1953: Still Picking Up Girls in a Dungeon

The anime Is it Wrong to Try to Pick Up Girls in a Dungeon?, better known as DanMachi (because Is it Wrong to Try to Pick Up Girls in a Dungeon? is a stupid title that doesn’t really reflect what the show is all about) has been continuing to entertain me with each new installment, and I’m glad that so far it seems to be widely well-received for the most part.

What I’ve been pleased to see as the show has developed is that it’s a lot more than the straightforward harem show its official English title would appear to suggest it is. Sure, there are a lot of female characters, and sure, most of them appear to want to throw themselves at wet-lettuce protagonist Bell for their own mysterious reasons, but with each new episode, we see interesting new developments in the characters — and, this week, particularly in Bell himself.

Bell ran the risk of being a relatively generic anime protagonist character, albeit one with white hair rather than the usual floppy dark brown. He was clearly designed to be somewhat relatable to the audience — socially awkward, not quite sure what to do with himself, lacking in confidence and generally a bit clumsy. But over time, his Badass Quotient has been increasing rapidly, though not in the somewhat overpowered way that Kirito became incredibly tough in Sword Art Online. Rather, as Bell grows in strength — both physical and mental — we start to see him change from a naive boy into a determined young man as he starts to come to terms with his own personal adventure.

The highlight of this week’s episode was an unusually violent fight scene between Bell and a minotaur. A minotaur overpowered Bell in the first episode, brought him into contact with the mysterious blonde-haired beauty Aiz Wallenstein and filled him with shame and regret for what he perceived as his own incompetence (rather than simply not being ready for a challenge considerably too tough for him). His battle against the minotaur in this episode showed how far he had come, and indeed during the fight scene, as he strikes back at his foe, determined to knock him down using everything he’s learned from his experiences and his time training with Aiz, he’s barely recognisable. Covered in blood and obviously using every last ounce of both his physical and mental strength to battle his opponent, Bell clearly reaches a turning point in this episode — and, judging by some of the other things that happened, it was an important moment for the overall narrative, too. Most intriguing!

I’m very much looking forward to seeing what happens next. The show has wisely not focused too heavily on the relationship between Bell and Hestia, despite Hestia clearly being the “poster girl” for the series. Instead, it’s very much Bell’s story of personal growth and his quest to redeem himself against his own lofty — some might argue too lofty — expectations. And along the way, he comes into contact with a lot of interesting and memorable characters, several of whom, I feel, will have important roles to play in how everything eventually turns out.

So I’m well and truly “in” on DanMachi until the end, then. Hopefully it keeps up the quality of this week’s episode, and hopefully we’ll see more in the future when this series is over, too.

1907: Is It Wrong to Try to Pick Up Girls in a Dungeon?

dungeon-girl-newsI have a large backlog of TV, games and anime to plough through, so it’s pretty rare that I will come to something the moment it’s released, particularly if I have to wait a week between new episodes. The last time I did it was for the first season of the anime Sword Art Online which I don’t care what anyone says, I enjoyed a whole lot.

Appropriately enough, it’s another anime that’s got me doing it again this time: the somewhat cumbersomely titled Is It Wrong to Try to Pick Up Girls in a Dungeon?, also known as Danjon ni Deai o Motomeru no wa Machigatteiru Darō ka or DanMachi for short. (I shall refer to it as DanMachi hereafter for the sake of brevity.)

DanMachi is, like many anime, based on a light novel series, and the first episode of its anime adaptation recently aired. It seems to be picking up a lot of buzz already (some of which is admittedly due to little more than the physical appearance of heroine Hestia) and is looking like it will be one of the “biggies” this season if the early enthusiasm is anything to go by — and judging by the first episode, it looks like being a lot of fun, too.

It’s a premise and setting that appeals greatly to me. Set in what appears to be a typical Japanese role-playing game world — complete with various humanoid races including the obligatory catgirls — DanMachi’s protagonist is a young man named Bell, a level 1 adventurer and the sole member of the “Hestia Familia”. The “Familia” business involves the gods having come down to the mortal realm to give up their powers and live among their people; adventurers pledge allegiance to a particular god or goddess’ familia in order to receive special powers to fight monsters and grow stronger through their experiences. Levelling up, in other words.

Young Bell, as previously mentioned, is the sole member of the goddess Hestia’s familia. It’s not yet clear after one episode why Hestia only has Bell, but she doesn’t seem too upset about it; in fact, she seems rather taken with him. Hestia herself is an energetic, impetuous tsundere of a goddess who so far seems to be pretty open about most things but quick to anger, somewhat jealous and rather possessive of Bell.

Hestia is kind of adorable, to be fair; she seems to be the main reason a lot of people have been drawn to the show.
Hestia is kind of adorable, to be fair; she seems to be the main reason a lot of people have been drawn to the show.

As you might expect, this sets things up nicely for some tension. In the opening moments of the show, Bell is rescued from the fifth level of “the dungeon” — far too difficult for an adventurer of his calibre — by an experienced female warrior named Aiz Wallenstein, whom he is immediately smitten with. His rather hasty obsession with her manifests itself as his first ever “skill”, which Hestia immediately does her best to try and conceal the presence of: it allows him to grow in strength considerably more rapidly than other adventurers, so long as his feelings remain strong. Wanting Bell to succeed, Hestia encourages him to do his best, but is somewhat hurt when the huge amount his “stats” jump up by reflect seemingly very strong feelings for Aiz.

Late in the episode, Bell is sitting in a pub enjoying a meal, when Aiz’s adventuring party comes in. They don’t notice him, but they knew of his initial encounter with Aiz, and one particularly obnoxious member mocks and insults him for being “too weak” for Aiz. While DanMachi isn’t explicitly intended to be a reflection of modern online games like Sword Art Online was, it’s difficult not to read this as a reference to overconfident elitist players of games like Final Fantasy XIV who see themselves as “superior” to newcomers, even when it’s not a fair comparison. I don’t doubt that Bell will see this obnoxious scrote of a catboy get his comeuppance before the series is out, and I already know it will be a satisfying moment.

I’m glad I checked out the first episode, then. So far, despite the inane-sounding title (particularly when it’s in English, as Crunchyroll has it) it’s shaping up to be a really interesting show, and I’m already looking forward to seeing how it develops. Oh, and I want a game of it already.