1010: Connected Hearts

I finished watching another new anime tonight specifically so I could write about it for today’s post. Oh, don’t worry (as if you were) — I was enjoying it a lot, so I was more than happy to zip through it and see how it concluded.

Kokoro Connect is its name, and it’s an interesting one. It’s also not at all what it makes itself out to be initially, which I can’t help but feel is perhaps not to its benefit. But that aside, it’s worth a watch, and here’s why.

The elevator pitch of Kokoro Connect is as follows: five high school students have escaped their school’s You Must Join A Club rule by establishing the Student Cultural Society, or StuCS for short. Ostensibly, StuCS is responsible for putting together a school newspaper, but in actuality they spend most of their time hanging out in their club room in relative privacy, talking to one another.

Everything is shaken up one morning when two of the group show up visibly shaken by what appeared to be a strange dream they both had at the same time. For half an hour, they believe that they had switched personalities, with their respective consciousnesses swapping places and then shooting back with no explanation. The others are understandably skeptical of this bizarre story… until it happens again while everyone is watching. Thus begins a rather peculiar tale.

That’s how Kokoro Connect sells itself, anyway. The reality is, in fact, much more interesting, as while the whole “body-swapping thing” is cool, it’s a difficult concept to sustain over a long period. Consequently, the supernatural “hook” of Kokoro Connect actually ends up taking a back-seat to the real reason to watch it — its five characters and their growth over the course of the show’s 13 episodes.

Kokoro Connect’s cast is a relatively diverse one, initially appearing to cover a selection of predictable tropes. We have Taichi, who is the relatively “blank slate” male character; Aoki, who is the jocular “best friend” character; Yui, who looks (presumably unintentionally) identical to Asuna from Sword Art Online and is the “quiet girl”; Iori, who is the “loud, immature girl”; and Himeko, who is the “cold, aloof, mature girl”.

As you might expect from modern anime, however, none of these characters are quite what they appear to be at first glance. I shall resist spoiling exactly what’s up with each of them — because there is something “up” with all of them — but suffice to say that they all have plenty of hidden depth that is explored throughout the course of the series. The various supernatural happenings (which eventually extend beyond body-swapping) serve as a trigger for each of them to confront their various issues and discover their “true” selves — sometimes independently, but more often than not with the help of their friends.

Kokoro Connect is, at its core, a show about friendship and the way people can and/or should help each other through hardships. A key theme is whether or not you should always help someone when they’re hurting, or whether or not it would be more beneficial to let them work things out themselves in the long run. A question that is asked explicitly partway through the run, in fact, is whether or not you should hide from your problems (both individual and collective) or face them head-on, knowing full well that doing so will probably hurt both you and those around you.

It’s actually quite Persona-ish in many ways — specifically, it’s a lot like Persona 4, which is about people accepting themselves, including the parts they might not want to acknowledge. The supernatural aspect of Kokoro Connect is significantly toned down compared to Persona 4 and is never really adequately explained — a situation which may well be resolved in the four new episodes set to be released next year — but it doesn’t really matter. If it wasn’t there at all, these would still be interesting characters and interesting stories. (This does, of course, raise the question of why it’s there in the first place, but it does serve as a good catalyst for a number of subplots throughout the show’s run.)

If I had to critique the show specifically, I’d say that a couple of the characters’ “issues” are resolved a little too quickly and I would have liked to see some more time spent exploring them, but to be fair, no-one ever comes out and suggests that they’ve been magically “fixed” — the resolution of said issues tends to be of the “I think I know how I might be able to deal with this now” variety rather than anyone having a “magic bullet” to administer.

This aside, it’s a great watch with some very likeable characters who make up a good ensemble cast. There’s a nice balance of light-hearted comedy alongside the fairly serious issues the story tackles, and it isn’t afraid to depict high school kids like how high school kids actually are rather than the squeaky-clean paragons of virtue they’re sometimes portrayed as. (There’s a particularly toe-curling exchange of “secrets” between Taichi and Himeko at one point, but I’ll spare you the details.) This latter aspect is another thing that the Persona series was particularly good at, and it’s a big draw here, too.

All round, then, if you like character-driven stories that tackle personal issues with just a dash of the supernatural, then you should give it a shot. If you can get Crunchyroll where you are, you can do just that right here.

1009: Some Favourite Characters

One of the things I always find most memorable about any story I experience, be it a book, TV show, movie, anime or game, is the characters. If the characters aren’t interesting, chances are I’m not going to get hooked in. It’s the reason I usually cite as to why I loved the open-world adventuring of Xenoblade Chronicles but find Bethesda role-playing games and most MMOs rather tiresome after a while, but it applies to pretty much any medium.

As such, I would like to present to you a randomly-chosen selection of five of my favourite characters that have popped into my head immediately upon attempting to think of my favourite characters. If that makes sense. I make no apologies for the fact that some or all of these are likely to be big-eyed anime or computer game people.

Grace (Gabriel Knight)

Most people cite Tim Curry’s memorable portrayal of the lewd, womanising bookshop owner in Gabriel Knight: Sins of the Fathers as the highlight of that game, but the unsung heroine of the piece is most definitely Grace Nakamura, his long-suffering assistant.

