Tech Archives - I'm Not Doctor Who https://imnotdoctorwho.moegamer.net/category/not-games/tech/ Memoirs of a nobody Fri, 30 Oct 2026 21:23:46 +0000 en-US hourly 1 https://wordpress.org/?v=7.1.4 https://imnotdoctorwho.moegamer.net/wp-content/uploads/2024/11/cropped-pete-32x32.png Tech Archives - I'm Not Doctor Who https://imnotdoctorwho.moegamer.net/category/not-games/tech/ 32 32 237362437 #oneaday Day 875: Fuck you, Sam Altman https://imnotdoctorwho.moegamer.net/2026/10/30/oneaday-day-875-fuck-you-sam-altman/ https://imnotdoctorwho.moegamer.net/2026/10/30/oneaday-day-875-fuck-you-sam-altman/#comments Fri, 30 Oct 2026 21:23:42 +0000 https://imnotdoctorwho.moegamer.net/?p=41081 Speaking with YouTuber Cheeky Pint, OpenAI's CEO Sam Altman said that "from a global allocation perspective, actually, it's quite terrible to have everybody have a bunch of the world's limited supply of DRAM sitting in their own computer, and being used maybe 5% of the time. Like, you want maximum utilisation in the cloud if … Continue reading #oneaday Day 875: Fuck you, Sam Altman →

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Speaking with YouTuber Cheeky Pint, OpenAI's CEO Sam Altman said that "from a global allocation perspective, actually, it's quite terrible to have everybody have a bunch of the world's limited supply of DRAM sitting in their own computer, and being used maybe 5% of the time. Like, you want maximum utilisation in the cloud if you're trying to deal with this very supply constrained environment. And somehow many people's intuition is the opposite of that."

In response — and I appreciate I am a nobody, and that Clammy Sammy will never see this — I say the following.

Fuck you, Sam Altman. Fuck you five ways to Sunday. Fuck you for ruining the exciting world of tech with your garbage hallucinating "AI can make mistakes" chatbots, which is all that fucking tech seems to be now. Fuck you for ruining the world of creativity with your slop-peddling six-fingered piss-filter image models. Fuck you for ruining the world of music by stealing the world's compositions and allowing people with no taste to churn out song-shaped objects and claim they are being creative. Fuck you for ruining the world of writing with your cliché-spouting text generation models. Fuck you for taking the em-dash, the rule of threes and rhetorical questions from writers, who now cannot use any of those things without being accused of "being AI".

Fuck you for making my day job harder with your cuntish technology driving up not just RAM prices, but all tech prices. Yes, that's right, fuck you for being the one who fucking created this "supply constrained environment" that no-one asked for, and which didn't need to happen. Fuck you for your greed and avarice making it a thousand times harder for us to bring simple joy to people through the things we make. Fuck you for making it so there is so much distrust in the space we work in. Fuck you for the times we have had to fend off harassment and threats because some cunt we worked with used your garbage tech without telling us.

Fuck you for ruining my hobbies. Fuck you for even suggesting that people should not own and enjoy their own computer. Fuck you for corrupting a space that was once devoted to the joy of celebrating the past and learning from it with slopped-up, barely functional projects that no-one in their right mind will ever want to maintain. Fuck you for discouraging the people who still want to do things using their brain. Fuck you for the million and one arguments that have erupted in social media replies, comments sections, Discord servers, WhatsApp groups and forums over this useless garbage, thanks to the army of sycophants queueing up to fellate your robo-cock in exchange for seemingly no discernible benefit whatsoever. Fuck you for making it so I can't be excited about a new announcement of anything any more without checking to see whether or not it's been churned out by the slop machine.

Fuck you for what you've done to the world. Fuck you for the cognitive surrender you have triggered, the AI psychosis you've nurtured and the people you've killed with your irresponsible garbage technology. Fuck you for the mistrust you've sown, the ticking time bomb you have made the economy, the wedges you've driven between groups of friends, families and those with common interests. Fuck you for making everything more expensive. Fuck you for depriving people of joy. Fuck you for your self-important arrogance in thinking you — you! a massive cunt! — are the one to lead humanity to a better tomorrow.

Fuck you, Sam Altman. I hope an entire data centre falls on your stupid face, and that everyone who has been saving old RAM sticks "just in case" takes a moment to jam them right up your fucking arse if you're so desperate for them.

Also, Wario Amodei, Jensen Huang, Satya Nadella, Sundar Pichai and everyone else who has made 2020-2026 what it has been so far? Fuck you for all the above, too. History will hold you accountable for the damage you have done to our world, and to humanity as a whole.


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#oneaday Day 867: A bit of tech that actually still works https://imnotdoctorwho.moegamer.net/2026/10/22/oneaday-day-867-a-bit-of-tech-that-actually-still-works/ https://imnotdoctorwho.moegamer.net/2026/10/22/oneaday-day-867-a-bit-of-tech-that-actually-still-works/#respond Thu, 22 Oct 2026 20:46:52 +0000 https://imnotdoctorwho.moegamer.net/?p=40987 The most interesting thing that happened to me today is that I lost my phone… for about twenty minutes, then I found it again. There is a little more to it than that. Andie and I went out to Ikea earlier, because she had a £20 voucher that is expiring on Saturday, and we're away … Continue reading #oneaday Day 867: A bit of tech that actually still works →

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The most interesting thing that happened to me today is that I lost my phone… for about twenty minutes, then I found it again. There is a little more to it than that.

Andie and I went out to Ikea earlier, because she had a £20 voucher that is expiring on Saturday, and we're away at the weekend, so we thought we might as well go and spend it. I wanted an additional storage box for Bits And Pieces, and we figured we'd almost certainly be able to make it up to the minimum required to use the voucher. We also took the opportunity to go and have a plate of meatballs and a cake, as is tradition when one goes to Ikea.

Anyway, on the way back we stopped at the petrol station to fill up the car ahead of our trip away at the weekend, and I realised that my phone wasn't in my pocket. Moreover, my watch wasn't connected to it via Bluetooth, so I couldn't hit the handy "Find My Phone" button to make it make a noise. Mild panic set in, but given that I was using the phone on the trip to Ikea and immediately after dinner, we figured there was only a finite number of places it could be. We went home to use the Web-based Find My Phone feature from Google to confirm it was where we thought it was — after a couple of failed attempts to connect, it did indeed appear where we thought it would be — and, from there, I was able to lock it and leave a message on its lock screen asking anyone who found it to call Andie's mobile.

Then, we got back in the car and drove back to Ikea. On the way, we got a phone call from my phone from a chap called "Logan" who had found my phone and was handing it in to the customer services desk. It had, as I suspected, fallen out of my pocket without me noticing when I got out of the car to pay for the parking ticket. After a quick bit of convincing a near-indecipherable woman on Ikea's customer service desk that I was, in fact, the owner of this phone, I was able to retrieve it and we were home again by 9pm. Hurrah.

Not exactly the way I wanted to spend my evening, no, but it does go to show that some things in tech do, in fact, still work the way they are supposed to in this desperately stupid age we live in. I was able to confirm my phone's location, lock it to prevent unauthorised access (including remotely signing it out of my Google account and removing my cards from the Wallet app), leave a message for anyone who found it and provide a number for people to call if they found it — and when I did recover it, I was able to quickly and easily sign back in without losing anything.

So much in tech is complete shit these days that I feel like we should celebrate these small little instances of Shit Doing What It's Supposed To Do when they do happen. So consider this my mark of appreciation for those few little bits of tech I had cause to use this evening — and which you hope you do not have cause to use frequently — that have not (yet) been completely enshittified.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 863: Where to even begin https://imnotdoctorwho.moegamer.net/2026/10/18/oneaday-day-863-where-to-even-begin/ https://imnotdoctorwho.moegamer.net/2026/10/18/oneaday-day-863-where-to-even-begin/#comments Sun, 18 Oct 2026 19:43:19 +0000 https://imnotdoctorwho.moegamer.net/?p=40974 One of the things that I've wanted to do for many years is get to grips with really being able to program the Atari 8-bit. This will be a completely useless and unmarketable skill for me to learn, but with the Atari 8-bit in particular having always been so important to me, it feels like … Continue reading #oneaday Day 863: Where to even begin →

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One of the things that I've wanted to do for many years is get to grips with really being able to program the Atari 8-bit. This will be a completely useless and unmarketable skill for me to learn, but with the Atari 8-bit in particular having always been so important to me, it feels like a natural step in my enjoyment of the hobby. Only trouble is: I don't really know where to begin!

I still have a vague knowledge of Atari BASIC from my days typing in listings as a kid and inventing my own programs way back when, but I suspect a lot of the intricacies may have fallen out of my head at some point, as I haven't really done anything substantial in Atari BASIC since… well, since it was current and relevant. Beyond that, though, there are a wide variety of things that are a complete mystery to me. And I think the sheer wealth of things it's possible to learn, even on an old computer like an Atari 8-bit, is what makes it so daunting.

Do you get in-depth about how to handle variables and strings? Do you figure out the mathematical functions? Do you learn what all the different default graphics modes do, and what they are best used for? Do you tinker with the sound capabilities of the POKEY sound chip? Do you learn how to display, move and otherwise use player/missile graphics, aka hardware sprites? Do you learn about the display list, and how a display list interrupt is a different thing from manipulating the display list? Do you learn what a vertical blank interrupt is, and how to use it? And at what point in all of this do you "graduate" from BASIC to machine code?

This constant string of questions, which I could have extended to at least five times that length, is probably the big thing that holds me back from actually dipping into "learning how to program the Atari 8-bit" as a serious hobby. I'm sure there isn't really a "bad" place to start — and having an idea of what I would like to be able to program is probably a good way of determining what things I should focus on looking at first — but it's that old Analysis Paralysis thing again; when confronted with seemingly infinite options, you end up choosing none of them.

So I think the answer is probably just to pick a book — of which there are many available on the subject of Atari 8-bit programming, coming at it from myriad angles — and work my way through it. All of it. Then, from there, I can learn where I might want to head next, or figure out where the gaps in my knowledge are. Ultimately, then, I can develop a solid understanding of all the things I might "need" to know in order to be able to program the system effectively.

The reason why this is all on my mind right now is, of course, because of the increasing number of AI slop projects I've been seeing in retro gaming. Over on the website Atarimania today, two out of the four new additions to the database have "developed using AI" disclaimers on them. And one might ask: why don't I just "get the AI to do it for me"? Surely it is easier than ever to shit out a program-shaped object using Claude (they had to pick the cuntiest name possible for it, didn't they?) and then convince everyone that "I made this"?

Well, no. If you've spent any time reading this blog over the last few years, you'll know that this would provide me with absolutely no satisfaction whatsoever. Just because "an easy option" exists now doesn't mean I want or need to take it. In fact, I feel like with how likely it is that the AI bubble is going to burst and all of this crap is just going to go away one day — and God, I long for that day — it is all the more valuable to learn how to do something like this properly.

What I'd love to be able to do is create a game for the Atari 8-bit. That feels like a very far-off goal right now — but one way of looking at it is that back in the '80s, people had a fraction of the reference resources we have today (and no, I don't count AI in that) and were still able to learn how to do these things in their own time relatively quickly. So with a bit of determination, dedication and actually setting a bit of time aside to do this, I feel like I might be able to learn something.

