#oneaday, Day 75: Late again

One of these days I’ll post one of these entries before midnight. If you look at the dates, it looks like I’m a day behind. But I’m not. Oh no. I just stay up late. Which is perhaps not wise. But hey. It’s too late now.

I wrote 650 words of story today. They’re probably crap, but I made an effort to just churn them out regardless. I’ll try and do at least 500 every day, preferably 1000. I can easily get through that. It’s just a case of letting the creativity flow and not worrying about it being stupid. That’s what the editing process is for.

Little else of note has happened today, really. I went out for a walk and took Gowalla with me. For the uninitiated, Gowalla is a location-based app for the iPhone where you “check in” at places to stamp a virtual passport. You can create your own spots too, meaning that eventually, a user-generated map of points of interest in an area is built up. There’s a sort-of game mechanic in there too, with items appearing in places and allowing you to either collect them or drop them elsewhere for others to find.

I’m now up to a hundred stamps. That’s cool, although I did create a whole bunch of them myself. Southampton was a little dry on “points of interest” when Gowalla first launched. Now, thanks to the machinations of myself and several others in the area, there’s now lots to see. Interestingly, I’ve got to know a couple of people (not face to face… yet) simply through playing with Gowalla, which is nice. There is talk of a “tweetup” at some point in early April so if I’m feeling super-brave I may go and check it out. We shall see.

Elsewhere today, I rediscovered LittleBigPlanet, which is still one of the best-looking games on PS3. There’s some incredibly creative levels out there, too – but you knew that already. Tonight, I played through a selection of excellently designed levels by a guy whose name escapes me right now, as well as a perfect recreation of the first bit of Bioshock, albeit with some rather poor writing spelling, punctuation and grammar-wise. My mind draws a blank any time I fire up the level designer for LittleBigPlanet and I am yet to create a level. I’m sure I’ll think of something eventually, though.

Tomorrow, I have a music pupil in the morning and then the remainder of the day… who knows. Since coming back from PAX East, it’s been an odd feeling to be “free”, though of course the money thing is something of a worry. I have let various agencies know I’m available for work, however, and of course, if you know anyone who is interested in either music or computer tuition in the Southampton area, I invite you to direct them here for music lessons or here for computer lessons. That would be marvellous, ’cause if I get enough pupils between those two things, I won’t have to set foot in a classroom, even as a supply teacher, ever again. But that won’t work just yet, unfortunately. That’s the plan, though.

Right. I’m off, because it’s nearly 2am. Good night!

#oneaday, Day 74: Don’t Be A Dick

Just watched Wil Wheaton‘s Awesome Hour on the PAX 09 DVD. This has made me sorry I missed his keynote speech at PAX East, as he’s a fantastic public speaker, an excellent storyteller and a genuinely funny guy. Modest, too, which is always nice to see.

It’s strange to think about these people that we got the chance to see or even meet at PAX being “celebrities” in the geeks’ world, but complete unknowns to everyone else. The thing is, I personally feel that Wheaton, along with Gabe and Tycho from Penny Arcade, are far more admirable human beings than many people who are constantly in the news. What is it about them?

Well, I know why they are admirable people: they’re not dicks. But why do they toil in obscurity? Because of their geeky interests? Perhaps. I say it’s a shame. But it’s probably for the best. Would these guys be the same people they are now if they were constantly in the spotlight? Who knows. Perhaps they would be. I’d like to think so. But it’s actually kind of nice to have figures to look up to that belong entirely to your own subculture.

Wheaton said some interesting things in his speech and Q&A session, particularly about self-publishing material that you’ve written yourself. It’s something that I’ve considered myself, actually. But, of course, I need to write something first. I have quite a few half-finished novels in a folder on my computer (in fact, that folder’s made the jump across at least four different hard drives now) and an abortive attempt at last year’s NaNoWriMo in the planning stages.

If there’s one thing that this One A Day experiment has proven, it’s that I certainly can churn out some writing each day. Some of it’s not great, of course – I’m writing this at the same time as watching the end of Wheaton’s spot on the PAX DVD, for example – but I certainly don’t have a problem churning out… stuff. So perhaps I should try and actually, you know, write something.