Grace is a realistic female character in that she’s not there to be eye candy, she’s not there to be a useless sidekick hanging on everything the hero does and she actually has a personality. She doesn’t take any shit from Gabriel, and you’d better believe that he regularly gives her shit — his always-rejected advances are a highlight of their interactions, and yet it’s clear that the pair of them do, in fact, care deeply for one another, otherwise Grace would have been out the door long ago.

The exact nature of Grace and Gabriel’s relationship, at least in the first game, is kept deliberately rather ambiguous. Grace often acts as something of a mother figure towards Gabriel, though it’s never quite clear if she actually wants to “tame” him or simply sand down a few of his rough edges. Gabriel is certainly receptive to the things she says and appreciates the hard work she puts in for him — and yet the clear sexual tension between the two of them goes unresolved. Proof that you can have two characters of the opposite sex to one another without them ending up in a predictable love scene.

Angel (Buffy, Angel)

Buffy the Vampire Slayer and its spin-off series Angel remain two of my favourite TV shows of all time. David Boreanaz’s brooding vampire Angel appears in both, but really comes into his own when he gets his own series.

It would have been easy for Whedon and the gang to leave Angel as your stereotypical brooding vampire, haunted by his past and trying to make amends for deeds that can never be forgiven. And indeed for many of his appearances early in Buffy, he’s little more than that, providing a convenient “forbidden love” interest for Buffy while allowing the show to explore some traditional vampire themes.

In Angel, however, he cuts loose and we get to see him for who he really is. Sure, he broods and spends a lot of time sitting in the dark — something that is regularly commented upon by his companions — but he also does a fine line in completely deadpan one-liners.

Also, this.

Incidentally, a comment on that YouTube video reads thus: “I always thought Angel was a ponce in the first three season of Buffy…then He moved to L.A. L.A. changes people.”

Damn right.

Toshino Kyouko (Yuru Yuri)

If there’s one reason to watch Yuru Yuri, which I believe I have already extolled the virtues of on several occasions, it is Toshino Kyoko.

Kyoko, as you can probably tell from the image above, does not give a shit what people think of her, and she’s immensely entertaining as a result. She’s often the instigator of the various scrapes the group gets into, and her hyperactivity is a big part of what gives the show so much energy. Part of her appeal comes from the fact that her blonde-haired, blue-eyed appearance sets her up to be “the pretty one” and she then subverts stereotypical expectations completely with her wild and crazy behaviour.

At the same time, though, she’s a dedicated friend and companion, and the whole “possibly unrequited love” thing going on between her and the huggably tsundere student council vice president Ayano (whom I also considered including on this list, but settled on making her my Facebook avatar instead) is another big draw for those who enjoy seeing blushing anime girls simpering at one another and then denying their feelings vehemently. I-It’s not like Ayano wants to spend every waking moment with Kyoko or anything, after all! Idiot!

Seiko (Corpse Party)

Seiko was one of my favourite characters from Corpse Party, a game with an incredibly well-defined and interesting cast all round. The best thing about Seiko, though, was how self-consciously “not girly” she was. She’s open, honest, brash, crass and, a bit like Kyoko, does not give a damn what people think of her. At the same time, she’s cheerful and does her best to keep the people around her in high spirits, even as they are trapped in a horrifying, terrifying situation from which there appears to be no escape.

It becomes clear after only spending a short amount of time with her in the game that she has a number of deep bonds with her friends — particularly with the character Naomi, for whom it’s rather strongly implied that she’s harbouring romantic and/or sexual feelings.

To say too much more about Seiko would probably be to spoil Corpse Party more than I’m willing to, but suffice to say that she’s a definite highlight of the game. And, oh look! Corpse Party is half-price on the PlayStation Store (PSP and Vita) right now. You should go and buy it if you have a Sony handheld, otherwise I’m not sure we can be friends any more.

Polgara (Belgariad, Malloreon)

David Eddings’ Belgariad and Malloreon series are rather traditional pulp fantasy novels in many ways, but a few aspects of them cause me to remember them fondly — and I’ve even re-read the whole set of books several times, which is not something I normally do.

One of these aspects is Polgara the sorceress. For those unfamiliar with Eddings’ epics, they follow a relatively traditional pattern in which an unassuming young farmhand named Garion gradually gathers a party of various ne’er-do-wells and, through various combinations of circumstances — spoiler! — becomes incredibly powerful, battles against an evil god and wins.

One of Garion’s constant companions throughout the entire series is his “Aunt Pol,” who has been a constant presence in his life since childhood. It transpires that “Pol” is actually Polgara, a four thousand year old sorceress and daughter of Belgarath, sorcerer of legend and he who recovered the mystical artifact The Orb of Aldur from — look, let’s just say he’s Kind of a Big Deal, all right?

The reason Polgara is interesting is not because she’s a kick-ass sorceress, though, it’s the fact that she’s a very well fleshed-out character with a hell of a lot of hidden depth. Garion learning the truth behind her heritage in the Belgariad is just the tip of the iceberg — Eddings went on to publish two additional books known as Belgarath the Sorcerer and Polgara the Sorceress which explained the ancient magicians’ history in exhaustive detail, giving the entire world in which the two series were set an extremely strong feeling of being a “real” — or at least believable — place. Polgara and Belgarath’s constant presence throughout the world’s history give you something to latch on to as millenia tick by in the pages of the books — and yet both of them remain entertainingly “human” despite their obvious… non-humanness.

