I’m writing this while I’m waiting for BitMob’s idiosyncratic blog editing software, MyBlog, to load. The tag database on BitMob is now so big that it takes 2-3 minutes to load the editor now. It was irritating the first time it happened, but I’m sort of used to it now. You quickly get into the habit of doing something else while it loads. And talking of BitMob, if you haven’t checked out my “Bayonetta as a text adventure” article over there yet, go take a look. People who have read it seem to dig it, so thank you so much to those of you who have read, commented and retweeted it. There will be more along those lines sometime soon.
Today has been a pleasurably useless day. Got up late, played a bit of Demon’s Souls, including beating the second boss first time thanks to the assistance of a phantom I summoned in to assist. That is a fantastic feature – players being able to mark themselves as available for assistance, and other players being able to “borrow” them to help them through tough sections. It’s a nice idea, and the fact the other player enters your world as a phantom at least goes some way to justifying the difficulty in voice chatting on the PS3. Sort of.
Then I had lunch and played a bit more of Star Trek Online. The open beta is coming to an end soon, and they’ve unlocked the other sectors and removed the level cap for now. The intrepid Mike Minotti took an expedition over to Deep Space Nine and immediately suffered an intense nerdgasm. I’m looking forward to seeing it for myself – going to play a little more tonight. Cryptic have done a great job of creating an MMO that’s a little bit different from all the me-too WoW clones out there. Ground combat is a little more fast-paced than most MMOs, while space combat is just magnificent, particularly when you’re working with other players.
Then I went for a run. For those of you who were asking about the site I mentioned a few days ago, this is it. I’ve done two of the first week’s workouts this week, and need to fit my other one in tomorrow to keep on schedule. Should be eminently doable though. My current “pace” is to run for 60 seconds, walk for 90 seconds, then run again, then walk again, and so on. It works, and I felt like I could have kept going for a little longer than the just-under-30-minutes I did today. It’s definitely better to do it like that rather than attempt to keep running, running, running and become completely demoralised when you realise you can’t do it, gasping for breath after a few hundred yards. And when I say “you” I, of course, mean “I”. Want to see my route? Here. Gotta love the iPhone.
So this evening will be more of the same, I imagine. Planning on hitting up Star Trek Online for a bit more space-based entertainment in a little while, though I have a rough idea for an article on BitMob to fiddle around with first.
Have a fine and pleasant evening, y’all.
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Thanks for the linkage, sir.