As I say, it'll be something that is mostly useless and not really marketable, but who cares? Remember a time when hobbies were just things you did because they were fun, and you didn't feel the need to monetise them or even share them with others? I'm thinking that's what this has to be. Something that is just for me; something that I want to learn for myself. Not because I want to make and sell a game, but just because it's something I've always wanted to learn, and to be able to make something for my own satisfaction.

So I think maybe for the rest of this evening I might go spend some time tinkering in Atari BASIC on the ol' MiSTer…


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 838: A shitty new trend https://imnotdoctorwho.moegamer.net/2026/09/23/oneaday-day-838-a-shitty-new-trend/ https://imnotdoctorwho.moegamer.net/2026/09/23/oneaday-day-838-a-shitty-new-trend/#comments Wed, 23 Sep 2026 18:47:35 +0000 https://imnotdoctorwho.moegamer.net/?p=40855 One of the most irritating new developments in the world of generative AI is the use of "agents" to spam you. This can take numerous forms; earlier today, Luke Plunkett of Aftermath shared an AI "pitch" he had received via email, Frank Cifaldi of the Video Game History Foundation shared something similar, and of late … Continue reading #oneaday Day 838: A shitty new trend →

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One of the most irritating new developments in the world of generative AI is the use of "agents" to spam you. This can take numerous forms; earlier today, Luke Plunkett of Aftermath shared an AI "pitch" he had received via email, Frank Cifaldi of the Video Game History Foundation shared something similar, and of late I've seen a marked uptick in blog comments that are obviously (but, of course, undisclosed) AI-generated spam.

The reason I can tell they are AI-generated spam is because they don't come from a person. Inevitably, they come from a "company", with the email address and website you can optionally include when leaving a comment linking to some sketchy website or other that wants you to download their new AI-powered tool to, I don't know, delete all the shit on your hard drive or some such shit.

The reason why these are infinitely more frustrating than good old-fashioned spam (and man, at this point I really miss the surreal narrative spam from 2009) is because, using the magic of AI, they might initially appear to be a genuine comment. In other words, the "agent" (spit) has taken a blog post as input, been tasked with composing a comment that might initially appear to be engaging directly with the subject matter, but which is actually just stating what you wrote back to you with slightly different wording, then attached a sketchy link and email address to it. The hope, presumably, is twofold: firstly, that the blog's owner will fall for the spam by clicking on the link or sending a message to the email address; and secondly, that the blog's owner will publish the comment, making the link public and thereby, potentially, tricking others into inadvertently clicking on it.

This is fucking scummy behaviour! Moreover, this is not convincing me that "agents" are in any way a net good for humanity! Not to the absurd degree that I think they're going to "destroy humanity" or any of that utter nonsense, but slowly but surely, generative AI in general is making the Internet harder and harder to use effectively — and, moreover, it's destroying our trust in one another.

Earlier today on Bluesky, I saw someone share a post from an "Atari news" account that looked interesting. Supposedly there's a project out there that is attempting (and starting to succeed) to get Sierra's Adventure Game Interpreter (AGI, but not that one) games working on Atari 8-bit. They've supposedly already got King's Quest up and running, and the parallel C64 project is, it seems, a little further along.

However, I was immediately inclined to distrust everything about this news, firstly because of the amount of vibecoded bullshit that is out there at the moment — and apologies to the creators of the project in question if it has all been done by hand; you might want to put that very fucking prominently on your website — and secondly, because the Atari news Bluesky account that shared it in the first place is absolutely fucking infested with garbage AI-generated artwork, leading me to believe that the account is automated. An automated news-aggregating account isn't necessarily a bad thing in its own right, but when combined with the amount of AI imagery that account shares, every single one of my bullshit sensors starts going off.

Want another example? Time Extension, the retro gaming website, has recently been dealing with AI-powered plagiarism and harassment from an account calling itself "Generation Amiga", ostensibly a news site about… well, the Amiga. And yet if you ever accidentally have the misfortune to end up on Generation Amiga's website, you will discover that not one of the articles there (very few of which are actually Amiga-related) is written by a person. Their "exclusive reviews" consist of LLM-generated slop derived from marketing material. And they even had the gall to accuse Time Extension of being "Big Media" harassing a poor, innocent little independent creator who was just using an ickle-wickle bit of planet-destroying AI to construct a vibecoded website that has a net negative value to humanity — all because Time Extension's editor, Damien McFerran, quite rightly called this absolute bullshit out, for the benefit of anyone in retro gaming who had never had the misfortune of stumbling across these fucknuts.

You know, contrary to how it might appear, I don't like ranting and raving and complaining about this all the time! (All right, maybe a little bit.) I would much rather live in a world where it wasn't happening at all! But when I'm in a situation where I can no longer trust that comments on my fucking personal blog are written by actual people, I think I am more than justified in losing my patience. When I am in a situation where my first response to a potentially cool piece of retro gaming-related news is not "wow, that's cool!" but instead "is this AI bullshit…?" I think I am very fucking justified in losing my patience.

I'm so, so tired of this all. None of this is making the Internet better. None of this is making the world better. All it's doing is, at best, sowing division and mistrust, and at worst, completely obliterating what was once the world's most valuable repository of information, knowledge and human creativity. That's the "AIpocalypse" we should be concerned about.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 836: Torrent of slop https://imnotdoctorwho.moegamer.net/2026/09/21/oneaday-day-836-torrent-of-slop/ https://imnotdoctorwho.moegamer.net/2026/09/21/oneaday-day-836-torrent-of-slop/#comments Mon, 21 Sep 2026 19:47:36 +0000 https://imnotdoctorwho.moegamer.net/?p=40847 It feels like pretty much every day for the last few months we've seen a story that claims some game or other has been translated for the first time ever, or ported to PC for the first time ever… and I feel like a good nine times out of every ten of these projects that … Continue reading #oneaday Day 836: Torrent of slop →

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It feels like pretty much every day for the last few months we've seen a story that claims some game or other has been translated for the first time ever, or ported to PC for the first time ever… and I feel like a good nine times out of every ten of these projects that show up, the project ends up being vibecoded slop.

I'm afraid I don't give any credence to the theory that AI development tools "democratise" development of stuff like this. The biggest problem — besides the fact that AI models are all built on stolen data, of course… and the environmental impacts — is, without a doubt, the fact that people using them end up shitting out something that they have absolutely no understanding of. Thus, when a problem arises — and you can bet a problem will arise with something shat out by AI — they have no idea how to fix it.

"Well, just hand it over to someone who knows what they're doing!" you might say. And to that I say, any developer worth their salt will not accept such a project. No-one wants to debug the spaghetti code shat out by a plagiarism robot. Not only will that be a lot of work, much of which wouldn't have needed to happen if the project had been done properly in the first place, but the person fixing the job will end up with their reputation tarnished purely by virtue of having worked on an AI project.

Unfair? Perhaps. But at this point, people have to know that using generative AI is going to attract backlash. People fucking hate it! People would rather not have a thing than have a thing that was pumped out using generative AI tools! And any short-lived kudos you might attain for being the "first" person to do something (except you didn't actually do the thing yourself) will, in short order, absolutely torpedo your reputation. At this point, with all the high-profile cases there have been of backlash against projects that involve generative AI, you would have to be either wilfully ignorant or just outright sticking your fingers in your ears to be unaware of the resistance to all this.

And the thing that sucks is that, for me and numerous others like me, the torrent of vibecoded slop projects has completely destroyed any interest or excitement we might have had for things that should be interesting and exciting. The decomp/recomp scene should be fascinating, and the non-vibecoded examples of these games put out amazing results that can potentially breathe new life into all manner of different games. But I've seen so many announcements that conclude with "…and this was made with Claude" that I'm afraid I just don't give a shit any more. I just do not care. I do not have the time, energy or inclination to sort through everything just to find the few things that have been made with genuine human knowledge and craft. And so I just can't be arsed to keep up with any of this sort of project any more, be they fan translations or decomp/recomp efforts. It's enough of a pain having to resist generative AI bullshit in full-price commercial titles already.

I know pushback against generative AI is repetitive and tedious and annoying, but, frankly, the signs are very much apparent that we haven't been pushing back hard enough. We need to get to a point where even thinking about using generative AI for something like this makes these dorks flush their own heads down the toilet. I'm sick of it. And, if you're reading this, you probably are too.

Still, with any luck the bubble will burst soon, and all of this garbage will go the way of NFTs. I cannot wait. Cannot wait.

Advance notice to any AI boosters already composing an indignant comment: I think I have made my stance on this abundantly clear at this point. If you come in here with any of the usual garbage about "just a tool" and "what about the motor car" or "Amazon Web Services" or "Luddites", you will be banished to the pit of I Never Have To Hear From You Ever Again. You have been warned. Go cry to your precious Claude about it. And it will not care, because it can't. You are going to die alone. And you deserve it.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 830: Home at last https://imnotdoctorwho.moegamer.net/2026/09/15/oneaday-day-830-home-at-last/ https://imnotdoctorwho.moegamer.net/2026/09/15/oneaday-day-830-home-at-last/#respond Tue, 15 Sep 2026 23:05:18 +0000 https://imnotdoctorwho.moegamer.net/?p=40823 Well, as predicted that was a massive waste of time. Six hour round trip for a one-hour meeting that was of very little value whatsoever. Never mind, it's done with now, and I can start getting back to normality. After my mini PC unceremoniously died on me on the first day of our holiday, I … Continue reading #oneaday Day 830: Home at last →

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Well, as predicted that was a massive waste of time. Six hour round trip for a one-hour meeting that was of very little value whatsoever. Never mind, it's done with now, and I can start getting back to normality.

After my mini PC unceremoniously died on me on the first day of our holiday, I was waiting to get home in the hope that hooking it back up to its usual setup would sort things out. It did not, sadly, so I ended up ordering another one. Andie and I suspect that some loose screws inside had just shorted something out — likely on the video circuit — and thus it was just bad luck, really. I had heard something rattling around inside the case for ages and had never gotten around to checking it because it hadn't been a problem; I guess it finally was a problem. Whoops. Oh well.

I was hoping that setting up the new one would be a simple case of whipping out the SSD from the old one and putting it in the new one, but nothing involving computers is ever that simple. Doing this booted to Windows seemingly correctly, but with the computer completely refusing to acknowledge the existence of Wi-Fi and Bluetooth hardware. After several attempts to fix the problem, I just resigned myself to putting the "new" SSD back in and doing a completely fresh start, then transferring my stuff over from the old SSD as required. It's a minor inconvenience, but easy enough to sort out. After the lengthy process that is setting up a fresh install of Windows 11 (and then "debloating" it) I copied my stuff over, installed the important applications and now the thing is — hopefully, anyway — ready to go for work tomorrow.

Computers are really fucking annoying these days. During the setup process for the new machine, I had to go through multiple two-factor authentication steps, several of which completely refused to work using the most convenient methods. The system continually bugs me for a "passkey", which I cannot be arsed with because I fail to see how it is more secure than the existing security measures. (This is not an invitation to "educate" me.) Then I had to download Office, tell it not to register itself automatically using my Hotmail account and instead use my work account… then sign in to my multiple work accounts, each of which asked me for two-factor authentication multiple times for no apparent reason, and finally we were up and running again.