____

That was fun. I’ll do this again sometimes soon. I won’t ask what your favourite characters are, because no-one ever replies when I end a blog post with a question. I’ll just say good night and leave it at that!

 

 

1005: Easygoing Lilies

Well, as I suspected might happen when I wrote my first post on the subject of Yuru YuriI appear to have become mildly addicted to the thoroughly silly adventures of the Amusement Club.

For those who missed aforementioned post and are too lazy to click on the link and see what I’m talking about, Yuru Yuri is a show about lesbian schoolgirls. No, not like that. That is basically what it is, though. (A show about lesbian schoolgirls, not porn.) It’s a show that features an all-girl cast where homosexual feelings towards one another are the norm rather than the exception — rather refreshingly, the show regards same-sex feelings of attraction and love as just something that happens rather than something that is in any way “shocking” or out of the ordinary. It’s not a show that’s trying to push a particular agenda on its viewers, in short — certain members of the cast feel certain ways towards one another, and they just happen to be girls. Which is cool with me.

After a little while, this simply becomes something you accept in the world of Yuru Yuri, and you are then able to focus on the real highlight of the show — the characters. This is not a show where anything earth-shatteringly important happens, you see; no-one is struggling with Big Issues, no-one is feeling a sense of guilt over their sexuality, no-one suffers anything other than the most temporary setbacks (and then usually only for laughs) and no-one gets hurt in anything more than the most ridiculous slapstick fashion — we’re in the territory of comedy “bumps” popping out of people’s heads here, which is something I don’t think I’ve seen since I was a kid.

But no; there are no Big Issues to come to terms with, which lets the characters shine simply by being themselves. It’s an excellent and diverse cast made up of an interesting mix of established tropes and characters who subvert said tropes nicely.

Chinatsu, Akari, Yui and Kyoko, the four girls who make up the school’s “Amusement Club” pictured above, are the main stars, with Akari ostensibly being the “protagonist”. Akari’s main distinguishing feature is that there is absolutely nothing remarkable about her whatsoever, however, which tends to lead her being the butt of many episodes’ jokes as she gets left behind entirely or, in some cases, ends up turning completely invisible due to her lack of presence. She is endearing and entertaining in her own right, however, and despite the show’s joking insistence that she is not worth focusing on, she’s sweet and cute. She also has the most terrifyingly creepy siscon older sister I’ve ever seen, too — in one particularly hilarious and memorable (if weird as fuck) scene, said sister settles in for a comfortable evening home alone, clutching her Akari body pillow which she’s dressed in one of Akari’s uniforms, and wearing a pair of Akari’s knickers on her head. It’s a gloriously uncomfortable scene, particularly when Akari comes home early and her sister only just manages to hide the evidence of her misdeeds.

Yui, meanwhile, is “the sensible one”, and a bit of a tomboy. She’s the sort of character who rarely smiles and is quite softly-spoken. In many ways, she’s the mother figure of the group, as she lives by herself and puts up with the others — particularly Kyoko — invading her home and demanding food. Yui sometimes seems to be a bit of a “blank slate”, but occasionally we get a glimpse of her humanity through her getting into a video game or playing with her younger relative Mari. Yui is also particularly skilled in dealing with Kyoko, regularly shutting down her often-incoherent hyperactive rants with just a single word.

Chinatsu is the exact opposite of Yui. A lively, energetic young girl with bright pink frizzy hair in bunches, Chinatsu is carrying a rather large torch for Yui and will do anything to try and get closer to her. While she is initially presented as a sweet, innocent, shy girl, it becomes very apparent very quickly that Chinatsu can be aggressive, grumpy, mean and a bit of a bully at times — though she’s not particularly good at any of those things, often leaving her looking rather ridiculous. She’s also terrible at drawing, creating pictures that look like something out of a particularly unpleasant horror movie.

Kyoko is the clear highlight of the show, however. Kyoko does not give a shit what anyone thinks and just does what she feels like. She clearly has some sort of attention-deficit disorder, and is usually hyperactive. Despite this, however, she is fiercely loyal to her friends and clearly values her time with the group. She’s also caring and considerate, and is also the most obviously “gifted” of the group — not only is she a talented (and respected) doujinshi manga artist, but she’s also able to score full marks on almost every test she takes with minimum effort, much to the chagrin of her rival Ayano. She’s also mildly obsessed with Chinatsu’s unbearable cuteness, and takes every opportunity to find an excuse to make her cosplay as “Witch Girl Mirakurun”, to whom Chinatsu bears an uncanny resemblance even when out of costume.

Although these four make up the main cast, the secondary characters are all interesting and entertaining too, particularly in the second season, where they each get much more of a chance to shine. We have the aforementioned tsundere student council vice-president Ayano, who likes Kyoko but would never admit it; her best friend Chitose, who has a habit of getting nosebleeds as a result of perverted thoughts about Ayano and Kyoko getting together every time she takes her glasses off — and also goes on a kissing rampage any time she ingests chocolate; and the ever-entertaining duo of rivals Sakurako and Himawari who are absolute polar opposites in almost every way but clearly care deeply for one another. Sakurako is extremely childish, aggressive, demanding, hot-headed and flat-chested; Himawari is mature, motherly, firm but fair and in possession of a fine pair of breasts which Sakurako is quite understandably very jealous of.

