#oneaday Day 903: Running Review

I’ve been running through the Couch to 5K programme again, no pun intended. If you’re unfamiliar with this well-paced running programme, check out the image at the end of this post for more information. Also, play through Emi’s path on Katawa Shoujo and you’ll really want to do it.

Ahem. Anyway. Tonight was the first day of my fourth week on the programme. I’ve done it through to completion once previously, but that was quite a while ago now and my fitness has lapsed somewhat, so I decided to start again. Week 4 is where the pace starts to step up a bit and the jumps in difficulty begin to become more noticeable. For example, tonight I did two three-minute runs and two five-minute runs; on the previous trip out, I did two minute-and-a-half runs and two three-minute runs.

I got on pretty well. I didn’t have to stop at all, and I paced myself well. Said pace is still fairly glacial compared to people who aren’t carrying around as much weight as I am, but I’m satisfied so far.

One thing I remember noticing last time I did all this and am noticing again now is the fact that running is good stress relief. It’s actually probably exercise in general, but I’m finding it particularly apparent while running.

When I say “stress relief” I don’t necessarily mean “making the stress go away”. If it was possible to just make stress dissipate… well, then the world would be a much nicer place. (I also don’t mean “stress relief” in the same way that J-List refers to “stress relief toys”. If you don’t know what I’m talking about, don’t worry.)

No, what I mean, in fact, is that running seems to “shake things loose” in my head. Stressful thoughts which have been clogging up my head all day come to the fore, particularly when reaching the end of a session. This isn’t always a massively pleasant experience, but it can be helpful and cathartic in the long run. It’s easy for stressful thoughts to get “backed up” and simply cause you to “feel stressed” all day for no specific reason — releasing these thoughts helps dissipate that vague “meh” feeling, though naturally you still have the specific thoughts themselves to deal with.

The human brain is weird.

Anyway, I’m happy with my progress on Couch to 5K so far. I remember being impressed with myself when I made it through the last time I did so, and being even more impressed when I successfully made it through an entire 10K race in London. (Okay, again I wasn’t especially quick, but at least I didn’t come in last place!) I’m contemplating setting myself some sort of target such as another race somewhere so I have something to aim for — the end of the programme is all very well and good, but where do you go from there?

Well, I’ll cross that bridge when I come to it. For now I shall enjoy the small victory of successfully running for 3 minutes, 5 minutes, 3 minutes and 5 minutes without stopping.

#oneaday Day 768: Two Weeks

20120226-001224.jpg

Two weeks of my second runthrough of the Couch to 5K running programme, that is, and it’s going reasonably well so far.

Much as I discovered last time, building up stamina is actually a somewhat easier process than you might expect. I’m not sure if this is just because I’ve been doing semi-regular exercise for a while, a hangover from the last time I ran through this programme or something else entirely, but in the space of two weeks I’ve found that each time out there gets slightly, marginally easier than the last.

Of course, at this point in the programme I’m still only running for a minute and a half at a time, then walking for two minutes, then repeating the process. But still, every great journey starts with a single step and all that.

Running has, for me, always been one of the most challenging exercises there is to do, partly because there’s nothing “helping you”. Even when you’re running downhill, your body still has to do stuff, whereas on a bike all you have to do on a downhill stretch is stay upright and occasionally steer. But when you’re running, you’re constantly active — moving your body, lifting your entire body weight off the ground, shifting your legs, pushing forwards, pumping your arms, working all those muscles. It’s a pretty intense workout all round, so it’s perhaps not surprising that it’s pretty challenging.

As I found the last time I tried all this, though, it’s infinitely more interesting than running/cycling/rowing/whatever it is you’re doing on a crosstrainer on the spot, staring at a digital readout, trying desperately to ignore the terrible, terrible music the gym is pumping into your ears and also trying desperately not to look at the visible panty line of the woman with the nice arse in the yoga pants on the machine in front of you.

Sorry, momentarily distracted there.

