2007: Rias is Love

0008_001In between the “current” anime shows I’ve been trying to keep up on this season, I’ve been gradually working my way through High School DxD (no, I still don’t really know what the DxD is for — likely something to do with devils) and like it more with each episode.

It’s very much an acquired taste — it’s very in-your-face with its nudity and violence (particularly the former; the latter isn’t especially gory as such, but it can be pretty brutal, and there are some fairly strong and unpleasant threats made at the very least) and consequently both of those things are something you have to be 100% on board with before watching, but if you are, it’s a wild and thrilling ride with some stunning fight scenes, an amazing soundtrack and some extremely memorable characters whose “iconic” status in the world of anime fandom is well-deserved.

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I’ve found High School DxD an interesting show to watch because it’s one of the few anime I’ve watched to date that is largely action-focused rather than slice-of-life. I’m a big fan of slice-of-life, because it appeals to that part of me that is fascinated by watching relationships unfold (and, sometimes, collapse) but as my love of JRPGs and Japanese shoot ’em ups in the video gaming world will attest, I’m certainly not averse to some high-octane action, too, and High School DxD delivers that in spades.

One thing that feels a little jarring when you first come across it in a show like this is how much like a Japanese role-playing game the action sequences are. I don’t literally mean that they’re taking it in turns to do things, but they do do things like shouting out the names of their moves, unleashing attacks that level the surrounding scenery and take impacts that would flatten a real human being in an instant. It’s a particularly Japanese stylistic element — Western superhero-type stuff, which is kind of the closest equivalent, doesn’t seem to be quite so overblown in its action sequences except when it’s being specifically inspired by anime (the final battle of The Matrix trilogy springs to mind here) and thus it’s a bit of an adjustment you have to make. Even as a fan of the aforementioned Japanese role-playing games, where this sort of thing is de rigueur, it took a little while for me to embrace the fact that yes, they were doing these things absolutely unironically — and it was awesome.

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Special mention should be given to leading lady Rias Gremory here. While the show is a textbook “harem” setup — pervy main character, bevy of beautiful ladies inexplicably throwing themselves at him, eventual and gradual redemption of protagonist into a generally decent person — Rias is a highlight. If this was a visual novel (which it probably is in Japan) then she would be the “true route”. She’s a strong, interesting character with plenty of depth to her that is gradually revealed piece by piece over the course of the show’s episodes. Her relationship with protagonist Issei is intriguing, too; she knows full well that he is overflowing with teenage hormones, and knows just how to take advantage of this fact — but she also clearly comes to regard him with genuine affection.

And yet she’s a devil. This is probably the most interesting thing about High School DxD: it’s a show that centres on ostensibly “evil” characters and portrays them as “the good guys”. And it’s not even portraying them as anti-heroes; when they’re not battling in alternate dimensions to figure out whether Rias has to marry Lord Phoenix, the devils are shown responding to peoples’ requests for help. Okay, accepting a devil’s help does come with a price — making a pact with them — but this is not portrayed as anything that is especially bad for the people involved, and in many cases — particularly when Issei is concerned — the “help” involved is little more than being there for someone who is lonely, or upset, or distressed about something. There is, I feel, some sort of message about religion bringing comfort to those in need here — albeit from the opposite angle to what is typically portrayed.

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You may well feel I am reading too much into a show that starts its credits sequence every episode with its entire female cast being completely naked (and concludes each episode with all of them doing various stripper dances) but, as I’ve argued on numerous previous occasions, embracing sexuality in an artistic work doesn’t preclude it from having meaningful things to say — and in this respect, DxD is absolutely more than just fanservice. It’s an exciting, thrilling show that I’m very keen to see more of. Fortunately, I have another two seasons to enjoy yet…

2003: Sound! Euphonium

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Anime, as a medium, is most well-known for its more exaggerated aspects. Exaggerated action in titles like High School DxD, Attack on Titan and Sword Art Online; exaggerated comedy in shows like To Love-Ru, Squid Girl and Monster Musume; exaggerated horror in shows like Hell Girl and… uh… some others (horror is one angle I’m not massively familiar with as yet). Even pornographic hentai anime tends to be exaggerated, with participants screaming in pleasure (and usually narrating the action just in case it wasn’t already abundantly clear what was going on) and gentlemen ejaculating with the force of Niagara Falls several times in the space of five minutes without any need for recuperation in between.

Uh, what was my point again? Oh, right. Anime is most well-known for being exaggerated. But occasionally something comes along that subverts your expectations and proves that not only is anime a particularly good medium for this sort of exaggerated action — the use of animation means that you can depict things that are physically impossible and/or impractical to show with traditional live-action special effects, as I discussed some time ago — but it’s also a really solid medium for down-to-earth, human, heartfelt and honest drama.

There are a number of good examples of relatively “low-key” drama anime; the most well-known ones are things like Clannad and AnoHana, which are both notorious for being particularly emotional, particularly towards their conclusions. More recently, I’ve been very much enjoying a curiously named show that was fairly popular last season: Sound! Euphonium, also known as Hibike! Euphonium or simply anime-eupho depending on who you’re talking to on which platform.

