Fuck the Internet

Okay… the irony of saying “fuck the Internet” on a blog post isn’t lost on me, but bear with me. There’s a rant and a half coming your way right about now about, paradoxically enough, people moaning. However, I feel rather more justified in my meta-moaning than the whiny little sods I will be discussing throughout the next few paragraphs.

But first, a little history lesson, if you’ll indulge me for a sec.

My family had been online junkies since before the Internet was a widespread global phenomenon. An irregular “treat” for us was to be able to use our Atari with its mighty 300bps modem to dial up to a local bulletin board system, read some messages and maybe download some BASIC games to play. At the time, I thought this was incredily cool. Looking back, at the time, it was incredibly cool. I mean, being able to use your telephone line to dial into someone else’s computer and do stuff with it? Neat.

A few years later came CompuServe, which was a step closer to the “real” Internet, at the time still very much in its infancy for consumers. CompuServe offered a service that was essentially hundreds of these bulletin board services, called “forums” along with news, entertainment and real-time chat services. Again, it was something of a “treat” to be able to go online and look at stuff and to actually be able to communicate with other people. As a matter of fact, as a result of a message exchange between myself and another chap on the CompuServe Gamers’ Forum, ten levels that I had created for Wolfenstein 3D made their way onto the official Apogee “Super Upgrades” expansion pack for Wolf3D, netting me a cool $200. I still have a (now very faded) photocopy of the cheque as I thought that was so awesome.

A while into the “CompuServe Age”, I read an article in PC Format magazine discussing this new and interesting-sounding thing called the Internet. The article was awash with buzzwords like “telnet”, “FTP” and curious sounding things with lots of dots and coms in them. But it was still quite some time before CompuServe actually offered full Internet access.

Now here we are, some ten-to-fifteen years later. Web 2.0 in all its self-publishing, self-expressing, lower-case logo glory is upon us offering anyone with a pulse the opportunity to spill their guts on the Internet and share their innermost thoughts and feelings on a whole variety of topics.

This, on the surface, is a great thing. Never before have people had such an opportunity to self-publish anything they like – be it creative writing, academic research, odes to the fit girl in class 3B or simply waffly old bollocks like this place. Why, then, do so many people feel the need to use this great medium to batter down anything around them?

I have two recent examples of this, though these are by no means isolated examples. They are merely the most recent things where this issue has cropped up. Firstly, we have the “new Facebook”. Secondly, we have EA’s new game Spore. Let’s take these two things in turn.

First up is Facebook. Facebook is such a global phenomenon that I heard on the news this week (on the radio, how old-school of me) that they’re planning on making a movie (presumably of the docu-drama variety) on the site’s rise to success.

For the unfamiliar… actually, balls to that, even my Mum has a Facebook account. You all know what Facebook is. Let’s not forget that it’s a free service supported almost entirely by ads that anyone can sign up for and use and never have to pay a penny. It’s a social tool that’s allowed millions of people across the world to connect with one another and rediscover old friendships after many years, in some cases. In short, it’s a pretty marvellous thing that both Facebook themselves and numerous third parties keep adding new features to.

So recently Facebook redesigned their site, changing the way the functionality of the site works and, to me, making it rather more streamlined and clean. It also uses more of the browser window which, when you’re working on a 1920×1200 screen, is most welcome. They’ve obviously worked hard on this site redesign and are still tweaking things even as we speak – each time I log on I see some new little feature that makes navigation and use of the site even easier.

So how does the community at large respond? By creating “OMG 1 MILLION PEOPLE MUST JOIN THIS GROUP AND STAND UP FOR OUR RIGHTS! NEW FACEBOOK SUCKS!”. You’d think that Facebook had summoned the spirit of Hitler and then allowed it to rape all the world’s children before taking a chainsaw to them, while the shareholders sat in the background wanking and laughing. But no – they’ve done what any good website does every few years, they’ve had a refresh and a redesign – and, compared to many websites’ complete overhauls that I’ve seen over the years, this has been a fairly minor one in the grand scheme of things. You can still do everything you used to be able to, and more so in many cases.

So why bitch and moan? It escapes me. Do these people seriously think that getting a million people together in a group that is HOSTED ON THE FUCKING SITE THEY ARE COMPLAINING ABOUT – the site they aren’t paying a penny to support yet are happily cluttering up bandwidth with their photos and videos – is going to achieve jack shit? Why bother? Fuck the Internet.