So tomorrow I’m going to try and start a novel. And try and finish it. Not tomorrow, obviously, but I’m going to make a good attempt to write a bit every day. I’m going to take the NaNoWriMo approach of doing a brain dump every day and edit it later. I have a few ideas floating around in my head and have done for some time. Some of them are compatible. Others are not. The difficult thing is coming up with a concept that’s not shit. Or coming up with a good concept and ruining it with a shit twist. If there’s anything that Douglas Coupland novels have taught me, its that you don’t have to have big, stupid, dramatic twists to make a decent story.

So let’s see where this goes. I’ll post regular updates on here. If you’re lucky, even extracts. Though I’m weird about people reading work-in-progress writing, so you’ll have to be very lucky. But it starts tomorrow. You’ll see. You’ll all see! Bwahahahaha! *jumps out of window*

#oneaday Day 61: Call me Gordon

I’m a free man! Yes, my contract finished today so as of right this moment I am unemployed. At least as far as that pesky full-time work goes. I’ll tell you one thing I won’t miss, and that’s the 40-mile commute with the immensely predictable traffic around Winchester. I don’t know what it is about that place, but the M3 slows to a crawl and all of the roads in and out of the city also slow to a crawl, so it’s impossible to win whichever way you choose to go. I let fly with quite a few obscenities on the way home tonight as all I wanted to do was get home.

I’m not going to be sitting on my ass doing nothing, though. I have plenty of things lined up. I have some music pupils starting this week (and, of course, if you know anyone in the Southampton area who is looking for a music teacher, kindly point them in the direction of http://www.pjedmusic.co.uk) and I am shortly to put up a site advertising IT tuition services. Then I’ll be doing some writing, too, for a couple of different sites: Kombo.com and DailyJoypad.co.uk, both of which are going to be a great way to get some exposure for my writing, along with the stuff I’ve done for Good Old Games and WhatTheyPlay in the past.

Right now, it’s late, there are drunken morons shouting incoherently outside my window and I’ve just finished recording an episode of the Exploding Barrel Podcast with the ever-awesome Minotti brothers. Just looked out of the window and the noise was being made by two… I hesitate to call them “men” because they were acting like the kids I’ve been teaching. Two of them. It sounded like a bloody football crowd. And this after Southampton was (apparently) voted “most welcoming and friendly city in the UK“. (I call bullshit on that, by the way, in case you hadn’t guessed).

Tomorrow is the first day of a new beginning, or something. I’m meeting one of my (potential) new pupils, I’m getting some stuff sorted ready to do my website writing and I’ll have the chance to kick back and actually relax a bit for what feels like the first time in months. It’s like a big weight has gone from my shoulders.

I feel bad for my colleagues I left behind as they are without exception awesome people that I will miss a great deal, and they’re in a tough situation that is going to be hard work to get through. What I won’t miss, however, is the stress of that job, the (8-year old) kids who climb walls and get brought in by the police, the reams and reams of ultimately fairly meaningless paperwork, the finger-wagging “official” people telling us that we don’t know what we’re doing and… well, you get the idea. Here’s to a more positive future, but I will spare a thought for those great people I worked with regularly.

I’m just rambling now, clearly. I think it’s time to go to bed. Up and at ’em tomorrow morning… and PAX is creeping ever closer. I can’t wait.

#oneaday, Day 54: End of another week

It’s that time again. Friday night. I chose not to listen to Radio 1 on the way home tonight, which means I didn’t want to throw things at Annie Mac and her stupid jingles. Whoever decided the airhorn should be the iconic sound of “I Think This Is A Fine Piece Of Music And No Mistake” should be punched in the testicles or lady-equivalents. But no matter, because I didn’t actually hear it tonight. I drove home listening to, of all things, The Sims 3 soundtrack. What? It’s cheery and relaxing, and after the day I had, I needed cheery and relaxing. It was that or whack on Bayonetta’s soundtrack and freak people out with either J-pop or epic scary choirs blasting out of my car.

This weekend I will be editing the next SquadCast on the subject of Machinarium, an endearing little adventure/puzzle hybrid available for PC and Mac. I will refrain from talking about it too much here as we discuss it at great length on the SquadCast which should, barring disasters of unforeseen proportions, be available by the end of the weekend.