The way these girls interact with one another and play together is the reason to watch Yuru Yuri. You can get to the end of an episode and realise that absolutely nothing happened beyond “some girls hung out together” — but that despite this, you still had an entertaining experience. It’s one of those experiences where you feel like you’re “friends” with the characters and that you’re getting the opportunity to just chill out and hang around with them. It’s not a show that’s going to slap you around the face with The Feels on a regular basis, nor does it ever claim it’s going to be, but for something that’s just plain fun to watch, I think it’s going to be hard to beat.

#oneaday Day 995: Cultural Victory

Can you have too much culture? Can the sum of human creative endeavours add up to too much for someone to take in?

Well, first of all, those are two different questions. The answer to the second one, at least, is “yes”; the former? I’m not so sure.

We’re already at a point where there is so much Stuff in the world it’s impossible to keep on top of it all. Whatever media you’re into, be it books, movies, TV shows, music or games, there’s enough Stuff out there to keep you entertained probably for the rest of your life in just one of those formats, let alone if you, like most people, spread your time between several. Even if you spend your time focusing entirely on one genre within a single medium, you’ll never get to the bottom of the pile. You’ll never “finish” culture. You’ll never see everything there is to see.

Depending on your outlook, this is either a fantastic thing or incredibly depressing news. For many, there’s a degree of “shame” over not having caught up on things that are supposedly “canonical” or “essential” for everyone to have read/seen/played/whatever. The very term “pile of shame” (from which the Squadron of Shame takes its name) is used to refer to one’s backlog of entertainment that has been purchased but not consumed — or, in some cases, the definition is stretched a little to include Stuff that the owner of said pile intends to consume at some point in the future, but perhaps hasn’t quite got around to just yet.

With books, it’s fine. Books are passed down from generation to generation; republished and republished. Today, we can keep a book alive forever by converting it to a digital format and scattering it to the four corners of the Internet. Sure, you lose some of the joy of turning paper pages and that distinctive musty smell they have, but at least the important bit — that’s the work printed on those pages, lest you forget — is immortalised. You can read it on your computer; on your tablet device; on your e-reader; on your phone. You can annotate it and share your thoughts with other people around the world in an instant. Books are just fine.

Music, too, has proven itself to be pretty timeless over the years — for the most part, anyway. Throughout history there has been plenty of “disposable” music, but the true greats endure for years. Look how long the works of Bach and Mozart have lasted — people are still listening to, performing and studying these pieces hundreds of years after they were first composed. In more recent years, look at how the music of artists such as Elvis Presley and the Beatles is still interesting and relevant today. In very recent years… well, it remains to be seen which artists (if any) will leave a lasting legacy on culture, but there will almost certainly be some. (And if there’s any justice, it won’t be anyone who has ever won or been involved with The X-Factor.)

Movies, too, have become increasingly timeless with the improvements in technology over the years. While once a movie only lasted as long as the medium on which it was physically printed, now, like books, we can archive and keep movies forever. Sure, some moviemaking techniques now look antiquated and are unpalatable to modern audiences, but those truly interested in the full history of the medium can trawl back as far as they wish and see how it has developed.

Games, though, are arguably a bit more tricky, as they have an inherent “expiry date” due to the numerous proprietary technologies involved. While emulation technology is getting better all the time, it’s still not perfect, and the legal grey areas surrounding it make it something that some people prefer to shy away from altogether. When you consider “PC” games, too, there’s even titles that are ostensibly on the same platform that will no longer run on more modern technology. Fortunately, there are places like GOG.com who aim to keep these titles alive for modern audiences, but eventually even their remastered, tweaked versions will “expire” as technology makes the next big leap forward. What happens when computers become wearable and we don’t use TVs any more? Will we still be able to play classic titles designed for the flat screen?

With all this, it’s easy to wonder how you can possibly get through all those things that you’re “supposed” to watch/read/see. The answer is surprisingly simple: don’t. Accept the fact that you’re never going to read Great Expectations; you’re never going to see Citizen Kane; you’re never going to listen to anything by The Smiths; you’re never going to get caught up on the Assassin’s Creed series. Cherry-pick the stuff you’re interested in, finish what you start, and don’t feel obliged to jump in to things just because they’re brand new and everyone is talking about them right now. Get to them when you have time to appreciate them rather than rushing through them in the ultimately futile attempt to feel “relevant”.

Crucially, enjoy (or at least appreciate) the culture you consume, whatever medium it’s in. Your tastes are your own, and no-one has the right to try and change them. People can share their own opinions, sure, and these may help sway your thoughts one way or the other, but ultimately your feelings about the things you like and dislike are entirely up to you. There’s no “correct” opinion; no gold standard of cultural awareness you need to aspire to; no “checklist” to complete. The sooner you recognise this fact, the sooner you can get on with working your way through that “pile of shame” — because there’s some great stuff in there that you haven’t discovered yet. And the stuff that is shiny and new right now will still be here in a few years time.

Take your time. Enjoy it. It’s the least you can do for the people who have invested their time, money, blood, sweat and tears into entertaining you.