While I acknowledge that some of the above is due to the cloud-based world we live in these days, and all this nonsense allows us to be able to recover our Stuff much more easily when something happens like the situation I've been dealing with… man, it really makes me miss the days of the Atari 8-bit and ST, when you just turn the thing on and load the software you need from a disk. I'm sure attempting to function normally with a setup like that would present its own pain points today, but with the increasingly inhospitable environment of the modern Internet and the far-ranging splattering of sewage that generative AI has covered everything with, I find myself longing for a somewhat simpler implementation of technology.

Unfortunately, with the work I do — and to a lesser extent, with the life I lead — going back to a life where I could run everything from a computer with one megabyte of RAM and no hard drive is an impossibility.

Technology today is more advanced. But is it really better?


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 817: Pages from Ceefax https://imnotdoctorwho.moegamer.net/2026/09/02/oneaday-day-817-pages-from-ceefax/ https://imnotdoctorwho.moegamer.net/2026/09/02/oneaday-day-817-pages-from-ceefax/#respond Wed, 02 Sep 2026 20:23:58 +0000 https://imnotdoctorwho.moegamer.net/?p=40765 Okay. I mentioned it yesterday, so I may as well talk about it today, since apparently I'm on an "old TV" kick at the minute. Pages from Ceefax, right? It's something that I sometimes find hard to believe was actually broadcast on television, but the evidence is out there. For the unfamiliar, Ceefax is the … Continue reading #oneaday Day 817: Pages from Ceefax →

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Okay. I mentioned it yesterday, so I may as well talk about it today, since apparently I'm on an "old TV" kick at the minute. Pages from Ceefax, right? It's something that I sometimes find hard to believe was actually broadcast on television, but the evidence is out there.

For the unfamiliar, Ceefax is the name for the teletext service that was available on the terrestrial BBC TV channels, BBC1 and BBC2. Over time the distinction between the two channels' service developed in such a way that you looked on BBC1 if you wanted to find something out quickly (they eventually managed to make the "page seek" on BBC1 work faster) while on BBC2 you'd get more in-depth material. This was in keeping with the channels' main remit; BBC1 had all the mainstream, primetime programming on it, while BBC2 had more niche-interest, specialist or cult favourite shows. And lots of Star Trek repeats, like, all the time.

I realise there may be a few of you reading this who don't even know what teletext was, since it's not been A Thing for most of the world for a while now, but basically it was an information service you could access through your television using your remote control. You'd press a button to switch from live TV to teletext mode, and the programme would continue in the background as just audio while you entered a world of coloured text and, occasionally, extremely low-resolution pixel art. Some TVs provided the ability to "mix" the teletext and TV programme, so anything that was blank, black space normally would allow the programme to show through. It wasn't a terribly practical means of either watching a TV programme or accessing teletext, but it was nice that the option was there.

Anyway, the interesting thing about the various forms of teletext, including Ceefax, was that you could type in a number on your TV remote and it would take you to that page, allowing you to browse through information in a non-linear manner many years ahead of domestic Internet access becoming commonplace. Okay, there were limitations, probably chief among which was how most "pages" on teletext services were actually made up of multiple sub-pages, and you had to wait for them to cycle around rather than be able to browse them completely freely. For a practical example, if you were looking at what's on TV this evening and when the page came up it was only showing things late at night, you'd have to wait for it to cycle back around to showing what is on currently and up next, rather than just being able to immediately call up that information.

But! You might ponder at this point: what about people who do not have a television that can access teletext services, or which they have lost the remote control for? Well, never fear, for Pages from Ceefax is here! This is a chunk of time that the BBC carved out each day specifically for showing a selection of… well, pages from Ceefax, accompanied by some delightful elevator music. You'd normally get things like the news headlines, the weather, maybe the sport. Things that normal people might be interested in. It didn't tend to delve into more "magazine-esque" features or special-interest areas; if the legendary Digitiser had been on Ceefax rather than Oracle or Teletext with a capital T (which were the teletext services that were on the terrestrial TV channels ITV and Channel 4) it probably wouldn't have come up in Pages from Ceefax.

And, I mean… that's a bit weird, right? You would think that the BBC would want to fill up its timeslots with actual programming, rather than a clunky text-based interface that was designed to be interactive, but which was not, in fact, interactive at all when it was broadcast as part of the linear TV signal. But, like the "Follows Shortly" slides we saw yesterday, I guess Pages from Ceefax provided the opportunity for things to happen behind the scenes. Perhaps it's during Pages from Ceefax that continuity announcers swapped over, or had a break, or something like that.

It definitely broadcast when there was no other programming planned, such as before the first programme of the day or late at night, but I have definite memories of it coming up in the middle of the day, too. Like the "Follows Shortly" slides, I found Pages from Ceefax frustrating and boring as a child, but now I am oddly nostalgic for it.

Thankfully, as with literally everything you might be nostalgic for, you can recreate the Pages from Ceefax experience for yourself right now in various ways. Firstly, there's this delightful website, which presents today's headlines in the style of an authentic Pages from Ceefax broadcast, complete with optional music.

Then there's a whole channel devoted to the full playlists that were used for the various Pages from Ceefax broadcasts, an example of which you can enjoy right here:

Anyway. Yeah. That's that. Pages from Ceefax. Stupid. Pointless. Annoying. A waste of time that could have been used for more interesting programming. And yet I miss it. How strange.


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#oneaday Day 772: The Lovely(-Sounding) Bones https://imnotdoctorwho.moegamer.net/2026/07/19/oneaday-day-772-the-lovely-sounding-bones/ https://imnotdoctorwho.moegamer.net/2026/07/19/oneaday-day-772-the-lovely-sounding-bones/#respond Sun, 19 Jul 2026 13:49:52 +0000 https://imnotdoctorwho.moegamer.net/?p=40565 I dread to think how much money I have spent on headphones over the years. I never buy particularly pricy ones — I think the most expensive ones I've bought were some nice noise-cancelling Sony ones a while back, which I use when recording videos — but I do get through 'em. I'm annoyed that … Continue reading #oneaday Day 772: The Lovely(-Sounding) Bones →

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I dread to think how much money I have spent on headphones over the years. I never buy particularly pricy ones — I think the most expensive ones I've bought were some nice noise-cancelling Sony ones a while back, which I use when recording videos — but I do get through 'em. I'm annoyed that probably my favourite headphones of all time — a pair of Sennheiser on-ear headphones that cost me about £35 — went missing and I have no idea where, but no matter; I have replaced them a bajillion times over since.

My most recent acquisition in this department is a set of "bone-conducting" headphones. I have been curious to try this technology for a while, and as it was a nice day without being "can't breathe" levels of hot today, I thought I would go for a walk and try them out.

For the unfamiliar, bone-conducting headphones are exactly what they sound like. Rather than sticking them in or on your ear, they sit just in front of your ear on the bony bit that is there. They then transmit the sound through that bone and into the complicated stuff that is inside your ear. This means they bypass your eardrum, which has a number of benefits — most notably allowing those with hearing issues to hear things much better than through things you put in or on your ear — but for me their main appeal element is the fact that… well, they don't sit in or on your ear.

I don't like earbuds because I've never found a pair that are comfortable or that will stay in — and with how bloody tiny wireless ones are these days, I'd be terrified of losing them if I'd paid any sort of premium for them. I do like over-ear headphones, but they do make my head hot, so they're not especially practical for wearing out and about, particularly in the summer. And you just don't really seem to see on-ear headphones much these days. At least, I haven't. Maybe I just haven't really been looking.

These bone-conducting headphones I got were a cheapo pair from Amazon, because I wasn't about to pay through the nose for these if they were any sort of unknown quantity. They're wireless, have USB-C charging and Bluetooth, which is all I really needed. There are fancier (and much more expensive) pairs you can get that have on-board music storage, heavier waterproofing that lets you use them while swimming, and all manner of other features, but I figured just for now, just to begin with, something basic and affordable would be plenty.

And they are! I wore them out for a walk around the Common earlier today, and they definitely do the job. Music is audible and clear, and the fact they're not stuffed in your ears means that if you keep the volume down a bit you can still hear everything going on around you; if you turn the volume up, meanwhile, you can get almost as much immersion in the sound as with a regular pair of earphones.

Sound quality is okay. If you had a Walkman back in the day and had a pair of those over-ear headphones with the foam ear covers, the sound quality seemed roughly equivalent to a pair like that — nothing super-remarkable, a little lacking in the bass end, but perfectly adequate for most things, particularly if "listening to music" is not the primary activity on your agenda and you just want some background noise.

I'm surprised how effectively the bone-conducting method works. I was expecting it to feel weird or be somehow "unusual", but when the music's on, it just sounds like it's being piped into your ears like with a regular pair of headphones. The only real notable difference I noticed is beyond a certain volume level, you can feel the vibrations a little bit, giving a slight tickly sensation around the temples. I found a decent balance between sound quality, not being tickled and being able to hear important noises around me to be a few steps down from max volume, whereas on a lot of other headphones I tend to find myself whacking them up to max and leaving it there.

While I'm not going to go and recommend these things as a replacement for proper audiophile gear — I suspect even the more expensive models will be somewhat limited in their sound quality by the very nature of the tech — they're absolutely a great solution for having some music on while you're out and about, and they're discreet enough that you can just leave them on all the time even while you're not actively using them.

I'm definitely going to be using these a lot more, as I'm definitely (haha) going to be getting out and having a nice walk on a more semi-regular basis than I have been. Weather-permitting, of course; I suspect with how most days have been of late, I will be having a lot of evening walks rather than going in the daytime!


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#oneaday Day 767: Why I continue to write in an age of AI https://imnotdoctorwho.moegamer.net/2026/07/14/oneaday-day-767-why-i-continue-to-write-in-an-age-of-ai/ https://imnotdoctorwho.moegamer.net/2026/07/14/oneaday-day-767-why-i-continue-to-write-in-an-age-of-ai/#respond Tue, 14 Jul 2026 13:23:02 +0000 https://imnotdoctorwho.moegamer.net/?p=40527 I read a good piece earlier that got me thinking: why do I continue to tap out words here, day after day, in an age where those odious "Generate with AI" buttons are ubiquitous, whether you want them or not? (Even here in my own self-hosted version of WordPress, I cannot escape the "Improve with … Continue reading #oneaday Day 767: Why I continue to write in an age of AI →

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I read a good piece earlier that got me thinking: why do I continue to tap out words here, day after day, in an age where those odious "Generate with AI" buttons are ubiquitous, whether you want them or not? (Even here in my own self-hosted version of WordPress, I cannot escape the "Improve with AI" button that I have never, ever clicked, even out of curiosity.)

close up photo of a pencil
Photo by Poppy Thomas Hill on Pexels.com

It's a fair question. Over the course of the last eighteen years, I have written 3.35 million words on this site across 4,642 posts. (Okay, technically a chunk of those were originally posted on my now-defunct blog on Patreon, but since that effectively took the place of this site while it was active, I am counting them.) I could stop at any point. In fact, I have stopped on multiple occasions. And yet something keeps bringing me back. And, moreover, every time I come back, the absolute last thing on my mind is to get the lying, lake-boiling plagiarism robot to "write" something for me.

Because why would you do that? If you want to write, just fucking write. Generative AI isn't "democratising" the creative process, as some people argue, because the creative process was democratised the moment everyone could afford writing implements and things to write on. Moreover, if you get the stupid dumbass robot to regurgitate some vapid garbage on your behalf, you have not written that. You do not deserve any credit whatsoever, even for "engineering" the prompt. You are a lazy, feckless idiot who does not want to do something creative; you want to fill the world with more content that no-one actually wants. To quote a memorable Reddit post I saw once in response to someone like this: "best of luck on something literally no-one, including you, will read."

