#oneaday Day 863: Trash-Talkin’

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It’s not often I feel able to say this and mean it, but there’s a piece over on Kotaku right now that is an excellent read. Go check it out, then come back to me.

I can’t comment on being a rape survivor or anything like that, but I think that article sums up why I feel deeply uncomfortable with the idea of playing online with strangers in competitive games. I hate abuse, particularly pointless, rage-filled, deliberately offensive abuse designed to provoke an intensely emotional reaction out of the victim — and competitive online gaming seems to pride itself on this so-called “trash talking”.

In my own case in the past (and not in games, in the “real world”) abuse I have received has been in the form of hurtful comments about my appearance and my weight. I can’t begin to fathom what must have gone through the minds of the bullies in question as they said those words that lashed at me like a cat o’ nine tails, but they hurt. They perhaps weren’t intended to hurt quite as much as they did — “I was only having a laugh” is seen as a valid defence by many these days — but the fact is that they utterly ruined my day when they burst into my ears, regardless of intention.

If I feel that shitty after some stranger makes some low jab at my appearance, I can only imagine how awful it must feel to be a rape survivor and hear how freely the word “rape” is bandied about to mean “beat” or “defeated”. I feel uncomfortable using the word, given that I know at least a couple of survivors (to my knowledge), so picturing how it must feel to have such an awful thing trivialised by, say, Gears of War players is disturbing, to say the least. Like the behaviour of the bullies I described above, the intention may not necessarily have been to offend or upset, but there are plenty of people for whom such comments could completely ruin an otherwise fun experience — and, really, let’s face it, there’s no need for it, is there?

Lest you think me some sort of prude, I will point out at this juncture that I’m certainly not above light-hearted insults with my friends, which often skate into sexist, racist, homophobic and other generally offensive territory. But that’s something that we do among ourselves in private — we’ve set the boundaries as to what is “acceptable” in our group, we stick to it and, crucially, we don’t do it in public where anyone might misinterpret our words as genuine sexism, racism, homophobia or any other form of misanthropy. Not one of us would even contemplate the prospect of telling a complete stranger that they’d “raped” them — or indeed hurl any other sort of abuse at them, whether or not there was social “context” for such behaviour.

An example springs readily to mind. I was playing the then-new Dungeons and Dragons Online MMORPG, and I was doing my first run through one of the game’s cooperative dungeons with a “pick-up group” of random players. All had been going well until we got to the end and there was an unnecessarily difficult platforming section. The platforming controls in D&D Online were not very good, to say the least, so it took me a good few minutes to get through the bit that the other (evidently more experienced) players had passed with ease. I apologised and made light of it, hoping that they’d do the same. Instead, I was confronted with a torrent of abuse through the private chat channels. I turned the game off at that point and never played it again.

The unnecessary, unprovoked wrath of a complete stranger had ruined the game for me. Whether or not they had intended to upset me that much was irrelevant. It had happened. I grant that I am the sort of person who is very easily upset even by heated arguments, debates and disagreements, let alone abusive words, but being sensitive about such things shouldn’t preclude you from taking part in certain activities. Something like an online computer or console game — regardless of whether it’s cooperative or competitive — should bring people together, not leave them feeling marginalised, or that their own anxieties, issues and mental scars are somehow trivial. There’s no excuse for it, and it’s something which gaming culture really needs to clean up if we want our hobby to be inclusive to all.

Therein lies part of the problem, I think, though; some people don’t want that inclusiveness. Some people want to feel powerful, to be the top of that little clique, to feel like they have achieved something important and are therefore “better” than others. And they go about that by lashing out at the weak spots, triggers and hot buttons of others. Anything goes in the quest to make them feel like The Big Man. (Or Woman. But let’s face it, it’s significantly more likely to be a male person.)

It feels like such a futile question at times, but why can’t everyone just, you know, get along?

#oneaday Day 795: Thick Skin

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They say that in order to “make it” in many industries, you need to have a thick skin. To be able to suck it up, take your medicine, be ready for anything. This is particularly true if you do anything that involves facing the public — and especially true if said public is hiding behind the anonymity of the Internet.

