#oneaday Day 91: Let Me Be Good To You

I know that Disney is the megacorporation everyone loves to hate these days — and with good reason — but when I was a kid, I really enjoyed Disney movies. And however much of a mess modern-day Disney makes of today’s entertainment sector by attempting to monopolise all of it, it doesn’t take away from the fact that Disney’s classic movies are still a good time.

I haven’t watched any Disney movies for a while so, following a discussion on them the other day, I decided to grab a few Blu-Rays. They were like a fiver each on Amazon, so I snagged two of my all-time favourites from back in the day — Robin Hood and The Sword in the Stone — along with one that I’ve never seen but always wanted to see: Basil The Great Mouse Detective — or, as I’ve since learned it’s actually called, just The Great Mouse Detective.

Prior to today, when I got around to watching Basil The Great Mouse Detective, my sole experience with this particular Disney property was 1) the Atari 8-bit game by Gremlin Graphics, which was a rather obtuse arcade adventure sort of affair, and 2) this video, which I suspect created almost as many furries as the entirety of Robin Hood did.

Basil The Great Mouse Detective (I know that’s not what it’s called, but nearly 40 years of calling it that are a hard habit to break, so I’m not going to) follows the adventures of Basil of Baker Street, a mouse who lives in a hole beneath the home of Sherlock Holmes.

The story opens with a toymaker mouse being kidnapped by a bat called Fidget, and taken to the lair of the villainous Professor Ratigan for some initially unknown purpose. The toymaker’s daughter Olivia successfully hid herself while the kidnapping was taking place, and ends up encountering Dr. Dawson, the film’s Watson analogue, shortly after his arrival in London. Together, the pair seek out Basil of Baker Street, a renowned and somewhat eccentric detective.

The eccentricity of Basil is obviously designed to mirror that of Sherlock Holmes, and Basil The Great Mouse Detective does a great job of reflecting this. One of the first things we see Basil do is pile up a big load of cushions and then fire a pistol right into them — initially it looks like he’s just doing this for fun, much to the annoyance of his housekeeper, but before long it becomes apparent that he wanted to fire a bullet from that specific gun in order to compare its rifling markings with that of one he had retrieved from another unspecified crime scene that related to Basil’s arch-nemesis, the aforementioned Ratigan.

Basil is initially resistant to paying any attention to both Dawson and Olivia, but as soon as they mention Fidget — a known henchman of Ratigan — he takes on her case with enthusiasm. Thus begins an adventure across London that successfully incorporates elements of the classic Holmes stories — most notably the ever-reliable dog Toby, here presented as a Basset hound rather than the half-spaniel, half-lurcher mutt described in the original Holmes stories.

Basil The Great Mouse Detective hails from 1986, putting it in a category that I still think of as “more recent” Disney films despite it actually being 38 years old. Some critics point to this era of Disney as a time when their animated features contained markedly less in the way of peril and threat than earlier work from the animation studios, but I can see elements of Basil The Great Mouse Detective as being potentially scary for young kids. Fidget in particular is quite threatening despite also being a bit of a comic relief character, and he delivers a few mild jumpscares over the course of the movie.

Ratigan, too, is often cited as being quite a threatening Disney villain, showing zero hesitation or remorse for putting one of his own henchmen to death (via consumption by cat) in the relatively early moments of the movie. It’s got that classic Disney balance of appealing silliness with a dark undercurrent that really works, perhaps best exemplified by a sequence where Basil and Dawson are attached to a distinctly Heath Robinson-esque trap that, were it to go off, would not only strangle them in a mousetrap, it would also blast them with a human-sized pistol, drop an axe on them and finally crush them beneath an anvil.

I enjoyed the movie as a whole and am glad I’ve finally seen it. It felt somewhat light on musical numbers compared to some Disney films — there are only three real songs in it, with only one of them (The World’s Greatest Criminal Mind) being a traditional “song and dance” number, with the others being diegetic numbers in the form of a live performance (the above Let Me Be Good To You) and a phonograph recording (Goodbye, So Soon) that also acts as the end credits theme. That’s not necessarily a bad, thing, though; the format of Basil The Great Mouse Detective meant that excessive musical numbers would have probably dragged the pace down a bit, and the ones that were present were worthwhile and made sense. Given that the aforementioned “execution” occurs in the middle of The World’s Greatest Criminal Mind, one could argue that Disney was attempting to subvert its own formula somewhat.

