2087: Virtual Photography

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I’ve been fascinated by the idea of “virtual photography” for quite some time now. For those wondering what on Earth I’m talking about, I’m referring to the idea of creating aesthetically pleasing screenshots using video games as the base medium, but sometimes involving editing software to touch them up a bit or get rid of some of the inevitable glitches you find in polygon-based games.

A lot of modern games are embracing their photo-realistic nature by including a photo mode right there in the game itself; these modes often include numerous realistic filters and settings that work like an actual camera, as well as, often, an enhanced version of the game engine that sacrifices framerate in the name of visual fidelity, since virtual photography is more concerned with the quality of still images than fluidity of movement.

What I’ve found more interesting over the years, though, is the ability of games to let us photograph things we simply wouldn’t be able to in reality. Fantastic structures, stylised characters, improbable situations, that sort of thing. And as such, although I like the idea of photo modes in stuff like Forza Motorsport and its ilk, I’m inevitably drawn much more towards games that allow you to photograph characters and fantastic environments rather than cars. Nothing against cars, of course; I’m just more interested in people and places.

Second Life

A few years back, I spent quite a lot of time in the social/creative MMO Second Life. I was going through some difficult stuff at the time, and the people I met in there helped me through it a great deal — more than they perhaps knew. To my shame, I haven’t been back for quite some time and I don’t know how many of them would remember me now — it’s been a good five years or so since I logged in, I think — but I have fond memories from that time, and pleasingly, I have a visual record of many of those fond memories.

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Early on in my time “on the Grid”, as Second Life players called it, I developed a fascination with photographing people’s avatars. Since your avatar was a reflection of your personality in Second Life — you could change appearance at will, and there was no “level-locked” equipment or anything; you just had to create, find or purchase items — I found this to be an interesting means of coming to understand various people. Above you can see one Kade Klata, someone who was a great friend to me during the aforementioned difficult times, and someone who got me into this whole virtual photography thing in the first place.

Kade disappeared off the Grid one day and I was never sure where she went; wherever you are, Kade, I hope you’re happy, and I hope you know you touched my life for the better.

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This was an early experiment with using heavily stylised filters to smooth off the rough edges of Second Life’s graphics. This particular image was taken in a region called “Botanical”, which was renowned for having beautifully constructed scenery. Worthy of note is the fact that all the buildings, scenery and objects in Second Life are constructed by the “players”, so someone had spent a lot of time on this place; it seemed only fitting to immortalise it somehow.

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I normally hate taking pictures of myself, but even though I loosely modelled my Second Life avatar on myself, I actually enjoyed putting myself into virtual photographs. This image was in a moody area called “Templum Ex Obscurum”; I forget what its actual purpose was — perhaps just to look pretty — but I was pleased with how this shot came out, and even more pleased with the fancy lighting I managed to create while figuring out how Photoshop worked.

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I don’t mind admitting that when I was most involved in Second Life, I was somewhat emotionally fragile. One of the things I liked most about that virtual world when I was in it, though, was the fact that there were all manner of ways to express yourself. This image, taking alongside one “Rylan Carling”, who graciously agreed to come and model for me, was actually rather cathartic to create. (That’s “me” in the background; by this point, I’d been given something of a virtual makeover by a friend.)

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…Yeah, I was pretty emo around that time. (Hell, I still am; I still like this image and what it symbolised when I was putting it together.) Anyway, enough of that; if you want to see more images from that time, take a peek at my long-abandoned Flickr account.

Final Fantasy XIV

The inherent drama in a role-playing game makes for some great “photos”, assuming you can time pressing that screenshot button correctly. Like this:

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Or this:

ffxiv_30062015_163714And then, of course, like Second Life, there’s the self-expression element of everyone’s avatars thanks to the “Glamour” system, whereby you can make one piece of gear look like another.

This image is pretty special to me; it’s our whole Free Company meeting for a “group photo” shortly before the release of the first expansion pack Heavensward.

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Custom Maid 3D 2

And finally, it would be remiss of me to talk about virtual photography without mentioning Custom Maid 3D 2, which I introduced to you all the other day. Unfortunately, the vast majority of the “photographs” I’ve taken using this are, shall we say, not entirely suitable for publication on this particular blog (I have a few standards!) but, well, here’s a few that I feel I probably can just about get away with…

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The thing that’s impressed me most about CM3D2 so far is the fact that it’s the closest I’ve seen 3D graphics get to 2D art. The character models, the art style, the outlining, the cel-shading and the expressiveness of the faces — all of those things combine to create something that is not at all “realistic”, of course, but which is a very convincing recreation of the idealised anime style.