Other plans for the weekend include Final Fantasy XIII, which I’m enjoying a great deal so far, and maybe a bit more of the Blur beta, which I’ve been playing a little bit of this evening – check out my thoughts here.

I’m actually looking forward to being unemployed as I’ll have time to do lots of things I’ve been meaning to for ages but have usually been too exhausted to. Sitting on my imaginary To-Do list is the production of a website for my potential computer tuition services, some more writing for here, pJedi and BitMob, some chasing of potential sources of freelance writing work and, of course, some time to actually wind down. After the week I have coming up, I will probably need it, but the less said about that, the better.

Then there’s PAX. I can’t wait. It’s going to be an awesome time when I get the chance to see some very dear friends – some for the first time, others for the second. After that, who knows where things will lead?

My new life may not be easy all the time, but I’m certainly looking forward to taking control and doing things for myself.

One A Day, Day 40: Caught Up

There you go, told you I’d catch up.

On the way home today, filled with stress at our impending school inspection (which has been confirmed for next Tuesday… a genuine case of See You Next… you know.) I got to thinking. Dangerous pastime, I know. I was thinking about what I’m going to do next once this job’s over and done with. Given that I haven’t got myself a new position yet, I was thinking about alternatives.

My music teaching site, which I set up some time ago, has brought in a slow but steady trickle of enquiries for people looking for tuition. I haven’t been able to take any of these people on due to the stupidly long (and traffic-heavy) commute I have to do on a daily basis, but once I don’t have to do that, there’s definitely the possibility of being able to get a bunch of pupils for some regular income each week.

Then, on the side, I’d like to do some more freelance writing. I gave some editors a poke a while back, and will be poking them again shortly to try and get some work. Once that “starts” and I prove myself some more, that can be a semi-regular income stream, too.

Then, on the other side, I was thinking about setting up a site for computer tuition, too. I’m sure there’s a market for it – particularly if I’d be willing to do home visits. There are all sorts of people around at varying degrees of ability with their computer – my time with Apple showed me as much – so I wonder how many of them would be willing to pay for personalised, one-on-one tuition in their home.

Between these things, I’m wondering if that will bring together enough scratch to survive each month. I guess the only question is 1) how long it will take to get enough music and/or computer pupils to make it worthwhile and 2) whether these will all be “regular” income. Freelance writing is, certainly to begin with anyway, not known for its reliability as an income stream – at least until you get “noticed” a bit more – but it is something I love doing. And I’d enjoy the other things.

The biggest perk of doing this would be not having to answer to anyone. All my past jobs have ended up with me getting pissed off with some aspect of the incompetency of the people who are supposed to be “managing” me. (To be fair, I’ve had rotten luck with regard to management.) Doing this sort of thing would mean I’d only be responsible for myself which is, I won’t lie, an appealing option.

It’s a scary prospect, though. Ditching the idea of “structured” employment and taking control is both appealing and terrifying. I definitely want to give it some thought, though, and if ever there was a time to save in a new slot, this would be it.

One A Day, Day 34: Progress Update

Well, I have to say, this is going well so far. Doubly so given that the original proponent of the whole “oneaday” thing has given up. It’s fair enough, really – committing yourself to writing something every single day, even if it’s complete crap and doesn’t mean anything to anyone but yourself can be a bind, but I’ve made sure (so far) to ensure that I don’t get behind – even if that means frantically typing something on my iPhone while lying in bed, or typing something at 3 in the morning while pissed up on gin and tonic.

So the blogging’s going well, at least. I’m approaching the end of my week off now, though, and my body is starting to let me know this fact. I hadn’t been directly thinking about my return to work, but still I’ve developed a cough and a horrible nauseous feeling in the pit of my stomac

[The remainder of this post disappeared into WordPress oblivion – only noticed today. Apologies!]

One A Day, Day 32: Writer’s Unblock

Look at me, blogging in the middle of the day like it’s the most natural thing in the world.

Writing’s a funny thing. If you’re a writer, you’ll know the feeling you get when it’s a “writing day”. I’m sure this is different for everyone, but for me I know it’ll be a good day to write if I find myself composing introductions to articles in my head while I’m doing other things. Because, after all, getting started is always the hardest bit, right?