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Sound! Euphonium is a show, like most anime, about high school kids. (There’s a very good reason for the perpetual use of school as a setting for anime, but that’s a subject for another day.) As the peculiar title suggests, it’s also a show about music. But this isn’t an exaggerated Love Live! kind of affair, where the kids involved have unrealistic goals that they manage to magically attain without any real explanation (not that there’s anything wrong with that; I adore Love Live!) — Sound! Euphonium focuses on the rather mundane experiences of a school concert band.

Sound! Euphonium centres largely on Kumiko Oumae, a euphonium-playing girl just starting her high school career shortly after her middle-school concert band just missed out on attending a national competition. Kumiko is wracked with guilt over her last words to her former bandmate Reina Kousaka, who was utterly convinced that their band deserved to go the distance — Kumiko disagreed and incredulously asked Reina if she truly believed that they would have ever made it to Nationals. Reina, understandably, was upset at this line of questioning, and the two parted on bad terms.

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Kumiko is surprised to discover that Reina is also attending the high school she chose; she’s surprised because Reina has a great deal of talent on her instrument — the trumpet — and the ambition to compete at a national level. Meanwhile, the school they are both attending has a concert band that, upon their arrival, is best described as somewhat mediocre; Reina had her pick of the prestigious schools in the area, many of which have much better concert bands, but she chose the same one as Kumiko for some reason. It later transpires that the reasons for her decision were something to do with the teacher who takes over coordination of the concert band — and who encourages the students within to push themselves as hard as they can through some harsh but fair methods — and perhaps even something to do with her feelings for Kumiko herself.

What I particularly like about Sound! Euphonium is the fact that it’s one of the most realistic depictions of high school music I’ve ever seen. It takes great care to show characters using their instruments correctly and realistically — and not just while they’re playing them; incidental footage during scenes shows characters cleaning their instruments and performing proper maintenance, too. Having lived the concert band life at school — including some competitions and tours, though nothing at a nationally recognised level — I find Sound! Euphonium’s depiction of this aspect of high school life enormously compelling and pleasantly nostalgic.

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One thing it captures particularly well is the inherent romanticism and intimacy I’ve always found in making music as an ensemble. During my hormonal teenage years, the majority of people I found myself attracted to were somehow connected to me through the arts in one way or another — primarily through music. While my feelings were usually unrequited, that never really mattered too much; the thrill of sitting next (or near) to someone I liked and making music with them was usually more than enough. The feeling of “butterflies in the stomach” I’d get on the evening of a concert performance as I shared my nervousness with my friends and the object(s) of my affections was something I found intoxicating and exciting; while it was never the primary reason I enjoyed making music — that was always the simple joy of… well, making music — it was a happy perk.

Sound! Euphonium captures this feeling particularly well in its later episodes. An extremely intimate moment between Kumiko and Reina in one episode in particular makes for one of the most honest, heartfelt scenes I’ve seen in any story for quite some time — and after this scene has taken their relationship to a new level (no, they don’t get it on or anything like that, before your filthy mind starts running away with you, pervert) the chemistry and electricity between these two characters is palpable: every glance between them becomes wistful and lingering; every touch becomes sensual and exciting; every unspoken understanding between them clearly deepens their connection without a single word being said. I haven’t yet seen the entire run so I don’t know how — or if — their relationship resolves itself or pans out, but at the stage I’m currently at, it’s enormously exciting and compelling to see.

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Sound! Euphonium is well worth a watch, then, particularly if you’re a fan of somewhat more understated drama. Kumiko is a fascinating character, clearly struggling somewhat with a degree of social anxiety and depression — which, as you may well expect, makes her enormously relatable for me — and her relationships and interactions with her friends and bandmates make for compelling drama. It’s a very honest, heartfelt show, and a marked contrast to the more exaggerated end of the anime spectrum — and for that reason, I have a feeling it will stay with me long after I’ve seen the final credits roll.

2001: A Boring World Where the Concept of Dirty Jokes Doesn’t Exist

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I’m keeping up to date with a few current anime series at the moment, partly in an attempt to be able to join in the conversations surrounding them online while they’re relevant, and partly because I liked the look of them.

One that I’ve found particularly noteworthy is called Shimoneta: A Boring World Where the Concept of Dirty Jokes Doesn’t Exist, typically shortened to Shimoseka as an abbreviated form of its original Japanese name Shimoneta to Iu Gainen ga Sonzai Shinai Taikutsu na Sekai.

Shimoseka is an interesting concept. At first glance, it looks as if it’ll be fairly straightforward slice-of-life material, but there’s an interesting dystopian future angle to it. The story is set 16 years after the passing of a law in Japan that made all lewd and coarse material and language illegal, all in the name of public decency and healthy child-rearing. All citizens are fitted with a device which can detect when they’re using inappropriate language or even drawing inappropriate pictures. The price for this lack of freedom is a constant connection to the world’s information at the tip of your fingers — everyone’s wrist sports a neat little holographic computer thingie that acts as the natural extension of today’s smartphones.

The protagonist Tanukichi is the son of a notorious “terrorist”; in actual fact, said “terrorist” was guilty of nothing more than expressing his (sexual) frustration at the prudishness of modern society. We’re introduced to Tanukichi as he starts his new high school life at an institution he’d chosen primarily because of Anna, a girl he liked: a girl who, unlike much of the rest of society, didn’t judge him for being his father’s son, but rather appreciated him for who he is. That was many years ago, however, and she doesn’t initially remember him, so doubtless the series will explore their developing relationship and why she means so much to him.