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As you’d expect from something with the word Custom in its title, the character creation system in CM3D2 is pretty astounding, allowing you to customise pretty much anything from face and body shape to eye style and whether or not the character has one or two of those cute little “fangs” you sometimes see anime girls depicted with. You can even set how heavy their boobs are. And choose their clothes, obviously. Dressing your maids up is one of the most fun parts of the game that doesn’t involve doing lewd things.

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Even the lewd bits are eminently suitable for virtual photography, though, since there are a number of “actions” that simply pose rather than… you know… do stuff. Combine these poses with the control you have over their costumes as well as the camera control mod that allows seriously precise positioning of your viewpoint plus the wonderful ability to make the characters look at the camera on command (assuming it wouldn’t be physically impossible) and you have a virtual photo studio that’s a whole lot of fun to play around with.

Games are art, yo.

#oneaday, Day 144: Another Multimedia Extravaganza

More pictures with sound for your delectation tonight. This time I thought I’d experiment with some black and white photos. I hadn’t originally intended to take the photos with a particular theme in mind, other than that I knew I wanted to try doing some black and white ones. When I loaded the pics onto my computer, though, it became apparent that I had managed to take pictures with almost no people in them whatsoever. This wasn’t intentional, but it provided a theme for the set anyway. I shouldn’t have told you that, you weren’t to know, were you? Let’s start again.

This is a set based on the theme of being alone.

Whew, got away with that, I think.

I can assure you that Southampton is just fine and has not suffered a 28 Days Later-style zombie apocalypse which emptied the streets. Some may say that’s a shame. But there are a few nice people here, so I don’t wish a zombie apocalypse on the whole place just yet. A few areas, perhaps.

The music for this particular slideshow is “Living with Determination” from Persona 3. It seemed a fittingly melancholy piece for the moody nature of the photos.

Overall, I’m pretty pleased with how these pictures came out, and with the overall effect of the slideshow as a whole. It was an interesting day to take photos, actually. You can probably see how the weather changed as my journey progressed – it started dull and cloudy, but the sun eventually came out. The clouds stuck around, though, making for some dramatic, stormy skies. Hence the many pictures of clouds!

I’m definitely going to do more of these, as they’re fun and reasonably easy to put together. Plus it’s yet another means of self-expression, which is always good.

I’ve always enjoyed photography over the years. I remember getting a bit bewildered by an old film-based SLR camera back home with my parents, and later getting my own point-and shoot cameras, taking bajillions of photos and often being complimented for my good composition. Obviously I’m no pro and haven’t had any proper training, so I’m sure there’s all sorts of things technically wrong with them that I can do better. But as I used to tell people who came in wanting to learn about iPhoto and Aperture – if you’re not being paid for the pictures you take, whether or not you like them is the only important thing.

So true – for so many things besides photography, too. Sums up the whole idea of #oneaday, in fact, not to mention the photography-based variant #365. People are doing these things for themselves as a means to express themselves, develop their own skills and perhaps show off just a little bit. When other people end up appreciating your work, it’s always a pleasant surprise. And if they don’t like it, it’s the old artist’s defense – “it wasn’t for them anyway”.

So anyway. I hope you enjoy (or enjoyed) the slideshow. There will be more to come in the future as soon as I get back out there with my camera and get all snap-happy.

#oneaday, Day 109: Southampton Photowalk

It’s election day, but other people have much more fascinating and well-informed opinions on that than me. So instead I’ll share what I was doing this evening, which was wandering around Southampton in the company of various local Twitter types, and taking lots of photographs.

It’s easy to think of Southampton as a shithole sometimes. But there’s lots of interesting stuff around, perhaps most notably the ancient city walls that are scattered around the place. The nice thing about wandering around with photography enthusiasts, though, is that you don’t feel quite so self-conscious taking photos of weird things. Like a rusty old padlock. Or the shutter on a shop. Or a particularly interesting piece of grating. Or indeed lying on the floor to get some nice close-ups of dandelions.

It was a fun evening, a chance to hang out with some lovely people and an opportunity to visit some parts of Southampton (well, a pub) that I’d never seen before. For future reference, the Duke of Wellington pub on Bugle Street is very nice. A proper old pub, with wooden floors and beams and everything. Apparently the food’s good too.

Anyway, without further ado, here are a selection of unretouched photos.

#oneaday, Day 91: Hipstamatic-o-matic

It’s been a while since a photo post, so I thought I’d treat you all to one. (As if you care.)