So now I’ve written the article for which the introduction popped into my head while I was at the shop buying milk. No, you can’t see it. Yet. As introductions go, it wasn’t anything particularly groundbreaking or astounding, but an introduction it was nonetheless, and from that starting point I could continue on to write the rest of the article.

I don’t write like we were taught in school. I remember when we were first taught “how to write an essay”, with encouragements to plan things out beforehand – to plan your introduction, to plan your conclusion, to plan each paragraph using a “point, example, explain” structure (which one English teacher memorably referred to as PEEing all over your work) – and thinking “gosh, that sounds like a lot of unnecessary work”.

By the time I was writing essays for school, I had already been writing for my own pleasure for some years. The box of 5.25″ floppy disks which is currently sitting in my living room accompanied by the Atari 800XL with which they are used contain a couple of disks worth of my “Cyril the Dragon” stories, which were vaguely hallucinogenic tales that only a young child with an overactive imagination could come up with. If I ever get the cable to link the Atari to a PC working, I will be sure to publish some of that juvenilia on this very site for all to admire. To get to the point (maybe I should have planned this paragraph) – these stories were unplanned, written purely by sitting down, starting typing and seeing what happened next. As the product of a young child’s imagination, you can clearly see the influences on the things which took place – mostly video games, some television, some books, some comics, some things which had actually happened – but most importantly, I hadn’t actually planned it that way. It just sort of came out.

Writing in this way is actually quite a relaxing experience. Those who study this sort of thing call it “freewriting”. Technically what I’m doing right now is almost freewriting – the only thing setting it apart from true freewriting is the fact that I’m going back and correcting mistakes. True freewriting is where you sit down with a piece of paper, don’t look at it, don’t listen to anything and just write, without stopping, for a set period of time, then only look at what you’ve written once your time’s up.

Some seriously odd things can come out. For a Creative Writing module that I did as part of my degree, we had to do this every day for about a month. Some days, the beginnings of stories came out. Other days, my internal monologue came out onto the page. Other days, I wrote about how I was feeling, or who I was thinking about, or my aspirations for the future. None of them were great pieces of writing, but they were interesting insights into what was going through my head at the time. I don’t think I still have the pieces of paper on which I wrote them, which is a bit of a shame. Perhaps I’ll try it again sometime, though.

In fact, that sounds like tomorrow’s blog entry is ready to go already. Expect tomorrow’s entry to be even more gibberish than usual, in that case.

One A Day, Day 7: Achievement Unlocked!

That’s one week of continuous blogging. Achievement unlocked! Okay, some of the entries have been fairly pointless so far, but at least I’m writing something, and there’s no better practice at writing than to actually do it.

Just been for a run – my third this week. This means I’ve successfully completed the first week of the course I linked to yesterday. Achievement unlocked! Here’s the route I took today, in case you were curious. Going over the Itchen Bridge meant there were a lot more hills than usual, so my legs feel like they’ve had a decent workout today.

I have a meeting with my boss on Monday to discuss my leaving date! Achievement unlocked! Possibly!

Enough of that. Achievement un… Stop it. Seriously.

Today’s been another quiet, dull day. Played a bit more of the Star Trek Online beta earlier and tried out a character on the Klingon side. It seems that Klingon players mainly play PvP missions – or perhaps that’s just what’s in the Klingon sectors. I wonder what happens if you go further afield?

On the writing front, it’s been great to see members of the Squadron of Shame getting well into contributing to BitMob, one of the best community-driven games sites out there, with lots of “alumni” from the 1up blogosphere (ugh… hate that word) finding a new home there. I’ll definitely be contributing more as time goes on – if nothing else, it’s good practice for thinking up interesting ideas for articles which I could pitch to potential freelance clients. If you haven’t checked out my articles there yet, go do so! (The Bayonetta article is by far the most popular. I’m not sure what that says to me.)

That’s about all I have to say today, apart from the usual “I really don’t want to go back to work on Monday”. But let’s try and be positive. There’s still some of Sunday night left. Dinner, avoiding seeing Dancing on Ice and probably Star Trek Online await.

