#oneaday, Day 291: Final Lap

As the year starts to draw to a close—seriously, how the fuck did it get to be November already?—lots of “projects” or long-term goals are starting to eventually come together and come to fruition. Unfortunately, none of said long-term goals will result in financial gain for myself (unless you want to sponsor any of them, which you’re very welcome to do) but they will result in a sense of long-term satisfaction.

This blog thing, for example. It’s become part of my daily routine now. I love writing something every day. And it’s interesting to look back at how the year (a pretty shitty one, by all accounts) has gone, how it’s changed and, more to the point, how it’s changed me. I’m a different person to the one I was five months ago. I’m a different person again to the one I was eleven months ago. I’d like to think that these changes are mostly for the better, and there are a few people out there who can probably back me up on this one. That’s not a request for ego-massaging comments, incidentally, though those are, as ever, welcome.

And then there’s the running thing, too. Tonight I completed Week 6 of the 9-week Couch To 5K programme. Tonight’s run was 25 minutes of non-stop running, bookended by 5-minute walks for warm-up and cool-down purposes. And it was… I hesitate to say “easy”, but certainly well within my abilities. I feel like my speed is increasing, too, though my average speed readout from RunKeeper (awesome app, by the way, and free for iOS and Android)  seems fairly constant at just under 4mph. Not very fast, I know, but considering that nearly seven weeks ago I was struggling to run for a minute at a time, I think it’s pretty clear that I’ve made awesome progress. And I feel good about that and have absolutely no problem publicly displaying a bit of pride about it. So there.

I have blown the right headphone earbud on my iPhone though. Guess the thumping bass and drums of the Split/Second soundtrack finally proved too much for them. That or Apple make shitty headphones. Given that exactly the same also happened to the right earbud of the headphones on my old 20GB iPod, I’m inclined to think it’s the latter. Fuck you, Apple, and your shitty headphones. But not too much. I like the iPhone just fine, thanks.

So here are the “deadlines”, for want of a better word: By the 25th of November, I should be running for 30 minutes at a time comfortably, and presumably able to run the titular 5K in that time. And by the 19th of January 2011, I’ll have completed a year of continuous non-stop blogging. Will I have a decent job by then? Given that I have an exciting and mysterious job interview next Thursday, I might.

Will I be in a position to say “yes, this is where I want my life to be” by then? Possibly not. But things are definitely on that upwards slope. Time passes. Things happen. And when you look back, it’s difficult to imagine being where you are now, then. If that makes sense.

I know what I mean, even if you don’t.

#oneaday, Day 282: If You Hold Down The [CANCEL] Button To Run (Earlier Marked [X])

(Fifty Epic Win points if you know where the title of this post came from.)

Yes, it’s another running-related post, so soon after the last one… I know, I know. But I wanted to share this as it seems I was a little inaccurate with my description of the Couch 2 5K programme last time I talked about it.

I was surprised to discover as I fired up the GetRunning iPhone app today that Week 5 Day 2 is not, in fact, the same as Week 5 Day 1. I thought there was some mistake when I saw that I would be running for two lots of eight minutes today. But no, it turns out that it was, in fact, correct. And the fact that on Thursday I have to run for twenty minutes non-stop is also, in fact, correct. Scary.

To prevent staleness of posts, I now present to you tonight’s run in the form of the output from a text-based adventure/RPG game, circa 1987.

West Street

You’re standing outside your house. It’s pretty dark, and pretty cold.

The street runs to the northeast and southwest.

A voice from the iPhone in your pocket indicates that you should start walking in order to warm up.

>INVENTORY

You are carrying:
thermals
torch (off)
iPhone (on)

>TURN ON TORCH

The light of the torch illuminates the area around your feet, but little else. It should be enough to see where you’re going, at least.

>NE

You’re about to start walking when a chill blast of air hits you in the face.

You are afflicted with cold.
You take 5 damage from cold.

>EQUIP THERMALS

Thermals: equipped.

Cold resistance +50.

You are no longer afflicted with cold.

>NE

You set off at a brisk walk.

T-Junction

You have reached the point where three roads—West Street, Eltisley Road and Fox Street—meet.

Eltisley Road runs to the northeast. West Street runs to the southwest. Fox Street runs to the southeast.

>SE

You continue walking.

Fox Street

This street houses the one and only shop in the village, and also one of the few lamp-posts that illuminate the silent streets.

The road continues to the southeast. There is a T-junction to the northwest.

