Finished Disco Elysium this evening. I think I will save more in-depth thoughts for a proper write-up on MoeGamer, but I came away very satisfied with the whole thing, and impressed that the game as a whole managed to successfully carry a highly replayable 30+ hour RPG without a single combat sequence. If you’ve been hanging fire on giving this one a go, don’t; it’s absolutely great, particularly if you enjoyed Planescape: Torment’s approach to the CRPG: dialogue-heavy, emphasis on the story and on having the flexibility to really “play” your character in a number of different ways, despite following a canonical storyline that focuses on them.
Anyway, that has… been the majority of my day, to be perfectly honest. It’s the last full day of my week off work, so I thought I’d take a day to just do “nothing” in particular, just enjoy something. So I did. And I’m glad I did; it’s always satisfying to reach the conclusion of an enjoyable game, and especially if you can do so while not under any real sort of time pressure to do anything else.
Tomorrow I might go into town for a bit to have some lunch with Andie and a couple of her friends, then I think I might record a few more videos. I had sort-of planned to make a bunch of videos during this week off, but that didn’t happen for one reason or another. I’m not annoyed about that, mind; part of the reason for having this week off in the first place was just to decompress and unwind somewhat from the daily grind and stress of work, so loading myself up with self-imposed “work” to do may not have been the best thing to do.
But anyway. Now Disco Elysium is safely ticked off the list, I can think about other things. I got a few retro treats through the post today — Jungle Strike and Urban Strike for SNES (I already have Desert Strike), Golfamania for Master System and Rad Racer for NES. I’m excited to give all of these a go for various reasons. But that can probably wait until tomorrow. For now, I need a poo, then to go to sleep. So that’s what I’m going to do. In that order.
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