Basil The Great Mouse Detective is actually the first full-length movie I’ve made time to sit down and watch for a long time, and I enjoyed it. I think I might have to invest in some more Disney Blu-Rays, as spending an hour and a half just enjoying the movie with zero distractions was a pleasant experience I wouldn’t mind having a bit more often. Plus I don’t think Andie’s seen that many Disney movies, so this might be a fun opportunity to educate her a bit!


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

2503: What We Do in the Shadows

Watched a pretty great movie this evening: What We Do in the Shadows.

This is a 2014 movie written by and starring Jemaine Clement (Flight of the Conchords) and Taika Waititi. It’s a mockumentary film that focuses on the lives of a household of vampires that live in Wellington, New Zealand, and chronicles both the mundanity of their daily lives and some of the more outlandish events that transpire over the course of several months.

It’s a brilliantly written, beautifully acted film, delightful in its understatedness and use of awkward humour. The mockumentary style is used effectively in a similar style to The Office — there’s no commentary on the action, it’s pure “fly on the wall” observation, and in presenting itself in this manner it seems oddly plausible even with the obviously supernatural nonsense going on throughout.

The movie captures the struggle between vampires’ baser urges and their desire to retain at least some of their humanity. The central characters are all rather likeable chaps despite obviously being killers, and it’s all set up so that we sympathise with them. You get the real impression that they feed only out of necessity, and certainly aren’t averse to befriending humans, as exemplified by the presence of “Stu”, a singularly unremarkable man who works in IT that the gang all latch onto and make a pact never to feed on.

It’s not an angsty vampire movie by any means, however. There are a couple of tragic scenes that are played down to such a degree that they’re almost shrugged off, and this is both amusing and representative of the rather casual attitude towards existence that those blessed or cursed with eternal life tend to hold. The movie also subverts the audience’s expectations in a number of places, particularly with regard to one of the central cast members supposed nemesis, known only as “The Beast”.

It’s a lot of fun, in short. It’s a movie where not a lot happens — much like mockumentary TV series such as The Office didn’t really have a lot going on either — but this means it can focus almost entirely on the characterisation of the central cast. In doing so, we’re led to sympathise and empathise with them despite their obviously dark tendencies, and shown that a touch of humanity can show up in the strangest of places.

Most of all, though, it’s a movie that’s just plain funny, whether it’s the ridiculous visual gags involving the vampires’ ability to fly, the overblown gore when one of them accidentally nicks a major artery while feeding and makes “a real mess in there”, or the hilarious rivalry between the vampires and the werewolves, with both groups acting like silly teenagers rather than immortal beings of pure darkness.

Highly recommended, in other words; if you get the chance to sit down and watch it, it’s well worth a couple of hours of your time, even if you’re not typically into horror or vampire movies. It’s just some wonderfully gentle — and, at times, deliberately awkward — humour with plenty of heart, and a real feeling that everyone involved just wanted the audience to have as much fun as they did. And, for me anyway, something being produced with that kind of attitude is well worth praising and enjoying in this age of increasingly commercialised productions.

2384: Turbo Kid: The Best ’80s Movie That Wasn’t Made in the ’80s

0384_001

After repeated exhortations of extremely enthusiastic approval from my friend Tom, I decided to watch the movie Turbo Kid this evening on Netflix. I was not disappointed.

Turbo Kid is a study in contradictions. It’s a movie that is a perfect recreation of 1980s action flicks, but it was made in 2015. It’s not a comedy, but it’s hilarious. It is, at heart, simplistic and straightforward, but nonetheless compelling and thought-provoking. More than anything, though, it’s terrible, but it’s stunningly brilliant.

Turbo Kid is set in the apocalyptic far-off future wastelands of the year 1997, where some awful disaster that isn’t really explained (but was probably something to do with the Cold War and/or robots) has turned everything to shit. Our story centres around a nameless young boy, known only as The Kid, who was orphaned early in the post-apocalyptic period, but who has, against all odds, managed to survive in the wasteland through scavenging and keeping his childish hopes and dreams alive through vintage comics about his favourite superhero, Turbo Rider.

