aging Archives - I'm Not Doctor Who https://imnotdoctorwho.moegamer.net/tag/aging/ Memoirs of a nobody Mon, 10 Nov 2025 19:41:29 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 https://imnotdoctorwho.moegamer.net/wp-content/uploads/2024/11/cropped-pete-32x32.png aging Archives - I'm Not Doctor Who https://imnotdoctorwho.moegamer.net/tag/aging/ 32 32 237362437 #oneaday Day 521: Everyone got really old https://imnotdoctorwho.moegamer.net/2025/11/10/oneaday-day-521-everyone-got-really-old/ https://imnotdoctorwho.moegamer.net/2025/11/10/oneaday-day-521-everyone-got-really-old/#respond Mon, 10 Nov 2025 19:41:26 +0000 https://imnotdoctorwho.moegamer.net/?p=34960 It's almost certainly a turning point in your life when people in the public eye that you've always thought of as being a similar age to you, perhaps a few years your senior, start to look old. Or perhaps it should be more accurate to say, start being cast in the role of older characters. … Continue reading #oneaday Day 521: Everyone got really old

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It's almost certainly a turning point in your life when people in the public eye that you've always thought of as being a similar age to you, perhaps a few years your senior, start to look old. Or perhaps it should be more accurate to say, start being cast in the role of older characters.

It's happened to me twice in the last week, and both instances occurred while I was spending my lunchtime watching Beyond Paradise. For the unfamiliar, this is the Kris Marshall-fronted follow-up to Death in Paradise, where his Detective Inspector Humphrey Goodman character returns to the UK with his fiancée and begins a new life in the fictional Devon town of Shipton Abbott (in reality a Cornish fishing village named Looe). It's a fun show, but the specifics are beside the point for today.

Much like Death in Paradise, Beyond Paradise is a show where you will often see relatively famous faces putting in a guest appearance for an episode. I'm not talking about tedious celebrities who are famous for the sake of being famous (or, God forbid, "influencers") — I'm talking well-known, well-established actors who you will have almost certainly seen in something from the last 20-30 years.

In two episodes I've watched this week, I was mildly dismayed to see how much Mark Heap (who I will always think of as Brian from Spaced) and Caroline Quentin (whom I suspect most people will always think of as either Dorothy from Men Behaving Badly or Maddie from Jonathan Creek) have apparently aged. I still think of both of them in terms of their most famous roles, which are kind of timeless in their own sort of way. And so, despite seeing them in the credits of the show, I had to double-check that the characters I thought they were playing were, in fact, the actors I thought they were.

It was Mark Heap's episode first. He was playing an affluent middle-aged widower who lived in an old house with a lot of history, and he was haunted by visions of his departed wife — helped along by a criminal element, of course. When I first saw him, I thought "I vaguely recognise that person, who is it…? Is it Mark Heap? No, it can't be, he looks too old…" — and then the credits rolled, and I realised that it was, in fact, Mark Heap. It became a bit more obvious once the episode proper started and he got a few more lines, as he still has his very characteristic delivery and mannerisms.

Caroline Quentin was almost unrecognisable when I saw her playing a middle-aged farmer matriarch. She had completely obscured what I think of as her particular characteristic mannerisms, so it took me a lot longer to clock it was her than I did for Mark Heap. But again, she seems to be doing a great job.

I know it sounds harsh to say that people "look old", but it's not really about the individuals themselves. Both Mark Heap and Caroline Quentin are excellent actors, and it's good that they are clearly still getting work and settling into roles that suit them well as their career continues. I can imagine the acting business becomes considerably more challenging once you hit a certain age, so I have all the respect in the world for people I was watching when I was in my teens still getting acting jobs to this day.

No, what it's really about is the growing sense of consciousness that time is passing, that you can't go back, and that things continue to change around you as you continue on life's journey. Some of those changes are for the best — even if they might not seem like it at the time — while others can be painful and lead to regrets. And seeing things like actors you recognise looking visibly much older than they were the last time you really noticed them? It brings all that into focus, and inevitably makes you wonder if you've done the right things, if there are still things you "need" to do, and quite how much time you might have left in which to do all of them.

It's a little maudlin, I know, but I suspect it's something that everyone, once they reach a certain age, has to start coming to terms with. Nothing stays the same for ever; nothing lasts forever. You just have to enjoy everything you love — people, places and things — while they are here with you in the moment, and to continue enjoying the memories you have of those things for as long as you are able.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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2292: Thirty-Five https://imnotdoctorwho.moegamer.net/2016/04/29/2292-thirty-five/ https://imnotdoctorwho.moegamer.net/2016/04/29/2292-thirty-five/#respond Fri, 29 Apr 2016 23:27:53 +0000 https://angryjedi.wordpress.com/?p=13999 It was my birthday today; I am now thirty-five years of age, which means on some forms I'm officially in the next age bracket. If ever there were a more obvious marker of our respective mutual creeping towards the grave, it is surely moving down through the age ranges on official forms. I'm not sure … Continue reading 2292: Thirty-Five

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It was my birthday today; I am now thirty-five years of age, which means on some forms I'm officially in the next age bracket. If ever there were a more obvious marker of our respective mutual creeping towards the grave, it is surely moving down through the age ranges on official forms. I'm not sure if this means I count as "middle-aged" or not yet and honestly I don't really care all that much; age has always just been a number to me, and, for better or worse, I've always preferred to act the age I feel rather than the age I am.

