2489: Kingsglaive

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I watched the Final Fantasy XV movie Kingsglaive this evening. It was pretty spectacular, and as something to get one in the mood for Final Fantasy XV it does its job admirably. Taken by itself, it’s perhaps a little heavy on the action sequences and light on the justifications that link them together, but for a Final Fantasy fan such as myself, it was fanservice heaven.

Unlike the previous Final Fantasy movie The Spirits Within, which wasn’t based on an existing game and only had the loosest of thematic similarities to the venerable series, Kingsglaive very much knew who its primary audience was. As such, the whole thing was riddled with little nods and references to other games in the series.

A wide shot of the Lucian city of Insomnia had a billboard for the “Bank of Spira”, a reference to Final Fantasy X’s world. Water-based summon Leviathan just happened to be in a giant fishtank present at a highbrow reception. One of the enemy airships inexplicably had everyone’s favourite pervy octopus Ultros inside it, though sadly without a speaking role. The “demons” that the antagonists of the piece, the Empire, bring to bear on the Lucians are a dead ringer for Final Fantasy VII’s Diamond Weapon. And let’s not, of course, forget the presence of Knights of the Round who, after Heavensward, have now played a starring role in two consecutive Final Fantasy works as opposed to being a “secret” summon for the truly dedicated player to uncover.

The movie did a great job of setting the scene and introducing some of the lore that is clearly going to be central to Final Fantasy XV as a whole. It’s nice to see that the game is incorporating elements of both classic Final Fantasy — crystals being of paramount importance to the world’s magic being the main one — and the more recent titles with modern-to-futuristic technology being in evidence.

I’m a big fan of settings that combine technology and magic, and I think it’s traditionally been a rather underexplored variant on fantasy. Sure, the idea of magic combined with the modern world has been popularised by the Harry Potter series in recent years, but it’s something that is always interesting to explore, I think. There’s a quote from horror game Outlast that stuck with me and that I will now probably butcher for you now: “show a man from the past technology and he will think it is magic; show a man from the present magic and he will think it is technology.” This is the core of what’s interesting about it, I think: if you have magic, why do you need technology, and vice versa?

This is something I also found interesting about Shadowrun Hong Kong, which I finished earlier today. Shadowrun actually almost plays down its fantastic elements outside of some occasional references to “The Awakening”, mages occasionally being among the foes that stand in your way and the fact that orks, elves and dwarves are happily wandering around in a traditionally human-only world. By de-emphasising the fantastic elements, they simply felt natural and “normal” even though they’re far from reality.

Final Fantasy has always played up its more fantastic elements, by contrast, and Kingsglaive was no exception to this rule, with a spectacular and lengthy final battle raging between the protagonist and the antagonist, set to a backdrop of gigantic summoned titans and demons smacking the shit out of each other, the foreground and background conflicts taking turns to mirror one another.

I absolutely love this particular breed of overblown insanity and always have done. It’s so fantastic and unbelievable that it becomes perfect escapism: something that literally cannot be done in reality, so becomes all the more appealing to be a part of, even if it’s only as a passive observer.

If the main game of Final Fantasy XV is half as spectacular as Kingsglaive was, I’ll be very happy indeed. But since it’s the centrepoint of an incredibly ambitious transmedia campaign encompassing a computer-generated move, an anime series, mobile games and then finally the damn game itself when it comes out at the end of this month, I’m anticipating something even more joyfully exuberant.

I don’t doubt the game will have its haters, as its predecessors also have. (I’ve given up arguing with people who can’t see the good in the FFXIII series, it’s just not worth the stress.) But I for one cannot wait to step into Noctis’ lovingly-rendered boots and start exploring this fantastic new world, and watching Kingsglaive this evening has made the wait just a smidge more agonising.


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