But no. It is infinitely more interesting than working out in a gym simply because you have freedom, and that’s important. Okay, it becomes harder to control your workout so precisely when you have to deal with the sometimes unpredictable undulations of the route you decide to take, and at times you find yourself dodging pedestrians, dogs, low-flying seagulls and various animals’ poo. But that makes it interesting and exciting, even if you’re running the same route every day. You can mix things up by running at different times — that loop round the estate and past Sainsbury’s looks quite different when the sun has set to how it looks in the daytime. You can go the other way. You can take a random turning elsewhere and deliberately get lost in order to explore the area. You can run down darkened country lanes with a torch in the dead of night and pretend you’re Alan Wake. You can run down mysterious forest paths in the hope you might find some magical kingdom or The Faraway Tree inside (hint: you probably won’t, and all that is likely waiting for you at the other end is a large, muddy field that smells a bit like shit). In short, you can have a bit of fun with your exercising rather than enduring the businesslike approach of the gym.

That’s not saying the gym’s bad, of course — it’s good to have a sense of structure and “formality” to your workouts at times. But it’s also helpful to get out there and enjoy yourself with it, otherwise it simply becomes a chore, and chores are no fun whatsoever, and then they don’t get done and they build up and you feel guilty and obliged to do them all at once and then you swear never to let them get to that stage ever again and then you do and you swear lots and then you die.

Or something. Perhaps not.

This is my experience, anyway. I still go to the gym and I still enjoy doing so, but getting out there and running through my thrice-weekly Couch to 5K sessions has reminded me that going outside and Doing Stuff can be fun too. I recommend you try it.

#oneaday Day 756: Emi’s Inspiration

20120213-232654.jpg

Bettering yourself is a difficult thing to do. First of all, you have to really want to change, which isn’t necessarily the same as not liking something about yourself. It’s the difference between self-pitying cries of “I hate that I’m like this!” and inspirational yells of “I may be like this now, but you better watch out, cause I’ma kick your ass!” or something equally obnoxious.

There are lots of ways you might want to change yourself. It could be eating better, working on a new creative project, getting more exercise. Chances are, there is something you would rather do better — probably even several things. Once you’ve picked one, that’s where the challenge comes in — motivation to begin.

Inspiration can come from the strangest places. In this post back in 2009, I commented on the strange effect that changing my Second Life avatar from one which loosely looked like me to someone rather more buff an’ ting had on me. I suddenly felt inspired to better myself, and to attempt to hammer and chisel my flabby body into some sort of shape, to be more like my virtual self.

Well, I can’t say that it had a massive effect on me — I’m still overweight and would very much like to change that — but that initial push over the edge gave me some preliminary interest in fitness, and the knowledge that yes, I could do it if I applied myself.

Later on, I tried the Couch to 5K running programme, which takes 9 weeks to get you from wheezing, sweating mess up to someone who can run continuously for half an hour without stopping. It’s an excellent system, and one which has a very positive impact on anyone who tries it. But again, it can sometimes be difficult to get started.

One of the interesting things that those of us who have played Katawa Shoujo noticed was the inspirational effect that some of the characters had on members of the community. I’m not necessarily even talking in the “overcoming their disability” sense — rather, I’m referring to certain admirable character traits which a number of the girls in the game demonstrate to both protagonist Hisao and the player themselves proving to be a powerful motivational factor.

The most oft-cited example of this is Emi, an amputee girl and track star who describes herself as “The Fastest Thing on No Legs”. She overcame her disability to become a strong, fit runner, so why shouldn’t a person without a physical disability be able to do the same thing, too?

You can probably see where this is going.

What would happen, then, if you combined the infectiously cheerful, never-give-up personality of Emi with the well-paced Couch to 5K programme? Well, you get the following chart, which I include here after the break as a courtesy to that certain subset of you who have played Katawa Shoujo and are considering taking up running but having absolutely no idea where to start. Indeed, even those of you who haven’t played Katawa Shoujo but would like to be able to run for more than five seconds without HHNNNGGGGing can benefit from this. (To support the programme, I also recommend downloading this app for iPhone.)

As for me, I’m back into an almost-regular gym routine but haven’t done a long run for quite some time, so am planning on ploughing through the whole Couch to 5K programme again — with Emi’s help, of course — very soon. I shall be providing occasional progress updates on here when I can be bothered and/or when I don’t have anything interesting to write about that day.

Why don’t you get up off your arse and join me? See you on the track.

(Click Continue Reading if you’re on the front page to see Emi’s chart.)