 

#oneaday Day 975: The Chaos that Always Crawls Up to You with a Smile

With all the Japanese media (mostly games) that I’ve been voraciously consuming recently, I quite naturally figured that I may as well go full-on otaku and investigate some anime too.

I’ve tried to get into anime in the past. In theory it should push all my buttons — Japanese video games and visual novels are based very closely on the tropes and conventions of anime, after all — but somehow I’ve never managed more than a fleeting investigation into the medium.

The problem, you see, is knowing where to start. Anime is not some small, little thing you can just jump into at the “beginning” and follow a set “canon” of things you simply must see. If you’re unfamiliar with the medium, saying that you want to “get into anime” is like saying that you want to “get into movies” or “get into books” — it’s not a single, simple, easily-defined thing, as within itself it carries a huge collection of genres and formats, and is aimed at all ages from young to old and everything in between.

The first time I investigated anime was back when I was still living with my parents. My brother, who was working on PC Zone at the time (if I remember correctly — it might have been PC Player. One of those two, anyway. Not that it really matters.) had been given a metric fuckton of promotional anime videos, as the fledgling Manga Video label in the UK was just starting to come to prominence, and PC Zone had run a feature on anime-themed games too. The box of videos contained a diverse array of anime ranging from the bizarre (Ultimate Teacher, the story of a schoolgirl who could only fight well if she was wearing her modest Velvet Pussy Panties rather than skimpy cotton knickers, and her quest to defeat the genetically modified teacher Ganpachi) to the horrifying (Urotsukidoji, which gave me my first taste of tentacle porn and the subsequent confused feelings said first taste tends to evoke) via titles more grounded in “reality” (Crying Freeman, a drama about an assassin who sheds tears after every kill). I got quite into some of these but also became frustrated at videos that came in partway through a series, or ones which I didn’t have any real means of finding subsequent episodes of. As such, I didn’t really pursue my investigation of the medium any further.

When I got big into visual novels relatively recently, I started following J-List on Twitter and Facebook. Peter Payne, the guy behind the site, posts all manner of stuff on those accounts at seemingly all hours of the day and night, ranging from interesting descriptions of life as a Westerner living in Japan to pics of hot anime girls (and, occasionally, guys) — and, of course, discussions of what is worth checking out in the land of anime in general.

One show that Peter mentioned recently that caught my attention was Haiyore! Nyaruko-san, a show that takes the Cthulhu mythos of H.P. Lovecraft (specifically as depicted in the Call of Cthulhu pen-and-paper RPG), runs it through a mangle and inexplicably decides to make some of the most horrifying of the Old Ones into moe anime characters, beginning with Nyarlathotep (aka Nyarko) and following shortly afterwards with Cthugha and Hastur. A rather large degree of artistic license is taken with these characters — Nyarko is just one of a race of Nyarlathoteps, for example, and it turns out they’re not as evil and horrible as popular opinion might have it — but there’s just enough lip service paid to Lovecraft’s work to please fans while remaining totally accessible to those who have only a passing familiarity with the Cthulhu mythos. (You’ll miss quite a lot of the jokes if you have no familiarity with it whatsoever.)

The show is hugely entertaining, and manages to get the viewer hugely engaged with the weird and wonderful cast of characters very quickly while not taking itself seriously in the slightest. There’s a lot of fourth wall-breaking, a lot of self-referential humour and some truly inspired episodes that lampoon aspects of popular culture such as the console wars and the “dating sim” visual novel subgenre. (There’s also a lot of people stabbing each other in the head with a fork as a means to get them to be quiet, for some reason.) Much like how My Girlfriend is the President consistently raised the bar on how crazy it got as it progressed — and yet somehow remained coherent, engaging and touching at times — so, too does Haiyore! Nyaruko-san. It starts with an utterly absurd premise and only gets more ridiculous from there — but at the same time it draws the viewer in with endearing, well-defined characters (most of whom initially appear to be stock characters but who subsequently tend to reveal a strong degree of ironic self-awareness) and quite a touching — if painfully awkward and immensely frustrating — romance story.

It also has the most infuritatingly catchy intro and outro songs I think I have ever heard. This is either something you will be into or something you will never want to sully your ears with ever again, so I present both to you now in order that you may make up your mind.

[youtube http://www.youtube.com/watch?v=tYlAq-NhR1w] [youtube http://www.youtube.com/watch?v=j1qX5GsBfuI]

Basically, if you can deal with those two credits sequences, you’re in the appropriate demographic to enjoy Haiyore! Nyaruko-san. If they make you want to vomit, then perhaps you should go and treat yourself to something a bit more gritty.

#oneaday Day 956: Knope

The great thing about Netflix — and the reason I was immensely joyful when it finally made its way to the UK — is that you can “take a chance” on TV shows you’ve never seen before without having to shell out for a DVD box set. (I realised the other day that I can’t remember the last time I bought a DVD. I’m not sure I will ever again, to be honest.) Trying out a new show is a simple matter of spotting it, clicking on it and giving it a shot for a few episodes to see if you like it.

So it was that I found myself starting to watch Parks & Recreation. I knew literally nothing about this show before I started watching it, so it was with total beginner’s mind that I jumped in.