"Oh, but it helps for resear-" Shut up. Shut up. It demonstrably gets things wrong a statistically significant proportion of the time, thereby making it completely worthless for research by its very definition.

"Oh, but it helps for brainsto-" Shut up. Shut up. What you are talking about is the creative process. Brainstorming is part of it all! The creative process doesn't start the moment you start typing, writing, recording or using your tools. It starts the moment a little light goes on in your mind and you have a vague idea that you want to make something. It starts the moment you get a flash of a character you want to construct. It starts the moment you get the hint of a melody. It starts the moment you read something else that inspires you to want to write something on the same subject — as I am doing right now.

I do not want generative AI. I did not ask for generative AI. I have no use for generative AI. And I think people who rely on generative AI to conjure some shit up out of a vague prompt rather than writing things themselves are, as previously noted, lazy, feckless idiots who have no interest in genuine creativity. They do not care about the quality of their eventual output; all they care about is that they have produced content. Consistency of content is key! Churn it out like a good little drone! Doesn't matter if it's good or not, so long as it gets engagement!

(Aside: I will begrudgingly admit that generative AI does have some potential use cases, but only as part of a human-led workflow and only if it is not being used as a means of attempting to replace the skills and knowledge of a real person. Even then, I can't help but feel there are other, less damaging ways to achieve the same thing — often with better results. And, indeed, many things that are now labelled as "AI-powered" are, in fact, not generative AI-based — they are just using "AI" as a supposedly fashionable buzzword, apparently blissfully unaware of the growing distaste for anything labelled "AI", when what they actually mean is "computer-controlled" or "based on machine learning". The auto-accompaniment mode on the Yamaha keyboard I used as a child would probably be labelled "AI" today when it is nothing of the sort.)

I often find myself thinking about all this, considering that I write something on this site every day as the result of a self-imposed but only loosely enforced challenge — and part of that challenge is to just write something, regardless of if it ends up being any good. At no point do I feel like I am creating content, because I am not doing this for anyone other than myself, and I am certainly not doing it for "engagement". I am doing it because I enjoy it; because I find it a helpful means of expressing myself; and because, occasionally, it allows me to form a connection with another person, when something I have written resonates with them, for one reason or another.

This website has over 3.5 million words on it, but not a single one of them has come from a machine. Not a single one of them has been written out of a desire to create content. Every one of them has come out of my brain because I wanted to write them, because there was something I wanted to express, because there was something I wanted to remember or because there was something I wanted to process. This may seem like a stupid, pointless website to the casual observer, but to me, it is immeasurably valuable.

If I had sullied even the tiniest bit of it with generative AI, it would no longer be mine. And yes, I'm aware that by the very virtue of it being On The Internet, it has probably already been ingested into one or more of the AI models out there. But I'm not taking it down or giving up on this valuable means of self-expression, because fuck you, Clammy Sam Altman and Wario Amodei, that's why.


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#oneaday Day 757: Nothing works any more https://imnotdoctorwho.moegamer.net/2026/07/04/oneaday-day-757-nothing-works-any-more/ https://imnotdoctorwho.moegamer.net/2026/07/04/oneaday-day-757-nothing-works-any-more/#comments Sat, 04 Jul 2026 22:31:27 +0000 https://imnotdoctorwho.moegamer.net/?p=40478 One of the most common refrains of people who discuss the topic of enshittification is that so much stuff related to tech just flat-out doesn't work any more, and no-one seems in any great hurry to fix it — particularly when all the actually knowledgeable engineers have been replaced with "vibe-coding" cunts. Here is a … Continue reading #oneaday Day 757: Nothing works any more →

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One of the most common refrains of people who discuss the topic of enshittification is that so much stuff related to tech just flat-out doesn't work any more, and no-one seems in any great hurry to fix it — particularly when all the actually knowledgeable engineers have been replaced with "vibe-coding" cunts.

a person holding up a laptop with a broken screen
Photo by Beyzanur K. on Pexels.com

Here is a list of tech-related things that, through no fault of my own, have occurred in the last week:

  • My Windows 11 PC inexplicably took twenty minutes to start up. There does not appear to be anything actually wrong with it. It has had every scan, virus check, hardware tweak imaginable run, and has had Windows completely reinstalled multiple times. Once Windows starts, it is mostly fine, with the following exception:
  • When browsing the Internet, occasionally both Firefox and Chrome will just… stop doing anything, to such a degree that they prevent the rest of Windows from doing anything. Checking logs indicates that nothing is particularly happening on the CPU, memory, storage or network front whenever this happens, it just… happens. Firefox does it marginally less than Chrome did, thus I have switched to Firefox.
  • When using my computer to browse Nextdoor, which is a site that eventually paid off during our search for Oliver, scrolling down more than about a screen and a half will cause the entire website to completely shit the bed, moving its sidebar to the middle of the screen before snapping you back to the top of the feed you were attempting to scroll through.
  • When using my phone to browse Nextdoor, a post where someone said the bin men had just been and not taken their bin remained at the top of my feed for the entire three weeks that Oliver was missing.
  • My keyboard just told me it had "low battery" despite being plugged in. I unplugged it and replugged it in and now it claims to have 98% battery.
  • My keyboard doesn't charge while plugged in if I don't have the Razer software running.
  • My mouse can have its wireless signal blocked by a packet of crisps.
  • My PC game controller sometimes requires turning on three times before it's actually turned on.
  • The Bluetooth on my work PC refuses to turn on despite showing as being present and working.
  • When listening to YouTube videos while falling asleep, at least 8 times out of 10, the app will randomly close itself for no apparent reason in the middle of a video.

It's frustrating that, when you're someone who takes good care of their tech — as I always have been — stuff just… fucks up after a while for no apparent reason. My woes with Windows on my living room PC are a longstanding issue that I am at my absolute wits' end with; I am getting perilously close to installing Bazzite and being done with Windows, particularly now I no longer need to work on this machine. Oddly enough, I have had zero Windows-related issues with my work mini PC, other than the Bluetooth problem, which may well be hardware-related.

I just miss the time when you bought something that was expensive and fancy, that it worked, and it continued to work for many years after you spent lots of money on it. Still, I knew that age was long past all those years ago when I updated my iPhone 3G to the latest iOS and it became completely unusable. I still went and upgraded to an iPhone 4 like a big mug, though, didn't I? Twat.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 742: Crash and burn https://imnotdoctorwho.moegamer.net/2026/06/19/oneaday-day-742-crash-and-burn/ https://imnotdoctorwho.moegamer.net/2026/06/19/oneaday-day-742-crash-and-burn/#respond Fri, 19 Jun 2026 22:16:14 +0000 https://imnotdoctorwho.moegamer.net/?p=40403 There is increasing talk of the video games industry staring down an honest-to-goodness crash — and this time around, unlike the notorious Great Global Video Game Crash of North America from 1983, it looks very much like it could be one that will happen across the world. All this said, I feel like, at this … Continue reading #oneaday Day 742: Crash and burn →

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There is increasing talk of the video games industry staring down an honest-to-goodness crash — and this time around, unlike the notorious Great Global Video Game Crash of North America from 1983, it looks very much like it could be one that will happen across the world. All this said, I feel like, at this point, there is enough disparity between the bit that will be affected by it and the bit that will be able to continue on regardless for the latter to be able to survive comfortably.

dramatic fireball explosion with dark smoke
Photo by Edu Raw on Pexels.com

This will, in its own curious way, reflect what happened in 1983, where a significant portion of the game-playing world — the UK and Europe, notably — were blissfully unaware of the problems the broader games business were suffering, because they were enjoying the fruits of a thriving cottage games industry. Here in the UK, we had no idea a "crash" was happening across the pond because we were all cheerfully buying £1.99 Mastertronic tapes from our local corner shop.

Something's gotta give, though, because the relentless torrent of shit that is coming out from shareholder-beholden companies — particularly with regard to the odiousness that is generative AI — is completely unsustainable. And we've reached a point where all but the most ardent bootlickers are feeling more and more emboldened to criticise what's going on — though sadly this also coincides with a period where thousands of people are being laid off and games aren't actually getting any better.

Take this statement attributed to Sony, posted on Bluesky earlier today:

How AI evolves the PlayStation experience 

•	As AI lowers barriers to creation and increases the volume and diversity of content, the PlayStation platform and studios are expected to remain critical in delivering high quality experiences and helping players discover the right content in an increasingly crowded landscape. 
•	Within the studio business, AI powered tools are automating repetitive workflows and improving productivity across areas such as software development, quality assurance, 3D modeling, and animation, allowing production teams to focus on building richer worlds and gameplay experiences.
•	Across the platform business, AI is driving efficiency, personalization, and customer value at scale, while continued investments in AI and machine learning are expected to push visual fidelity forward and deliver higher quality player experiences.
•	Overall, AI is expected to unleash the creativity of Sony Interactive Entertainment’s studios, power a more curated and consumer-centric platform, and enhance the PlayStation experience, supported by its global player base, deep IP library, and integrated ecosystem.

This is a complete nothing of a statement! It says nothing! It gives precisely no examples of how AI "improves productivity", "drives efficiency, personalisation and customer value at scale" and "unleashes the creativity of Sony Interactive Entertainment's studios"! It is five paragraphs that explain nothing and say nothing, but which exist purely to, supposedly, placate shareholders who, apparently, have absolutely no functioning brain cells between them and desire nothing more than every stupid fucking company to follow every stupid fucking trend in existence, even when they are demonstrably, actively harmful and just plain shit!

I am mildly heartened that a number of developers are starting to speak up a bit more about this. There's a good piece on Aftermath on the subject, and another on gamesindustry.biz. There are still the annoying sycophants in every single comments section who all parrot the exact same lines about "the genie being out of the bottle" and "get used to AI or get left behind", but there is, I feel, increasing resistance to that side of things. A lot of smaller-scale developers are also making a good name for themselves by saying, out loud, and prominently, that they do not use generative AI at any point in their development process. Good!

The utterly dumbshit thing about corpos like Sony sucking Sam Altman and Wario Amodei's robophalluses is that there is not a single documented instance of a project involving generative AI being well-received by either press or public. I'm not even convinced that it's actually what shareholders want to see. The otherwise excellent Clair Obscur: Expedition 33 was soured for a lot of folks (including me) when it was found that they had used generative AI for "placeholder" (sure) assets, and likewise for the apparently also very good The Alters. New projects coming out that are revealed to be using generative AI are subject to mass shunnings and censure from press and public alike — and rightly so. It is starting to feel less and less desirable to have any involvement whatsoever in the top end of today's games industry — a once-exciting, vibrant place — and more and more understandable when people choose to focus their time and attention on both small, independent projects and retro titles.

On top of that, the very generative AI that all these shareholder-appeasing corpos are rushing to use for no real specified purpose is becoming increasingly responsible for pricing people out of games and tech! No good having "volume and diversity of content" (ugh) if no-one can fucking afford the devices to play it on, is there?

All this can easily be avoided! We have been making games for a very long time without the use of a glorified Autocorrect trained on stolen data! I find it near-impossible to believe that every game developer has suddenly completely forgotten how to do things the way we've been doing them for many years at this point, just because you can tell "Claude" to churn you out some spaghetti code using conversational English. And yet. And yet.

