#oneaday Day 82: Ode to ODE

I’ve bought an ODE for my Sega Dreamcast. For the unfamiliar, an ODE is an Optical Drive Emulator: a replacement for ageing optical disc drives that instead loads disc images directly from some sort of flash storage — usually an SD card of some description.

I’ve been meaning to do something like this for a while, but the seemingly prohibitive cost of doing so was putting me off a bit. But it turns out I was looking at the absolute most expensive possible way of doing it, known as a “MODE” device. This is apparently a nice bit of kit, but a much more affordable means of doing almost exactly the same thing is known as a GDEMU.

I’m generally hesitant to go for console modifications because I’m not at all confident with my own skills at taking things apart, putting things that weren’t originally supposed to be there inside, then putting it all back together again — and the instructions for doing so are usually put together by the sort of person who installs Linux for fun. But the Dreamcast GDEMU operation looks so simple I’m pretty sure even I can do it. You unscrew the case, unscrew the disc drive assembly, take the disc drive out and then plug the GDEMU directly into the same socket the disc drive was in. And that appears to be it — aside from a slightly scary-sounding suggestion that you stick some resistors in one of the bits of the power supply to help prevent overheating since the disc drive is no longer using that part of the power supply.

The way I see it is this: my Dreamcast is already a battered old thing that likes to reboot Sega Rally while I’m in the middle of playing it, and I’m pretty sure that the disc drive is to blame for all the woes I have with it. So if you take that out of the equation and replace it with something solid-state, then it will become much more enjoyable to use, and thus I will probably be more likely to use it on a more regular basis. If it all goes wrong, I’m left with a Dreamcast that didn’t work all that well in the first place, so no biggie. And if it does work, I have a revitalised machine that will hopefully be a lot of fun to use.

The reason I’m considering this at all in the first place is because although Dreamcast emulation is in quite a good place, it’s nowhere near as “near-perfect” as emulation for the classic cart-based systems and the PlayStation at this point. There are just enough little graphical glitches and considerations with Dreamcast emulation to make me want to take this approach with real hardware; I’m sure that will change with time, but for now, I think it’s going to be a more practical, enjoyable option.

The Dreamcast is a delightful system with a small but well-formed library filled with some great arcade-style games. It’s probably the last console where classic arcade-style games was a priority of the library — and while that probably contributed to its downfall as more ambitious, more hefty games took hold of the public’s imagination on other platforms, it makes the Dreamcast a very appealing prospect today. An ideal system for when you don’t want to get involved in anything too deep, but you still want to play a game.

So I’m looking forward to giving all this nonsense a go. It’ll be a while before all the parts I need arrive, but I’ll give a full report when they do.


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