Initially, I wasn’t quite sure what to think. It had that slightly awkward “comedy drama” feeling about it where you’re not quite sure if you’re supposed to laugh or not. I’m not a massive fan of laugh tracks these days — it’s funny to think that they used to be a fixture on popular shows — but sometimes it’s nice to have a cue as to when it’s “okay” to laugh.

After a little while, though, I started to “get” what the show was doing. I was supposed to feel awkward and uncomfortable. I hadn’t immediately twigged that the show was going for a The Office sort of vibe, but when I started watching it in that mindset, it became immediately a whole lot better. Since the first season, the show has seemingly successfully distinguished itself from The Office despite retaining the “docudrama” format. What this means in practice is that the characters in the show are free to break the fourth wall, address the camera and do lots of things that you otherwise wouldn’t be able to do in a more traditionally-shot show. At the same time, though, the format is somewhat subverted on occasion by characters doing “talking head” shots explaining what’s really going on in a scene and then being lambasted by another character who can hear what they’re going on about.

The show’s biggest strength is in these characters. Amy Poehler’s Leslie Knope is a strong lead, and her straight-laced nature is the perfect foil to the colourful, exaggerated characters that are her colleagues in the Parks and Rec department. It also means that when she does do something amusing, it has more impact.

Highlight of the show is clearly Ron-freakin’-Swanson, a mustachio’d gent who hired sullen summer intern April not for her secretarial skills, but for her total incompetence at dealing with other people, meaning that he never has to do any work. Frequently, we’ll see Ron in his office carving wood, weaving baskets or, in one memorable scene, using a typewriter he restored to “type every word I know”. Anything but work.

Not all of the characters are exaggerated caricatures, however. Rashida Jones’ Ann is another character whose understated, human performance inspires viewers to relate to and empathise with her. The way she uses casual idioms like “Dude…!” when talking to people gives her a very “real” feel, and her relative normality actually makes her stand out amid the rest of the cast.

To cut a long story short, despite thinking I was probably only going to watch a few episodes of the show, I’m now halfway through the third season with no intention of stopping. I’ve enjoyed it a great deal so far, and am looking forward to seeing more. If you haven’t checked it out before and are a fan of the awkward, slightly cringeworthy comedy of shows like The Office (particularly the original Ricky Gervais version) then you’ll find it an absolute hoot, I’m sure.

#oneaday Day 930: Conditional Philanthropy

I will never understand people — particularly famous types — who are deliberately obnoxious, and who clearly get off on negative attention, conflict and repeatedly proving what an arse they are.

There are a number of people I can think of who fit into this particular category, but the one who springs most readily and frequently to mind is Piers Morgan, erstwhile editor of the News of the World and the Daily Mirror and presently dripping his own peculiar brand of slime over American television sets thanks to CNN.

Piers Morgan’s crimes against common decency are too many to enumerate, but his recent behaviour regarding the Olympics has drawn the ire of a number of people.

For those unaware of what he has been up to, it started here:

And continued:

And continued…

AND CONTINUED…

Morgan, it is fair to say, had something of a bee in his bonnet over the fact that some members of the British Olympic team didn’t sing God Save The Queen after winning a medal. He appeared to think that this was incredibly important, and that it was worth putting down their impressive, world-beating sporting achievements for.

Then came the bribery and guilt-tripping:

Generous, non? Well, it could be argued as such, yes — he has no obligation to donate anything to Great Ormond Street children’s hospital, after all — but dig a little deeper and this whole thing just becomes a bit sleazy, really. By not donating a proportion of his undoubtedly vast wealth to Great Ormond Street simply because of an athlete not singing the anthem — not taking into account the fact that winning an Olympic event is probably a pretty emotional moment for any sportsperson — Morgan is implying several things: firstly, that his apparent philanthropy is, in fact, conditional, and secondly, that athletes who do not sing the national anthem after winning a Gold medal are somehow child-haters.

The gloating didn’t help.

Neither did the inconsistency:

Or the abuse:

Basically, there was just something incredibly distasteful about the whole thing. Morgan was clearly just trolling for responses, and he got them by the bucketload — and yes, I’m aware I’m part of the problem here. We don’t even have any guarantee that Morgan is actually going to cough up the £15,000 he currently “owes” Great Ormond Street.

He probably will, of course, because he then gets to look like the hero who donated £15,000 to a children’s hospital — and also gets to rub how much money he has in the peanut gallery’s faces, of course — but I can’t help thinking that it is for entirely the wrong reasons. If he feels that strongly about supporting Great Ormond Street, he should just donate the money, not hold his contributions to ransom based on something completely unrelated — something that could potentially make the non-singing athletes look like child-hating dicks in the hands of an unscrupulous (read: Daily Mail) reporter.

Morgan’s not making a point here. He’s simply waving his willy around in an attempt to make us all feel bad in one way or another. Don’t sing the anthem? You’re unpatriotic. Don’t have as much money as him? HAHAHA YOU’RE POOR. Criticise Morgan’s true motivations for this little exercise? YOU HATE SICK KIDS AND ARE A PIG-IGNORANT VACUOUS LITTLE TROLL.

There are several things that remain a mystery out of this whole thing. 1) Why is Piers Morgan still relevant? 2) Why are there people standing up for him? 3) Why does he have to be so fucking infuriating and get off on all this “controversy” he’s stirring up? He’s like that school bully who would just shrug off any insults you threw at him then punch you in the face and still, somehow, end up being the most popular kid in the school despite being the very worst kind of odious cretin imaginable.

