#oneaday Day 70: Attention Deficit Gaming

There’s a guy (I assume it’s a guy) in a Discord I’m in who is the most attention-deficit gamer I think I’ve ever seen, and I cannot imagine living life like he does. His entire contribution to the Discord in question is announcing what he has bought from a digital storefront today (and he buys a lot seemingly every week) and what he is reinstalling for presumably not the first time.

I get actual anxiety if I have more than one or two games on the go at once. I start feeling like I “should” finish one of the things I’m playing before I start something else. This is an entirely self-inflicted scenario that has come about at least in part from the habits I picked up while working in games journalism and running my own website, but I’m not particularly mad about it; the way I feel about things means that I’m much more likely to play things through to completion and get what I believe to be a full appreciation of them.

If there’s one thing that doing my “Cover Game” thing on MoeGamer for several years taught me, it’s that a significant proportion of games out there have considerable hidden depths that only truly reveal themselves to analysis when you’ve spent a protracted amount of time with the game. I like being able to talk about things in that much depth — even if, as I’ve bemoaned frequently over the last few years, it’s fucking impossible to get anyone to give a shit these days — and thus I don’t have any particular desire to change.

Being in those habits, though, just makes me confused as to what this person is getting out of their gaming time. By jumping back and forth between big games like Fate/stay night, Utawarerumono and numerous others, he’s surely dooming himself to never making any substantial progress in any of them. And when you’re talking story-centric games or visual novels like that, that seems like a… sub-optimal means of enjoying them.

Perhaps I’m the weird one. I know plenty of people who flit from Game Pass game to Game Pass game and think nothing of it. I just think it’s a bit sad that the norm these days seems to be to get a surface-level look at something and then move on to the next new shiny thing. One could say that some games could stand to be a bit shorter — and that’s certainly true — but that doesn’t mean the long ones have no value or aren’t worth sticking with over the long term. It just seems less and less likely that people will actually stick with those longer titles.

I hope that doesn’t mean that we end up with a gaming sector that eschews long-form experiences altogether. I don’t think that will happen — not least because the triple-A studios seem obsessed with “player retention” over the long term, even in single-player titles — but I would say, if you recognise yourself in what I’m describing here: take the time to focus on and complete one game. You might just be surprised what a rewarding experience it is.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.


Discover more from I'm Not Doctor Who

Subscribe to get the latest posts sent to your email.