1318: Cooperative Collective

I probably don’t need to tell you this by now, but Final Fantasy XIV is really great, predictable MMO launch issues aside.

One thing I’ve been very pleasantly surprised with is how well it handles group cooperative content. This is something that its predecessor, Final Fantasy XI, did not handle as well as it could — which was unfortunate, since progression in Final Fantasy XI was pretty much dependent on you being able to reliably get into a group of other players.

Final Fantasy XIV has a nifty system called the Duty Finder, which is essentially a cross-server matchmaking system that picks up players who are looking to play a specific part of the game, groups them together in an appropriately balanced party, then sends you on your way to do the thing you said you wanted to do. It’s a good system, though you can sometimes be waiting for up to half an hour or more depending on what type of character you play.

If you’re unfamiliar with the way massively multiplayer online RPGs tend to do things, there’s a fairly standard setup for a productive, cooperative party to complete cooperative content, and that is this: at least one “tank”, who is designed to take the brunt of the damage from enemies and protect the other party members; at least one healer, whose role is self-explanatory; and the rest of the slots taken up by damage dealers, whose role is also self-explanatory. In Final Fantasy XIV, you’ll either be in a “Light Party,” which is made up of four members (one tank, one healer, two damage dealers) or a “Full Party,” which is, I believe, eight people — though I’m yet to encounter anything that requires that many people.

Early to mid-level content is based on playing in a Light Party which has a few benefits: firstly, it’s easier to gather four people together than eight; secondly, it helps everyone in the party understand what their role is and see how they’re contributing to the group effort. In larger parties, it can sometimes be difficult to understand exactly what you’re actually doing. If you’re one of just four people, each of whom has a clearly defined role, however, you can see the effect you’re having.

The established party structure has one unfortunate side-effect, though, and that is the fact that it’s easy to assume that completing challenges will be impossible if you don’t have all the requisite members. This isn’t always true, as my experiences this evening proved.

A group of us — three “Free Company” (guild) members and a random fourth person — had entered the dungeon Halatali using the Duty Finder. All was going reasonably well until I had an unfortunate crash, and it took me a few minutes to get back into the game. When I returned, the random fourth person had vanished, apparently having tried to get the rest of the party killed before leaving. Dick. The three of us fought our way through a few enemies while waiting for a fourth member to come and join up. When they eventually arrived, we were good to go.

Unfortunately, our tank had a connection problem towards the end of the dungeon, leaving me, the other damage dealer and the healer stranded wondering what to do next. Eventually, we decided to charge forwards anyway and see if we could survive the dungeon’s main boss — and you know what? We did, thanks to some excellent teamwork, and everyone doing their job properly. Sure, we probably could have done it a bit easier if we actually had our tank with us, but it was a fun challenge to do it without someone drawing the boss monster’s attention away from me flinging fiery death at all and sundry.

We all had a good laugh about it afterwards — particularly at the fact that we finally managed to get a new tank to join us just as we were whittling down the boss’ last 15% of health. By the time he’d run through the dungeon and met up with us, the boss was lying defeated on the floor. Immensely satisfying — and very amusing.

Anyway. Yeah. FFXIV is great — even for someone like me who is normally quite uncomfortable playing with strangers. I’m having a blast. And when the servers calm down, you should totally give it a chance, too.


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