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As Tanukichi makes his way to his new school, however, he encounters “Blue Snow”, another notorious terrorist who habitually shows up clad in nothing more than what appears to be an artist’s smock (with no underwear underneath) and a pair of panties on her face. Blue Snow allows him to flee from an unfortunate misunderstanding on the train to school that could have seen him landed in prison, and Tanukichi is very surprised to later discover that his “saviour” is, in fact, Ayame, a member of the school’s student council who presents her public face as being somewhat quiet, stern and hard to approach.

Ayame’s “public face” couldn’t be further from the truth, however. She has a filthy mind and a foul mouth — plus, conveniently, a device on her elderly flip-phone that allows her to freely use as much coarse language as she likes for just a few minutes each day. Ayame quickly recruits Tanukichi to her cause in an attempt to educate the ignorant masses in the wonders of sexuality and “body-melding”, since the student body is so ignorant of basic biology that it’s clearly going to be a problem for future generations.

Shimoseka is interesting in that it feels like a direct response to several things. In some respects, it feels like it’s an interpretation of Japan’s notoriously low birth rate — modern day Japan’s enthusiasm for erotically charged and explicit material is often attributed to this. In others, it feels like it’s a take on Japan’s curious censorship laws, in which sexually explicit material isn’t outright banned, but instead makes use of the most half-hearted censorship in which things like penises and vaginas are still clearly visible, but blurred out with mosaics. In another sense still, Ayame in particular feels like a literal interpretation of the concept of honne and tatemae, the division of the “private” (honne) and “public” (tatemae) faces: putting up a respectable façade to the world while being as deviant as you like in the comfort of your own home.

shimoseka2Speaking from a Western perspective, Shimoseka feels even more curiously relevant considering the growth in “moral policing” that there’s been over the last few years. Given that Japanese media is often on the receiving end of these tedious tirades from self-appointed “think of the children” moral crusaders, it’s entirely appropriate that it would be a Japanese work that shows the inevitable consequences of allowing this sort of behaviour to continue unchecked. It’s obviously an extreme example, but it’s powerful and relevant given the climate of “criticism” (and I use that term loosely) that we live in today. I find it hard to believe that this angle couldn’t have been deliberate; while Japan generally doesn’t give much of a shit what prudish Westerners think of their pretty cartoon girls with big tits, many creators have doubtless run into these attitudes at one time or another, and Shimoseka has — so far, after two episodes, anyway — acted as an excellent smackdown to such criticisms, albeit in a fairly heavy-handed manner.

So far it’s been a really good show, then. I’m looking forward to seeing more, if only to hear more of the creative obscenities that Ayame habitually hurls forth. Cock-a-doodle-pussy, indeed.

1973: Muses

The world and their dog are talking about E3 at the moment, because everyone needs to livetweet the things that everyone else is watching. So rather than add to the noise, I’m going to talk about something completely unrelated to E3 or even video games: Love Live!

I’ve mentioned Love Live! a few times recently, I know, but the more I watch it the more I adore it. I’m coming up on the end of the second and final season now, and I’ve been very surprised how genuinely emotional it’s been: the premise (“cute girls get together and form an idol group to save their school”) is pure fluff, of course, but the amount of heart and soul with which the whole experience is infused with is simply magical.

The first season of Love Live! drew a little criticism from fans for taking quite so long to “get going”, as it were; it’s about nine episodes before the entire cast is together, and the season is only 13 episodes long, which doesn’t leave a whole lot of room for the main thrust of the story: Honoka’s (and, later, the rest of the group’s) dream to perform at the Love Live school idol festival in front of an army of adoring fans.

I could initially see where these complaints were coming from, but now I’m coming up on the end of the second season, I completely understand why they spent so long over introducing the characters and exposition in the first season: it’s so that when the main drama of the latter part of the second season comes along — the impending graduation of three of the characters, and the question of what happens to their group once they’ve gone — it’s all the more effective because you have a deep understanding of these characters and their affection for one another by this point. Love Live! is an immensely popular anime for fans to “ship” favourite couplings in, but it’s abundantly clear throughout that the affection — and, possibly, romance — between pairings like Nico x Maki, Rin x Hanayo and Eli x Nozomi was entirely intentional on the part of the writers, and the audience feels like they’re a part of this intimacy that the group of nine share with one another.

It tugs at the heartstrings, for sure, and I’m not ashamed to say that a couple of the most recent episodes I’ve watched may have drawn a tear or two. I will also be very disappointed if the final episodes aren’t total tearjerkers.

What’s interesting, though, is that Love Live! doesn’t elicit this kind of emotion in the same way as notorious “crying anime” such as AnoHana and Clannad: there’s no tragedy, there’s no real adversity besides the girls having to overcome various challenges on their quest for idolhood, there’s no death, pain or suffering. There’s just a wonderfully heartwarming sense of love and affection infusing the whole show, and the prospect of that ending is emotional — not because it’s sad (though it is that, too, to a certain degree), but because it’s a delight to have been able to ride along with these girls as they forged the sort of friendships that last for life.

I’m really intrigued to see how the series ends — and what the recently released movie has to offer if I’m able to track down a means of watching it. Suffice to say, then, that I am very much a Love Live! convert.