Early in the movie, The Kid meets Apple, who initially seems to be a charmingly dimwitted young girl, but subsequently is revealed to be a robot, because ’80s movie. Apple is dying thanks to getting hit in a skirmish, and The Kid, who after some initial reluctance to even be around her having been alone for so long, agrees to help her find some replacement parts before her “heart gauge” (rather beautifully depicted in Zelda-style pixel art on an embedded display in her wrist) runs out and she deactivates forever.

I’ll spare you the rest of the details, but suffice to say, The Kid finds himself taking on the role of Turbo Rider to the best of his capabilities, and there are plenty of ridiculous action scenes along the way, not to mention a particularly loathsome villain in the form of self-appointed wasteland baron “Zeus” — who of course has a connection with The Kid, because ’80s movie.

I was reading an article in a GamePro from a couple of years ago the other day, and someone — I forget who offhand, but I think it was someone like Tim Schafer or his ilk — made the very good point that the best comedy is made of juxtapositions, most commonly the juxtaposition of serious words with silly visuals, or vice-versa. Turbo Kid is pretty much entirely designed around this philosophy: it takes itself very seriously and never, at any point, winks knowingly at the audience to go “DIDYA SEE THAT?!”. Instead, it makes use of the exact same techniques ’80s action movies did to juxtapose the ridiculous with the deadly serious: terrible, extremely obvious special effects; excessive amounts of blood and gore; unnecessary swearing at the most bizarre moments; but, at heart, a rather touching story of a kid who realises he doesn’t want to be alone in the world any more.

Of particular note is the blood and gore, of which there is lots, but it’s so insanely exaggerated — again, like the best worst ’80s action flicks — that it’s impossible to feel grossed out by it. In one scene, a man gets his face thrust into the spinning blades of a blender. In another, someone gets his guts pulled out by them being attached to the back wheel of a bicycle (in this particular post-apocalyptic future, everyone rides pedal bikes — which sort of makes sense, when you think about it, as fuel would eventually run out). In the climactic battle scene, the dismembered torso and legs of two other enemy grunts become firmly lodged on the head of a third enemy. And, of course, Turbo Rider/Kid’s unique gadget is a device on his wrist that immediately causes anyone it is pointed at to explode into a fine red paste.

Turbo Kid really benefits from being written and constructed as an ’80s action flick, without any fourth wall-breaking self-awareness going on. In being designed this way, it provides commentary on how desensitised to violence we are these days — many of the more gory scenes in the film would likely have got the movie banned as a “video nasty” back in the ’80s — while at the same time pointing out how far popular culture has supposedly come in the last 30+ years. Or you can look at it another way: it can be interpreted as a fond look back at the ’80s, when not all entertainment was expected to have some sort of socially aware “message” behind it (with the possible exception of children’s cartoons, which tended to lampshade these messages extremely obviously) and it could sometimes just be about many boys’ childish fantasies: the ability to point at a bad guy and have them explode into goo.

If you have an hour and a half to spare, then, be sure to check out Turbo Kid on Netflix. If you grew up in the ’80s and/or you enjoyed Far Cry: Blood Dragon (which is a similarly hilarious but loving homage to the more ridiculous side of ’80s popular media), you will very much appreciate what it has to offer.

1904: 21st Century TV

The Internet has brought with it many things both good and bad, but by far my favourite thing about it is to do with video.

No, I’m not talking about YouTube generally — the whole “anyone with a webcam can make videos!” culture it promotes feeds into modern youth’s unhealthy obsession with “being famous” — but rather the fact that, between the various streaming services out there, both legitimate and… less legitimate, there is probably some way of watching all those programmes/adverts/movies you wish you still had 1) the VHS tapes for and 2) something to play them with.

This last week, for example, Andie and I have watched Police Squad!, the TV-based precursor to the Naked Gun movies. Only six episodes were made, and back at university, when I “discovered” the show for the first time, I had a VHS cassette with two of them on it, so I had only ever seen those two episodes. Now, however, some helpful Polish person has kindly uploaded the whole lot onto YouTube for anyone to enjoy at their leisure. No waiting for TV networks to license them and show them again. No tracking down video tapes and VCRs. Just click and go.

