1939: Ah, So That’s What PlayStation Plus is For

Up until now, I’ve been a bit resistant to PlayStation Plus, the subscription service that Sony provides for its PlayStation platforms.

Don’t get me wrong, I haven’t been outright against it or anything; it’s more that I’ve never really seen the need for it in my life.

A bit of context for those less familiar with it, then: PlayStation Plus is required for you to play online multiplayer games on PlayStation 4. (It is not required to play online with PlayStation 3 and Vita.) This aspect of it I can take or leave, since I don’t play a lot of online games — Final Fantasy XIV is the only one I play with any regularity, in fact, and I play that on PC.

PlayStation Plus also allows you to upload save games to “the cloud” so that you can easily, say, transfer them between different devices or delete a game and restore your progress later on. Again, I haven’t had much need for this; the one and only time I wished I had it was when I had a downloadable review copy of Hyperdimension Neptunia: Producing Perfection on Vita, subsequently got a physical copy (because I like physical copies) and discovered that it was impossible to delete the downloadable version without also deleting its save data due to Vita’s somewhat restrictive file system. If I’d had PlayStation Plus, I would have been able to back up my save, delete the downloadable version then bring it back in to play with the physical version.

PlayStation Plus also provides you with discounts on games from the PlayStation Store each month. These are often quite significant discounts, but you do have to bear in mind that you’re paying the subscription fee each month, so you’re perhaps not saving quite as much as you think you are.

And finally, PlayStation Plus provides you with “free” games each month. I put the term “free” in quotation marks because you don’t own them in the same way as you would if you’d actually bought them outright, either in physical or downloadable form. Rather, you have unlimited access to them for as long as you continue to subscribe to PlayStation Plus; they’re effectively extended rentals, if you like.

Now, this latter aspect had been the part I’d probably been most “against”, because I like to own my games, preferably in physical format, and PlayStation Plus didn’t seem especially compatible with that mindset. What I hadn’t counted on, as I’ve discovered since I signed up for my trial period on my new PS4, was the fact that PlayStation Plus actually provides you with a risk-free means of trying out some things you’d perhaps found interesting, but didn’t really want to hand over the money for in case they weren’t all that good.

This month, for example, one of the “free” games on PS4 (and PS3 and Vita, for that matter) is a title called Race the Sun. This is an independently developed game in which you fly a low-polygon spaceship across a randomly generated low-polygon world that changes every real-time day, attempt not to crash into anything and usually fail. It starts extremely simple, almost insultingly so — I nearly put the game down a few moments after starting it because it seemed so bare-bones and simplistic — but gradually grows in depth and complexity as you complete objectives and “level up”, with new mechanics gradually unlocking as you progress through the levels. Now I’m about halfway through the unlocks and finding it an addictive little affair; the somewhat Star Fox-esque aesthetic is appealing, the music is good, the gameplay is frustrating but addictive and it has a somewhat more satisfying feel than your average mobile phone endless runner — which, let’s face it, is basically what it is, with a few extra knobs on.

Would I have spent money on Race the Sun? Well, I certainly wrote about it a bit when I was still working at USgamer, as I thought it looked interesting. It had never quite looked interesting enough for me to actually want to hand over the cash for it, though, and as such it initially passed me by, though I still contemplated it every time I saw it in a Steam sale.

Here’s the power of PlayStation Plus, then; it allows me to investigate these games that I’ve found interesting but, for one reason or another, never bought my own copy of. There’s no risk in me doing this, and I get a decent selection to choose from each month. It’s more effective than a demo because you get the whole game. And it’s less morally questionable than piracy because you’re still paying for the game and the devs are getting a cut — it’s just getting to them via different means.

And if I end up actually really liking something I’ve got through PlayStation Plus? There’s nothing stopping me actually buying a copy to keep permanently in my collection even if I let my subscription lapse.

So okay, I admit it; I should have probably checked PlayStation Plus out sooner. But better late than never, huh?