Oh, and if you were wondering, my provisional “best girl” ranking — provisional because the season’s not over yet, and there’s scope for things to change, I’m sure! — is as follows: Maki > Eli > Nozomi > Kotori > Umi > Honoka > Nico > Hanayo > Rin, with the proviso that I don’t actively dislike any of them; Rin is simply my least favourite, nya. (Although bonus points to her for the “nya”-ing, a trait that always makes me go a bit weak at the knees.)

1969: μ’s Music Start

I’ve been continuing to watch Love Live! and it’s become something of a favourite, particularly now I’m in to the second season which, for my money, is considerably stronger than its entertaining but rather slow-paced debut.

A while back I wrote about how the show is unabashedly nice about everything, and keeps a positive spirit pretty much all of the time without resorting to overblown, melodramatic conflict between characters. The second season has definitely had more in the way of conflict and drama, but it’s been kept sensible and believable for the most part, and primarily used as an opportunity to develop the characters and their relationships with one another further.

One thing that is particularly charming about the show is how it subtly splits the main cast of nine down into smaller subgroups and pairings. We see the development of these individual small groups and couples as well as the group as a whole, and it’s rather touching to see — particularly as in many cases, things aren’t made particularly explicit, but it’s extremely obvious to see, for example, the genuine affection that Maki and Nico have for one another.

It’s funny, too. This scene was a particular standout moment for me:

And there’s plenty of other great moments. I particularly like how the characters all have a few surprising elements to go alongside the trope their “facade” appears to be based around. Nico, for example, acts like a cheerful and energetic young girl when she’s on stage and performing, but becomes one hell of a tsundere when she’s in private. Nozomi, meanwhile, initially appears to be softly-spoken and refined, but occasionally reveals some surprisingly lecherous tendencies towards her bandmates.

Umi’s a particular highlight for me. Initially positioned as the conventional “class representative” type — long dark hair, stern expression, takes everything much too seriously — she occasionally reveals that she has a fun side underneath her mature exterior, which she primarily maintains in order to keep the rather childish and impetuous Honoka in check. Umi has some wonderfully deadpan lines, and despite the “class rep” type of character usually being fairly expressionless (or limited to one emotion — usually anger and frustration at everyone else’s incompetence), Umi is actually one of the more expressive characters in the show; her calm and refined demeanour for the majority of the time makes it all the more impactful when she does genuinely get mad or sad.

In short, then, I can well and truly understand why this show is so beloved by its fans, even as it’s surrounded by hundreds of other shows that may seem conceptually, thematically or aesthetically similar. Love Live! stands above your average slice-of-life with its loveable characters, catchy songs and sense that it’s a show with some genuine heart and soul behind it.

I’m looking forward to watching the rest, and will be intrigued to check out the movie when it eventually arrives.

1962: Great Title Sequences (From My Living Memory)

Re-watching Star Trek: The Next Generation and Deep Space Nine recently has made me more conscious of something that had been on my mind for a while: the fact that TV doesn’t really seem to do lengthy credits sequences any more.

This isn’t necessarily a bad thing, as in the case of Star Trek you’re sitting there for a good few minutes watching swirly space and Patrick Stewart as Capt. Jean-Luc Picard and Avery Brooks as Commander Sisko (still in season one at the moment) and, consequently, without a credits sequence the show itself has a few more minutes to play with. But does that few minutes really make a difference? Perhaps when the show is a short 20-minute affair, but when it’s 45 minutes or more there’s a strong argument for saying the writers should maybe look at where a few bits can be snipped.

But anyway. Whether or not credits sequences are a good thing isn’t really what I want to talk about today, since that would be a short discussion — yes, they are — but what I did want to talk about is the ones that have stuck in my head over the years. A good credits sequence is strongly iconic and does a good job of summing up what the show’s all about — either literally, by introducing characters, or sometimes in a more abstract sense by using representative imagery.

These are in no particular order. Given how I’m attempting to call them up from my living memory, they’ll probably in roughly chronological order, but I am making no promises. I’m simply going to provide them for your delectation, with a few words about why I like them, why they’re important to me or why I simply find them memorable.

Henry’s Cat

I hadn’t thought about Henry’s Cat for the longest time, but a brief Twitter discussion with the fine Mr Alex Connolly the other day reminded me of both its existence and its terrible but strongly iconic credits sequence.

I honestly don’t remember much about Henry’s Cat beyond the title sequence and the little bit of an episode I watched out of curiosity on YouTube the other day. But I do suspect it’s rather a product of its time, and not the sort of thing that kids are watching on TV these days.

Count Duckula

Whoever uploaded this gets bonus points for including the “Thames” logo at the beginning. Ahem. Anyway. Count Duckula was brilliant. And I’ve watched a few episodes recently and it’s still genuinely quite amusing thanks to some wonderful voice work and characterisation… not to mention its baffling premise of a vegetarian vampire duck voiced by David Jason.

Unlike Henry’s Cat, the Count Duckula theme and intro has stuck with me all these years. However, I did not know until two minutes ago when I looked at Wikipedia (to make sure it really was David Jason who voiced Duckula) that Count Duckula was actually a Danger Mouse spinoff series. TIL, and all that.