Now, we all know that mobile phone cameras are crap. Put that hand down. All mobile phone cameras are crap. You can have all the megapixies in the world painting the little pictures inside your camera, but if you have a lens the size of a pin head and a sensor to match, you’re going to get crap pictures. You might get slightly bigger crap pictures, but still crap pictures. You may well have a flash, which means you can take crap pictures in the dark. But they are still crap pictures. If you want to take good pictures, buy a proper camera and stop pissing about with phones.

With this in mind, some enterprising young individuals have created the Hipstamatic app for the legendarily-crap iPhone camera, promoting it with the tagline “Digital photography never looked so analog”. The app simulates the titular 80s camera, complete with a selection of virtual lenses, films and flashes available for use. A few are included with the app, and others are sold via microtransaction within the app itself – though a friend discovered that by using the “shake to randomise” feature, you can actually make use of the premium equipment without having to pay for it. Sometimes it takes a bit of shaking to get the effect you want, though.

Anyway, the fact that the app is deliberately trying to simulate a thirty-year old camera means that the normally-crap cameras of mobile phones can be put to good use for once. Namely, rather than being in denial over the fact the iPhone camera is crap, the app embraces its crapness to produce a selection of stylised shots, most of which are way too dark, or overexposed, or coloured completely wrong, or have burnt edges, or too much vignetting, or… You get the idea. It basically gives you the opportunity to create the sort of pictures you see all the time on Tumblr at the touch of a button.

With that in mind, I went out for a little walk in the glorious sunshine today and ended up spending an hour taking pretentious photos of absolutely nothing of note whatsoever. But, should you be interested in the results of this clever little app, take a look at the gallery below:

There’s more info on the Hipstamatic app here, and it’s currently available from the App Store for the very reasonable price of one-pound-somethingorother.

One A Day, Day 26: One Week To Live

Well, that’s that. For now, at least. I’ve reached the end of my penultimate half-term at the school I’m working at and the deputy head came in to thank me for doing a “great job” with the class I’m lumbered with. She also apologised for me not having the support I should really have as a new primary teacher, and for the “challenging… to say the least” behaviour of the pupils. Jane pointed out to me tonight that however bad it feels to you when you’re in the middle of a bad situation, other people inevitably think you’re doing a better job than you think you are. She put it better than I did, but it’s late and I’m tired. She’s probably right – it’s just hard to remember that sometimes.

So, what now? I have a week to burn. It will probably go by much too quickly, but here are some of the things I intend to get done:

  • Do some writing – both on here, on BitMob and possibly a return to Helium, an interesting site for aspiring writers.
  • Do some music – I have the piano scores for the Persona 3/Trinity Soul and Persona 4 soundtracks, so I may try and record those. They’re easy-ish arrangements so shouldn’t take too long.
  • Play some Mass Effect 2 – I love what I’ve played so far, but have only really had the chance to play in short bursts with distractions recently. I’ll hopefully have the opportunity to spend a bit more time in the company of Commander Shepard and company.
  • Play some Star Trek Online – I reached Lieutenant Commander level last week, which meant I got the chance to pick up a brand new ship. I went for a Science vessel which looks a bit like Voyager and is named the U.S.S. Penetrator, after the Syreen vessels in Star Control II. (My character is a Syreen, thanks to the excellent character editor allowing the production of blue-skinned Amazonian women – albeit ones in Starfleet uniforms – as player characters)
  • Play through Machinarium for the Squadron of Shame. I know next to nothing about this game, and am looking forward to trying it.
  • Go fiddle with Gowalla and Foursquare some more – I really dig these apps and find them an interesting idea. They’re a good reason to go out and just explore the area around you. Foursquare finally works properly in the UK, but I’ve been using Gowalla for a while now so have gained a bit of “loyalty” for it. I’m interested to see what – if anything – Foursquare offers over and above Gowalla.
  • Wander into the forest and take some more photos – I enjoyed my wander around the deserted New Forest landscape the other day. I want to find a more “wooded” bit though – despite being technically “in the forest”, the part I went to didn’t have much in the way of trees.
  • Have a coffee and a catch-up with some ex-workmates.
  • Remind Jane regularly that she has an essay to write. (Yes, it’s still there. Get off here and get on with it.)

That’s my plan, then. It seems like a sound one to me.

One A Day, Day 25: CLICK II: Click. Phweeeeeee!

Here’s the photos from my little wander off into the New Forest the other day. Last time I posted an entry full of photos, my page views spiked up to 70, from averaging around 30 a day. Evidently people have no attention span for writing but O HAI PICTUREZ!!

This is a bit of a cop-out, I know, so if I can be arsed I’ll write something more later. I am tired though, so don’t count on it.