I don't know exactly what a "crash" is going to look like in this instance, but I feel like it's not going to be pretty — and the potential knock-on effects concern me somewhat. Like, if games consoles go away — and with the current tech pricing situation, that's a real risk — what does that then mean for people who like to collect games, and for the long-term archival of games using physical media? There are so many potentially terrible things that could happen that I don't feel like the world of video games has adequately prepared for, and it's really quite worrying.

Still, if the worst comes to the worst, I have shelves full of games, many of which are complete-on-disc or complete-on-cart, and a fully-loaded MiSTer. I could, at this point, duck out of "modern gaming" at any time — and with each passing month, it feels more and more like I might end up doing that.

To pre-empt the inevitable comments from weirdly aggressive generative AI-boosting corpo bootlickers: fuck off; you are not welcome here, if the above doesn't make that abundantly clear already, and your comments will just be deleted, so you may as well just not bother. Hope that helps!


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 723: The Atari 8-bit doesn't get its dues https://imnotdoctorwho.moegamer.net/2026/05/31/oneaday-day-723-the-atari-8-bit-doesnt-get-its-dues/ https://imnotdoctorwho.moegamer.net/2026/05/31/oneaday-day-723-the-atari-8-bit-doesnt-get-its-dues/#respond Sun, 31 May 2026 20:57:59 +0000 https://imnotdoctorwho.moegamer.net/?p=40315 Hello. I am Pete, and I love the Atari 8-bit range of computers. You probably knew that already, but I wanted to talk about it a bit today. I think I'm probably going to make a video along these lines sometime soon — although my prior video on the announcement of The400 Mini a while … Continue reading #oneaday Day 723: The Atari 8-bit doesn't get its dues →

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Hello. I am Pete, and I love the Atari 8-bit range of computers. You probably knew that already, but I wanted to talk about it a bit today.

By Evan-Amos – Own work, CC BY-SA 3.0, https://commons.wikimedia.org/w/index.php?curid=18553927

I think I'm probably going to make a video along these lines sometime soon — although my prior video on the announcement of The400 Mini a while back covers a lot of the points I'd want to cover — but it's on my mind today, so that's what we're talking about today.

One of the reasons I want to talk about Atari 8-bit computers is because I don't feel they get nearly enough respect. No, they were by no means as popular as the Commodore 64 and Spectrum — the former of which is the subject of a cover feature in Retro Gamer magazine this month — but I also feel like they had a significantly stronger foothold in the market than other "failed" micros from the era. Not only that, but they are historically very significant for a number of reasons, some of which I'll try and outline today.

This is going to be a bit of a stream-of-consciousness sort of probably autistic infodump, because I'm just banging this out as I feel like it. If and when I do decide to make a video about all this, there will probably be a bit more structure, research, that sort of thing. Like I say, this was just rattling around in my head today, though, so I wanted to at least get some thoughts down on paper. So here it is.


For the unfamiliar, the Atari 8-bit range consists of several models:

  • The Atari 400, which released in 1978, and initially features 8 kilobytes of RAM, though later revisions bumped this up a bit. This was marketed in some areas as a games machine, as it was the cheaper of the two models to release in 1978, had four joystick ports and sported a flat, supposedly spill-proof membrane keyboard to make it suitable for "family" use.
  • The Atari 800, which released alongside the 400 in 1978, and was positioned as a more "serious" machine. It had a "normal" keyboard, user-upgradable RAM (up to a maximum of 48 kilobytes) and two cartridge slots instead of one (though there were very few releases that took advantage of this) — and it cost considerably more.
  • The Atari 1200XL was the first step in a refresh of the Atari 8-bit line in 1983, intended to replace the 800. It came with 64 kilobytes of RAM, a completely redesigned case, built-in self-test features and a rather nice keyboard. It was also much too expensive and had a number of issues, causing Atari to pull it from sale before long, and to not release it in PAL territories at all.
  • The Atari 800XL (pictured above) was a do-over of the 1200XL project. It also had 64 kilobytes of RAM, the newly designed case (now not quite so deep), built-in self-test features and lovely keyboard, but also added built-in BASIC to the mix along with revisions to the operating system. It was Atari's best-selling 8-bit home computer.
  • The Atari 600XL was a cost-reduced version of the 800XL, which had an even slimmer case and only 16 kilobytes of RAM. With the 800XL replacing the 800, this was effectively the replacement for the 400, but it did not sell very well compared to its big brother.
  • The Atari 130XE was launched in 1985, after Jack Tramiel took over Atari, and was designed to look like a "little brother" to the 16-bit Atari ST. It featured 128 kilobytes of RAM, new revisions of the operating system and BASIC and a new case design, but otherwise didn't bring anything significantly new to the table. It is a nice machine, though, and my Atari 8-bit of choice.
  • The Atari 65XE was essentially identical to the 130XE, only with 64 kilobytes of RAM instead of 128.
  • The Atari XEGS was a 65XE in a console-style case with a detachable keyboard. It was positioned primarily as a games console, even more explicitly than the 400 back in 1978, but was a fully functional computer that would work with all Atari 8-bit peripherals.

Broadly speaking, these models are all cross-compatible with one another, aside from obvious exceptions such as programs that need a particular amount of RAM to run properly. There are a few compatibility issues between very early pieces of software that were designed for the 400 and 800 and the later XL/XE models, but these can usually be got around by using a "translator" program to temporarily load in an older version of the operating system, and the Atari community at large has also been hard at work patching many games to work universally on all Atari 8-bit systems.

Like most other 8-bit computers, the Atari 8-bit had three means of loading software: ROM cartridge, cassette tape or 5.25" floppy disk. ROM cartridges are incredibly simple: plug them in, turn on the machine and the software is there, ready to go. These were primarily used for games, particularly in the early days of the platform, but there are some pieces of utility or productivity software that run from cartridge, too. Notably, using a cartridge effectively allows the ROM within to "extend" the Atari's capabilities; a good example of this is the SpartaDOS X package, which adds an MS-DOS style command line for manipulating files on floppy disks.

Cassette tapes were certainly used by Atari enthusiasts, but not to the same extent as on the Commodore 64 and ZX Spectrum. The reason for this is that the tape loading system in the Atari 8-bit was significantly slower than on its main rivals, resulting in load times of half an hour or more for games that would take just a few minutes on other platforms. That said, the Atari 8-bit could make innovative use of the tape medium by playing back audio during a program — a good example of this is the Conversational Language series of packages, which teach French, German, Italian and Spanish through interactive lessons, with recorded speech coming straight off the tape and being played back through the TV speakers at the appropriate moments.

By Bilby – CC BY 3.0, https://commons.wikimedia.org/w/index.php?curid=48108881

Instead, disk drive use was very popular. There were two main disk drives in the prime of the Atari 8-bit's lifespan: the original Atari 810, which followed the design language of the 400 and 800, and the Atari 1050, which was designed to fit in alongside a 600XL or 800XL setup. There was an even later XF551 drive, but this didn't really catch on for various reasons, and these drives are a lot harder to find today.

You connected a tape deck or disk drive to the Atari via its proprietary Serial Input/Output (SIO) port, and this brings us to one of the most historically significant things about the range: SIO was designed as a universal connector for all manner of different peripherals, not just media storage devices. Sound familiar? That's right; it's very much a precursor to modern USB; Joe Decuir, who created this architecture, holds patents on USB.

SIO had a few differences to modern USB, most notably the fact that devices could be daisy-chained together. This means that even though the system only had one SIO port, you could connect multiple devices simply by linking them together. Obviously this was dependent on the device in question having a suitable port — and not every device did — but in theory you could keep on linking as required, making it easy to have, for example, setups that used multiple disk drives, and even cassette and disk simultaneously if you so desired.

Using a disk drive with the Atari 8-bits required one extra step: the use of a Disk Operating System, or DOS. Atari made its own DOS that underwent several revisions over the lifespan of the Atari 8-bit models, and although closed source and distributed under a proprietary license agreement, it could be redistributed. Good job, too, because in order to actually boot something from disk, DOS needed to be loaded first. If you wanted to be able to save BASIC programs to disk, you also needed to boot DOS from disk before starting to write your program.

The most commonly seen versions of Atari's DOS from back in the day used a menu-driven interface that allowed various disk functions such as copying and deleting files as well as locking/protecting them, loading executable files that were not set up to automatically boot when turning the computer on, formatting disks and creating new DOS disks.

Programming on the Atari used, like most of its contemporaries, a dialect of BASIC. Unlike many other BASICs at the time, it is not a version of the popular Microsoft BASIC (although this was available) and thus had a number of its own unique Atari-specific commands. Carrying out many functions, particularly relating to graphics, that would require POKEs on other platforms could be done with dedicated commands on the Atari, but conversely Atari BASIC lacked the ability to create arrays in string variables. It was, on the whole, a well-liked language, and the two main Atari magazines of the era, Page 6 and Atari User (which later merged to become New Atari User), typically printed type-in listings for all manner of programs in every issue. Not just games, either; both magazines were keen to position the Atari computers as capable, multi-function devices that were far more than just sources of entertainment.

Other programming languages were, of course, available. Those keen to get their hands dirty could write programs using 6502 assembler, while as the years went by, speedy languages such as Action! and Turbo BASIC XL came along and offered compelling alternatives to the built-in or cartridge-based BASIC that was, for many, the foundation of programming on the Atari range. These languages could be compiled into executable binaries, too, meaning that an end user would not need a copy of the language to run a program written in it.

The Atari's audio-visual capabilities were very solid. The dual ANTIC and GTIA graphics chips offered hardware scrolling, built-in "player-missile" sprites, and a wealth of different graphics modes allowing various balances between memory usage, resolution and colour depth. The POKEY chip offered four-channel audio with a good amount of customisation — although not quite as flexible as the SID chip found in the Commodore 64. It also handled a lot of the Atari 8-bit's input/output, meaning the system has the charming feature of making blippity bloop sounds when loading and saving from/to disk or tape rather than the horrific screeching heard on other platforms.

And then we come to the games. While some of the high-profile software houses — notably outfits like Ocean, Imagine, Ultimate and suchlike — refused to support the Atari 8-bit, others, like Electronic Arts and Activision, did, at least in the early days, and the budget companies like Mastertronic, Atlantis, Zeppelin and Alternative had a good presence on the platform, too. The end result of this from a 2026 perspective is that the Atari 8-bit library is largely unique, with many titles not being found on any other platforms — and in the case of multiplatform affairs, the Atari release often being a particularly good version. (There are exceptions, of course; the Atari 8-bit versions of Action Biker and The Last V8 are woeful compared to the C64 releases.)

There's also the fact that a lot of games which went on to worldwide success on a variety of platforms often originated on Atari 8-bit. All-time classics like Boulder Dash, M.U.L.E., Miner 2049'er and Spelunker debuted on Atari before spreading to other platforms, and esteemed creators like Archer Maclean were really able to make the system sing with games like Dropzone.

The only thing the library is lacking compared to its more successful 8-bit counterparts is a library of solid arcade conversions from the years following the initial early '80s "golden age"; those early '80s titles are well-covered, however, with excellent versions of Pac-Man, Dig Dug, Pole Position, Qix and plenty more — and a wealth of "unofficial" clones, too.