Continue reading “#oneaday Day 756: Emi’s Inspiration”

#oneaday, Day 312: Quest Complete: C25K

I’ve been somewhat short of what one might call “victories” recently. In fact, most of my endeavours for the last I-don’t-know-how-long-now have ended in what could politely be called failure. As such, I’ve been in a bit of a funk recently, getting very tired of… well, everything, really.

So when an actual, genuine, bona fide victory-slash-achievement rears its head, by golly I’m going to celebrate it.

Tonight I completed the nine week Couch 2 5K running programme, introduced to me by one Mr Calin Grajko, who is a really cool guy and, I have it on good authority, doesn’t afraid of anything. I’ve mentioned this a few times previously, but for those of you who can’t be bothered to look back a few entries, have joined me recently or who are having trouble finding exactly what you want using the search box (which is fine by me), let me explain.

Over the course of nine weeks, you go from being someone who “can’t run” to someone who, well, can. The first week begins with you running for a minute at a time, then walking for 90 seconds, then repeating this process several times. Each week ups the ante somewhat until you reach the final week when, in theory, you should be able to run for 30 minutes at a time without stopping.

When I started the programme, I seriously doubted that I’d ever be able to do more than a couple of minutes at a time. I deliberately hadn’t looked at what horrors the end of the programme had to offer because I figured the system shock would just put me off and demotivate me. So it was a genuine surprise each week to find out what I’d be doing. It was a big surprise in the last few weeks when the jumps started getting bigger.

But I’m pleased to announce that I can now run for 30 minutes without stopping. It’s not easy, sure, and I’m not quite at that elusive 5K distance just yet (not far off, though—my best distance in 30 minutes is 2.99 miles, just under the 3.1 miles that roughly equates to a 5K) but I figure I can get there with a bit more training. Tonight, I felt a noticeable increase in my speed, for example, though that disappeared with the hilly bits towards the end of tonight’s run.

The important thing with any exercise regime is motivation, and making sure you keep this motivation flowing in both the short and long term. By “short term”, I mean “while you’re doing your exercise”, and by “long term” I mean “the duration of the programme and beyond”.

Through this programme, I think I’ve got both of those things pretty comfortably sorted. The long-term motivation is handled nicely by the programme itself—making constant, regular, measurable progress is motivation in and of itself. Plus telling friends that you’ve completed week whatever-it-is is something you can genuinely take pride in, particularly if your friends are appreciative of what you’ve been trying to do.

The short-term motivation—keeping going while in the middle of a session—can be harder. If you run out of energy, you run out of energy. Part of this is about pacing yourself, but it’s also about not getting too bored of what you’re doing as well.

As such, I have made sure to have some banging playlists on my iPhone while out on my running sessions, matched reasonably well-ish with the timings of each session. Me being me, these songs have mostly fallen into the video game soundtrack category. Conveniently, though, the generally regular tempo and “inspiring” nature of a lot of game music makes it entirely appropriate for use in exercising. So without further pontificating on the philosophy of exercise (there are plenty of people out there who can comment on it with much more authority than I) I will share with you my playlist for tonight’s run. iPhone users, tap the song titles to play the tunes. Everyone else, you should have a fancy-pants Flash player to play each song with.

Warm-Up: The Elite (from Split/Second)

The Split/Second soundtrack was a fixture on my playlists. For the first few weeks, my playlist consisted solely of the Split/Second soundtrack. Because it’s awesome. And free. But this song in particular was an excellent warm-up track because it builds up a bit at a time. There’s also a spooky bit in the middle with jangly guitars that is great when you’re going out at night-time. During this piece, I was doing my 5-minute walk as a warmup for the main event.

Get Ready: Operation Briefing (from Trauma Center: Second Opinion)

The sole reason this song is in there is so that the woman on the GetRunning app which gives verbal coaching for the C25K programme has something unnecessarily dramatic to talk over while she’s briefing you about how long you’ll be running for. Timing the start of playback perfectly will mean that you start running with the next piece, which is…

Go!: Friend (from Bayonetta)

If you’ve never played Bayonetta, know that it’s a study in glorious excess. SPOILER: There is a bit where you ride a motorbike up a rocket into space in order to go and rescue the titular Bayonetta, who has gotten herself trapped in the crystalline eye of God, who happens to be a large female statue that is more than a bit pissed off. This music is from that bit. And it’s awesome. It’s also perfect music to get you pumped up and moving. The tempo is a good pace for running to.