Star Trek: The Next Generation

You can’t really get more iconic that Star Trek when it comes to title sequences, and there’s really not much more that needs to be said about The Next Generation — aside, perhaps, from the fact that when you look at it, it’s actually rather basic. Once the credits themselves start rolling, it’s little more than text and the Enterprise occasionally hurling itself at the screen.

Star Trek: Deep Space Nine

I didn’t like Deep Space Nine all that much when I was younger; its relatively “static” nature of being set on a space station rather than on an exploratory starship made it feel a bit more “boring” to the young me. Revisiting it recently has made me realise (or remember?) that it’s actually really rather good — and certainly a lot more consistent than The Next Generation was in its early seasons.

I like the theme very much. It’s one of those pieces of music that just sounds satisfying. What I did find interesting, though, was when they changed it very subtly starting in the fourth season:

It becomes faster, I think it’s in a different key, the orchestration is different and the accompaniment is less “bare”. It accurately reflects the show’s noticeable change in direction from the fourth season onwards, not to mention the changes in the cast: Commander Sisko becomes Captain Sisko, The Next Generation’s Worf joins the crew and Shit officially Starts Getting Real with regard to interstellar conflicts.

Friends

Friends was everywhere when I was a teenager, and I didn’t mind because I enjoyed it a whole lot. The credits sequence was simple and straightforward, accurately summing up each character with a selection of season-unique snippets of their most iconic moments. It was fun to try and identify which episode each of the snippets had come from… you know, if there wasn’t anything better to do.

Angel

Ah, Angel. Probably one of my favourite TV shows of all time, next to its companion piece Buffy the Vampire Slayer (which is also one of my favourite TV shows of all time, but whose credits sequence I never really rated all that much). Angel’s intro was great in that it reflected the dark, brooding nature of its title character, but it also allowed the show to pull off one of its best features: the unexpected and surprising fact that while it wasn’t afraid to deal with some seriously dark themes, it was very happy to poke fun at itself and show the silly side of the supernatural as well as the scary. The intro helped with this in that it set the expectation for a very “serious” and dark story, then in true Whedon fashion, it often subverted these expectations with the actual content of the episode.

Yuru Yuri

(This was the best video of the intro I could find that hadn’t been snagged by YouTube’s copyright laws. You’ll just have to deal with the Spanish subtitles.)

I love Yuru Yuri. It’s such a delightfully mundane and silly anime; very little actually happens in it, but by the end you have such a wonderful understanding of these loveable characters that it doesn’t matter that they haven’t done anything of note. The opening titles complement it perfectly, introducing the characters visually and setting the energetic, joyful tone for the rest of the show.

Love Live!

You’d hope a show about music would have a catchy theme tune, and Love Live! doesn’t disappoint. This video (which repeats several times; you’re not going mad) is from the first season and, like any good opening sequence, neatly summarises the show and its characters without them actually “saying” anything (although one could argue the lyrics of the song have a certain degree of meaning). Also it’s just plain catchy.

Akiba’s Trip

One thing I really like about Japanese games is that they treat them the same as anime — and that means that a big deal is made out of the opening credits, with music that is often released as a single in its own right. Akiba’s Trip had a particularly strong opening with a catchy theme song, a good introduction of all the characters and, again, a summary of what to expect from the next few hours of your life.

Hyperdimension Neptunia Victory

The Neptunia series has some excellent songs throughout, but the opening theme for third game Victory is one of the stronger ones. It does a great job of capturing the games’ energetic, joyful spirit and acknowledges their origins as a parody of the video games industry at large through heavy use of electronic effects and synthesised sounds. It also makes a point of demonstrating the extremely strong friendship between the core cast members — they may not see eye-to-eye about everything (or anything) but they stick together and help one another out.

Omega Quintet

Last one for now, otherwise I’ll be here all night and I quite want to go to bed. I wrote a few days ago about how I like the fact Omega Quintet treats its episodic story just like an anime series, complete with opening and ending credits sequences. Here’s the opening sequence, which you see not just at the beginning of the game, but at the start of every chapter. It’s as delightful as the game itself.

1959: High School DxD is Exactly What I Want From an Anime

For a while now I’ve been seeing numerous images from the anime High School DxD that were, shall we say, somewhat on the titillating side. I follow a lot of anime and Japanese gaming fans on Twitter; a number of them are fans of this show and rather fond of posting pictures of it. And with good reason: it’s a very “photogenic” show. Particularly if you like pretty ladies.

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Despite the numerous sexy pictures that had been shared, though, one thing was clear: the people who enjoy this show regard it with genuine affection and enthusiasm rather than treating it as the softcore pornography that so many people outside of the various otaku fanbases tend to write Japanese popular media off as. And so I was curious, for several reasons: first of all, who was the intoxicating redhead who seemed to dominate so many of the pictures; and secondly, what exactly was this show all about?

I’d been meaning to check the show out for some time but it’s only in the last couple of days that I’ve finally started investigating it. And, what do you know? Within just three episodes, it’s already abundantly clear to me that this is exactly what I want from an anime — and I already understand why those people who are fans of the show are quite so passionately invested in it.

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The basic setup runs thus: Issei is a particularly obnoxious horny teenage protagonist who is obsessed with breasts, but, as is usually the case with this sort of character, finds himself unable to convince any self-respecting young ladies to show theirs to him. Everything changes for him when he meets a girl on the way home from school, though; she claims to have been watching him, and desperately wants to be together with him. The two begin dating and all appears to be going well for a while — Issei even manages to rein in his baser urges for long enough to appear almost respectable.