Why bother complaining about the complainers? It makes me feel better. One may argue that all these people are doing is “making themselves feel better” also, but the fact is, it is Facebook’s prerogative to change their site as and when they want to – whether it is from the perspective of improving the users’ experience (they must be sitting around thinking “Those ungrateful bastards” right now) or from the perspective of increasing advertising revenue (which for a site that doesn’t make much money from its users is perfectly reasonable).

Next rant. Spore.

Spore’s a great game that came out this week. From Will Wright, creator of the Sim games (and the The Sims games, natch) it allows you to… again, I’m sure you all know about Spore already, so I’ll cut to the chase.

Spore ships with some security software by Sony called SecuROM. SecuROM is a system that is designed to protect discs against being copied and installed by hundreds of people… i.e. piracy. As such, it limits a purchaser of a copy of Spore to installing it on three separate machines. That’s not, as many people have assumed, three installations and then it’s all over… that’s three machines.

Who has three machines? How many people, apart from people with more money than sense, buy a new PC gaming rig often enough to make this an issue? I buy a computer roughly once every five to seven years and it serves me fine in that time, unless I want to run something like Crysis – which fortunately I have no interest in whatsoever.

EA released a statement quoting usage and activation statistics from the Spore Creature Creator, released some months prior to the full game. While Creature Creator’s stats may not necessarily reflect exactly the same userbase as Spore, the figures were telling. Most users activated the product on one computer. A few did it on two. And about 1% tried to activate on more than three. I’m often loathe to believe company hyperbole, but in this case those figures certainly seem a reasonable assumption in my experience at least. I don’t think I know anyone who has more than one computer for gaming purposes. Sure, I know some guys who have PCs for gaming and Macs for professional/creative work, but even then, that’s still only two computers.

The nonsense with Spore went way overboard. Amazon.com was bombarded with over 1700 one-star reviews of the game, very few of which commented on the game at all. Several users bandied the word “draconian” around and many promising to go and pirate the game rather than purchase it – indeed, the main argument that many people were throwing around was the fact that somehow Spore had been leaked, cracked and torrented even before the game’s street date, thereby, to these people, making the DRM pointless.

The fact is, were there not such wanton levels of piracy on the Internet today, these measures wouldn’t be necessary – and the people on Amazon who claimed that pirating the game was “making a stand” are simply adding to the problem, not making a point. EA’s a big company and they have to be seen to be doing something more than plugging their fingers in their ears and going “lalalala” on the subject of piracy. While DRM clearly doesn’t work as it should at present, at least it represents a symbolic gesture on EA’s part to help tackle the problem.

The fact is that Spore’s actually a great game, but all this nonsense has put lots of people off playing it, for completely unjustified and ill-informed reasons. It’d be lovely if just, for once, people on the Internet could sit down, appreciate what someone else has done for them, pay for it if it’s a paid-for service (like Spore) and appreciate it being free if it’s a free service (like Facebook) without bitching and moaning any time some tiny little change to the “norm” comes along. I’m sure there’s something Orwellian in there somewhere…

Anyway. Rant over. Assuming no-one else pisses me off my next few posts will be about Spore and other games I’m playing at the moment!


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9 thoughts on “Fuck the Internet

  1. I’m glad someone else seems to agree with me that everyone needs to shut the fuck up about Spore DRM. It’s gone beyond complaining, and is just annoying.

    It seems like there’s always some random bullshit that gamers latch on to and complain about for seemingly the sake of complaining. I remember when about a year ago the internet wouldn’t shut up about guitar compatibility.

  2. The Facebookers drive me insane. In fact, I had one in my car the other night. I did my best to just hold my tongue.

    My only concern with Spore is the longevity of the DRM. I applaud 2K for removing Bioshock’s DRM. What happens if a few years from now, the activation servers no longer exist, rendering the game useless? And I know if such measures existed in the past, I would have spent a lot of money on Diablo II and Warcraft games by now.

  3. As one of the Facebook whiners and angryjedi’s other half (our relationship is so modern we met on and communicate via the internet…;o), I would just like to say that whilst I take your point on board, Facebook and other such sites would not exist without their users. They have a right to say if they don’t like the changes and it’s pretty arrogant of site creators to ignore users’ comments. That said, people generally don’t like change to familiar things at first and there are also a lot of idiots out there, but I am with them on this one (not enough to join any “solidarity groups”, just with people’s right to voice their opinion about something which is supposedly for their use and benefit).

  4. I completely agree about Facebook, Pete. I hate seeing moaning bastards writing updates like “So-and-so hates the new Facebook. Bring back the old one please!” I can only assume that these people haven’t even TRIED to use the new Facebook, but are just acting in the classic herd fashion. Ignorance at its worst.