Fortunately, this being the age of social media, at least one good thing has come out of this whole debacle: this JustGiving page aiming to make up the difference in donations that Morgan has refused to give due to athletes not singing God Save The Queen. It’s a lofty goal, but if the world can harness its hate for Piers Morgan to raise £14,000 for sick kids… well, admittedly that’s not the best reason in the world to give money to charity, but it’s sure better than holding the donations from your own incredibly deep pockets to ransom.

#oneaday Day 919: Friendship Is Magic

I’ve been delving a little into the Brony community recently. As an open and “out” fan of My Little Pony: Friendship is Magic, I felt it behooved me (no pun intended… all right, maybe a little) to actually try and engage with the wider community of fans. As such, I Googled for Brony communities and came across the Friendship Is Magic forum, which I promptly signed up for.

I haven’t been an active member of a forum since, ooh, about 2006 or so, I guess, when I was a relatively well-known member of the Times Educational Supplement forums. They were a good place to blow off steam about educational and general life issues as well as just chatting to like-minded people from a pretty wide variety of backgrounds — albeit usually with an interest or involvement in the teaching profession. I haven’t logged in there for a very long time now for a multitude of reasons, just one of which is the fact that social media has mostly taken over the functions that dedicated online communities once had.

But I was determined to make a go of it on Friendship is Magic. I introduced myself in the relevant section and started replying to a few threads. While I don’t think I’ve made a “name” for myself as yet, I like to think that my relatively few contributions so far have been noticed — and meanwhile, it’s given me a good opportunity to observe the Brony community from within.

You see, I had no idea what a “Brony” really was. Who are these people? Are they actually anything like me, or is the only thing we have in common a love of a show that is ostensibly for little girls? I was hoping to find out through joining the forum — and, as an aside, keeping an eye on the results of the intriguing Brony Study research project, which has been aiming to clarify attitudes both towards the community from without, and towards various pertinent issues surrounding the fanbase from within.

Thus far my (purely anecdotal) observations have been interesting. Bronies cover a wide and diverse array of human beings — young and old, male and female, and varying degrees removed from what society would deem “normality”. Some Bronies use 4chanesque dialect (“newfags”, “copypasta” et al), others use a clear, straightforward and polite means of communication. Some Bronies like to act “in character” and roleplay their original pony creations on the forum as a means of escapism; others are simply themselves; others still take the middle road and incorporate Ponyville dialect (“everypony”, “fillies and colts” et al) into their posts. Some Bronies love the show and actively participate in the huge creative community that has sprung up around it; some simply appreciate the content that others have created; others have no interest in it whatsoever.

In short, there’s not really a single unifying characteristic that it’s possible to point to and say “that’s a Brony” — besides an appreciation for My Little Pony: Friendship is Magic, of course, and a seemingly-genuine sense of tolerance, acceptance and understanding, regardless of a person’s background and regardless of the depth of their affection for the show and its surrounding subculture.

Then, of course, there’s Rule 34, the aspect of the fandom that tends to get the most attention from outside. (If you don’t know what Rule 34 is, you need to brush up on your Rules of the Internet. Borderline NSFW and will probably offend everyone. No porn, though.) Indeed, when radio personality Howard Stern set out to explore the fandom in a recent show, an undue level of attention was given to certain parts of the community who generally prefer their activities to be kept behind a closed stable door, shall we say. This naturally and understandably upset those Bronies who don’t participate in that particular aspect of the fandom, and even prompted voice actor Tara Strong (who voices series protagonist Twilight Sparkle) to defend the entire community (and particularly the “Rule 34” crowd) on Twitter.

While the “Rule 34” stuff isn’t to my taste, I’m not about to denounce anyone for either enjoying or being involved in making it. It’s easy enough to avoid if you don’t want anything to do with it, and it’s there if you do. If it’s not hurting anyone, then knock yourself out, I say. Live and let live. Stern’s logic was based on a flawed assumption: the idea that if one fan likes something that is seen as “deviant” in some way, then clearly they all do! This is clearly, as I’ve seen even in my limited dealings with the community at large, absolute nonsense. Bronies, just like any community, come from a wide variety of backgrounds and each indulges in their passions to a varying degree. No-one’s approach to their fandom is “wrong” — assuming it’s not causing anyone (including the person themself) any distress — and if it’s a good outlet or means of getting away from the stresses of the day then, well, keep on cloppin’.

…wait, clopping means what?

#oneaday Day 826: No Kind of Atmosphere

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I’ve been watching Red Dwarf on Netflix recently. In the process I’ve discovered that there’s actually a hell of a lot of that series that I’d never seen before, so I’ve been delighted to (re)discover it.

Red Dwarf was one of those series that That One Guy At University Who Endlessly Quoted Things endlessly quoted. Well, perhaps not endlessly — sometimes he was quoting Blackadder. I’m only just now, some ten years later, coming around to the idea that I can actually watch those shows again without hearing That One Guy At University Who Endlessly Quoted Things’ voice in my head.

That’s beside the point though. And the point is that Red Dwarf is still an excellent series, for more reasons than one.