>SE

You continue walking.

Crossroads

You’re at the point where four streets meet. There’s a sign on a small mound showing the name of the village and arguably its most distinguishing feature, the ancient windmill.

Fox Street runs to the northwest. Caxton Road runs to the northeast. Middle Street runs to the southwest. East Street runs to the southeast.

You feel a bit warmer.

>NE

Caxton Road

This road is home to some new housing developments and as such has more streetlamps than the rest of the village combined. There’s a fishing pond by the side of the road which is somewhat difficult to see. You’re glad you brought a torch that actually works.

The road continues to the northeast. The crossroads is to the southwest.

A voice from the iPhone in your pocket indicates that you should start running now… for eight minutes. That sounds like an awful lot. You’d better be careful to pace yourself.

>NE

The disembodied voice told you you should run.

>NE

The disembodied voice told you you should run.

>RUN NE

You set off at a brisk run.

Industrial Estate

For such a tiny village, the industrial estate is surprisingly well-populated by a variety of businesses. They are all closed for the night now, but bright orange and white lights illuminate the courtyard of the estate.

Caxton Road runs northeast and southwest. The industrial estate itself continues to the southeast.

>NE

You continue running.

You lose 5 fatigue points.

Recreation Ground

There’s a large sports field here that, during the day, is typically home to team sports such as football. It’s also been known to play host to some pretty epic Blues and Soul music shows in a giant marquee in the past.

Caxton Road runs northeast and southwest. The football pitch is to the southeast.

>NE

You continue running.

You lose 5 fatigue points.

You are beginning to feel a little breathless.

Dark Road

It’s pretty dark down here. You can see a house by the side of the road, but it’s clear the occupants are either out or in bed as there’s no light emanating from it. The only light you can see is the fairly pathetic beam from your torch.

Caxton Road runs northeast and southwest. Another road branches off to the south.

>S

You continue running.

You lose 5 fatigue points.

You are tired.

Sand Road

It’s dark down here, and there are no distinguishing features save a smell of horse shit in the air.

Sand Road continues to the southwest, or Caxton Road lies to the north.

>SW

You continue running.

You lose 5 fatigue points.

You are knackered.

A voice from the iPhone in your pocket indicates that you can stop running and should walk for five minutes. You feel a sense of relief.

Sand Road, Civilised End

This end of Sand Road has a few houses and even a few streetlamps glowing with a bright orange light to illuminate your way. The smell of horse shit is fainter here.

Sand Road continues into darkness to the northeast. A brightly-lit crossroads lies to the southwest.

>SW

You walk, legs slightly wobbly.

You regain 5 fatigue points.

You are tired.

Brightly-Lit Crossroads

This crossroads is illuminated by a bright white streetlamp which gives the illusion of brilliant moonlight. Roads lead in four directions.

Mill Road drops down a hill to the southeast. East Street runs to the northwest. Sand Road leads northeast. Church Street bends off into darkness to the southwest.

>SW

You walk, legs slightly wobbly.

You regain 5 fatigue points.

You are no longer breathless.

A voice from the iPhone in your pocket indicates that you should start running.

>RUN SW

You set off at a run, your legs a bit stiffer than before.

Church Street

Church Street is not especially well-lit, but you can just make out the fact it bends around a sharp corner.

The road continues to the west. A gate leads into thick darkness to the south.

>S

You continue running.

You lose 5 fatigue points.

You are tired.

Churchyard

The churchyard by night is a place of solitude and quiet reflection. It’s also pitch dark, making it a bit creepy. Fortunately, your torch is holding out for the moment.

A path leads through the churchyard and down a hill into even thicker darkness to the south. Church Street is to the north. The church itself is to the southwest.

>S

You continue running.

Running downhill is easier.

You lose 2 fatigue points.

You are tired.

Inky Blackness

Beyond the churchyard, trees and bushes surround the path, cutting off all sources of light bar your torch. You can hear the sound of running water from somewhere.

By the light of your torch, you can see that the path leads up a shallow hill to the south. The churchyard lies up a steep hill to the north.

>S

You continue running.

Running uphill is hard. This hill is steeper than it looked a moment ago.

You lose 10 fatigue points.

You are knackered.

Horse Field

You’re on a narrow path that slopes gently upwards to the south and back down towards the churchyard to the north. A thin rope fence surrounds the path. In the darkness just beyond the fence, you can just make out a few horses grazing in the fields.