The ability to rediscover old favourites is one of the best things about streaming video, then, as my rewatch of Star Trek: The Next Generation for the first time in about ten years will attest. But the fact that streaming services makes new favourites easier than ever to discover, too, is rather wonderful. I doubt I’d have become so interested in anime without my Crunchyroll subscription, for example; prior to widespread streaming video, the only real way to get into anime was to buy VHS tapes or DVDs, and with anime being niche-interest and somewhat “exotic”, particularly when it first hit these shores in the mid-90s, it was a rather expensive hobby. Anime DVDs and Blu-Rays still cost up to twice as much as a regular ol’ Western film even today, making online services like Crunchyroll much better value.

This is the TV of the 21st century, then; it really is the vision of the future we had twenty, thirty years ago: decide what you want to watch, then just watch it. In most cases, that’s possible to do, even if you have strange, bizarre and peculiar tastes. And even if you’re more fucked up than most, I can almost guarantee that there’s some dark corner of the Internet out there somewhere more than willing to cater to your particular interests, whatever they might be… for better or worse.

In these days of people seemingly constantly yelling at one another on social media and comments sections on large sites being widely (and, sometimes, justifiably) regarded as fetid cesspits, it’s easy to forget the great and wonderful things that the Internet has brought to modern life. I’m a strong believer that its ability to “archive” — for future generations to be able to enjoy movies, TV shows, animations and other videos from years ago — is one of the best things about it. And as technology improves and we find more and more ways to interact with this world-wide network, I hope we never lose sight of these simple pleasures that it’s allowed us to enjoy like never before.

1277: Failing to Resist the Urge to Call This Post ‘Rim Job’

I’M SORRY. (I’m not sorry.)

I went to see Pacific Rim this evening with my similarly-named friends Tim and Tom. This, along with Akira the other night, means that I’ve officially been to the cinema more times in the past week than I have in the last year.

As for Pacific Rim, it was enjoyable, if cheesy. Good, dumb fun on the surface, but a movie clearly designed with an appreciation — possibly even reverence — for Japanese giant robot anime. Throughout the whole thing, I couldn’t help thinking that the movie might have been better just as a straight-up anime. In fact, partway through the movie, I found myself making mental comparisons with the visual novel Deus Machina Demonbane, with which Pacific Rim actually shares a significant number of similarities.

Lest you’re unfamiliar with Deus Machina Demonbane but have seen Pacific Rim, the former is a visual novel about giant robots battling monsters loosely inspired by the work of HP Lovecraft; the latter is a movie about giant robots battling monsters with too many mouths. Already quite similar, albeit the Lovecraftian twist on Demonbane is a pleasant break from the norm.

Then we have the whole “you need two people to pilot a giant robot” thing, which is present in both Demonbane and Pacific Rim; in the former, the pilot is paired up with a “tome” (in the case of the protagonist, an absolutely adorable personification of the Necronimicon), while in the latter, two people have to “drift” together and share their consciousness, or memories, or something.

Then there’s the fact that the main “hero” robot gets the crap kicked out of it repeatedly, yet somehow always gets repaired to immaculate condition every time, which is present in both works.

And the fact that the giant robots fighting do just as much damage — if not more so — to the places they’re trying to protect than the monsters they’re fighting, which is, again, present in both works.

Demonbane does have a bit of a twist in that the antagonists are given personalities and stories of their own, rather than just being “GRRR ARRGH MONSTERS”. There’s an overall “bad guy” in Demonbane, who is responsible for the Lovecraftian beasts invading our dimension, and there are some truly loathsome “lieutenants” who give the protagonist and the other characters in the story a lot of grief, to say the least.

Also, there is more fucking in Demonbane, while there is none in Pacific Rim, what with it being a 12A and all while Demonbane is an adults-only title. For the most part, the sexual scenes in Demonbane are more horrific than titillating, though; it’s one of those “I can’t fap to this!” games, unless you have some seriously weird tastes. Likewise, you cannot fap to Pacific Rimbut for different reasons.