Jenova Returns (from Final Fantasy VII, OCRemix album)

And so begins a set of Final Fantasy VII pieces, or more specifically some awesome remixes by the immensely talented community at OCRemix. When this piece gets all dramatic in the middle, I was just hitting my stride tonight. Which was good.

Beginning of the End (from Final Fantasy VII, OCRemix album)

This is one of my favourite pieces from FFVII. The original version always used to get my pulse racing as the final battle with Sephiroth began. Used at this point in the playlist, I was just starting to feel the proverbial “burn” a bit, and the overdramatic nature of it helped push me through.

Black Wing Metamorphosis (from Final Fantasy VII, OCRemix album)

This is a great, creative remix of the song that everyone knows from FFVII—the final boss theme, One Winged Angel. Bad-ass choirs and screaming guitars? That sounds like motivation to me.

Final Battle: Opportunity (from Skies of Arcadia)

You may be spotting something of a pattern with these pieces. Since it was my last run, I figured I’d make it something of an “occasion” with some ridiculously overdramatic music. The Skies of Arcadia final boss theme is neat because it starts ominous, threatening and dramatic and turns triumphant and victorious by the end. In-game, these changes happened according to how well the battle was going, so you could tell aurally when you were winning. Knowing this sent me subconscious signals that I was on the home straight.

Possibly.

Panic Attack (by Dream Theater)

I loved this song ever since I first encountered it in Rock Band 2, where it gave my fingers something of a workout. And cramp. It’s also, like, deep and stuff, cause I can, like, totally relate to the lyrics and whatnot, yeah?

In an exercise sense, it’s fast, gets the adrenaline flowing and has the line “rapid heartbeat pounding in my chest” in the middle of it. So it’s, like, appropriate.

Of course, it also has the line “I am terrified, so afraid to die” in it. Which, depending on your fitness level, may also be appropriate.

Navras (from The Matrix Revolutions)

Ever since I first heard this piece, I thought it would be an awesome accompaniment to some sort of final battle. In fact, a variation on this piece called Neodämmerung is used in the final battle with Mr Smith in The Matrix Revolutions. This piece, to my mind, though, is superior and is only used in the end credits.

So why not have this piece as the grand finale to the nine-week push? Why not indeed. Conveniently, my 30 minutes were up just as it got to the slow bit in the middle, so I got to cool down to some trippy floaty ethnic-sounding warbling. Which was nice.

So, in summary, then? Keep your motivation up (possibly through the use of some banging tunes) and you can achieve whatever goal you want. I’ve achieved one, which is something of a relief after so many things that have gone wrong over the last couple of years.

Now, just another 50-something posts to go to achieve another goal…

#oneaday, Day 282: If You Hold Down The [CANCEL] Button To Run (Earlier Marked [X])

(Fifty Epic Win points if you know where the title of this post came from.)

Yes, it’s another running-related post, so soon after the last one… I know, I know. But I wanted to share this as it seems I was a little inaccurate with my description of the Couch 2 5K programme last time I talked about it.

I was surprised to discover as I fired up the GetRunning iPhone app today that Week 5 Day 2 is not, in fact, the same as Week 5 Day 1. I thought there was some mistake when I saw that I would be running for two lots of eight minutes today. But no, it turns out that it was, in fact, correct. And the fact that on Thursday I have to run for twenty minutes non-stop is also, in fact, correct. Scary.

To prevent staleness of posts, I now present to you tonight’s run in the form of the output from a text-based adventure/RPG game, circa 1987.

West Street

You’re standing outside your house. It’s pretty dark, and pretty cold.

The street runs to the northeast and southwest.

A voice from the iPhone in your pocket indicates that you should start walking in order to warm up.

>INVENTORY

You are carrying:
thermals
torch (off)
iPhone (on)

>TURN ON TORCH

The light of the torch illuminates the area around your feet, but little else. It should be enough to see where you’re going, at least.

>NE

You’re about to start walking when a chill blast of air hits you in the face.