It was a pleasantly quiet day today — something much-needed for both my wife Andie and me after numerous recent stressors. We had a lazy morning, Andie made a "mug cake" in the microwave for me (delicious), and then we went out to our local Japanese eatery Zen for some sushi and deep-fried goods (also delicious). The remainder of the day has been spent writing an article about Senran Kagura's art and soundtrack, playing Final Fantasy X HD and, as a lazy post-dinner activity, a spot of Dead or Alive Xtreme 3.

I'm probably supposed to reflect on where I've come from and where I'm going on such a momentous occasion as my age going up by one. Right now that's a fairly depressing prospect, though, to be honest, so I'm going to refrain from going too much into that. Let's just say that things haven't been great, but plans are in motion to make life a little better, even if it takes a while to bring them to fruition.

For now, I'm pursuing home-based work so I can be with my wife while she's off work with her chronic pain condition; hopefully this will provide enough of an income to at least survive on, if not live a particularly exciting life, but then I never really lived much of an exciting life anyway, with the most exciting things I tend to buy being either video or board games. With that in mind, please do get in touch if you have any (paying!) writing work that I might be able to do from home — or if you'd like to support me directly, please consider making a pledge to my Patreon, which was set up with a mind to making my work on MoeGamer a bit more regular and in-depth.

You may ponder why I don't pursue writing gigs in the games press any more. To be honest, I wouldn't mind that, though the way I've been treated in the past has somewhat soured me on the business as a whole — plus there's the fact that the mainstream games press (i.e. the ones that pay) all still have the "feminism" stick firmly jammed up their collective asses which, far from promoting the amorphous concept of "diversity" as they'd like to think, actually just stifles criticism from a variety of perspectives, not to mention thoughtful, meaningful exploration of games on the more provocative end of the spectrum. And as my good friend Chris was kind enough to say the other day, I'm better at writing about games than 1,200 word reviews talking about how nice the graphics are and whether or not there's any screen tearing, or 500-word news pieces on industry Twitter spats and inevitably fake rumours about new Nintendo hardware.

MoeGamer, as it stands, is an experiment in sustained long-form writing on very specific topics in games, and if this proves to be worthwhile I'll consider expanding the project into perhaps putting together a book or two. That would be exciting. As longstanding readers well know, I firmly believe that there's an absolute ton of scope for thoughtful, interesting, meaningful analysis of games beyond what the current clickbait model of games journalism focuses on, and longform articles not beholden to advertisers or honest-to-goodness books are clearly the way to go for this sort of thing.

Other people out there are already doing this sort of thing; Boss Fight Books is a particularly interesting project, though it takes a somewhat scattershot approach to which games are noteworthy for one reason or another, and many (though not all, thankfully) of the authors involved are members of "the clique" of games writers and developers that has made viewpoints that deviate from the standard (and fallacious) "everything is sexist and gamers are awful people" rather unwelcome. In other words, I don't see them publishing a book exploring the satire of Hyperdimension Neptunia or the meaning carried in the sexual content of The Fruit of Grisaia any time soon.

Basically, now I've made the decision to, at least for the immediate future, stay at home for work, I can start looking at ways to 1) pin down a reasonably secure monthly income and 2) start pursuing passion projects in earnest. Because for all the noble intentions in the world, the last thing you want to do after coming home from a 9-5 is sit down at the computer and do something else that feels like it's "productive", even if it's something you do genuinely really want to do. I'm going to have to make some decisions on how to proceed from here — do I keep attempting to promote my Patreon, or look into something like Kickstarter to fund a book series? Do I look into monetising MoeGamer's content somehow, or share it across some other channels such as video? (I kind of hate video for anything other than TV shows and the occasional Zero Punctuation; give me some nice words any day, millennials' attention spans be damned.) Do I attempt to pitch some articles to mainstream games press sites? (Probably not.)

There are lots of things to think about and it's both exciting and scary. I want everything to be all right, as it emphatically isn't right now, but at least I have options to explore, so everything isn't hopeless quite yet. I hope, anyway.

Now, I'm off to bed to hopefully sleep soundly, and then I'm going away for the Bank Holiday weekend to play some board games with friends and probably get attacked by a dog. I sincerely hope this coming weekend is as relaxing as I need it to be, as the last few… weeks, months, I lose track… have been pretty hellish stress-wise, and I'd rather have just one weekend where I can just enjoy myself without having to worry about anything.

Thankfully, I don't see anything standing in the way of that happening, so expect suitably enthusiastic reports throughout the weekend, and be prepared to commiserate with me on my inevitable losses at games that involve any sort of strategic thinking.

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