Anyway, I guess what I’m saying is that if you enjoyed Pacific Rim and you’re open to the idea of playing sexually explicit visual novels, then you should give Deus Machina Demonbane a look. It’s one of the more memorable, well-written visual novels I’ve played in my time, and it’s satisfyingly hefty in length, too, particularly if you go for all the endings.

I am hot and sweaty. I am going to drink something cold and go to bed. Good night.

#oneaday Day 995: Cultural Victory

Can you have too much culture? Can the sum of human creative endeavours add up to too much for someone to take in?

Well, first of all, those are two different questions. The answer to the second one, at least, is “yes”; the former? I’m not so sure.

We’re already at a point where there is so much Stuff in the world it’s impossible to keep on top of it all. Whatever media you’re into, be it books, movies, TV shows, music or games, there’s enough Stuff out there to keep you entertained probably for the rest of your life in just one of those formats, let alone if you, like most people, spread your time between several. Even if you spend your time focusing entirely on one genre within a single medium, you’ll never get to the bottom of the pile. You’ll never “finish” culture. You’ll never see everything there is to see.

Depending on your outlook, this is either a fantastic thing or incredibly depressing news. For many, there’s a degree of “shame” over not having caught up on things that are supposedly “canonical” or “essential” for everyone to have read/seen/played/whatever. The very term “pile of shame” (from which the Squadron of Shame takes its name) is used to refer to one’s backlog of entertainment that has been purchased but not consumed — or, in some cases, the definition is stretched a little to include Stuff that the owner of said pile intends to consume at some point in the future, but perhaps hasn’t quite got around to just yet.

With books, it’s fine. Books are passed down from generation to generation; republished and republished. Today, we can keep a book alive forever by converting it to a digital format and scattering it to the four corners of the Internet. Sure, you lose some of the joy of turning paper pages and that distinctive musty smell they have, but at least the important bit — that’s the work printed on those pages, lest you forget — is immortalised. You can read it on your computer; on your tablet device; on your e-reader; on your phone. You can annotate it and share your thoughts with other people around the world in an instant. Books are just fine.

Music, too, has proven itself to be pretty timeless over the years — for the most part, anyway. Throughout history there has been plenty of “disposable” music, but the true greats endure for years. Look how long the works of Bach and Mozart have lasted — people are still listening to, performing and studying these pieces hundreds of years after they were first composed. In more recent years, look at how the music of artists such as Elvis Presley and the Beatles is still interesting and relevant today. In very recent years… well, it remains to be seen which artists (if any) will leave a lasting legacy on culture, but there will almost certainly be some. (And if there’s any justice, it won’t be anyone who has ever won or been involved with The X-Factor.)

Movies, too, have become increasingly timeless with the improvements in technology over the years. While once a movie only lasted as long as the medium on which it was physically printed, now, like books, we can archive and keep movies forever. Sure, some moviemaking techniques now look antiquated and are unpalatable to modern audiences, but those truly interested in the full history of the medium can trawl back as far as they wish and see how it has developed.

Games, though, are arguably a bit more tricky, as they have an inherent “expiry date” due to the numerous proprietary technologies involved. While emulation technology is getting better all the time, it’s still not perfect, and the legal grey areas surrounding it make it something that some people prefer to shy away from altogether. When you consider “PC” games, too, there’s even titles that are ostensibly on the same platform that will no longer run on more modern technology. Fortunately, there are places like GOG.com who aim to keep these titles alive for modern audiences, but eventually even their remastered, tweaked versions will “expire” as technology makes the next big leap forward. What happens when computers become wearable and we don’t use TVs any more? Will we still be able to play classic titles designed for the flat screen?

With all this, it’s easy to wonder how you can possibly get through all those things that you’re “supposed” to watch/read/see. The answer is surprisingly simple: don’t. Accept the fact that you’re never going to read Great Expectations; you’re never going to see Citizen Kane; you’re never going to listen to anything by The Smiths; you’re never going to get caught up on the Assassin’s Creed series. Cherry-pick the stuff you’re interested in, finish what you start, and don’t feel obliged to jump in to things just because they’re brand new and everyone is talking about them right now. Get to them when you have time to appreciate them rather than rushing through them in the ultimately futile attempt to feel “relevant”.