So why doesn't this system get anywhere near the love and attention that the Commodore 64 and ZX Spectrum do? I honestly don't really know, because although the platform undoubtedly sold considerably less than both of its main rivals, I don't think one can in any respect call it a "failure". Its longest-lasting magazine published its final issue in 1998, for heaven's sake — and said magazine was including material for the Atari 8-bit right up until that very final issue. Not only that, the modern "homebrew" scene is incredibly active and vibrant to this day, with some truly amazing new games being released for the platform on a regular basis, along with some excellent ports of C64 and Spectrum games that never made it to Atari back in the day.

I would love to see the Atari 8-bit get more acknowledgement. There are some YouTubers who do give it its dues — Kim Justice is a good example — but I do wish the field of "gaming history" would, more broadly, pay attention to the Atari 8-bit: a platform that still has a lot to offer, which is a hell of a lot of fun to have been involved with since its original inception, and which is dead easy to explore today with solutions like Altirra for software emulation, and the excellent Atari800 core for MiSTer if you're an FPGA person.

Still, that's a big reason my YouTube channel exists. So I will continue to champion the system how I can — and at least then I know that I have done my part in remembering this wonderful platform and the many amazing journeys it has taken me on over the years.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 720: Finally ditching Chrome https://imnotdoctorwho.moegamer.net/2026/05/28/oneaday-day-720-finally-ditching-chrome/ https://imnotdoctorwho.moegamer.net/2026/05/28/oneaday-day-720-finally-ditching-chrome/#respond Thu, 28 May 2026 19:23:24 +0000 https://imnotdoctorwho.moegamer.net/?p=37600 I have, today, finally ditched Google Chrome. At least that's the plan. I am typing this from Firefox. I actually haven't had nearly as many issues with Chrome as some people seem to have had — at least not on my work computer upstairs — but just recently I've been having some awful performance issues … Continue reading #oneaday Day 720: Finally ditching Chrome →

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I have, today, finally ditched Google Chrome. At least that's the plan. I am typing this from Firefox. I actually haven't had nearly as many issues with Chrome as some people seem to have had — at least not on my work computer upstairs — but just recently I've been having some awful performance issues on my downstairs living room PC, and it certainly very much seems like Chrome is to blame.

close up of a red fox in shiroishi japan
Photo by Alan W on Pexels.com. This fox is thinking about installing Linux.

I could be wrong, of course. It could just be Windows 11 being shit (although in that regard, my work PC also runs Windows 11 and seems fine performance-wise, despite being a meagre mini-PC) and it could also just be my PC being shit (the living room PC, much as I love it, has had a litany of problems over the years that has necessitated multiple reformats and reinstalls) — but for now, I'm taking Chrome out of the equation down here.

I've been putting off doing this, because changing Web browsers feels like a massive pain in the arse. You have your previous one all set up the way you like it with extensions, saved passwords and everything already logged in, and then you switch over and have to set everything up again, log into everything again and it's… man, it just feels like work, y'know, and all I want to do is look something up online.

That said, despite the mental block I've historically felt towards doing this, the process of switching over to Firefox has been mostly painless so far. The export-import procedure seems to have gone fairly smoothly (though it did import duplicates of all my bookmarks which it has apparently previously imported from Chrome) and thus far Firefox has neither crashed nor frozen my entire system for minutes at a time, which is more than I can say for the current state of Chrome.

I even managed to export my passwords from Google Password Manager to Firefox's autofill feature, so logging in to most websites hopefully won't be a huge pain in the arse, aside from those that insist on two-factor authentication and I have, inevitably, left my phone in a location that I am not in.

Firefox isn't perfect, I know, but I do have a modicum of respect for it for allowing you to set a blanket "fuck off with all this AI shit" switch. It unfortunately doesn't prevent Google from serving you up stupid AI Overviews or stop the Internet in general from obsessing over this loathsome technology, but I like being able to ensure the software I am running locally on my computer — at least while it's still possible to do that — is working the way I want it to and not, say, downloading 4GB local LLMs in the background.

Talking about one's Web browser is the height of tedium, I know, but it's been very hot today, I'm very tired and stressed out, and I just wanted to write something before my chicken wings arrive. This was the first thing that came to mind, so that's what you get. Hey, I never promised that every day's posts would be interesting, all right?


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

If you want this nonsense in your inbox every day, please feel free to subscribe via email. Your email address won't be used for anything else.

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#oneaday Day 654: Jensen Huang is an enemy of the arts https://imnotdoctorwho.moegamer.net/2026/03/23/oneaday-day-654-jensen-huang-is-an-enemy-of-the-arts/ https://imnotdoctorwho.moegamer.net/2026/03/23/oneaday-day-654-jensen-huang-is-an-enemy-of-the-arts/#respond Mon, 23 Mar 2026 21:52:54 +0000 https://imnotdoctorwho.moegamer.net/?p=37289 The headline is probably not news to most of you reading this, but I feel like it's worth commenting on, because the NVidia CEO just can't seem to keep his mouth shut. To recap: a little while back, NVidia introduced its new "DLSS5" technology via transparently obvious Digital Foundry advertorial video. I still don't really … Continue reading #oneaday Day 654: Jensen Huang is an enemy of the arts →

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The headline is probably not news to most of you reading this, but I feel like it's worth commenting on, because the NVidia CEO just can't seem to keep his mouth shut.

To recap: a little while back, NVidia introduced its new "DLSS5" technology via transparently obvious Digital Foundry advertorial video. I still don't really know what DLSS is, or what it used to be I guess, but this latest incarnation of it did… not go down well, to say the least.

The reason? It's fucking generative AI, because of course it is. In this case, it's generative AI that takes two multi-thousand dollar graphics cards to render a slop filter over the top of the perfectly functional graphics the game already had. Early defenders tried to convince everyone else that it was just "improving the lighting", but then Huang came out and said the following:

First of all, [the critics are] completely wrong. The reason for that is because, as I have explained very carefully, DLSS5 fuses controllability of the geometry and textures and everything about the game with generative AI. It's not post-processing at the frame level, it's generative control at the geometry level.

(Tom's Hardware)

Okay. So it is generative AI. Which sucks. And everyone hates. And in this instance, it is adding what is colloquially referred to as a "yassification" filter atop character graphics in particular, making them look markedly different from their actual, canonical designs. You know, the ones that artists worked on.

Today, Kotaku posted what I would argue is a bit of a fluff piece on the subject, quoting Huang extensively. Huang is presumably in some sort of "damage control" mode — although not that much, because the part of NVidia that makes decent graphics cards for gaming PCs and consoles is of very little importance to a company that has very much thrown its entire lot in with generative AI.

From the Kotaku piece, quoting Huang, who was speaking on a recent episode of Lex Fridman's podcast:

DLSS 5 is 3D conditioned, 3D guided. It's ground truth structure data guided. And so the artist determined the geometry we are completely truthful to. The geometry maintains in every single frame.

Okay, first of all, what the fuck does "ground truth structure data guided" mean? Secondly, I'm sure the geometry is still there, it's just underneath a hallucinated AI-generated image.

He goes on (emphasis mine):

Every single frame, it enhances but it doesn't change anything. The system is open, you could train your own models to determine, and you could even in the future prompt it. You know, 'I want it to be a toon shader, I want it to look like this kinda,' so you can give it even an example. And it would generate in the style of that, all consistent with the artistry, you know, the style, the intent of the artist. And so all of that is done for the artist, so that they can create something that is more beautiful, but still in the style that they want.

So let me get this straight. It "doesn't change anything", but it does "generate in the style of" how it is prompted, am I getting this right? So it does, in fact, change something?

And who is doing this "prompting", exactly? Who is saying "I want it to be a toon shader"? The end user? Because that sure as fuck doesn't sound like being "consistent with the artistry and intent of the artist". Or is it the artist? Because if an artist wants their visuals in a toon style, they'll design them in a fucking toon style in the first place and they don't need the slop machine to do it for them. Or they don't if they're an artist with any fucking skills, anyway.

All this just confirms exactly what we've known for a while now: Jensen Huang is an enemy of the arts. He doesn't give a shit what the "style and intent of the artist" are, because his magic slop machine can just overwrite it and make it look "more beautiful". Fuck the artists who worked hard on each scene, each character, each object. Fuck having a coherent, distinctive artistic vision and visual style — bring on the uncanny valley AI slop! Fuck everyone who makes it their life's work to bring interactive worlds and the characters who inhabit them to life!

Jensen Huang, you are a rancid little fuckboi who, years after this bubble pops, will be looked back on as one of the most insidious, dangerous influences on the arts that there has been for a very long time. I'm not sure what sort of legacy you think you're leaving behind, but I can tell you with great confidence that it will not be a flattering one.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

If you want this nonsense in your inbox every day, please feel free to subscribe via email. Your email address won't be used for anything else.

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#oneaday Day 643: An interesting thing for you to try https://imnotdoctorwho.moegamer.net/2026/03/12/oneaday-day-643-an-interesting-thing-for-you-to-try/ https://imnotdoctorwho.moegamer.net/2026/03/12/oneaday-day-643-an-interesting-thing-for-you-to-try/#respond Thu, 12 Mar 2026 22:57:59 +0000 https://imnotdoctorwho.moegamer.net/?p=37266 Today, I'd like to share an Interesting Thing with you. Click here to see what it is. I promise it is neither goatse nor a RickRoll (although I would say that if it was either of those things, wouldn't I?) No, it's a test to see if you can distinguish between two quite-similar-to-extremely-similar colours. All … Continue reading #oneaday Day 643: An interesting thing for you to try →

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Today, I'd like to share an Interesting Thing with you. Click here to see what it is. I promise it is neither goatse nor a RickRoll (although I would say that if it was either of those things, wouldn't I?)

No, it's a test to see if you can distinguish between two quite-similar-to-extremely-similar colours. All you have to do is click on the screen where you think the (vertical) dividing line between the two differently coloured halves of the screen is.

Sounds easy, right? To begin with, you probably will find it quite easy. But as it progresses, it becomes really quite challenging — although you'll probably notice some peculiarities as you continue.

For starters, you'll likely notice the dividing line more easily if you move your head or even just your eyes. There's probably a scientific reason behind this, and this makes me feel like I should have probably read the companion blog post to this little test before starting to type here, but oh well. No time like the present, is there?

Okay, I've read it, and it's complicated (but quite interesting). Basically there's a value called the "Just Noticeable Difference" (or "JND") and this determines whether or not we can distinguish two very similar colours as actually being different from one another.

A commonly agreed JND measured on one popular scale (used in the test linked above) is 0.02; colours that exhibit this "distance" between one another are different from each other, but to most people who are just glancing at them, they will look the same. The test introduces slightly artificial conditions by making you actively look for the differences — plus it also depends a bit on how well your display is calibrated — but it's still an interesting way to see quite how solid your perception of colour is — and whether or not that varies between different colour types.

For me, my weakness was bright pinks. I found it quite difficult to distinguish between those, but had much less difficulty with darker, less saturated or overall duller colours. I still scored considerably better than the "average", though — my score was 0.0056.

