2377: Creative Block

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I don’t tend to suffer from creative block in the traditional sense: there’s never any shortage of interesting ideas rattling around inside my head (particularly while I adjust to my new anti-anxiety medication and consequently am wandering around in a perpetually stoned haze) — it’s just actually pushing forward and making them tangible in some form that I sometimes struggle with.

I’ll explain using RPG Maker as an example, but this applies to all manner of creative pursuits: music composition, writing, drawing and anything else I feel I might be able to turn my hand to on a particular day.

I’ll sit down to spend some time with RPG Maker, with something in mind that I want to achieve. In the case of my current project, I’ve even gone so far as to hand-draw some grid-based maps for the worlds in the game — pretty much essential for the structure I have in mind for at least two of the worlds players will be exploring, due to their open-ish nature. In other words, I have a clearly defined long-term goal to achieve: presently, it’s assembling all the necessary screen-size maps and ensuring all transitions are in place for the world of “Lucidia”, which is one of the four locales players will be exploring in the course of my game. I decided to assemble all the exterior maps before I even start thinking about putting obstacles, game structure, dungeons and events in place. Sensible, I think.

Anyway. When I sit down to do some mapping, I might put together a complete, nice looking map, then stare at it for a good ten minutes or so while I think about what the next screen will look like. Then I might playtest my game, even though I’ve already playtested it lots of times already, just to get the satisfaction of wandering back and forth between the new screen and existing screens. Then I’ll probably stare at it for a good few minutes, and only when I can break through this barrier of daydreaming what comes next will I actually produce the next map.

Having an awareness of this is somewhat infuriating, because it means it takes several times longer to achieve the things I want to do than it really “should” if I focus and knuckle down to it. That said, since becoming particularly aware of this trait over the last few days — I’ve always had a vague awareness of it, but over the last few days I’ve been noticing it particularly keenly for some reason — I’ve noticed my overall productivity on the project has increased quite a bit. I’ve so far assembled nearly a third of the overall map for Lucidia — a total of 53 separate screens so far, including the linear “prologue” chapter — and am feeling a lot more confident than I normally do with a creative project of this type that I might actually finish it, or at least the part I’m currently working on, at some point.

To put it another way, my own personal type of creative block is not for a want of inspiration; rather, it’s a matter of being overloaded with too much inspiration at once, and wanting to do everything all at the same time, eventually ending up doing nothing at all other than staring into space thinking “well, this should probably go like this…

In this sense, this blog has proven to be an invaluable tool to help train myself in that I can normally churn out a whole post in one go without stopping or getting distracted in the middle. Normally. There may be a brief period of apparent brain-death while I decide on a particular topic for the day’s post, but generally speaking once I get going on a post, it flows pretty freely until I reach the end of it.

And here’s the end of it right now. I’m going to go and make some maps now. Honest.

#oneaday, Day 20: Idea Factory

They—I’m not sure who, just, you know, “them”—say that you should never write about writer’s block. Which is why I’m not writing about writers block; I’m writing about how I avoid it. An important thing to consider if you’re going to be writing something every day, I’m sure you’ll agree.

Firstly, I never think “I have nothing to write about”. If you believe you have nothing to write about, you’re not thinking hard enough. There is always something to write about, even if it’s the mundanity of your day, how much rubbish there is on your desk or how much your pants smell.

Banished that phrase from your memory? Good. Now you can start narrowing down all those possible things that you can write about into the one thing that you actually are going to write about.

First of all, think about your day, personally. Did anything interesting happen? Did anything amusing happen? Would other people find those things interesting or amusing? Is it something that you’d particularly like to remember when looking back over random entries months down the line? If not, then probably best to steer clear of writing about your day.

Next, think about the news. Did anything interesting happen? Did anything amusing happen? You get the idea. Did anything happen that you consider is worth commenting on? If so, why not try writing about it? There have been plenty of posts around the One A Day Project recently that are topical in nature, and they’ve sparked plenty of discussion in comment threads and even some complete counter-blogs at times.

If there’s nothing in the news that tickles your fancy, think about the most recent thing that has irritated you. People seem to enjoy a good rant about annoying things, particularly if they can relate to them. Perhaps you can frame it in the wider context of something else, or even start an occasional series of Things That Really Piss You Off About Socks.

If you’re the mild-tempered sort and don’t get annoyed about socks or the declining badger population of our riverbanks, perhaps something has inspired you recently. Maybe it’s something a friend did or said that’s led you on to doing something else. Maybe you’ve made the decision to make some changes in your own life, and you’d like to state them publicly “for the record”, as it were. Even if your blog doesn’t enjoy that many readers, putting virtual pen to metaphorical paper and stating in attractive, clear Times New Roman that yes, you are going to stop scratching your testicles in public because it is Freaking People The Fuck Out is more powerful than just making a resolution to yourself.

If there’s nothing in reality that tickles your fancy, delve into the realms of fantasy and do some creative writing. There’s no one way to be “good” at creative writing, as everyone has their own style. Just write what comes naturally. Perhaps it’s a simple, descriptive piece. Perhaps it’s a short scene. Perhaps it’s a complete self-contained story, or maybe a poem. Whatever it is, you summoned it up from your brain. That’s cool. That guy over there hasn’t done that today.

And if you struggle for inspiration in the creative sphere, try out “Freewriting”. Get a clock or stopwatch, set it for ten minutes, start it and just type. Type type type without stopping, without checking your work and without editing. Let the words flow freely out and see what happens. You may have a surreal, imaginative scene pop out. You may have the things you’re thinking about laid bare. Some home truths may be revealed. Whatever pops out as a result of freewriting, it’s often interesting to glance over afterwards and figure out where on Earth that came from.

Our world is made of language. There’s always something to write about. You just have to find it.