Crucially, enjoy (or at least appreciate) the culture you consume, whatever medium it’s in. Your tastes are your own, and no-one has the right to try and change them. People can share their own opinions, sure, and these may help sway your thoughts one way or the other, but ultimately your feelings about the things you like and dislike are entirely up to you. There’s no “correct” opinion; no gold standard of cultural awareness you need to aspire to; no “checklist” to complete. The sooner you recognise this fact, the sooner you can get on with working your way through that “pile of shame” — because there’s some great stuff in there that you haven’t discovered yet. And the stuff that is shiny and new right now will still be here in a few years time.

Take your time. Enjoy it. It’s the least you can do for the people who have invested their time, money, blood, sweat and tears into entertaining you.

 

#oneaday Day 915: No, I Haven’t Seen [Insert Movie Name Here]

I haven’t seen The Dark Knight Rises yet. I’m probably not going to. I also didn’t see that new Spider-Man movie, The Avengers or any of the other films that people have been going apeshit over in recent months. (And, it has to be said, being extremely tiresome about. So you enjoyed The Avengers? Great. I don’t need to be kept up to date on how many times you’ve seen it. Also, quit retweeting your friends’ Foursquare checkins of when they go to see it. No-one cares.) (Sorry. Apparently I am grumpy tonight. Disregard all of that. A bit.)

I just can’t “do” movies. It’s not through a lack of attention span — I can happily sit and play a game, read a book or dick around on the Internet for hours and hours and hours — but I just find it impossible to sit down and watch a movie any more. There’s always a lingering sensation at the back of my mind that I’d rather spend two hours doing something — anything — else.

Actually, that’s true of watching movies at home. I sold most of my DVDs to Music Magpie a while back and I haven’t missed them since. I have a Netflix account on which I haven’t watched any movies (though I have more than got my money’s worth from all the TV shows on there). The idea of watching a movie at home is just… no. I don’t want to do it.

Going to the cinema is a marginally more appealing prospect because of all the associated “other stuff” that goes with it. Comfy seats, a nice dark room with a big screen and impressive sound system, a bucket of popcorn which looks like it will last forever (but inevitably only lasts until the end of the trailers) and an opportunity to Do Something With Your Friends. (Of course, that Something is sitting in a darkened room, in silence, in a straight line so it is impossible to talk to each other, so you might as well be there by yourself.)

But then at the cinema you have to deal with shite you don’t have to put up with at home. The scrotes who sit behind you and jiggle your seat with their feet. People who can’t eat quietly. People who won’t shut up. People who won’t put their bastard mobile phone away for five seconds. (I hate these people on planes, too.) People who think everything that isn’t funny is absolutely, massively, hilariously funny and turn a serious scene into some sort of farce with a laugh track.

None of these things represent specific reasons that I don’t want to watch movies. I simply… don’t want to watch them. I am fine with this. As such, if you ask me “have you seen [insert movie name here] yet?” the answer will almost definitely be “no.” You can also drop the “yet” because I’m probably not going to see it at all. So there.

I am grumpy. Now I am going to bed.

BALLS.

#oneaday Day 739: I’m Flickin’ Me Net

20120128-003638.jpg

I mentioned it briefly yesterday, but I feel some good, old-fashioned enthusing about Netflix is in order. I know, I know, you American types have been enjoying its streamtastic charms for a very long time now, and us Brits have been watching enviously for the whole time (and occasionally trying to do clever things to see if we can get signed up) — but now, we have it too.

And it’s awesome.

As I’ve noted on some post back in the dim and distant history of this blog, I’m not huge on movies. It’s not that I don’t like them, it’s that I’d rather spend two hours at a time doing something else. I’m not sure why this is. Perhaps there’s something in my brain that sets me up to enjoy interactive, rather than passive entertainment — I’ll happily sit and play one game for hours at a time, after all. But that doesn’t explain why I might take a new TV show discovery and devour large proportions of a season at once (see: Community). That’s no more interactive than a film, and yet I have no qualms in doing that.

