#oneaday Day 50: Another Project Complete

As of today, I now have videos recorded for all 25 of the games included on The400 Mini, the miniature games console based around the Atari 8-bit. Not all of them have been published yet — the final one, which covers both Centipede and Millipede, will be out later in the week — but it’s nice to feel like another creative project is “done”. If you’re interested, I set up a playlist on YouTube here:

As you’ll note from the thumbnail, this playlist includes both videos that I’ve previously recorded that happen to cover the games on The400 Mini and new vids that I’ve recorded specifically to look at everything included on the system. The Atari 5200 games included in the playlist, covered during my “Atari A to Z Flashback” project, where I made videos for all 150 games on Atari Flashback Classics for Switch, are fundamentally identical to their Atari 8-bit counterparts, and a few others I’d previously covered on the 8-bit-centric “Atari A to Z” series.

I’m pleased with this, at least partly because it means I can now get on with exploring the broader Atari 8-bit library once again. The games included on The400 Mini are a fun cross-section of what was out there on Atari 8-bit, but they are just a fraction of the whole picture — a picture that today includes some incredible efforts from modern developers who are still putting out amazing stuff for the platform.

One of the things that I hope comes to light for people who watch my videos is that a lot of games that ended up being very famous across multiple platforms actually got their start on Atari 8-bit. Off the top of my head that I’ve covered already, there’s Boulder Dash, Alley Cat, Spelunker, Lode Runner, M.U.L.E. and plenty of others besides.

All of these are arguably more famous in other incarnations (except perhaps M.U.L.E.) but I feel it’s important to acknowledge where they came from in the first place; a lot of self-styled gaming historians don’t give the Atari 8-bit the credit it is due, assuming it to be a niche system on the level of stuff like the Oric Atmos, Dragon 32 and suchlike. But no; while the Atari 8-bit never had the same widespread acceptance of the ZX Spectrum and Commodore 64, it was still a lively, active and well-supported system (supported by everyone except Atari for significant portions of its lifespan, anyway) with some excellent capabilities that the platform’s more talented programmers really got to grips with.

I realise this all might sound a bit fanboyish, but that’s just because, well, I’m an Atari fan. Always have been. And I feel it’s a bit silly for big chunks of computing and gaming history to be ignored just because they didn’t happen on the most famous platforms.

And so I will continue to bang that drum on my YouTube channel. I have a platform there, and have amassed a following of quite a reasonable size. If the stuff I do convinces just one or two people to explore things a little beyond the usual scope of “retro” — or just to acknowledge that Atari home computers exist — then I’ll feel like I’ve done a decent job.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.


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