2462: I Don’t Need Any More Tutorials or Updates

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I was out today, making heavy use of my phone to assist with some part-time courier work I’ve picked up recently. At some point during the day, the Google Maps app updated, at which point it felt the need to give me a tutorial.

Nothing, so far as I can tell, has changed in the Google Maps app since its last iteration, so quite why it felt the need to deliver an irritating and persistent tutorial is beyond me.

Google Maps isn’t the only app to do this. Pretty much any “productivity” app on mobile these days feels the need to bore you with a pointless (and often non-skippable) slideshow before you can start using it — even in the most simplistic apps.

I get why these tutorials are put in there — it’s to cater to stupid people and/or the technologically disinclined, who might not be familiar with the conventions of interface design. But they should be skippable. And if the app has clearly been on the device — and used heavily — prior to the latest update, it should automatically skip the tutorial by default.

And while we’re on, I can do without pointless, unnecessary updates, too, even though App Store, Google Play and Steam reviewers seem to think that they’re essential to an app or game remaining useful and/or fun. (These people never lived through an age where your word processor came on a floppy disk, and that was it, no more updates unless you shelled out for a new version.) These people are the reason why we get stupid, idiotic revamps to things that worked perfectly well the way they did before, like Twitter and Google Hangouts.

The latter is one I find particularly irritating, particularly in its Chrome extension incarnation. Previously, the Chrome extension was a discreet little affair that took the pop-up Google Hangouts interface from GMail and rendered it in an “always on top” version that could sit on your desktop — tucked away when you didn’t need it, yet just a mouseover away when you did.

Now, however, it’s in its own separate window for no apparent reason — a window that opens up every time you start Chrome, whether or not you have new messages to read — and, presumably in an attempt to “look like Android”, it has one of those annoying mobile-style “drawer” menus on the left. These are fine on mobile as they’re built to be usable with a touch interface, but on the big screen they’re clumsy and unnecessary. I honestly don’t know why we don’t still use drop-down menus any more; they may look boring, but they work. At least Mac OS still uses drop-down menus for most apps, though Office for Mac still has that horrible “Ribbon” thing at the top instead of the old-school toolbar from early versions of Office.

Updates are fine when they add something meaningful: look at something like Final Fantasy XIV, which adds meaningful new content with every major version number update. But when they’re change for change’s sake — like Hangouts’ new format, and Twitter’s insistence on reordering your timeline even when you have repeatedly asked it not to — they’re just annoying. And, moreover, that inexperienced audience the developers were hoping to capture with their tutorials will likely end up being turned off by having to “re-learn” their favourite app every few weeks.

And don’t even get me started on the three system restarts I did the other day, with a notification that there were new Windows updates available every time. At least I managed to excise the cancer that is the Windows 10 nag prompt, so I should be grateful for small victories, I guess.

#oneaday, Day 211: The Only Art Lesson You Will Ever Need

“I can’t draw!” I hear you cry, assuming you’re shouting about not being able to draw at this exact moment, which you probably aren’t. But no matter! Help is at hand. You don’t have to be an excellent artist to be able to draw things that are distinctive and interesting. I’m going to let you into the secrets of my own craft which you have doubtless seen throughout this blog. The art of the stickman.

I’ll tell you a secret: I can draw. Sort of. Not great, and I’ve never studied it or had any particularly formal training. But I can sort of draw. I just choose not to when it comes to the pictures on this blog, because ever since secondary school when my good buddy Ed “Roth Dog” Padgett and I discovered that stickmen are actually the most expressive things in the universe, we’ve often chosen to stick to stickmen, no pun intended. On a side note, Roth actually can draw, as you’ll see here.

But anyway. Let’s begin.

Step 1: Pose

When you’re drawing a stick person, the first thing you need to consider is what they’re going to be doing. Since the body is very simple and you’re going to spend most of the time on the face, this is a simple matter of making a quick decision. Most people stick to the traditional model (figure 1, but you can get stick figures doing all manner of weird and wonderful things (figure 2) even before you’ve put a face on them. Remember to add feet. Feet make poses more versatile. Adding feet to your stickmen is the difference between standing casually and tapping its foot impatiently.

Fig. 1: The basic stickman
Fig. 2: Possible stickman poses

Step 2a: Normal faces

The next step, which a lot of people leave out, stopping at step 1, is to add a face to your stickman. You only need three lines to put a face on a stickman. Two vertical lines for eyes, and one horizontal or curvy line for a mouth. These lines can be modified to produce a variety of expressions (figure 3).

Fig. 3: Possible stickman facial expressions.

Step 2b: Open-mouthed faces

If one of the closed-mouth expressions just isn’t expressing things expressively enough for you, then you may wish to consider opening your stickman’s mouth. What you put inside your stickman’s mouth can make a large amount of difference to what the expression means (figure 4).

Fig. 4: Open-mouth expressions.

Step 2c: Exaggerated faces

If none of the above faces are quite getting across what you are trying to say with your stickman, then simply throw any semblance of realism out of the window and do something ridiculous. These are stickmen, after all. They can do whatever the hell you damn well want (figure 5).

Fig. 5: Exaggerated expressions.

Step 3: Detail

Once you’ve come up with a pose and a face, all you need to do is add some individuality to the stickman by adding some detail. This is normally done via the medium of hair. Creating different stickman characters is a simple matter of giving them different hairstyles. No-one will ever notice that they have the same faces and poses. You can even change a stick person’s gender at the drop of a hat simply by changing the hairstyle (figure 6).

Fig. 6: Hairstyle = character.

And with just those three steps, you are officially done! You have created your own unique character. Congratulations. You’re a cartoonist.