I think my main bugbear with movies has historically been their perceived “value” when buying them to put on your shelf. I have a bookcase in front of me at the time of writing — look, it’s over there — that is almost filled with DVDs. (The bottom two shelves are console games.) Of those DVDs, the only ones that I think I have watched more than once or twice are the TV show box sets. The movies I’ve kept around… well, I’m not sure why, really, since I certainly haven’t watched Human Traffic for a very long time, and my copy of Hot Fuzz actually remained shrink-wrapped for a considerable period, too (it was cheap in HMV, then it was on TV, so I didn’t really need to watch the DVD). I guess there’s some sort of curious feeling of “attachment” to many of these movies, like I remember the time I bought them and associate them with a particular period in my life. As such, it’s never really occurred to me to get rid of them, even though I rarely watch them.

The age of Netflix, however, has me rethinking this. Now for a few quid a month I have instant access (assuming I have an Internet connection) to a pretty huge library of movies and TV shows. Some are complaining that the selection is a little limited at this time — and perhaps it is if you’re a big film buff, but it’s certainly more than satisfactory for me at the moment. And the reason I mention the “perceived value” vs “time constraints” thing above is that I’ve been more than happy to just sit and watch a movie on Netflix, because I know that I haven’t spent £[x] on it, and have to feel obliged to enjoy it.

It’s the same for the TV shows, as it happens. I’ve been meaning to check out Twin Peaks for a very long time, for example — even more so since I played Deadly Premonition — but never got around to picking up the DVD set. It always seemed a bit expensive for something that was — to me, anyway — an unknown quantity. Would I like it? (As it happens, I love it, 90s hairstyles and all) Would it be worth the money, or would I be stuck wishing I’d spent my £[x] on something better?

This consideration is now irrelevant. Like Spotify allows me to check out music that I might not have felt inclined to buy outright, Netflix allows me to broaden my tastes in film and TV shows without any risk of feeling like I’ve wasted my money. And through the “creepy” (no it’s not) autoshare to Facebook facility, I have plenty of opportunity to check out what my friends are watching, start some discussions about it and become more “well read” in the media of TV and film.

So, then, fellow Brits; if you have a decent Internet connection and like watching people perform for you inside your TV, PC, iPad or iPhone, I suggest you get yourself signed up for a free trial. For me, it’s been worth it purely for the iPad compatibility — Netflix on iPad in bed has revolutionised insomnia.

#oneaday Day 738: Diversifying

20120126-220014.jpg

In a recent blog post, one Ben Goldacre described Spotify’s auto-sharing behaviour as “creepy” and called for greater transparency in opt-out procedures. While I don’t disagree that users should have the option of whether or not to share what it is that they’re doing, I do disagree with the good Doctor’s assertion that showing off your tastes to others is somehow “creepy” or “wrong”.

The reason I don’t find it either of those things is because of discovery. Spotify is built in such a manner that it’s easy to check out an artist or album you’re unfamiliar with in a risk-free environment. You don’t drop any money on the album directly, so if you wind up hating it, you haven’t lost out. And if you end up loving it, you can whack it in a playlist or star it for future reference.

Combine this ease of trying things outside of your usual comfort zone with social features and you get a powerful tool to expand your own tastes. Because music is an ever-present part of society these days — silence, it seems, is frowned upon by most people, particularly those of more tender years — conversations about what artists are awesome are less common than they once were in the age of buying CDs (and, heaven forbid, cassettes). Music is just there for many people — a disposable thing that people may well have a strong connection to but perhaps don’t always think to actually discuss,

What Spotify’s sharing feature does is allow you to see what friends have been listening to and, if it takes your fancy, jump right in there and have a listen yourself. I’ve discovered more than a few new favourites this way, and I’m certain other people will have been curious about some of my tastes too. I don’t have any objection to people seeing what I’ve been listening to and I’m certainly not ashamed of it. The same is true for Netflix, newly launched in the UK and nicely integrated with Facebook to allow you to share what you’re watching. On the whole, I’m much more inclined to pay attention to new releases if my friends are enjoying them rather than if they’re simply “critically acclaimed”. See: The Squadron of Shame

Goldacre suggests that people will make judgements based on what you have been listening to, and your playlists which, if you weren’t already aware, are made public by default. And perhaps people will — but the attitude I have always taken with personal taste is that it is just that: personal. If you’re the sort of person who ridicules someone else just because of what music they listen to, how they dress, or their appearance… I probably don’t really want to know you. Everyone is free to make their own choices with regard to what entertains them (unless, you know, if you’re into something fucked up and illegal) and so people should not feel ashamed or embarrassed to share what it is that they have been enjoying.