Give it a go! It's much more interesting than doomscrolling… and definitely a better use of your time and the planet's resources than using Google Gemini if you're bored.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 642: I will never use Gemini when I'm bored https://imnotdoctorwho.moegamer.net/2026/03/11/oneaday-day-642-i-will-never-use-gemini-when-im-bored/ https://imnotdoctorwho.moegamer.net/2026/03/11/oneaday-day-642-i-will-never-use-gemini-when-im-bored/#respond Wed, 11 Mar 2026 21:15:02 +0000 https://imnotdoctorwho.moegamer.net/?p=37263 The website "Android Police" posted an incredibly stupid article today, headlined "I use Gemini when I'm bored — and it's better than doomscrolling". I'm sure I don't have to tell you that the premise of this article is spectacularly dumb and the author, Anu Joy, should feel bad for having written it… if indeed they … Continue reading #oneaday Day 642: I will never use Gemini when I'm bored →

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yelling formal man watching news on laptop
Photo by Andrea Piacquadio on Pexels.com

The website "Android Police" posted an incredibly stupid article today, headlined "I use Gemini when I'm bored — and it's better than doomscrolling". I'm sure I don't have to tell you that the premise of this article is spectacularly dumb and the author, Anu Joy, should feel bad for having written it… if indeed they are actually a real person. You never can be sure of that with engagement-bait articles these days, and the author's complete lack of online presence beyond LinkedIn doesn't fill me with confidence that they actually exist. But never mind.

I'm not going to link to the article because it doesn't deserve it, but I am going to systematically destroy it for today's post, which features a lot of swearing. Hope you don't mind, about either part of that statement. If you do, well, tough titties.

Cock!

Turning boredom into a 5-minute adventure

The first lake-boiling, environmentally ruinous use of the lying plagiarism machine that Anu Joy cites as an antidote to boredom is "turning it into a mini choose-your-own-adventure generator", with her argument being that "rather than passively consuming content, I now engage with short, interactive stories that unfold in real time, making them ideal for five-minute boredom gaps."

In response to this, I would like to introduce any Gemini-brained fuckwits to the long, rich and deep history of the interactive fiction genre, all of which has been written by actual humans, and designed to occupy you for anything between a few minutes and multiple hours — possibly even days or weeks if you get stuck and have the willpower to not look at a walkthrough.

It's easy to get involved with interactive fiction, too! There are plenty of great standalone games that fall into this category, such as Inkle's excellent titles 80 Days, Overboard!, Expelled! and more, plus their adaptations of actual choose-your-own-adventure-style gamebooks such as Sorcery! The indie marketplace itch.io has a whole tag for titles developed in Twine, which are essentially hypertext-based choose-your-own-adventure games. And if you want to get into the history of the medium and its rich diversity developed over the course of the last 40+ years, the Interactive Fiction Database (IFDB) has more interactive fiction than you can probably get through in a lifetime, much of which can be played online right there in your web browser.

Or you could, I don't know, actually read a Choose Your Own Adventure book. They still exist, you know! And, as an adult, a single "run" through one will probably only take you about five minutes!

"Oh, but Gemini can make me something that's never been done before!" No it fucking can't! That's sort of the problem with LLMs! They will never, ever have an original thought because their entire fucking functionality is built on plagiarising other people's work. So why not actually go and enjoy a human being's work rather than burning down a forest to get the obsequious chatbot to "tell you a story?"

FUCK.

Quizzes, riddles and brain-teasers on demand

Do I really have to dignify this with a response? Okay, here are some places you can take quizzes online that don't involve getting a lying robot to make shit up:

The Encyclopaedia Britannica, the place where we used to go to look things up before the Internet, has a whole page full of quizzes.

Puzzle publishing company Lovatts has a straightforward and flexible quiz you can challenge any time.

Fucking Buzzfeed, the website where clickbait goes to die, has tons of quizzes. They're sort of famous for them! (EDIT: I had forgotten that Buzzfeed "pivoted to AI" a couple of years back. Maybe forget about this one.)

The best news of all is that these quizzes are put together by actual humans, so the answers should be right, which is not something you can guarantee with the garbage LLMs like Gemini spew out!

FUUUUUCK.

Curiosity on demand, without the time sink

"Oooh, but Gemini is so good at research and telling me fun little facts!"

Heard of Wikipedia? They feature a different article on their front page every day. And those articles are written by humans. (They're specifically trying to fend off the lying chatbots right now.) Not only that, if you want to dive deeper, they are sourced, so you can actually follow up on the things they say.

If you really want to surprise yourself, bookmark https://en.wikipedia.org/wiki/Special:Random — that will take you to a completely random page, where you can start a whole new knowledge journey that doesn't involve polluting the drinking water of any communities. (Fun fact: you can use /wiki/Special:Random on any sites that run on the MediaWiki software, not just Wikipedia!)

FUUUUUUUUUUUCK!

Gemini as a creative partner

"Some days, I'll argue whether pineapple on pizza is a culinary crime or a stroke of genius," Joy writes. If that's the level of your creativity, I suggest throwing a dart at Reddit and posting about how cool and random?! you think bacon is, you t3hPeNgU1NoFd00m, you.

If you just want someone to talk to, that is literally what social media is for. I know there are lots of things one can criticise about social media (particularly the Nazi bar that is Twitter in 2026), but if you just want to start a conversation with someone, there are few things easier than typing "@random hello, I disagree with your opinion on the Star Wars prequels, let's have a fight" or some other such bollocks.

If you want to talk to someone you don't know, there are services for that, too! Join a random Discord — or even better, one for something you're interested in! Play an MMO! Go on IRC! Brave Chatroulette! (Omegle apparently doesn't exist any more after some nasty shit went down there, so maybe don't go there.)

Just don't waste your fucking life talking to the cunting chatbot. It doesn't love you. It never will. And you're making the worst people in the world richer just by looking at it.

FUUUUUUUUUUUCCCCCCCCCCKKKKKKKKKKKKK!!!

Boredom doesn't stand a chance

If you are bored in the world as it exists today and can't think of anything better to do than open up Google fucking Gemini, you are a lost fucking cause. There is more entertainment, more media, more games, more reading material, more opportunities for socialising online than there have ever been. Not only that, there are unprecedented opportunities for you to get creative and express yourself in all manner of different ways, regardless of your past experience. You could even start your very own blog where you yell at people who might not exist!

There is no fucking excuse for turning to the chatbot "because you're bored". Even if the absolute limit of your creativity is "debating the merits of pineapple pizza", which Joy mentions twice in that dogshit article.

I realise that I have given the article in question far more attention than it ever deserved. But hey! It was the inspiration for something actually creative. And who knows? Someone might actually find some of the links I've provided useful.

Friends don't let friends use chatbots. So if I ever hear that you, dear reader, have turned to Google Gemini "because you're bored", I will hunt you down, wherever you are, and I will slap you repeatedly about the face with a wet trout.

Here endeth the lesson.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 641: Learning something new and pointless https://imnotdoctorwho.moegamer.net/2026/03/10/oneaday-day-641-learning-something-new-and-pointless/ https://imnotdoctorwho.moegamer.net/2026/03/10/oneaday-day-641-learning-something-new-and-pointless/#respond Tue, 10 Mar 2026 21:04:44 +0000 https://imnotdoctorwho.moegamer.net/?p=37261 Every so often, I get kind of a hunger to learn something new, but a little gremlin in my mind almost always stops me from pursuing that thought with a simple phrase: "there's no point". His thinking is that learning how to do something new absolutely must be something useful that you can use in … Continue reading #oneaday Day 641: Learning something new and pointless →

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Every so often, I get kind of a hunger to learn something new, but a little gremlin in my mind almost always stops me from pursuing that thought with a simple phrase: "there's no point".

His thinking is that learning how to do something new absolutely must be something useful that you can use in your day-to-day life, and preferably make money from. And the reason I listen to him is because I understand where he's coming from; we live in a mercenary world with a cost of living that continues to escalate, and thus it would seem eminently sensible to learn something that would, at the very least, have some value in the job market.

But at the same time, there are things I want to learn about that, while arguably "pointless", I think would just be fun and interesting. One that I keep coming back to is the concept of programming — but specifically programming on the Atari 8-bit home computers.

I used to dabble quite a bit in programming in BASIC when I was a kid. I had several floppy disks' worth of BASIC listings that represented a combination of things I had typed in from magazines, things I had adapted from things I had typed in, and completely original creations. I never got particularly good at programming in Atari BASIC, but I did enjoy doing it. And for the longest time I've found myself wondering "what if I actually applied myself and tried to rediscover and expand on those skills?"

That's about where the gremlin enters the picture, you see. There is no rational reason why I should spend time learning how to program a long-defunct computer that you can't buy any more and which, in the grand scheme of Home Computers People Have Heard Of, ranks far behind the Commodore 64 and Spectrum, despite having capabilities at the very least on a par with, and often superior to, both of them.

"It's a waste of time," he says. "There's no point. You won't make any money from it. No-one will want to hire you based on that."

Well, frankly, who gives a shit? I'm not getting any younger, and I feel like learning new things is a good way to keep the brain active. So I think what I might actually do is put some serious time into this. Maybe devote an evening or two a week to it and see what happens.

It might not go anywhere. But at least I'll have been trying something new. And that's quite an exciting thing.

Another thing that has been holding me back is not really knowing where to start, but a blog I stumbled across by chance earlier today gave me some good recommendations of books to take a look at. And if people back in the '80s could learn how to program using just these books and no Internet to look things up on, I'm sure I can do something similar.

Maybe. We'll see.


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#oneaday Day 640: I hate 2026 https://imnotdoctorwho.moegamer.net/2026/03/09/oneaday-day-640-i-hate-2026/ https://imnotdoctorwho.moegamer.net/2026/03/09/oneaday-day-640-i-hate-2026/#respond Mon, 09 Mar 2026 21:52:24 +0000 https://imnotdoctorwho.moegamer.net/?p=37259 I am tired and frustrated. This is nothing new, of course, but I am feeling it particularly keenly today. I can't go into the specifics for reasons that are probably obvious, but as an attempt to vent at least a little bit of the fury festering inside my spleen, I am going to vaguepost my … Continue reading #oneaday Day 640: I hate 2026 →

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I am tired and frustrated. This is nothing new, of course, but I am feeling it particularly keenly today. I can't go into the specifics for reasons that are probably obvious, but as an attempt to vent at least a little bit of the fury festering inside my spleen, I am going to vaguepost my way through this.

I learned today that something I had been looking forward to happening — which would be a good thing for me, and particularly for my mental health — might not be happening, through no fault of my own, and through no fault of the person who was organising this Thing. Instead, the blame can be placed squarely (albeit slightly indirectly, removed by a degree of, like, one or two) at the feet of the perpetual garbage fire that is the tech industry in the mid 2020s — specifically, the chip shortages caused by all the AI crap.

Every so often I see an AI booster wanking on about how much more "productive" AI has made them, and I do stop to question if I've got things right. And the answer is inevitably "yes"; every time I ask this question I find myself feeling more and more resolute in my absolute, complete and utter distaste for AI and what it is doing to the tech industry — and, more broadly, what it is doing to anyone who wants to do anything that isn't AI-related in the tech space.

It's just the latest in a long line of examples of people and organisations with a lot of money and influence taking everything that other people might need, and making (supposed) use of it for something that no-one actually wants — and which causes knock-on effects on multiple steps down the "ladder". The really galling thing about this all is that it's arguably not even organisations with a lot of real money; the seemingly daily billion-dollar deals that are being bandied around are all being done with money that doesn't actually exist, that has no intention of existing, and which will never exist as anything other than a means of making the worldwide economy collapse completely.