    As a web-developer I appreciate the changes they’ve made. Most of them do make it easier to use the site and stop the site growing into the horrible connection time-out machine that is MySpace. I often think that people who moan should try and develop something like it themselves. Then they’ll realise why things are like they are and hopefully understand how difficult it is to keep millions of people happy while not killing themselves.

  5. If PC’s didn’t need dismantling and wiping and putting back together again, I guess the DRM wouldn’t be an issue. As a Mac user (and a very grateful one that the game even exists for Mac) I just put the disc in, installed it, and played it. The only time I’ll have to worry about the DRM again is if I buy a new MacBook in a year or so and install it again.
    Sad thing is though, that the instability of the whole PC situation necessitates a scenario where gamers ARE rebuilding their PCs all the time. EA’s DRM policy assumes a utopia that doesn’t exist. Also, it treats everyone like a potential criminal. Guilty until proven innocent, and all that. Why they don’t tie the DRM to a user account, rather than a system, I have no idea. You need a user account regardless.
    Speaking of which…you can’t use more than one account with a game, which seems a bit Draconian.

  6. @jwhdavison:

    Yeah, the account thing is weird – particularly as they specifically state in the documentation that you CAN have more than one Spore.com account with one copy of the game. I guess someone fucked up somewhere.

    I can see how the DRM is an inconvenience in some cases, particularly if you’re a Windows user, but the thing that really riled me about the whole thing is the people who are using it as an excuse for piracy – people who may not even have considered piracy before this whole debacle. I think the whole thing has been blown vastly out of proportion, and the growth in piracy is only going to make the problem worse. It’s a vicious cycle.

    @Rob:

    Exactly. Thank you. 🙂

    To me, Facebook is now a proper web app, as opposed to a simple social networking site. I was very impressed with the new Start menu-style “Applications” menu in the bottom with the “quick link” buttons to most-used applications. Very handy indeed.

    @Tolkoto:

    Sometimes I’m ashamed to be a gamer, or a resident of the Internet, if such a thing exists. Never have I come across such a bitchy, moany, spoiled bunch of little brats as gamers. I still have something of a child-like wonder about me when I come across new technology and I very rarely accuse large monolithic corporations of “screwing” me, because 9 times out of 10 they’re actually not “screwing” anyone, they’re doing their jobs.

    @Ajguy:

    See above comment. 🙂

    @janemk:

    The annoying thing to me is the stubbornness of people when it comes to changes to the familiar. Facebook’s new changes, as Rob says, once you’ve adjusted to them, make navigation around the site a whole lot easier. It used to be unnecessarily complicated to get to, say, your Events page – now it’s a simple button on the customisable toolbar at the bottom of the page.

    Key words above being “once you’ve adjusted to them”. Facebook aren’t going to change for a few thousand whining emos because they’ve spent time and money on their revamp and it’s very much for the better. As with anything changing though, you have to adjust to it.

    @angryjedi:

    Wow, über-comment response. You rock.

  7. As so eloquintly illustrated by the Penny Arcade folks (which is true for all corners of the web):

    http://boingboing.net/images/20040319hafdg.jpg

    In my “real life”, I’ve evolved the act of dodging drama and negativity into an artform so here on the internet, I use similar tactics. My strategy is to starve these little monsters of the energy they’re after through inaction. Instead, I shift my energy into cultivating the type of environment that I enjoy (and that’s possible) in the Web 2.0 world…hence, my focus on all things Squadron related. It’s spared me quite a few ulcers and netted me some genuine friends like yourself. 🙂

    As for the DRM issue, the more I see the other “solutions” publishers are trying, the more I realize how genius the “account method” (ie. Steam, XBL, and PSN) is. Unless a game is released digitally via that method, I’m sticking with physical media.

  8. Angryjedi, my comment was not about whether people will get used to it or not, or even whether it is a better or worse site for the changes. I was objecting to your view that people shouldn’t say if they don’t like something. You’re the first one to complain about pretty much everything you don’t like, so why shouldn’t people moan about Facebook? I thought we lived in a democracy… It’s something that we are supposed to enjoy using and find useful. I used to like it because it was MY personal page and I could put things where I wanted. Now I can’t. As I said, it’s like they’ve gone through my desk drawers and rearranged all my stuff. Yeah I’ll get used to it, because I’ve been forced to, but I find it annoying, as do a few million others apparently, and there is no reason why people shouldn’t moan about it if they want to.

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