Then the shit well and truly hits the fan for our Issei. After a thoroughly enjoyable date, his new girlfriend kills him by stabbing him through the chest with a spear of light, and leaves him to die in the park. It transpires that she was a fallen angel, and that Issei has a mysterious power within him called “Sacred Gear” that the fallen angels very much wanted to dispose of — and for a moment it looks as if they were successful.

Given that all this happens in the first episode, though, that would make for a very short series, and as such it will probably not surprise you to hear that Issei is rescued from his plight by red-haired beauty Rias Gremory, a young woman held in high esteem by everyone at the school they both attend, and president of the school’s Occult Research Club.

3338059-5929868530-ibuoVThe Occult Research Club is a not-terribly-subtle front for the fact that Rias and the other members are actually devils, and in allowing Issei “rebirth” from his murder they turn him into one, too — specifically, a servant devil of Rias. From there, Issei gets drawn into a situation that is clearly well beyond his understanding — at least in the early stages of the series — as a three-way holy war unfolds between the forces of Heaven, the devils of Hell and the fallen angels attempting to usurp the devils from Hell to claim it as their own.

What’s interesting about High School DxD is that it presents the devils — typically depicted as evil, monstrous creatures prone to the most dreadful acts of depravity in anime — as the most sympathetic, relatable of the characters. Rias and her companions are for the most part very “human” in terms of their attitude towards their situation and towards Issei, with a few exceptions; Issei, for example, is extremely surprised to wake up from his initial ordeal with a naked Rias in his bed next to him, with her seemingly completely unperturbed by the fact that they are both nude. Rias is absolutely in control of herself and clearly takes pride in her appearance — and this sort of overt sexuality is not at all uncommon in numerous mythological depictions of devils. Rias isn’t a succubus or anything — I don’t think, anyway; I may stand corrected after a few more episodes! — but it’s clear that, for her, she has transcended such petty human concerns as being embarrassed about being in the nude, or being seen by someone with whom she doesn’t have an “intimate” relationship.

By contrast, the fallen angels and the representatives of Heaven have so far been thoroughly horrible pieces of work, with an exorcist priest in the third episode even going so far as to sadistically murder someone who had attempted to make a pact with one of Rias’ household of devils and then threaten to rape his own assistant, herself also a member of the clergy, all because she had met Issei earlier in the episode and believed him to be a “good person” despite being a devil.

Asia_ArgentoThere seems to be a pretty strong anti-religion sentiment underpinning the series — or, to be more specific, an anti-fundamentalist sentiment. The fallen angels and the forces of Heaven — with the exception of Asia, the aforementioned exorcist’s assistant — have so far been pretty much psychopathic in how devoutly they follow the tenets of their faith, while the devils themselves are more philosophical and deliberate in the way they go about handling things.

There’s a strong amount of chess imagery used throughout the series, too, with it being explicitly lampshaded and spelled out for the viewer in the third episode. Rias is the “king” of her little group of devils, and her companions fulfil the roles of the knight, queen and rook. (Even odds that Asia shows up again later to fulfil the “bishop” role.) Issei is dismayed but unsurprised to discover that even with his mysterious Sacred Gear power, he is no more than a lowly pawn who has yet to prove himself — but even with his low status, it’s clear that Rias wants to protect him and help him grow stronger. Whether this is due to her own self-interest — his Sacred Gear would clearly be a potent weapon in the holy war — or whether she actually cares for him remains to be seen, but it’s certainly an interesting setup.

Rias_Gremory_7

And my God — no pun intended — is it ever a beautiful-looking anime. Gorgeous women doing sexy things aside — and there’s plenty of that — the animation and design is spectacular, with some gobsmacking battle scenes in just the first few episodes. The more monstrous foes Rias and the gang face are truly hideous to behold, but even in its more mundane moments the show simply oozes style.

Wonderful use of colour helps give cues to the viewer as to what is going on, with each of the main factions involved in the holy war seemingly having their own colours associated with them. Most things the devils get up to seem to be bathed in red light, for example, while the fallen angels tend to bring an ominous, sinister, high-contrast purple light with deep shadows in their wake.

This beautiful visual design is perfectly complemented by a Gothic-cum-rock soundtrack — it may be a cliche by now for this sort of “good versus evil” affair (particularly if you’re a Castlevania fan) but it really works wonderfully, giving the show a fantastic sense of energy and a feeling that it’s had some real love, care and attention poured into it.

Yes, it’s dripping in fanservice and I’m disappointed to admit that I know all too many people out there who will write this show off purely on these grounds regardless of whether or not it’s actually any good. But there’s a strong argument for the heavily overt sexuality of the show to very much be part of its overall aesthetic, with it being used both to reflect Issei’s forever sexually frustrated teenage desires — which are still very much intact even after becoming a devil — and the common depiction of devils as something erotic, exciting, tantalising and well and truly off-limits to the “normal” people.

_  ,_Himejima_Akeno

So why do I say it’s exactly what I want from an anime? Well, it has all the things I enjoy: light-hearted slice-of-life character interactions (yes, there’s time for that between all the Good Versus Evil Versus A Bit of Both shenanigans), thrilling action sequences with kick-ass soundtracks, memorable characters and a whole lot of sexiness. My dream anime, in other words.

