full picture.

Anyway. It might all be a bit ambitious or it might work well. We'll see. Here's the first mini-story/scene/whatever I've written, which is a Beginning.]

"Who are you?" said the girl.

She'd come across the boy completely by chance. He looked about the same age as her, with mousy-brown unkempt hair and some tatty-looking clothing that she guessed was a hand-me-down from a sibling.

He turned to face her slowly.

"Who are you?" he echoed back at her, his face curious; hesitant.

She frowned and looked him up and down. His face was dirty, but his eyes sparkled with life. She had already arbitrarily decided that she was going to like him very much, but she knew better than to declare something like this up front. People had to work for her friendship.

"I'm Laura," she said. "You still haven't told me who you are. And I asked you first."

He looked at her suspiciously and put down the stick he was holding.

"Sam," he said. "I'm Sam."

An awkward silence hung in the air for a few moments. Laura continued to gaze at Sam, sizing him up, analysing him. Sam, meanwhile, looked anywhere but at the pretty young girl in front of him, his gaze alighting by turns on a nearby log, an interesting-looking leaf on the floor or a pattern in the old oak tree's bark that looked a bit like a person if you squinted.

"What are you doing here, Sam?" said Laura eventually, satisfied that she had learned all she could with her eyes alone.

"I, err," said Sam, his cheeks flushing. He didn't like to tell people about his secret place, but since she was already here… "I like to come here sometimes," he said. "To be alone. Away from the grown-ups."

"Why do you want to be away from the grown-ups?" said Laura.

"Because they're mean," he said. "I don't like them."

"You don't like your parents?"

"No."

Silence fell once again. Laura had never known someone who didn't like their parents. There were times when she thought she didn't like them — usually times when she had gotten into trouble for something or other — but she'd learned pretty quickly that fluttering her pretty eyelashes, saying "sorry" in a meek voice and, occasionally, crying usually got her back into their good books.

"Why?" she said after a moment, deciding that the best approach would be the direct one. Sam said nothing in response for a moment and turned away from her. He picked up his stick, brushed away some leaves and started scratching marks into the dirty ground of the woods.

"Sam?" she said, craning her neck to look over his shoulder at what he might be scratching on the floor, but hesitating to come any closer. Still he said nothing. She stood in quiet contemplation for a moment, waiting for him to make the next move.

Finally, he turned around, the stick still in his hand. His eyes sparkled as he looked right at her, making eye contact for the first time. He looked sad.

"What is it?" she said. He said nothing, but simply gestured in the direction of the crude picture he'd scrawled on the forest floor with his stick. Looking back at him with an unspoken question hanging in the air, he nodded. She took a step forward to better see the markings.

Her eyes filled with tears, and all she wanted to do was hug him. She walked right up to him, looked into his sparkling, sad eyes and put her arms around him. His body, stiff and tense until now, softened as he relaxed into her embrace. He rested his head on her shoulder and put his own arms around her.

The pair of them wept.

#oneaday Day 840: Adventures on Environ

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[Explanatory note: One of my favourite things about procedurally-generated games like roguelikes, Minecraft and indeed A Valley Without Wind is the sense of emergent narrative they generate. While light on explicit narrative, the story of the player's own journey through the game becomes compelling in its own right. It's a big part of what makes story-light titles such as Demon's Souls so entertaining, too, if you're willing to invest in them.

What follows is the story of my first forays into the world of Environ via A Valley Without Wind. Some artistic license has been taken for brevity's sake but this is more or less how my early play sessions have unfolded.

Additional note: All names in this piece are exactly as they appeared in the game thanks to its glorious random name generator.]

Yan Sadovski awoke with a start in a snowfield. Spitting out the wet slush as it melted on his face, he unsteadily pulled himself to his feet and surveyed his surroundings.

Snow and ice as far as the eye could see.

This was nothing unusual, of course, for the world had been enveloped in a new ice age certainly for as long as he could remember. But something didn't seem quite right. He couldn't quite put his finger on what it was, but something was very much amiss, and he had a strange feeling that something terrible had happened. If only he could remember what.

Flexing his fingers within his snowsuit which had been keeping him warm for however long he had been unconscious outdoors, he experimentally cast the "fire touch" spell that momentarily set his hand ablaze — one of the first spells his people learned, but a useful one.

Good, he thought. That's still fine.

It was then he felt the strange presence behind him — a floating, glowing object depicting strange symbols.

Glyphbearer, said a resonant voice inside his head.

"What?" said Yan aloud, feeling immediately foolish, for there was no-one to speak to.

Wherever he turned, the glyph seemed to float behind him, meaning he couldn't get a good look at it. He shrugged and started trudging onwards through the snow in what he hoped was the right direction to get back to civilisation.

Gravestones littered the path here and there, marking the spots where previous Glyphbearers had fallen. Inscribed upon them were warnings and advice — "don't forget your wooden platforms", "don't jump into big holes unaware of what lies ahead", "don't forget a light source". He didn't know who had left the gravestones, but he felt it wise to follow their instructions, particularly as they always seemed peculiarly relevant to the situations in which he found himself.

Before long, he came upon the mouth of a cave. Curiosity getting the better of him, he walked inside and began to investigate.

The cavern was filled with strange mushrooms, lumps of rock and solid veins of purest gemstone. Greedily running his hands over the veins and letting the energy of elemental fire flow through his fingers, he gathered up the gemstones only to discover the strange glyph sucking them inside itself. He had no idea where the tiny, strange, floating object was putting them, but he had little doubt that they were safe.