One A Day, Day 6: LOADING…

I’m writing this while I’m waiting for BitMob’s idiosyncratic blog editing software, MyBlog, to load. The tag database on BitMob is now so big that it takes 2-3 minutes to load the editor now. It was irritating the first time it happened, but I’m sort of used to it now. You quickly get into the habit of doing something else while it loads. And talking of BitMob, if you haven’t checked out my “Bayonetta as a text adventure” article over there yet, go take a look. People who have read it seem to dig it, so thank you so much to those of you who have read, commented and retweeted it. There will be more along those lines sometime soon.

Today has been a pleasurably useless day. Got up late, played a bit of Demon’s Souls, including beating the second boss first time thanks to the assistance of a phantom I summoned in to assist. That is a fantastic feature – players being able to mark themselves as available for assistance, and other players being able to “borrow” them to help them through tough sections. It’s a nice idea, and the fact the other player enters your world as a phantom at least goes some way to justifying the difficulty in voice chatting on the PS3. Sort of.

Then I had lunch and played a bit more of Star Trek Online. The open beta is coming to an end soon, and they’ve unlocked the other sectors and removed the level cap for now. The intrepid Mike Minotti took an expedition over to Deep Space Nine and immediately suffered an intense nerdgasm. I’m looking forward to seeing it for myself – going to play a little more tonight. Cryptic have done a great job of creating an MMO that’s a little bit different from all the me-too WoW clones out there. Ground combat is a little more fast-paced than most MMOs, while space combat is just magnificent, particularly when you’re working with other players.

Then I went for a run. For those of you who were asking about the site I mentioned a few days ago, this is it. I’ve done two of the first week’s workouts this week, and need to fit my other one in tomorrow to keep on schedule. Should be eminently doable though. My current “pace” is to run for 60 seconds, walk for 90 seconds, then run again, then walk again, and so on. It works, and I felt like I could have kept going for a little longer than the just-under-30-minutes I did today. It’s definitely better to do it like that rather than attempt to keep running, running, running and become completely demoralised when you realise you can’t do it, gasping for breath after a few hundred yards. And when I say “you” I, of course, mean “I”. Want to see my route? Here. Gotta love the iPhone.

So this evening will be more of the same, I imagine. Planning on hitting up Star Trek Online for a bit more space-based entertainment in a little while, though I have a rough idea for an article on BitMob to fiddle around with first.

Have a fine and pleasant evening, y’all.

Changing Course

Hello everyone and thanks for stopping by, as always!

In an effort to write more on this site, I’ve decided to change tack a little from past entries. This blog started as a purely personal blog and gradually morphed into mostly games-related stuff. And fair enough, it’s a principal hobby of mine. But I have all these unused categories going free at the top of the page so I thought I’d branch out and try to write a bit more on some other topics to give all of you lovely readers the opportunity to get to know me a bit better in some other areas. Plus, you never know, I might even pick up some more readers along the way – this was clearly demonstrated a while back when I reviewed Haunted Stereo live at the Hobbit (cue Pingback on myself… ’cause no-one else ever links to me :)) and I met a whole bunch of fine new folks as a result.

So from this week forwards, this blog will be… a blog, as opposed to a games blog. You’ll still find games writing here, of course, but there are plenty of other things I’d like to talk about. My last few video games articles have also been posted over on Bitmob, so do go check me out (and comment!) over there if you like what you see. You’ll also see a couple of my articles on Good Old Games, which should be your first destination for picking up… well, good old games. Check out my articles on Rise of the Triad and Simon the Sorcerer.

Right. On to other matters.

My Dan and Charlie project that I discussed in my last post has been proceeding nicely. It’s been fun to “roleplay” these two characters and imagine the situations they have been getting into and how they interact. In practice, it has also been an interesting experiment in separating out various facets of my own personality into two separate people. Those who know me well will have already spotted this, but I also think it’s a potentially interesting way of telling a story from different perspectives. My research on the subject is admittedly limited, but does anyone know if anything similar has been done before, outside of ARGs such as Perplex City? (Perplex City is, I confess, where I got the idea from in the first place, although those characters’ stories were rather less mundane) I’d be intrigued to see how other people have approached it.

That’s it for now. Like I say, this change in approach is largely an excuse to get me writing more on a broader variety of different topics, so assuming I have a bit of self-discipline about this I’m sure I can find something interesting to say on a semi-regular basis. I hope I don’t disappoint. 🙂