#oneaday Day 681.5: RIP GamePro

[Apologies for the interruption to the ongoing story — it will end tomorrow. This needed to be said today, though.]

Today, an era came to an end, as the announcement came that GamePro in its current form would be no more as of December 5, 2011. Both the website and the new quarterly magazine have been shuttered, and all of us on staff suddenly find ourselves without a job. The GamePro brand itself will be folded into PC World, where it will most likely die a quiet death, unnoticed.

This is, of course, suckitude of the highest magnitude, but it wasn’t entirely unexpected. It is tough times in the super-competitive publishing industry, particularly in the overcrowded video games market. I shan’t pretend to understand the business reasons behind the closure of GamePro when we were enjoying viewing figures the likes of which the site had never seen — but it seems to be something of a sad truth in today’s games journalism industry that nothing lasts forever. If you want job security, it ain’t the sector you should get yourself into.

What has been touching is the amount of support people have shown for GamePro on Twitter and various other social networks today. The magazine and site was a lot more widely-known than I thought — at times I’d wondered if UK journos and industry types were even aware of it — and everyone, it seems, was sorry to see the back of what had, after all, been a fixture in gamer culture for many, many years, particularly in the U.S.

GamePro, of course, has personal meaning to me, too. My brother spent ten months giving both the magazine and its web presence a much-needed shakeup (see his blog post today for more) and made it something that was interesting and relevant to the modern gamer. And once he left and I had the opportunity to jump in on news reporting duties, I know my contributions played a part in the site’s growing success — growth that has been sadly cut short by today’s news.

While I’d never met many of the GamePro team face to face, it was a close-knit bunch of people who got on well together, from what I could make out, anyway! I felt like a valuable member of the team despite being halfway across the world, and I always felt like my hard work was appreciated — which is why I continued to work so hard and contribute as much quality content as I could to the site. I made a distinct effort to not cover the same stories that all the big news blogs did — that’s counter-productive. Rather, I took inspiration from sources such as GameSetWatch (which, coincidentally, also died today), Kill/Screen and numerous others to dig up interesting nuggets of information on fascinating indie titles, peculiar happenings in gamer culture and opportunities for discussion and debate. I was happy with the approach; I feel it gave GamePro a unique take on the news which wasn’t just a case of rewriting press releases and rewording stories from other sites. And on the occasions where I did write stories based on press releases, I made a conscious effort to actually write a story rather than just reword the press release. I’d read up on the background of the companies involved, find out precedents for interesting events and throw in some interesting trivia if I had some to hand.

And now it’s all over. I’m sorry to see GamePro go, but I’m hopeful that the staff will be able to find themselves suitably awesome positions to move on to. As for me? I couldn’t say. Working for an American site has been a great deal of fun but it’s had the side-effect that I’m known more in the States than I am in my own country. While I’d hope my experience and output would speak for itself regardless of the geographical location of the site on which it was published, I do wonder which side of the pond any future writing gigs might come from.

With that, then, ladies and gentlemen, please raise your glasses and toast the late GamePro. You’ll be missed.

#oneaday Day 117: Justifiably Short Post

Hello. I’m not at home. Those of you who follow me on Twitter will know exactly why I’m not at home right now. It’s, shall we say, a difficult time, but I have been graciously put up for the night by the lovely Amy Walker and her family, who have helped distract me a bit from the unpleasantness rattling around my head. Said unpleasantness is largely due to the fact that the crystallised memories in my flat were exploding in my face and making my eyes leak almost constantly. I was so angry, then so upset, then upset and angry. It was impossible to focus. Having got away from that for a little while, though, it’s marginally easier to face everything. So thank you, Amy, for being awesome and taking me out of a situation that was sending my mind down some dark alleyways.

Someone else I need to thank for being awesome is Allie Brosh, who left a really, really lovely comment on this post. I’ll let you go read it (and my gushing, emotional response) at your leisure rather than recreating it here. I knew that today was going to be unpleasant (I underestimated quite how much, but that’s beside the point) but Allie’s heartfelt gratitude for my post (and a similarly gushing email I sent her) truly made my morning.

Difficult times come and go. Sometimes really, really difficult times come and feel like they’re going to stick around forever. That’s how I feel right now. But when the difficult times go away again, all you’re left with is awesome.

So to everyone who said something nice to me on Twitter today, to everyone who sent me a text message or an email of support today, to Amy and her family putting up with me coming over, talking crap, drinking their booze and sleeping on their sofa, to Allie Brosh for making me smile, to anyone who comments on this post – to all of you I say one thing.

Thank you. You are the things that make it worth not giving up. You are the things that give me at least a little hope for the future, even as dark as the place I’m in right now is. And once all those crystals have finished shattering, once I’m reborn as someone new on a brand new path, you are the ones who are going to still be there for me.

Keep being awesome. Good night.

PS. Sorry this post is so disjointed and stream-of-consciousey and doesn’t include any stickmen. (Yet.) But at least a few of you understand exactly how I’m feeling right now. Others of you are sympathetic, empathetic, whatever you want to call it. Whatever. You hopefully all understand that my brain’s a mess right now.

So on that note, I’m going to stop talking. Good night.