The path continues up a gentle slope to the south, or back downhill to the north.

>S

You continue running.

Running uphill is hard. This hill is steeper than it looked a moment ago.

You lose 10 fatigue points.

You are completely knackered.

A voice from the iPhone in your pocket indicates that you should stop running.

You’ve done it! That’s two eight-minute runs! Now all you have to do is walk home.

** YOUR ADVENTURE IS OVER **

Would you like to (R)estart, (L)oad a saved game or (Q)uit?

>Q

C:\>_

#oneaday, Day 280: Run, Jedi, Run

So I know you’re dying to know how my running is going. What’s that? You aren’t? Well tough luck, sonny, I’m going to tell you anyway.

For those of you joining me in this post… first of all, welcome HELLOTO YOUHUGSANDKISSES and secondly… I’ve been following the Couch 2 5K running programme for the last 5 weeks. This programme, originally recommended to me by the fine example of gentlemanhood that is Mr Calin Grajko, aims to get lazy bastards up and running a 5K in the space of nine weeks. It does this by doing a gradually-intensifying programme of walks and runs.

The programme starts with you running for 1 minute, then walking for 1.5 minutes, 8 times. The second week gets you running for 1.5 minutes, then walking for 2 minutes, 6 times. The third week has you alternating running 1.5 minutes and walking for 1.5 minutes, then running 3 minutes and walking 3 minutes, twice. The fourth week, which I’ve just completed, sees you alternating running 3 minutes and walking 1.5 minutes, then running 5 minutes and walking 2.5 minutes, twice. And this week, which I’ve just returned from the first run of, sees me running for 5 minutes and walking for 3 minutes, three times.

As you can see, the programme gradually increases in intensity a little bit at a time. It’s paced so well that if you stick with it, the actual relative difficulty of each week remains the same. So while you may be panting and wheezing after the first run of week 1, it’ll seem like a cakewalk by the time you’re running for 5 minute bursts in week 5. It’s excellent motivation because it lets you see exactly how much you’re improving. When I think back to the end of September, when I started, there’s no way I could have even contemplated running for 5 minutes at a time. Even the 1 minute runs of the first week were a daunting prospect. But now, a minute of running is child’s play.

This is partly due to improved stamina and partly due to you getting to know your body a bit better (in a non-masturbatory sense) and being aware of your limits. As you become aware of said limits, you learn to pace yourself effectively to be able to carry yourself through each zone of intense exercise.

And sure, I’m still slow as hell, but it doesn’t matter, because it’s giving me a workout and I can feel it having an effect. At the beginning of week 1, I was slow and incapable of running for more than a minute at a time. Now, at the beginning of week 5, I may still be slow, but I can keep it going for some time. Once the stamina is there, the speed can be worked on.

I have to say, the use of gadgetry to help with all this has been a key motivational factor. My iPhone comes with me on every run, along with the RunKeeper and Get Running apps. RunKeeper keeps track of your time, pace, distance and draws a handy map of your route. This will come in particularly handy once I’m trying to improve speed rather than stamina. In the meantime, it’s a means of drawing geographical penises across Google Maps.

Get Running is the key app, though, and I’ve mentioned it before on here, I know, but it’s worth talking about again. It’s a very simple app, being essentially a glorified stopwatch, but it’s put together so elegantly and produced so slickly that it’s an excellent aid to the inherent motivation of the Couch 2 5K programme. The recorded coaching is delivered with feeling and makes you feel like you have an actual trainer with you, encouraging you and spurring you on to the next milestone. It reminds you how far you’ve come since the beginning at the end of each session, tells you at just the right moment that you have “only a minute of running left” and so on. It’s a really excellent app and comes highly recommended to anyone interested in following the programme.

So that’s that. Exercise without an expensive gym membership to worry about. All it cost was the price of a simple iPhone app which, if you’ve got a stopwatch, you don’t even need. Plus it’s an excuse to get out and about and explore your area, which is a particularly pleasant thing to do out in the countryside.

So wish me luck in the next few weeks of the programme as I get ever-closer to the elusive 5K. It seems a long way off now but, given the progress I’ve made so far, it certainly seems to be within reach.

#oneaday, Day 268: Through the Night

I took my first steps into the night. Coming from the brightness I’d left behind me, the inky blackness looked impenetrable, a solid wall of darkness into which I’d vanish, never to be heard from ever again, were I to take one step further forward.

I took a step forward, and I did not vanish. The light was still behind me but my eyes were gradually adjusting, focusing, bringing that which was hidden into view again.

