#oneaday, Day 140: Being An Asshole

Every time there is a “new advance” in AI for video games, the first question a lot of people ask is “how human is it?” How does it compare to playing against a real, actual, human person? A gaming-related Turing Test, if you will. And the answer is always “it’s not very human”. There’s one reason for this – computers can’t be assholes.

I was playing Blur multiplayer tonight and the one thing that struck me is how much of an asshole players online can be. That’s not a criticism, by the way. In fact, the sheer assholeness of a lot of online Blur players makes multiplayer races a pretty thrilling experience. And the AI players in the single-player, while frustrating, aren’t assholes. They never drop a mine directly behind a powerup so you grab the powerup and then explode. They never use a Barge to knock you off a cliff. They never swerve into you at the start line and bash you into a wall. They never wait until the home straight to launch a mine right up your arse and sail past in the last half-a-second of the race. They never park sideways across a narrow bit of track just to get in the way.

This sort of creative sadism which online Blur players have developed is what makes the multiplayer so much more appealing than the single-player mode. It’s really interesting to see the tactics that people have obviously developed independently without any prompting from the game. The “trapping a powerup” thing, for example. The AI players never do that. It’s never suggested you do it in the loading-screen tips. But it’s, when you think about it, a smart idea. Everyone is clamouring for powerups throughout every race. So why not make the more desirable ones rather more difficult to get?

This is a different sort of assholeness to the kind of 13-year-olds who scream racist, homophobic abuse down their headsets during games of Modern Warfare 2 (which they shouldn’t be playing anyway, but of course, that’s another conversation) – this is a stubborn, passionate desire to win at any cost bar cheating, rather than a stubborn, passionate desire to be a dick. And it’s fun. You can’t help getting involved. Watch other people playing Blur and all you want to do is out-asshole them. Get someone with a carefully-placed mine, or accurately slam a backward-fired Shunt into their face while they’re slipstreaming you and it’s immensely satisfying.

In fact, Blur as a whole is set up for being an asshole. Take the social gaming features I discussed the other day. What possible reason could there be for posting information about how well you’re doing other than to make other people think “I need to take that asshole down a peg or two”?

The reason, of course, that AI in single-player games being a perfectly accurate representation of a human is not necessarily a desirable thing is this: sometimes we like to win. And if you’re playing against 19 other assholes, most of whom are more of an asshole than you, very often you don’t win. That’s all very well, and competitive and so on… but if you’re playing by yourself, you want to win, don’t you? So that’s why I can say with some confidence that I really, really hope AI doesn’t ever improve to a level where it’s indistinguishable from a human. Because I like to beat it sometimes. And I’ve played over 60 online races in Blur now… and won two of them!

One A Day, Day 10: On The Edge

Part the First

Horrible day today. The behaviour of the children is getting worse and worse and I feel powerless to do anything about it. Probably because I am powerless to do anything about it. My predecessor apparently used to “bellow” at them every so often to get them to be quiet, but last time I bellowed at them (which got the point across nicely, incidentally) I ended up being the one getting told off for it. Which is pretty ridiculous, really.

I’ve said it before, I’ll say it again. Children respond to shock tactics and humiliation. The stupid culture of reward that is instilled in modern education now does not achieve anything. When you reward children for everything, including sitting down on a chair (I’m not joking) all rewards completely lose their impact and all you’re left with are punishments… which don’t work because the kids don’t respect adults. It’s a complete no-win situation and short of a drastic shakeup of the education system, I don’t see a way forward. But it’s not politically correct to punish children. It’s not even politically correct to shout at them any more. Teachers are impotent in the face of poor behaviour.

Take one kid in my class. I won’t use his real name. Let’s call him Jack. No, actually, let’s call him Cock. Because he is.

Cock has a difficult home life – one of those indecipherable ones involving domestic violence and on-off relationships. As a result (apparently) he’s become the person he is – rude, argumentative, confrontational, violent, cheeky and lazy. The school he’s at now – where I teach him – was about his third in the space of a couple of months when he arrived.

I can’t do anything with him. And when he chooses to kick off, he drags the rest of the class along with him. Because, being kids, they find it hilarious when he lies on the floor, or runs around chasing people, or starts shouting “The Pakistanis are coming!”. In a school with a rather large ethnic minority population.

And there’s nothing you can do about it. He’s been spoken to by me and senior members of staff at the school. His parents have been spoken to. He’s had letters home. He has special sessions with teaching assistants. Yet still he’s an asshole. His home life is used as a constant excuse for his shitty behaviour. And while it may upset him, that’s still not an excuse. There’s too much hand-wringing over what are delightfully termed “challenging” children. They should suffer the consequences of poor behaviour just like everyone else. Except no-one else really suffers any consequences either.

Right. Starting to see the problem here.

Still, after handing in my written resignation I calculated today that I only have 51 days until my escape – only 35 of which are actually teaching days. Which is nice. Beginning to wish I had just given them a week’s notice and buggered off.

Part the Second

So Apple finally announced the iPad, the official name of the “Apple tablet” which everyone has inexplicably known about for months. And already there are painfully unfunny jokes going around about the “iTampon”. I may just be grumpy because of a shit day, but I don’t find that even a little bit funny – largely because we’ve had things called “[something] pad” for years and no-one has ever commented. My estimation of the intelligence of the Internet has just dropped a notch, and I’m reminded of something Mark Whiting of the Squadron of Shame said on our Deus Ex podcast – “Back in ’99 we all thought the Internet would turn into SkyNet. This was before we knew it would turn into 4Chan.”

As for the device itself… it’s a big iPhone which, at this time, I have no interest in owning. I like proper computers too much to even consider a tablet. Call me a traditionalist.

Part the Third

At the time of writing, in 12 hours’ time, there will be something exciting announced on Good Old Games. They have been cock-teasing everybody for the last few days on Facebook and Twitter… tomorrow we’ll get to finally find out what the big news is. I’m certainly intrigued. You should be too.

Now it’s late. Time for bed for me. This entry has been fragmented, but so has my brain. I really don’t want to have to go in and deal with those kids again tomorrow… but I have to just keep counting down to first freedom and then an undoubtedly awesome time at PAX East. I can’t wait. For either thing.

Good night.