In fairness, it’s entirely possible that there is the scope for cyber-bullying among schoolkids based on what they might have been listening to with Spotify, or the content of their playlists. But there’s the scope for cyber-bullying based on their photos, their status updates, all the other stuff that’s on Facebook, too. This isn’t excusing it. However, it does mean that Spotify itself isn’t some sort of creepy bully-magnet. As with all forms of social media and teens interacting with others on the Web, it’s important for parents to be involved and aware of what their offspring are up to. If it looks like causing a problem, they should be familiar with the options that are there to protect people — and Spotify has those options if, for whatever reason, sharing things does become a problem. But someone’s listening habits are public by default — and why shouldn’t they be? There’s nothing to be ashamed of there.

Perhaps I have a naïve view of social media and sharing information on the Web. But I just don’t see how sharing your entertainment consumption is particularly harmful. Sharing deeply personal information, yes. But the fact that you listened to the Lazy Town soundtrack today? For me, that’s the start of an interesting conversation, not something creepy.

#oneaday Day 84: The Crossovers That Will Never Be

There’s a ton of untapped potential in the world of the crossover. Comics have been wise to this for a long time, with DC and Marvel in particular being highly aware of the fact that all their superheroes are running around disparate parts of the same world and might just bump into each other on occasion.

But what would happen if some of the more bizarre crossovers came to fruition? Well, let’s explore that, shall we?

Castlevania: Deep Space Nine

The most modern the series has got was with Soma Cruz, and even then it was still all bats and caves and swords and whatnot. Castlevania should go to space, and specifically to Deep Space Nine. Why? Because I had a dream about it so therefore it must be a good idea.

Benjamin Sisko discovers that as well as being the Emissary he is also a descendent of the Belmont clan and—horrors!—Dracula has found a way to harness the power of the Bajoran wormhole to summon forth the forces of Darkness into our reality. Fortunately, power of said wormhole also manages to summon Alucard, with little to no explanation as to why (this is Castlevania, you don’t ask silly questions like “why?”) who very carefully passes Sisko the Vampire Killer whip. Thus begins an exciting and thrilling co-operative adventure throughout the many decks of Deep Space Nine, culminating in a thrilling showdown with Dracula, who reprises his famous “What Is A Man?” speech in zero gravity.

Features narration by Patrick Stewart, as is the law for all new Castlevania games.

Dragon’s Den: Origins

The Archdemon is rising, and the world needs a hero. But heroes don’t just come out of nowhere. They need to be found.

Enter The Dragons: Peter Jones, Deborah Meaden, Theo Paphitis, Duncan Bannatyne and James Caan. A series of aspiring Heroes of Ferelden climb the stairs of destiny and pitch their ideas with which they believe they’ll be able to take down the Archdemon. Only by securing a Dragon’s investment in their expedition will they have a chance of success, otherwise they’ll be doomed to wandering the land in rusty chainmail using swords that fall apart as soon as you hit a log with them.

Superman: The Krypton Factor

A brand new gameshow featuring Superman attempting to overcome a variety of physical and mental challenges, all of which are laced with kryptonite. Will Superman survive this episode? Will he finally succumb to kryptonite’s influence? As the series finale, Superman has to defeat Gordon Burns in single combat, as it turns out that Burns, too, is also a superhero, but one who draws power from kryptonite instead of being weakened by it. WHO WILL PREVAIL?

Total WipeOut HD Fury

A combination of futuristic racing and people falling in the water repeatedly, the twist is that the courses which the high-speed anti-grav racers and the people running around have to follow are the same, causing significant risk to life and limb for anyone hopping over those giant Super Mario mushrooms whilst the pack bears down on them at approximately 700mph. The winner is the team whose antigrav racer and panicking human both survive.

The Hairy Bikers in: Road Rash

The Hairy Bikers have had enough, and have decided to take on a gruesome, brutal world tour atop their throbbing motorbikes. Along the way, they smack the shit out of anyone unfortunate enough to cross their path, collect the meat from the smouldering corpses and cook it into a delicious recipe between each stage of their journey.