Making a note of where the entrance was in his mind, Yan proceeded deeper into the caverns. Before long, he came upon what looked like a long-abandoned spellgem workbench — and it still held a selection of gems. He picked them up, the glyph "pocketing" them once again, and felt a rush of mystical energy flowing through him. Concentrating intently, he summoned forth a boulder of solid rock, flinging it into the air. Then a fireball, scorching the chill air as it passed. Then a ball of lightning, electricity cracking and fizzling around him as he chuckled to himself.

Satisfied with his haul, he picked his way through the caverns, back in the direction of the entrance. But he was no longer alone; the robots had come. The endless mechanical hordes had been blighting humanity throughout this new ice age, and now they were here, too. Grimacing, Yan fired off a bolt of lightning at the approaching mech, watching satisfied as it exploded into pieces. But still they came, in greater numbers.

Before long, he was surrounded. White metal robots jabbed him with their spears, while their red brethren — superiors? he thought — assaulted him with flaming masses.

He could feel his life slipping away as the machines continued their relentless assault. He was in pain, and he knew at that instant that he was never going to find out what disaster had befallen the lands.

Blackness.

Nothingness.

Anger.

Taquesha Garrett opened her eyes and found herself standing in a snowfield. She had no idea how she had got here, and no idea what the strange floating object behind her was. She sensed great power emanating from it, however, and sensed it wanted to accompany her.

She started walking through the snowfield in what she hoped was the right direction. Passing a small cave entrance, she hesitated for a moment, feeling an inexplicable sense of dread and rage emanating from within, before picking up the pace and moving on a little faster.

Before long, she came to an open area. A loud "thumping" noise was disturbing the peace, and it wasn't hard to see the source — a giant robot roaming the landscape. Figuring it was too strong to challenge by herself, she carefully and stealthily found a route past it without attracting its attention, and shortly afterwards found herself in a sorry-looking village.

A long-haired man staggered up to her. "What have we done?" he cried. "We must put our trust in the Ilari!"

Taquesha frowned, and followed the man's frantic gesturing to what passed for the village square, where three enormous crystals stood, glowing softly in the moonlight. She walked up to them and immediately felt a sense of warmth, concern and trust emanating from them.

Glyphbearer, they said in her mind. You have come.

She said nothing — she had no idea what she might be able to converse with these mysterious entities about — but in a flash, she understood her mission, if not the circumstances which had led to it.

The Overlord would fall. And these shattered lands would know peace.

She didn't know what the words that had burned themselves into her brain knew until she left the village for the first time, only to discover a strange sight. In one direction, lush green unspoiled forest. Behind her, the glacial fields she had grown up with. To the north, barren desert. And to the south, what looked like a junkyard.

Her studies of magic had given her a good working knowledge of how to craft her own spellgems, so she resolved to equip herself with some stronger magics before taking on this mysterious "Overlord", wherever he might be.

For the next few days, she explored the local area, poking her head into long-abandoned buildings and looting them of any valuables within. There was no sign of any human life anywhere save for the sole survivor she had seen back at the village. What had happened here?

In the distance, violent wind and rainstorms buffeted the landscape. She knew that if only she were able to push the winds further away from the settlement, she'd be able to better judge her surroundings and her eventual goal.

The Ilari, she thought. Maybe they can help.

She returned to the village and rested, then asked the strange crystal ones if they could help her with the wind.

Seek the wisdom of an Aquaurgist, they replied. Taquesha frowned in response. The other survivor in the village didn't seem to be much for working with water — he was more of a wood specialist, judging by the number of logs he'd chopped since she'd been there. But where to find an honest-to-goodness Aquaurgist in this strange, shattered land?

It took time, but she eventually discovered a survivor holed up in an abandoned town. Promising to protect the frightened, bearded man from the monsters that terrified him so, she led him back to the village, where he began work with the Ilari immediately on summoning the materials needed for the construction of a wind shelter.

A short time later, Taquesha had braved the howling winds and acidic rain and successfully constructed the shelter. Its vast blades span majestically through the air, and the storm, as if frightened, backed away from it, far towards the horizon.

For a time, life was good. Taquesha spent her days gathering materials for the good of the village and to assist her with her spellgem research, but one day cruel Fate decided that her time was up.

She'd snuck into a run-down warehouse, feeling confident that she'd be able to find a stash of unspoiled supplies within. Inside, it was dark, and the air was thick with tension. She knew that she'd have to be very careful here, or the strange creatures lurking in the darkness would surely destroy her.

She tensely picked her way through the first few rooms of the building safely, but before long she'd attracted the attention of a strange, fiery beast. Its roaring, in turn, brought others like it running, and as her body was wracked with pain from the burning embers striking her skin, she found herself melancholy.

It wasn't supposed to end this way, she thought. I was supposed to defeat the Overlord and save these lands. I've done so much for them already, and this is how–

Darkness.

Silence.

Rage.

Phlegethon Gogola suddenly awoke in an unfamiliar village, his long, unkempt beard and hair blowing in the chill wind of the disconcerting icy surroundings. Behind him floated a strange, unfamiliar object that unnerved him somewhat. But at the same time, he suddenly found himself with a sense of purpose.

Glyphbearer, came a voice in his head. It is time for you to begin your adventure.

Phlegethon grunted to himself. Adventure was all very well and good, but he was damned cold. He wouldn't be going far unless he could find some way to protect himself from the elements…