#oneaday Day 716: Quantum Pretty

I haven't quite finished it yet, so not sure when a writeup will be coming, but since I'm feeling quite tired and a little lacking in inspiration, I thought I'd share a few more screenshots of Quantum Theory, the third-person shooter for Xbox 360 and PlayStation 3 developed by the creator of Project Zero/Fatal Frame.

This game has really impressed me with its sense of style throughout. The majority of the game is set in the "organic Gothic" tower I mentioned the last time I wrote about this, but there have been a couple of sequences set in the "real" world that provide a nice contrast between the (ruined) world of humanity and the otherworldly weirdness inside the tower.

I've always been kind of fascinated by these sorts of "organic" designs, but I also find them rather unsettling. I suspect this feeling is entirely deliberate on the part of the designers; and with Makoto Shibata's background? Well, unsettling horror was always going to be a part of this somewhere, wasn't it?

Were you to believe the Internet at large (including some "professional" reviews), this "looks like a PS2 game". 1) that would be nothing to be ashamed of, given some of the beautiful games on that platform, and 2) no.

The sense of style and the intriguing story has kept me playing far longer than Gears of War ever did. It helps that, as noted last time, the actual game structure is rather different to Gears of War, even if the primary mechanics that you interact with the game through are very similar.

Anyway, I think I'm approaching the end of this so should have it polished off in the next day or two. That means a writeup coming soon — and I've already recorded a short;Play video on the subject for the near future, too. Haven't edited that yet, though, so it won't be this week.

Play more games that everyone hates! They're full of surprises.


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