I’ve come to the conclusion over the years that I do not have a thick skin. I feel bad if someone disagrees with me and argues their point a little too aggressively. I feel bad if I’m criticised when I don’t feel it’s warranted. And I feel absolutely fucking terrible if someone insults me directly. Basically, I’m a big wuss, and I’ve come to terms with the fact I’m a big wuss, though it doesn’t particularly help me when these situations do inevitably arise at times.

It’s a side effect of various things, really: anxiety, depression, being an introvert. I always like to feel like I’m trying my best at everything I do, and to have something come along and suggest that no, my best might not actually quite be good enough on this occasion can instantly sour my mood, even after a good day. And even if the criticism, argument or insult is clearly complete nonsense. It just feels bad.

My comments on this are prompted by a discussion that @JimSterling was having on Twitter earlier. He noted the following:

Forbes thinks game reviews fail readers because there’s no dissenting opinion. I should tell them what readers *do* to a dissenting opinion. People always blame reviewers being too nice or too close to PR. I think it’s more they don’t want their audience to harass them. We’re in an industry where gamers personally attack people for giving 8/10 scores, but somehow it’s *all* the reviewers’ and PR’s fault. There’s faults and imperfections on *all* sides, but I’m sick of pundits ignoring the bullshit that the game community itself perpetuates.

Jim’s comments brought to mind a particular incident which arose while I was working on GamePro, may it rest in peace. I wrote a news article about a new game which had been produced by students and faculty at an educational institution in America. (I forget which one, and the article is no more, sadly.) Said game was narrative- and character-heavy and was designed to be an in-depth interactive exploration of LGBT issues — a topic area typically shied away from by many developers and seemingly almost completely taboo in the mainstream. (No, I don’t count the nonsensical, ridiculous “gay” content in BioWare’s recent titles which I have a strong suspicion was added purely for marketing purposes. But I digress.)

The game sounded interesting, and I knew from past comments and engagement with the GamePro community that there was a diverse array of people from all backgrounds reading my news stories, so I figured this would be an interesting thing for people to look at — evidence that interactive entertainment was helping to challenge taboos and break down barriers, in short.

The article was reasonably well-received by most commenters, until one thoroughly obnoxious person came along. He’d shot his mouth off a little on the GamePro Facebook page previously, but it was mostly the gibberings of a paranoid madman who believed that debit cards were out to get him. (I’m not making this up.) This time, though, his gibberings got personal. He called me a paedophile, a pervert, a deviant and all manner of other names. He threatened to organise his supposedly huge group of friends (I doubt the honesty of this claim) to do unpleasant things. He harassed me via Facebook, Twitter and the GamePro comments section — or at least he tried to. He got promptly blocked on Twitter and subject to the Ban Hammer I had the satisfaction of wielding both on GamePro.com and its companion Facebook page.

But the damage was done. I was devastated. I’d never had anyone throw such vitriolic, furious, personal attacks at me before. The article itself had nothing offensive in it whatsoever, and it was neither pro- or anti-LGBT, simply noting the existence of an interesting sounding sociological project that involved interactive entertainment. This was seemingly enough to light the fuse, however, and it completely ruined my day at the time.

I should grow a thicker skin, I know, particularly if I want to get anywhere in online media. But I’m just not sure I have it in me. I just want people to be nicer, to be decent human beings. Is that too much to ask?

Perhaps it is. You can’t change human nature, after all, and after many years of observing behaviour on the Internet it’s clear to me that a lot of people turn into complete dicks when provided with the protective shield of anonymity. As someone who was bullied a great deal when I was back at school, I can’t even imagine how difficult it must be for teens these days considering how easy it is to anonymously “cyber-bully” someone.

Or perhaps they’ve just naturally evolved that thick skin I so desperately need over the last decade or two.

Either way, dear reader, go be nice to someone today. And always follow Wheaton’s Law.

#oneaday, Day 231: You Look Nice

Perhaps this is a “classic British reserve” thing. Or perhaps it’s just me. Either way, it’s weird.

Paying someone a compliment is difficult. It shouldn’t be. Because saying something nice about someone which is something which should get a universally positive response. Compliment someone’s choice of clothing and you are, by extension, complimenting their taste, their eye for choosing things that suit them and possibly even their financial situation. Compliment someone’s hairstyle and again, you’re paying them attention, giving them reassurance that the choices they made were the right ones and that yes, it looks good. Compliment something that someone’s done and they should be happy that they did a good job not only in their own eyes, but in other people’s, too.