I took out the small torch and lit it, the small pool of light it cast spilling onto the floor, concentric circles of light and shadow. There’s always a way through even the blackest darkness if you have even just a little light.

I stepped forward again, and again, and began walking into the darkness. I didn’t know where my feet were taking me save into the black of the night. But I was moving forward, ever onward, like it was the thing to do. It was important. This was all that mattered right now. I walked, sweeping the dim light of the torch in front of me and watching ill-defined shapes pass as the light caught them and I walked past.

“Run,” whispered a voice in my ear, and I obeyed. I quickened my pace, still holding the torch, still sweeping it around, not knowing where I was headed or where I would end up. But I was running. The ground was hard under my feet, the regular thump-thump-thump of my steps mingling with the quickening of my heart in a chorus of drums that only I was witness to.

The darkness closed in around me, and the pool of light showed me that I was surrounded by shadows, but they did not feel threatening. Rather, they encased me, enclosed me, kept me safe. And still I ran, ever forward. The hard ground gave way beneath my feet to loose stones and finally soft mud. I felt the occasional splash of a puddle, but I was already past it, ever moving onwards. Still moving, still pushing forwards. But to where?

A scent filled my nostrils, a natural smell; the smell of the woods, of trees and leaves. It infused my being with a sense of peace. Out here there was nothing to fear, nothing to hide from, nothing to run from. But still I ran, with a sense of purpose that became ever more urgent.

In the distance, a pinpoint of light. As I drew closer, it flickered, its warm glow drawing my eyes away from the dark and towards what I now knew to be my destination. Closer still, and I could see the gentle flames; a source of comfort, warmth and safety, a place to rest a while.

As I entered the clearing I felt the warmth of the fire on my face and smelled the sweet smoke. And then she was there too, looking at me, smiling, those eyes gazing deep into my soul.

“I’ve been waiting for you,” she said, taking my hand.

#oneaday, Day 259: Home Again

I prepared the above comic in advance just in case I was too knackered to do a proper one upon returning from London. And I am pretty knackered. But I managed to get my ass outside and go running tonight. At 9pm. In the dark. In a country village. At least I remembered to take a torch with me this time; less stumbling wildly into darkness and a little more Alan Wake. Though with less of whatever that game has in it (because I still, to my shame, haven’t played it yet. I KNOW, I KNOW, all right?) and a little more… well, just running. And walking.

I’m following the Couch to 5K programme (again… I started once before) that was originally introduced to me by the fine gentleman that is Mr Calin Grajko. Given that I’m presently in the middle of nowhere (well… the nearest gym is seven miles away) running seems like a safe, easy option to get some exercise without needing any 1) expense and 2) travel. The thing with gyms is, they’re cool and all, but if you’re already feeling lethargic and not wanting to leave the house, then travelling somewhere that is going to cause you to be grunting, breathless and possibly in pain is likely not high on your agenda. Unless you have a favourite hooker at that classy brothel you like so much.

But with running, yes you still have to leave your house, but you don’t have to go anywhere to get started. The world is your gym. And rather than staring at your sweaty, gasping self for half an hour in those mirrors that gyms insist on putting absolutely bloody everywhere, you can take in the scenery. You can take different routes for variety and challenges. You can run in the dark. You can run in the middle of the day. In the cold. In the warm. In the wet. And you can use fancy-pants iPhone gadgetry to analyse your runs in a level of detail that you really don’t need to. Or, possibly, attempt to run a route which lets you draw a giant cock on Google Maps. (I haven’t done this. But having just thought of it, now I think I pretty much have to.)

So far I’ve completed Week 2, Day 1 of the programme. This meant that tonight was the first time I was running for a bit longer, but also walking for a bit longer too. The pattern for this week is run for 90 seconds, walk for 2 minutes, 6 times. Last week it was run for 60 seconds, walk for 90 seconds, 8 times. This week sounded like it should be easier. It isn’t! Although as I’ve found previously with exercising, it’s actually surprisingly quick to build up a little bit of stamina. I’m obviously not at the stage where I could even think about running a 5k without collapsing dead yet, but I’ve noticed a marginal difference between how easy it is to keep going since the first day I started.

