1664: The Myths of Modern PC Gaming

I witnessed a surprisingly civil online discussion earlier on about that rather tired old topic, console vs. PC gaming, but despite the civility it seems that a lot of people on the “pro-console” side of the fence still hold more than a few misconceptions about what PC gaming is all about.

Let’s take a moment to address some of these points.

PCs require maintenance.

While this was once true, with Windows 95, 98 and XP seemingly all having some sort of built-in failsafe that caused them to slow down to barely usable levels after about a year or so, necessitating a full reinstall, Windows 7 and beyond, in my experience, run perfectly happily without complaint and without requiring anything special to be done in order to keep things running efficiently. If updates to drivers or other software are required, the respective pieces of software will generally notify you — or, in many cases, simply update themselves in the background without you ever knowing. All you, the user, really need to do is ensure you have some sort of security software installed to protect yourself against viruses and the like.

PC games are riddled with compatibility problems.

Another issue from the past that is, in 99% of cases, no longer relevant. If you’re trying to run an older game, then perhaps you may run into some issues — though in most cases, a quick Google will reveal what you need to do to get it running on a modern machine, and the solution is often simple — but if you buy something new (and by “new” I mean “released within the last five years”) all you generally need to do is put in the disc or click the “install” button in Steam, then start playing as soon as it’s ready. Easy.

PC games require adjusting settings.

The limit of most setting adjustments I do these days is as follows:

1) Ensure game is running at 1920×1080 resolution if it doesn’t default to that (and most do).
2) Adjust detail level if framerate is unsatisfactory and game doesn’t auto-suggest best settings (and most do).

I think everyone can manage that.

[Console X] does [Y]!

PCs do literally anything you want them to. Consoles have access to selected digital media sources, sure, but on PC you can access anything available on the Web, not just those services with apps that have been specifically designed for the system. Not only that, but thanks to services like UnblockUs it’s a snap to access digital content that is normally region-locked to other territories. (UnblockUs will work with consoles, but it requires far more tinkering with the settings than the PC version does — on PC you simply download a small executable file, run it and then turn it on and off from the Windows System Tray as needed.)

Oh, but Kinect…

Shut up.

[Console X] has [exclusive game]!

This is the only mildly compelling argument in favour of consoles, but in reality, choosing a digital entertainment system is far more than just choosing the exclusives. (And there’s nothing wrong with having several systems on hand for just this reason.) PC versions of games are, in most cases, the definitive versions, with the best graphics, most customisable settings, mod support (official or unofficial) and the greatest flexibility with regard to control schemes. Even a shoddy console port on PC (I’m looking at you, Binary Domain) is technically superior and more impressive than its console counterpart — and for those who care about such things, PC games will typically all run in true 1080p without breaking a sweat.

As for those exclusives, well, PC as a platform, having been around for a lot longer than anything else on the market, has a gigantic library of games, far bigger and more diverse than any one console will ever be able to offer. If you claim there isn’t a PC game out there that interests you, you aren’t looking hard enough. Plus thanks to services like GOG.com, old games are still just as relevant as the latest and greatest — something which simply isn’t true on the latest consoles due to the lack of backward compatibility.

You want specifics? If you think that Destiny is a compelling reason for consoles being “better” than PC, ponder this for a moment: Destiny is a blend of two game genres — first-person shooter and massively multiplayer online RPG — that have been the PC’s bread and butter for years now. While Destiny itself may not be coming to PC — although, to be honest, I’ll be very surprised if it doesn’t eventually — there are plenty of alternatives and equivalents.

I prefer gaming from my couch.

So game from your couch. Most modern PC video cards have at least one HDMI out socket, allowing you to connect your computer to your TV just like a console. The HDMI port also carries audio, too, so you don’t have to faff around with separate audio cables and speakers like you once did either. Couple that with the fact that Xbox 360 controllers are natively supported by Windows (both wired and wireless — though you will need an adapter to use the wireless ones) and wireless keyboards and mice are more affordable than they’ve ever been, and there’s absolutely no reason you can’t have a great PC gaming experience from your couch. Make use of Steam’s Big Picture Mode to manage your game library and the experience is all but indistinguishable from using a console.


 

Note: Nothing in this post is intended to say that consoles are in some way “bad” or “inferior” to PC — I still play games on PC, console and handheld devices. There’s a certain joy in being able to insert a disc and just start playing — though with the rise of mandatory installs, this is rapidly becoming a thing of the past, even on console — and there are, admittedly, a number of interesting console-exclusive titles that, in some cases, may never make the jump to PC.

The original discussion stemmed from someone’s question about whether they should spend a chunk of money on a PlayStation 4 or a new phone, and PC was touted as a third option — one I’d firmly stand behind. Speaking as a former member of the games press, at present I can’t in good conscience recommend the PlayStation 4 to anyone simply on the grounds that there aren’t enough interesting games available for it that you can’t get anywhere else… yet. This will doubtless change in the future — there’s a lot of great-looking stuff coming next year — but speaking right now, in August 2014, a PC is a much more sound investment for both video games and home entertainment purposes.


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