You are afflicted with cold.
You take 5 damage from cold.

>EQUIP THERMALS

Thermals: equipped.

Cold resistance +50.

You are no longer afflicted with cold.

>NE

You set off at a brisk walk.

T-Junction

You have reached the point where three roads—West Street, Eltisley Road and Fox Street—meet.

Eltisley Road runs to the northeast. West Street runs to the southwest. Fox Street runs to the southeast.

>SE

You continue walking.

Fox Street

This street houses the one and only shop in the village, and also one of the few lamp-posts that illuminate the silent streets.

The road continues to the southeast. There is a T-junction to the northwest.

>SE

You continue walking.

Crossroads

You’re at the point where four streets meet. There’s a sign on a small mound showing the name of the village and arguably its most distinguishing feature, the ancient windmill.

Fox Street runs to the northwest. Caxton Road runs to the northeast. Middle Street runs to the southwest. East Street runs to the southeast.

You feel a bit warmer.

>NE

Caxton Road

This road is home to some new housing developments and as such has more streetlamps than the rest of the village combined. There’s a fishing pond by the side of the road which is somewhat difficult to see. You’re glad you brought a torch that actually works.

The road continues to the northeast. The crossroads is to the southwest.

A voice from the iPhone in your pocket indicates that you should start running now… for eight minutes. That sounds like an awful lot. You’d better be careful to pace yourself.

>NE

The disembodied voice told you you should run.

>NE

The disembodied voice told you you should run.

>RUN NE

You set off at a brisk run.

Industrial Estate

For such a tiny village, the industrial estate is surprisingly well-populated by a variety of businesses. They are all closed for the night now, but bright orange and white lights illuminate the courtyard of the estate.

Caxton Road runs northeast and southwest. The industrial estate itself continues to the southeast.

>NE

You continue running.

You lose 5 fatigue points.

Recreation Ground

There’s a large sports field here that, during the day, is typically home to team sports such as football. It’s also been known to play host to some pretty epic Blues and Soul music shows in a giant marquee in the past.

Caxton Road runs northeast and southwest. The football pitch is to the southeast.

>NE

You continue running.

You lose 5 fatigue points.

You are beginning to feel a little breathless.

Dark Road

It’s pretty dark down here. You can see a house by the side of the road, but it’s clear the occupants are either out or in bed as there’s no light emanating from it. The only light you can see is the fairly pathetic beam from your torch.

Caxton Road runs northeast and southwest. Another road branches off to the south.

>S

You continue running.

You lose 5 fatigue points.

You are tired.

Sand Road

It’s dark down here, and there are no distinguishing features save a smell of horse shit in the air.

Sand Road continues to the southwest, or Caxton Road lies to the north.

>SW

You continue running.

You lose 5 fatigue points.

You are knackered.

A voice from the iPhone in your pocket indicates that you can stop running and should walk for five minutes. You feel a sense of relief.

Sand Road, Civilised End

This end of Sand Road has a few houses and even a few streetlamps glowing with a bright orange light to illuminate your way. The smell of horse shit is fainter here.

Sand Road continues into darkness to the northeast. A brightly-lit crossroads lies to the southwest.

>SW

You walk, legs slightly wobbly.

You regain 5 fatigue points.

You are tired.

Brightly-Lit Crossroads

This crossroads is illuminated by a bright white streetlamp which gives the illusion of brilliant moonlight. Roads lead in four directions.

Mill Road drops down a hill to the southeast. East Street runs to the northwest. Sand Road leads northeast. Church Street bends off into darkness to the southwest.

>SW

You walk, legs slightly wobbly.

You regain 5 fatigue points.

You are no longer breathless.

A voice from the iPhone in your pocket indicates that you should start running.

>RUN SW

You set off at a run, your legs a bit stiffer than before.

Church Street

Church Street is not especially well-lit, but you can just make out the fact it bends around a sharp corner.

The road continues to the west. A gate leads into thick darkness to the south.

>S

You continue running.

You lose 5 fatigue points.

You are tired.

Churchyard

The churchyard by night is a place of solitude and quiet reflection. It’s also pitch dark, making it a bit creepy. Fortunately, your torch is holding out for the moment.