Just gotta keep it up! Fortunately, there’s a good iPhone app to keep the motivation up. It’s called Get Running and it’s really very simple; it’s basically a glorified timer with vocal feedback telling you when to start and stop running, walking and so forth. It also tracks how far you are through the programme and suggests which day you should do next, as well as allowing you to tweet your progress. The nice thing about the vocal feedback is that it’s recorded by a real person, which makes it infinitely more motivational than some robot going “You have… RUN… One. point? SIX! Miles.”

Anyway. I have a bed to get to very shortly. And then lots and lots of things to write in this coming week. Adieu.

One A Day, Day 7: Achievement Unlocked!

That’s one week of continuous blogging. Achievement unlocked! Okay, some of the entries have been fairly pointless so far, but at least I’m writing something, and there’s no better practice at writing than to actually do it.

Just been for a run – my third this week. This means I’ve successfully completed the first week of the course I linked to yesterday. Achievement unlocked! Here’s the route I took today, in case you were curious. Going over the Itchen Bridge meant there were a lot more hills than usual, so my legs feel like they’ve had a decent workout today.

I have a meeting with my boss on Monday to discuss my leaving date! Achievement unlocked! Possibly!

Enough of that. Achievement un… Stop it. Seriously.

Today’s been another quiet, dull day. Played a bit more of the Star Trek Online beta earlier and tried out a character on the Klingon side. It seems that Klingon players mainly play PvP missions – or perhaps that’s just what’s in the Klingon sectors. I wonder what happens if you go further afield?

On the writing front, it’s been great to see members of the Squadron of Shame getting well into contributing to BitMob, one of the best community-driven games sites out there, with lots of “alumni” from the 1up blogosphere (ugh… hate that word) finding a new home there. I’ll definitely be contributing more as time goes on – if nothing else, it’s good practice for thinking up interesting ideas for articles which I could pitch to potential freelance clients. If you haven’t checked out my articles there yet, go do so! (The Bayonetta article is by far the most popular. I’m not sure what that says to me.)

That’s about all I have to say today, apart from the usual “I really don’t want to go back to work on Monday”. But let’s try and be positive. There’s still some of Sunday night left. Dinner, avoiding seeing Dancing on Ice and probably Star Trek Online await.

One A Day, Day 6: LOADING…

I’m writing this while I’m waiting for BitMob’s idiosyncratic blog editing software, MyBlog, to load. The tag database on BitMob is now so big that it takes 2-3 minutes to load the editor now. It was irritating the first time it happened, but I’m sort of used to it now. You quickly get into the habit of doing something else while it loads. And talking of BitMob, if you haven’t checked out my “Bayonetta as a text adventure” article over there yet, go take a look. People who have read it seem to dig it, so thank you so much to those of you who have read, commented and retweeted it. There will be more along those lines sometime soon.

Today has been a pleasurably useless day. Got up late, played a bit of Demon’s Souls, including beating the second boss first time thanks to the assistance of a phantom I summoned in to assist. That is a fantastic feature – players being able to mark themselves as available for assistance, and other players being able to “borrow” them to help them through tough sections. It’s a nice idea, and the fact the other player enters your world as a phantom at least goes some way to justifying the difficulty in voice chatting on the PS3. Sort of.

Then I had lunch and played a bit more of Star Trek Online. The open beta is coming to an end soon, and they’ve unlocked the other sectors and removed the level cap for now. The intrepid Mike Minotti took an expedition over to Deep Space Nine and immediately suffered an intense nerdgasm. I’m looking forward to seeing it for myself – going to play a little more tonight. Cryptic have done a great job of creating an MMO that’s a little bit different from all the me-too WoW clones out there. Ground combat is a little more fast-paced than most MMOs, while space combat is just magnificent, particularly when you’re working with other players.

Then I went for a run. For those of you who were asking about the site I mentioned a few days ago, this is it. I’ve done two of the first week’s workouts this week, and need to fit my other one in tomorrow to keep on schedule. Should be eminently doable though. My current “pace” is to run for 60 seconds, walk for 90 seconds, then run again, then walk again, and so on. It works, and I felt like I could have kept going for a little longer than the just-under-30-minutes I did today. It’s definitely better to do it like that rather than attempt to keep running, running, running and become completely demoralised when you realise you can’t do it, gasping for breath after a few hundred yards. And when I say “you” I, of course, mean “I”. Want to see my route? Here. Gotta love the iPhone.

So this evening will be more of the same, I imagine. Planning on hitting up Star Trek Online for a bit more space-based entertainment in a little while, though I have a rough idea for an article on BitMob to fiddle around with first.

Have a fine and pleasant evening, y’all.