1653: Impromptu Vacation

Whew.

Now that our international visitors have departed, it is time to collapse into a heap and fall asleep — and indeed, that is what I did for much of this afternoon, and that is what I’m probably going to do shortly after I hit the “Publish” button on this post.

It’s been a great few days, though, and Mark and Lynette appeared to have an enjoyable time. We didn’t have nearly enough time to do all the things we might have wanted to do — such is inevitably the way when you have just a few days to spend with people you don’t get to see in person very often — but we got a decent amount of things in, including a wander around Southampton (including the waterfront and the “old bits” at the far end of town), a visit to the stately home and grounds at Mottisfont, and a trip to Oxford for two room escape games, a wander around two of the colleges and finally an evening of gaming at the UK’s first (only?) board game café Thirsty Meeples.

Doing so much in such a short space of time has reminded me that our lifestyle on “normal” days is rather more sedate. I feel genuinely exhausted right now, though not at all sorry that we got to do as many things as we did. Whenever I host visitors — even if it’s just for a couple of hours — I often find myself worrying that I’m not entertaining them enough, or not being a good enough host or whatever. This time around, I feel like we did a decent job: a bit of downtime to relax and play things like ZombiU and Towerfall, trips out to see interesting things near and far, and a few “quintessentially British” things just to make them feel like they’ve had an experience that they can’t have anywhere else — even if that experience is just, I don’t know, eating a Jaffa Cake or something.

But anyway. Now they have departed and I am about to collapse, it’s time for a sort-of holiday before my new job starts at the end of August. I’m not quite sure what to expect from the job as yet, but I’m quite looking forward to it, for a number of reasons: chiefly, the fact that I’ll have reliable money coming in every month, but also the fact that it’s something I’ll be able to show up to, do, clock out at the end of the day and not have to worry about in the evenings. (Hopefully, anyway.) This will allow me to kick back of an evening and enjoy myself with some games or some TV or some anime without feeling like I “should” be doing something specific — a common issue that will be familiar to anyone who has ever written about games for a living. While I still fully intend to write about a variety of subjects for my own site MoeGamer, I’m not planning on putting any undue pressure on myself to romp through games as quickly as possible; I’m not working to a review schedule, nor do I have to worry about the “glut” of games coming later in the year. I can simply write about games as and when I feel like it, as often as I feel like it, and in as much detail as I feel like. It’s refreshing, and I can’t help thinking it will be a fine way to dispel some of the cynicism I’ve built up over the last few years. (Shitty free-to-play mobile games can still eat a dick, though, as can pretty much anything from EA.)

Anyway. I can feel my writing descending into rambling stream-of-consciousness, so rather than inflicting that on you, I will simply say good night for now, and hopefully be a little more alert tomorrow!

1648: Visiting Hours

Tomorrow, our friends Mark and Lynette — founding members of the Squadron of Shame — are paying us a visit from Canada. They’re not coming over just to see us (unlike the time we went to visit them a while back), but they are spending a few days with us. It has been a good excuse to get the last few bits of decorating done (except the dining room, which still needs repainting, but is fine for now) and to get the spare room into a state where people can actually, you know, stay in it.

It’s a pleasant novelty, having a house that can actually host guests without having to resort to couch cushions on the living room floor or sofa beds. It means we can do things like host international guests for a few days rather than — at best — allowing people to crash if they can’t quite make it home after a big night, and that’s kind of cool.

As for what we’ll be up to, I predict a mix of suitably nerdy things (video games, board games and quite possibly a one-shot roleplaying adventure) on the agenda, plus on Monday we’re going for a day out in Oxford for what sounds like an interesting experience — a couple of “escape the room” games, the concept of which several of us are very much into thanks to our enjoyment of the Zero Escape video games Nine Hours, Nine Persons, Nine Doors (or some combination of those three, better known as 999) and Virtue’s Last Reward, which you may recall me talking about a while back.

After that, we’ll be paying Oxford’s board game cafe The Thirsty Meeple a visit, as I’m certainly curious to see how it stacks up to Snakes and Lattes, the board game cafe Mark and Lynette took us to while we were visiting them in Toronto — and a type of establishment I’ve been wishing was more widespread ever since.

I’m looking forward to having visitors and having the opportunity to hang out with friends for a decent length of time. Having been working from home and subsequently unemployed for so long, there are many days when I’ve found myself feeling both somewhat stir-crazy and a bit lonesome. Mark and Lynette’s visit is well-timed; just as I get a new job and just as my divorce is finalised — yes, Andie and I have been living in sin for a while now — we get some visitors. It all adds up to a life that feels like it’s somewhat getting back on track. Normality? That remains to be seen, but it’s certainly a step in the right direction.