A path leads through the churchyard and down a hill into even thicker darkness to the south. Church Street is to the north. The church itself is to the southwest.

>S

You continue running.

Running downhill is easier.

You lose 2 fatigue points.

You are tired.

Inky Blackness

Beyond the churchyard, trees and bushes surround the path, cutting off all sources of light bar your torch. You can hear the sound of running water from somewhere.

By the light of your torch, you can see that the path leads up a shallow hill to the south. The churchyard lies up a steep hill to the north.

>S

You continue running.

Running uphill is hard. This hill is steeper than it looked a moment ago.

You lose 10 fatigue points.

You are knackered.

Horse Field

You’re on a narrow path that slopes gently upwards to the south and back down towards the churchyard to the north. A thin rope fence surrounds the path. In the darkness just beyond the fence, you can just make out a few horses grazing in the fields.

The path continues up a gentle slope to the south, or back downhill to the north.

>S

You continue running.

Running uphill is hard. This hill is steeper than it looked a moment ago.

You lose 10 fatigue points.

You are completely knackered.

A voice from the iPhone in your pocket indicates that you should stop running.

You’ve done it! That’s two eight-minute runs! Now all you have to do is walk home.

** YOUR ADVENTURE IS OVER **

Would you like to (R)estart, (L)oad a saved game or (Q)uit?

>Q

C:\>_

#oneaday, Day 259: Home Again

I prepared the above comic in advance just in case I was too knackered to do a proper one upon returning from London. And I am pretty knackered. But I managed to get my ass outside and go running tonight. At 9pm. In the dark. In a country village. At least I remembered to take a torch with me this time; less stumbling wildly into darkness and a little more Alan Wake. Though with less of whatever that game has in it (because I still, to my shame, haven’t played it yet. I KNOW, I KNOW, all right?) and a little more… well, just running. And walking.

I’m following the Couch to 5K programme (again… I started once before) that was originally introduced to me by the fine gentleman that is Mr Calin Grajko. Given that I’m presently in the middle of nowhere (well… the nearest gym is seven miles away) running seems like a safe, easy option to get some exercise without needing any 1) expense and 2) travel. The thing with gyms is, they’re cool and all, but if you’re already feeling lethargic and not wanting to leave the house, then travelling somewhere that is going to cause you to be grunting, breathless and possibly in pain is likely not high on your agenda. Unless you have a favourite hooker at that classy brothel you like so much.

But with running, yes you still have to leave your house, but you don’t have to go anywhere to get started. The world is your gym. And rather than staring at your sweaty, gasping self for half an hour in those mirrors that gyms insist on putting absolutely bloody everywhere, you can take in the scenery. You can take different routes for variety and challenges. You can run in the dark. You can run in the middle of the day. In the cold. In the warm. In the wet. And you can use fancy-pants iPhone gadgetry to analyse your runs in a level of detail that you really don’t need to. Or, possibly, attempt to run a route which lets you draw a giant cock on Google Maps. (I haven’t done this. But having just thought of it, now I think I pretty much have to.)

So far I’ve completed Week 2, Day 1 of the programme. This meant that tonight was the first time I was running for a bit longer, but also walking for a bit longer too. The pattern for this week is run for 90 seconds, walk for 2 minutes, 6 times. Last week it was run for 60 seconds, walk for 90 seconds, 8 times. This week sounded like it should be easier. It isn’t! Although as I’ve found previously with exercising, it’s actually surprisingly quick to build up a little bit of stamina. I’m obviously not at the stage where I could even think about running a 5k without collapsing dead yet, but I’ve noticed a marginal difference between how easy it is to keep going since the first day I started.

Just gotta keep it up! Fortunately, there’s a good iPhone app to keep the motivation up. It’s called Get Running and it’s really very simple; it’s basically a glorified timer with vocal feedback telling you when to start and stop running, walking and so forth. It also tracks how far you are through the programme and suggests which day you should do next, as well as allowing you to tweet your progress. The nice thing about the vocal feedback is that it’s recorded by a real person, which makes it infinitely more motivational than some robot going “You have… RUN… One. point? SIX! Miles.”

Anyway. I have a bed to get to very shortly. And then lots and lots of things to write in this coming week. Adieu.