First up, it’s quite simply an excellent comedy series. The small cast of exaggerated characters makes for some excellent comic situations. The fact that all of the characters have at least one major flaw in their personalities is what makes them entertaining, too — Lister is arguably the closest we get to a “straight man” in the show, but even he’s flawed; he’s gross, he’s selfish and his reliance on curry as his primary form of sustenance doubtless makes him rather unpleasant to live with. Rimmer, meanwhile, is by turns arrogant and crippled by self-doubt; The Cat is vain to a fault; and Kryten has difficulty with acting independently when it conflicts with his programming. Put these dysfunctional characters together and you have a recipe for plenty of comic conflict.

The less-considered side of the show is that it’s actually a surprisingly decent sci-fi show, too. While it doesn’t have anywhere near the budget of what we might be used to from more recent titles — or even shows like Star Trek: The Next Generation, which ran at a similar time — it manages to convey a convincing feeling of what Life Is Like In The Future. The show doesn’t batter the audience over the head with lengthy descriptions of what things do or how they work; rather, it simply drops things into conversation that make it clear that we’re absolutely not on 21st century Earth any more.

Part of this comes from the show’s use of language. Its use of terms like “smeg”, “gimboid”, “goit” and numerous other faux-expletives was initially to get around the fact that it wasn’t okay to say certain things on television, but over time these words became part of the show’s identity. Numerous other shows have taken a similar approach since — Firefly features Chinese swearing, for example, while Battlestar Galactica features the multi-purpose invective “frak” at regular intervals. (It’s not clear how much Red Dwarf’s use of fake swear words influenced these titles, if at all.) Initially, the presence of these words is jarring as you wonder what they mean and why they’re not simply using regular expletives. But over time, as you become invested in the worlds created by the writers, you begin to let these words wash over you and enter your vocabulary even though, in most cases, they’re completely made up, portmanteau words or “loan words” from another language.

Ultimately, Red Dwarf succeeds due to the fact it never tries to get ideas above its station. It knows that it’s a low-budget sci-fi comedy with a small cast, and rarely attempts to deviate too much from that formula. Some may argue that the later seasons do deviate from this formula and are consequently weaker as a result, but having not (re)watched them yet, I’m not going to comment on that right now. One thing the show doesn’t do, however, is rest on its laurels; each season has its own distinctive identity, and it’s quite fascinating to see the changes it goes through as the years pass by and the budget increases.

It’s still great, then, in short, and if you’ve never had the pleasure of watching it, then you should check it out. It’s all on Netflix (in the UK, anyway), so be sure to check it out if you’re a member.

#oneaday Day 814: Myself, Myself and Myself

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Watched The Apprentice tonight. Out of the interminable string of asinine reality shows that the idiot-box forces into our collective consciousness, Lord Sugar‘s ouevre is the one that offends me the least. It still offends me, of course, though not for the same reasons that, say, Britain’s Got Talent does. No, Britain’s Got Talent makes me feel stupid for watching it. (So I don’t.) The Apprentice, meanwhile, finds me infuriated at the people depicted therein — the fact that the show itself typically shows them up to look like the bunch of chancers they are takes the edge off, however.

One of the worst things these people do is talk. No, seriously. Every time they open their mouths it’s a veritable string of business cliches, one after another. One of the most prolific, egregious examples is the incorrect use of the word “myself”. Everyone on that show seems to think that using the word “myself” instead of “me” or “I” makes them sound more “formal” or “polite”.

“Who was responsible for this?” yells Lord Sugar.

“That was myself,” pipes up someone with impossibly blue eyes.

“And who worked in the production side of things?”

“Myself was working in production, along with Randolph, Bellend and Fuckwhistle,” comes the reply from the blonde one with the annoying attitude. (I can’t remember their real names.)

You get the idea.

The same principle is also, it seems, applied to the word “yourself”, which has apparently become an acceptable substitute for the word “you” somewhere along the line.

“I think the team working on this should be yourself, myself and Craptwat,” says Fuckwhistle.

I can’t work out where this faux-formality that makes people talk incorrectly (or, to be less prescriptive about it, “faux-formality that makes people complicate their speech unnecessarily”) has come from. Perhaps it’s a modern-day variant of the archaic “thou art/you are” distinction, which everyone uses incorrectly these days anyway. (And with good reason, obviously — it’s archaic, duh.) Whatever it is, it needs to die, for the same reason that people who use words like “trendy” and “funky” just need to stop right now. Words like that are ones which lose all their meaning and become the opposite of what they’re supposed to be as soon as they come out of someone’s mouth. The same is also true for anyone who says Internet memes out loud or — God forbid — says “LOL” in earnestness.

But I digress.

Language is constantly changing and evolving, usually for the better. We have a veritable shit-ton more words than we used to (and plenty more, like “shit-ton”, that you won’t find in the OED) and the English language has never been more complex, more expressive and more descriptive than it is now. It doesn’t need to be overcomplicated with misplaced formality. There are already pretty good systems in place for indicating that you’re speaking formally — lose the contractions, cut the slang, actually bother to pronounce the letter “t” — so stop making up rules. And while we’re on, grab a dictionary and look up what “literally” means. It’s not an intensifier. It means something actually happened. Stop using it wrong or I will literally jam this pencil into an orifice of yours that it’s not usually supposed to find itself in.

And yes, I mean literally.