Picked up Final Fantasy XIII today, but I’m not going to talk about it too much just yet. I want to do a proper “first impressions” post. Suffice to say, though, I’m enjoying it so far. It has been extremely linear so far, as people have been saying, but it’s certainly not a worse game for this fact. So far all the characters seem appealing, and the dynamic between them, now they’ve all met each other, is shaping up to be interesting. I look forward to seeing what happens.
I wanted to talk about my memories of the Final Fantasy series generally, as it’s a series that will always be close to my heart for a variety of reasons. I’d never even heard of it prior to Final Fantasy VII’s release, but I was intrigued when I heard my brother discussing it and he mentioned the oft-quoted fact that it was “one of the only games that had ever made anyone cry”. It sounds trite now, of course, as everyone knows what FFVII’s “big shock” was, and the moment has lost its emotional impact. But I remember playing that game for the first time and not knowing what was going to happen – so when that moment at the end of Disc 1 came, I genuinely felt something. It hadn’t been spoiled for me. I knew something tragic happened at some point in the game, but that was it. I wasn’t prepared for them to kill off a main character like that. It was, of course, even more traumatic for the fact you could rename every party member in FFVII, so it was like someone I actually knew died. (Shush. I was young and stupid.)
Of course, killing off main characters isn’t something that FF has traditionally shied away from, but being unfamiliar with the series prior to that moment, I wasn’t to know. In fact, not only was I unfamiliar with the FF series, I was unfamiliar with the RPG genre in general, my only real experiences with it having been Alternate Reality on the Atari 8-bit (which, when I played it as a young child, I really didn’t understand) and the dreadful Times of Lore by Origin on the Atari ST. Neither of them had gripped me, perhaps because of the deficiencies these games held in the narrative department. Alternate Reality just didn’t have a story full stop (besides that which you made for yourself) and Times of Lore was just… well, crap. So, suffice to say I hadn’t felt particularly inspired to pursue an interest in the RPG genre – not until FFVII turned up, anyway.
A particularly fond memory of VII comes from one long summer when my folks were away in America for a few weeks. It was the first time I’d been left home alone and, among other things best left for discussion another day, my friend Woody and I spent a lot of time playing Final Fantasy VII. At one point, we played it for thirty-six hours continuously, whacking each other over the head with couch cushions when the other looked like they were falling asleep. Eventually, we did pretty much both pass out, with some peculiar dreams and talking-in-sleep going on. The tequila probably didn’t help matters.
We fell asleep as we were in FFVII’s Ancient Forest looking for the Apocalypse Sword prior to the endgame. I remember falling asleep to the music there and it infecting my brain. I can’t hear that track these days without thinking of the peculiar sensations of sleep deprivation, slight drunkenness and square eyes from staring at the TV for too long.
It was some time after discovering FFVII that I decided to explore the rest of the series and uncovered the world of the music of FF. I managed to track down some scans of the elusive “Piano Collections” books for FFIV, V and VI online and tried playing them. They’re wonderful arrangements – actually properly written for the piano, rather than simply transcribed – so the performance of them has become something of a trademark of mine over the years. Hearing any of those tracks always fills me with a sense of deep joy and nostalgia – not necessarily for the games as such, but because they remind me of times past – of good times with friends, of things that happened around the same time as me playing them – all sorts. Playing the games themselves has much the same effect. It’s actually been many years now since I played FFVII, VIII or IX. Although they are now somewhat aged, I don’t think the soft spot I have for them will ever leave me, and I’ll always carry the memories of what I was doing when I played them. (FFVII – that long summer. FFVIII – first year at university. FFIX – visiting my bro in America one Christmas.)
Yeah, I know. How lame to tell a Final Fantasy story. But I don’t care. 🙂
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That was my oneaday idea for today! But didn’t have the energy to actually write it so think I’ll do it tomorrow.
Not lame at all! Then again I am a FF nerd so maybe I’m not the right one to judge 😉
Yay, another FF nerd. I’m not what you’d call a militant fanboy, but I am a big fan of the series, even at its most melodramatic and stupid. Still haven’t played FFXII all the way through, though. Must do that sometime.
That a boy; you’re like me – brave enough to say you’re a fan but not going so far as to cosplay or defend the character of Squall.
My Final Fantasy/RPG moment was one in the same as well – um, except you make me feel a bit old because my innocence was taken by the SNES FF2. Ooh, that didn’t sound right. Anyways, by the time I got to FF7 the melodrama and tear-jerking moment lost it’s impact.
Nice story though; I’m the type of person that can remember days past by the games I played as well.
…I like Squall. Shhhh. 🙂