I’m really intrigued to see where the show goes from here. After just three episodes, it’s already a favourite, and I’m absolutely in it for the long run.

Rias is love, as they say.

1953: Still Picking Up Girls in a Dungeon

The anime Is it Wrong to Try to Pick Up Girls in a Dungeon?, better known as DanMachi (because Is it Wrong to Try to Pick Up Girls in a Dungeon? is a stupid title that doesn’t really reflect what the show is all about) has been continuing to entertain me with each new installment, and I’m glad that so far it seems to be widely well-received for the most part.

What I’ve been pleased to see as the show has developed is that it’s a lot more than the straightforward harem show its official English title would appear to suggest it is. Sure, there are a lot of female characters, and sure, most of them appear to want to throw themselves at wet-lettuce protagonist Bell for their own mysterious reasons, but with each new episode, we see interesting new developments in the characters — and, this week, particularly in Bell himself.

Bell ran the risk of being a relatively generic anime protagonist character, albeit one with white hair rather than the usual floppy dark brown. He was clearly designed to be somewhat relatable to the audience — socially awkward, not quite sure what to do with himself, lacking in confidence and generally a bit clumsy. But over time, his Badass Quotient has been increasing rapidly, though not in the somewhat overpowered way that Kirito became incredibly tough in Sword Art Online. Rather, as Bell grows in strength — both physical and mental — we start to see him change from a naive boy into a determined young man as he starts to come to terms with his own personal adventure.

The highlight of this week’s episode was an unusually violent fight scene between Bell and a minotaur. A minotaur overpowered Bell in the first episode, brought him into contact with the mysterious blonde-haired beauty Aiz Wallenstein and filled him with shame and regret for what he perceived as his own incompetence (rather than simply not being ready for a challenge considerably too tough for him). His battle against the minotaur in this episode showed how far he had come, and indeed during the fight scene, as he strikes back at his foe, determined to knock him down using everything he’s learned from his experiences and his time training with Aiz, he’s barely recognisable. Covered in blood and obviously using every last ounce of both his physical and mental strength to battle his opponent, Bell clearly reaches a turning point in this episode — and, judging by some of the other things that happened, it was an important moment for the overall narrative, too. Most intriguing!

I’m very much looking forward to seeing what happens next. The show has wisely not focused too heavily on the relationship between Bell and Hestia, despite Hestia clearly being the “poster girl” for the series. Instead, it’s very much Bell’s story of personal growth and his quest to redeem himself against his own lofty — some might argue too lofty — expectations. And along the way, he comes into contact with a lot of interesting and memorable characters, several of whom, I feel, will have important roles to play in how everything eventually turns out.

So I’m well and truly “in” on DanMachi until the end, then. Hopefully it keeps up the quality of this week’s episode, and hopefully we’ll see more in the future when this series is over, too.

1947: Some Great Anime Soundtracks

Writing in the comments of yesterday’s post, Mr Heaslip reminded me that I’ve been continually impressed with the quality of soundtracks in modern anime.

I tend to listen to a lot of soundtracks when I’m doing other things — particularly when I’m doing work of some description. I prefer soundtracks in this context because lyrics can be distracting — particularly if you’re trying to write something — plus, given the right one, they can lend a certain air of drama to proceedings. And it doesn’t have to be work, either; there’s nothing that livens up a tedious motorway drive like a storming, over-the-top soundtrack.

The majority of my soundtracks come from games, unsurprisingly, but since I started really getting into anime a year or two ago, I’ve begun tracking down soundtracks for various anime series, too. So I thought I’d share a few favourites today.

This is Swordland from Sword Art Online, the “trapped in an MMO” show that was popular but somewhat divisive. I enjoyed it a great deal — at least partly because it reminded me of .hack, a series of games and anime that I love the idea of but am yet to actually work my way through — but I will acknowledge the arguments that it was cheesy as hell and moved way too fast for its own good. Those things didn’t put me off as much as some other people, but as I think we’ve established over the course of the last 1947 days, I have a much higher tolerance for bullshit than many other people.

Anyway, I’m a fan of this piece because it sounds authentically “gamey” — plus, for all the series’ faults, it knew exactly how to give a sense of drama to a big fight scene, and that included having a suitably epic soundtrack.

Contrasting completely with the above, this music is… well, I don’t know what it’s called as my Japanese reading comprehension isn’t quite up to the task, but it’s the music that plays during the “Previously on Love Live!” bit at the beginning of each Love Live! episode.

Not a lot to say about it really, other than the fact that it nicely captures the feeling of sheer joy that Love Live! encapsulates; it’s happy, cheerful, summery, uplifting and heartwarming, just like the show as a whole.

KissXSis was pretty dumb all round — it was thinly-veiled… no, completely unveiled fanservice for the most part, but it had some entertaining moments and some fun characters. The two titular sisters were an enjoyable study in contrasts, and the supporting cast made for an enjoyable ensemble to spend some time with.

The thing that stuck with me long after finishing watching the show, though, was the ending theme — and this adorable dance animation that was shown in partial form during the closing credits, and which was rendered in its full glory for, I believe, the Blu-Ray release.