So why is it so difficult to do sometimes? I think the picture above may have something to do with it. At least, within that strange and muddled place called my brain. Perhaps other people think this too. Or perhaps I’m just the freak here and should start being nicer to others!

It’s assumptions. Thoughts about what might happen next. What the result of said compliment might be. If I pay an attractive girl a compliment, is she going to immediately assume I fancy her and thus be put off talking to me ever again in case I try any sort of lecherous advances? If I pay a guy a compliment, is it a bit gay? Is he going to want to punch me in the face for being a “fahkin’ queer”?

Of course, most of these are moot points since I don’t exactly make a point of talking to strangers at the best of times. And if a stranger talks to me in the street, it’s usually to either 1) ask directions (it’s that way), 2) ask for a light (I don’t smoke) or 3) do this (fuck you).

But still. I feel the world would be a much nicer place if people felt that they could be at least civil to one another. As it is, here in Southampton, there’s a fairly constant air of insularity and borderline aggression at times. Perhaps it’s the nature of the populace here and if you went somewhere else it would be completely different.

In fact, I know that’s the case. After point 3) above happened to me once again the other day, I tweeted about it and several other people chipped in with their experiences. Some towns are definitely more prone to it than others. And it doesn’t appear to happen in the US anywhere near as much as it does here.

So why should that be? We British are supposed to be renowned for our reserve, politeness and general meekness. At what point did it become all right to insult people, and not all right to pay someone a compliment?

Perhaps I’m overthinking this.

I like your shirt/necklace/hair/tits.

#oneaday, Day 218: I Love You, You Twat

Those of you who’ve been following me for a while will know that I have been known to make occasional forays into the virtual world of Second Life. For all its flaws and glaring technical errors and furry porn and flourishing sex industry, I always find it a genuinely fascinating experience from both social and creative angles.

I have one particular friend in that “other” world that I want to talk about today. We both started at around the same time, which means our avatars are both around the four year old mark right now. I’ve been rather more sporadic in my attendance than she has, but ever since we met we’ve shared a very close friendship which is pretty much unlike any of the other relationships I’ve cultivated in that particular world. She’s one of those “constants” that you know you can always rely on. She’s always been there, and has always offered a sympathetic ear when I’ve needed one.

We’ve also always shared a mutual love of insulting the crap out of each other. She admonishes me for my long absences and the fact I can type without mistakes at 85 words per minute. In response, I take great delight in drawing attention to her own typos, which have resulted in us inventing a number of our own words that anyone coming into our group is utterly bewildered by. I’m not even convinced we know what “furple” and “plinge” mean. But from the context, they are generally inclined to sound dirty.

Then we’ll find something to argue about like children. Last night saw a particularly epic “am not, are too” battle that managed to impress everyone around us with our sheer tenacity. One of us will, at some point, accuse the other of being a pervert. The other will, in turn, bring up something from the past which lends incontrovertible evidence that no, they are in fact the pervert here. And so it goes on. For hours at a time, usually.

This is something that has always baffled me about friendship. At what stage do you make that mutual decision that it’s okay to be incredibly rude to one another, especially in front of other people? It’s one of those peculiar contradictions that seems to make perfect sense while you’re engaged in it, yet is utter nonsense when you think about it. The common theory is that it’s a sign you’re so comfortable with one another you’re happy to say absolutely anything to one another, because you know that you do genuinely care about each other. In the case of my friend and I, there’s generally a bit of playing up for the crowd, too—they’ve come to expect it of us. When we’re alone together, we’ll generally talk normally and candidly.

I have a number of “real life” friends who are like this, too, so it’s not just a case of the John Gabriel Internet Fuckwad Theory coming to life. Board game nights generally degenerate into smack talk and aspersions cast on pretty much everything it’s possible to cast aspersions on. And yet somehow without disrupting the gameplay. (Much. Usually.)

I guess it’s one of those social anomalies that we’ll never truly understand. Still, it always keeps things entertaining.

With that in mind, thanks for reading, you complete bellend.