Yuru Yuri was an odd show in which pretty much nothing happened for its entire run, but it was immensely endearing purely for its characters. It was one of those shows where you feel like you’re “friends” with the cast by the end of it, and for that I’ll always think of it rather fondly.

I can’t actually remember the context of this song in the series — or indeed if it actually appeared in the series at all, or if it’s just a character song from a soundtrack album — but either way, it’s a nice little song that I like a lot.

DanMachi, also known as Is It Wrong to Try to Pick Up Girls in a Dungeon? thanks to questionable transliteration, is the current hotness in anime, with many calling it this year’s Sword Art Online. It seems to be overall a bit more consistently well-received than Sword Art Online, however, thanks in part to its main heroine Hestia being a much more interesting and fun character than SAO’s Asuna.

Like Sword Art Online, DanMachi has a gorgeous incidental soundtrack accompanying the action. There are some awesome battle themes, but in the interest of a bit of variety, here’s a lovely, more pensive piece reflecting the affection between Hestia and protagonist Bell.

To Love-Ru is another show that was pretty dumb and mostly fanservice, but I still really enjoyed my time with it. I found it particularly interesting in that it changed format significantly over the course of its three distinct seasons, with the main heroine from the first season being largely relegated to occasional background roles by the third. (I wasn’t super-happy about this, as I adored Lala, but the new “main” characters made up for her relative absence somewhat.)

To Love-Ru was another of those shows that was unrelentingly cheerful throughout. It knew exactly what it was — silly, lightweight, occasionally (all right, frequently) pervy fun that had no intention of making you think too hard. This particular track, known just as “Good Morning!” reflects the show’s character pretty nicely.

Welcome to the NHK was an awesome show with a wonderful streak of honesty and bitterness at its core. Contrasting starkly with the relative darkness of the protagonist’s hikikomori lifestyle was the fictional anime show many of the characters were obsessed with, whose theme tune ran something like this.

Purupurupururin…

Oh, Lord, Clannad. So many feels. Anyone who’s seen the show probably doesn’t need any further words when they hear this piece of music. And if you haven’t seen the show, rectify that right now. Bring tissues. Not for that. For all the crying. Because there will be lots of crying.

1946: Hey, Hey, Hey Start-Dash

Love_Live!_promotional_imageI feel I should probably address something before continuing onwards in my life: I started watching Love Live! School Idol Project a little while back having left it stewing in my Crunchyroll queue for months, and I’m having an absolute blast watching it.

For the unfamiliar, Love Live! is a show about a group of girls who decide to form a “school idol” group in order to raise the profile of the school they love so much and save it from closure. In many ways, Love Live! is essentially K-On!: The Next Generation, in that it features an all-female cast with a broad spectrum of personality types, has music as its main theme and centres around a low-key but nonetheless meaningful “conflict” — in K-On!’s case, this was the disbanding of the school’s light music club; in Love Live!’s case, it’s the closure of the whole school.

Love Live! also possesses the same sort of heartwarming but occasionally manic energy that K-On! did, with very little in the way of conflict between the core cast members. There’s a little as the cast is gradually assembled over the course of the first seven or eight episodes, but this is generally quickly resolved in favour of more light-hearted banter, inspirational training montages and the occasional boob-squishing when Nozomi is around and wants something.

Love Live! is an unashamedly happy, positive, colourful and cheerful show, then, and it is by no means particularly deep or thought-provoking. Despite having the opportunity to critique idol culture, too, it doesn’t appear to particularly run with this, instead presenting a somewhat more idealised (or should that be idolised?) view of the girls’ journey to stardom. That said, it doesn’t skimp on representing the fact that the girls work hard to achieve their dream, and acknowledges the fact that different people come at this sort of thing in different ways — and in order to work well as part of a team, you sometimes have to make compromises or take on challenges you might not otherwise have done by yourself.

img_mainIt’s an appealing cast of characters all round, though since I’m partway through the series I am hesitant to declare anyone “best girl” and potentially call down the wrath of the Internet on me for picking the “wrong” one.

Honoka makes for a good “protagonist” of sorts, though really this is a show about the ensemble cast rather than a single protagonist as such. She’s ditzy, silly, cute and fun, and she complements her permanent companions Kotori and Umi nicely.

Kotori is certainly a highlight for me — primarily for Umi-chan… onegai! — while Umi represents the rather sensible “class rep” type that I find rather appealing. Elsewhere in the cast, Nico is endearingly chaotic and rather tsun, and is wonderfully set off against her fellow third-year, school council president Eli. Nozomi, meanwhile, is an enjoyable study in contrasts, initially appearing to be the demure, quiet, shy “shrine maiden” type, but occasionally letting this facade slip somewhat as she goes full-on Katsuragi and starts feeling up her bandmates. Maki is super-cute — I have a thing for redheads, as many of you know — and arguably the character I find most appealing on a shallow, superficial level — plus she plays the piano, which is cool.

Of all the cast, I feel like I know the least about Hanayo and Rin — though Rin’s “-nya”-ing at the end of sentences is a character trait I find adorable whenever any character does it — but since, as previously mentioned, I’m only partway through the complete run so far, there’s still scope to find out a bit more about them.

I’m enjoying it, then. And I’m pleased that I’m finally in a position where I understand what’s going on when people go “Nico-Nico-Ni!” — although your own feelings on that matter may vary, of course.