I can go to the shop these days and get a few snacky bits and it'll be £50 or more. I shudder to think what the current Happenings are doing to petrol prices. And, of course, it's getting near-impossible to buy anything even vaguely related to computer memory or storage for what one might call a "reasonable" price. Not all of these are directly and specifically related to AI, of course, but they do all relate to how the economy is utterly fucked as a result of everything that has been happening for the last few years.

And of course it's selfish for me to speak up about this stuff because it's something in my life that is being specifically affected by it — but regular readers will know that I have been pretty staunchly opposed to All This Bullshit long before the still-vagueposted news that I had today.

I'm just so tired. When I was young, I thought there was a point you'd get to in your adult life where everything was just sort of sorted and you could get on with living and enjoying your life. I feel like my parents had that. (They might disagree. But it's the impression I got.) But no-one living through this horrible, horrible time in existence is getting any degree of peace, because everyone is being affected by the absolute worst pieces of shit in the world to varying degrees.

I'm tired of it. So very tired. And I wish there was an easy way to make it go away.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 614: Can you hear us, sketching on your telephone https://imnotdoctorwho.moegamer.net/2026/02/11/oneaday-day-614-can-you-hear-us-sketching-on-your-telephone/ https://imnotdoctorwho.moegamer.net/2026/02/11/oneaday-day-614-can-you-hear-us-sketching-on-your-telephone/#respond Wed, 11 Feb 2026 21:10:34 +0000 https://imnotdoctorwho.moegamer.net/?p=37173 I finally bit the bullet and upgraded my smartphone recently. The USB-C port in my trusty Samsung Galaxy S-something was being rather unreliable, and I was getting fed up with it. I wasn't particularly enthusiastic about upgrading, though, because every single phone on offer appeared to be festooned with unwanted "AI" features. I plumped for … Continue reading #oneaday Day 614: Can you hear us, sketching on your telephone →

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I finally bit the bullet and upgraded my smartphone recently. The USB-C port in my trusty Samsung Galaxy S-something was being rather unreliable, and I was getting fed up with it. I wasn't particularly enthusiastic about upgrading, though, because every single phone on offer appeared to be festooned with unwanted "AI" features.

I plumped for the Samsung Galaxy S25 Ultra, because my provider had a good offer on it, and I thought I might as well take advantage of it. It's an absolute beast of a phone size and weight-wise, which I rather like — but one thing I didn't know about it before I got hold of it was the fact it comes with an "S-pen" stylus.

This makes me quite happy, because I have fond memories of using Palm personal organisers with a stylus and resistive touchscreen, and I've always felt using your sweaty, greasy fingers is suboptimal compared to the precision one can get from a stylus.

One mild annoyance I have discovered with the stylus is that MagSafe accessories interfere with it, so if you have something like a magnetic PopSocket on the back, it fucks with the stylus. This is irritating, but not an insurmountable obstacle; the thing with a MagSafe PopSocket is that it's a lot easier to remove and put back on again compared to an adhesive one, so it's relatively little hassle to just remove the PopSocket when I want to use the pen, then stick it back on afterwards. But I digress.

I thought today I'd experiment with using the pen to draw something using the mobile version of Clip Studio Paint. And the results are… well, a bit cack-handed, as you can see above, but I can definitely see potential there. I've learned something from this brief little doodle, which is that if you're sketching on a phone, for heaven's sake zoom in and do a little bit at a time rather than trying to do the whole thing at once.

Imprecisions aside, though, I was actually quite pleased with the S-pen's performance for doodling, and the mobile version of Clip Studio Paint seems quite good. It's an annoying subscription-based app, because of course it is, but you can use it for up to 30 hours a month for free without ads. I strongly suspect I won't hit that limit, but I guess we'll see! I will continue to experiment with both the S-pen and the tablet I got for Christmas, and see where things go from there.

The phone in general seems pretty good for the most part. The screen is lovely, the speakers are surprisingly good and the cameras are excellent. I just wish it didn't bug you to "do more with AI!" when attempting to do something simple like make a note. No, black rectangle of doom, I do not need you to "summarise" my notes. The very point of making notes is already a summary of what to think about later. Nor do I need you to turn a doodle into something that is not a doodle. Fuck off and leave me alone and we'll get along just fine.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 612: Cleaning up the filth https://imnotdoctorwho.moegamer.net/2026/02/09/oneaday-day-612-cleaning-up-the-filth/ https://imnotdoctorwho.moegamer.net/2026/02/09/oneaday-day-612-cleaning-up-the-filth/#respond Mon, 09 Feb 2026 20:44:08 +0000 https://imnotdoctorwho.moegamer.net/?p=37124 I spent a goodly portion of this evening cleaning up my Google Photos library, because, frankly, it's been a right mess for years. It still is a right mess, but at least I have got all most of the hentai out of it now. How did it get into this state, I hear you ask? … Continue reading #oneaday Day 612: Cleaning up the filth →

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I spent a goodly portion of this evening cleaning up my Google Photos library, because, frankly, it's been a right mess for years. It still is a right mess, but at least I have got all most of the hentai out of it now.

How did it get into this state, I hear you ask? Well, it's partly my fault, partly the fault of software. It's my fault because I didn't think to change the settings on various pieces of software, including the Google Drive and Photos apps for PC and my various phones' operating systems, and it's the software's fault for, by default, backing up images from every folder on my devices instead of just ones that make sense — like, you know, the camera roll. Lesson learned. Always check if your phone is "syncing" things you don't want it to!

In other words, what had happened is that, on numerous occasions, I had downloaded a dirty picture or ten that I found invigorating, and Google Photos had dutifully backed this up, despite me not actually wanting it to do that. So every so often, when scrolling back through the archives, I would inadvertently stumble across some absolute filth that probably shouldn't be in there. Nothing illegal, I should probably point out, but still not the sort of thing you want to accidentally appear on your screen when you're looking for a picture of your dearly departed cat or what your living room used to look like and attempting to show someone.

The most egregious offender actually wasn't explicitly offensive at all, but it was still taking up a lot of my library. Evidently at some point I had downloaded an archive of all the card art from the Senran Kagura mobile game — I wasn't going to play it, but I liked the art — and, again, Google Photos had dutifully backed this up despite me not actually wanting it to.

Unfortunately, the images from the Senran Kagura mobile game had all sorts of timestamps on them, so I would find them scattered randomly throughout actual photos I wanted to keep over the course of several years in my library's timeline. Towards the earlier years, there was a big lump of them all together though — it felt good to sweep all those into the trash.

I'm not doing this out of any sort of prudishness or anything — I still love some fine anime tiddies, after all — but more out of a desire to make Google Photos a bit more useful as an image archive, since there are myriad other options for getting one's hands on grotty pictures. It's already got a lot of screenshots in there as well as actual photographs, though I'm fine with that — it means that if I want to grab a screenshot of a game I played 10 years ago, I probably can — I just didn't want it full of images that I'd just downloaded for the sake of it. That includes silly memes and screengrabs of Twitter posts, also; any arguments those screenshots were intended to "win" are inevitably long gone, and life is too short to give a shit about what people I used to think were assholes are up to today. There's enough assholes in the present, thank you very much.

Anyway, I think I got most of the filth. I'm sure I will continue to find random little bits and pieces here and there, but at least now it will be more like a little treat and a surprise rather than "good Lord, most of 2016 appears to consist of anime women in provocative poses and Kirino from Oreimo with a massive cock".

That's it. That's the post for today. I'm off to play some Wolfenstein.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 592: Abstinence from AI https://imnotdoctorwho.moegamer.net/2026/01/20/oneaday-day-592-abstinence-from-ai/ https://imnotdoctorwho.moegamer.net/2026/01/20/oneaday-day-592-abstinence-from-ai/#respond Tue, 20 Jan 2026 21:35:25 +0000 https://imnotdoctorwho.moegamer.net/?p=35257 I, as I may have made clear on a few separate occasions on these hallowed pages, fucking hate generative AI. I do not use it. I do not need to use it. I do not want to use it. And I cannot wait for the whole bubble to pop and this whole shitshow to go … Continue reading #oneaday Day 592: Abstinence from AI →

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I, as I may have made clear on a few separate occasions on these hallowed pages, fucking hate generative AI. I do not use it. I do not need to use it. I do not want to use it. And I cannot wait for the whole bubble to pop and this whole shitshow to go the way of the NFT and the Metaverse.

In the last few weeks in particular, I've found that there are a lot more people seemingly trying to push AI as "sort of all right, really". You know the sort of thing, people just casually, jokingly drop into a Discord chat that "out of curiosity, [they] threw it into Gemini to see what would happen" and before you know it, all meaningful human conversation has been replaced with copy-pasted obsequious fawning over the prompter, bold-type section headers and bullet-pointed lists.

Not only that, but the press are at it, too; just today, Undark Magazine (which I've never heard of prior to today) posted a piece called "Abstinence from AI is Not the Answer", in which the authors, C. Brandon Ogbunu and Cristopher Moore, make the baffling assertion that refusing to engage with AI "puts vulnerable people at risk".

"Like many new technologies," they write, "AI can either amplify inequality or ameliorate it, depending on how it is deployed. And fears about the likelihood of it amplifying stratification and segregation are valid. But advocating for abstinence will deny communities access to the tools the privileged are already using to help them write college essays, do their homework problems and learn a second language. Puritanical stances leave people ill-equipped to use this technology responsibly and unable to benefit from it."

Okay, but… hear me out… generative AI is terrible at all of those things. AI writing can be spotted a mile off. It gets answers to basic problems wrong, making it useless for homework. Due to its propensity to hallucinate and fawn over the user, you can't necessarily guarantee that its use of a non-English language is correct, nor that it will correct you if you get something wrong. And, more importantly than all of those things, relying on generative AI to do any of those things strips you of the ability to do them yourself. Not only that, it kills your curiosity to learn and discover new things for yourself, because it's much easier to just ask the chatbot to do it for you rather than to put in the work to learn a new skill yourself.

It's this latter part that really concerns me about generative AI. I've seen so many people willingly hand off to a chatbot during normal discussions and arguments and think that's a shortcut to "winning". When our legal and medical professionals are caught using these unflinchingly awful tools, their own skills and knowledge atrophy because they have no need to retain them — the chatbot will do all the hard work for them.

And what happens when, as looks increasingly likely, the money runs out and all these monumentally wasteful services are no longer able to operate? We're going to need humans who can actually do stuff again. And I'm concerned we're going to struggle to find them, because just over the course of the last couple of years I've seen a frightening amount of people completely give up on seeking out reliable information, knowledge and training for themselves because they can just ask the chatbot.

To address Ogbunu and Moore's main point — that abstinence from generative AI puts vulnerable people at risk — I say, full-throatedly, bollocks. The Internet has been a constant presence in all our lives — whether we're privileged or vulnerable — for decades at this point, to such a degree that it is considered one of the basic utilities these days. It is rammed full of helpful, thoughtful, weird and wonderful information, and the only skill one needs to cultivate in order to take advantage of this is how to determine whether or not something is a reputable source. That is something that we learn to do in school — or we should learn how to do, anyway.

If you hand that job over to a chatbot which is demonstrably wrong a statistically significant amount of times you ask it a question, you are not making use of that skill. That is not democratising the delivery of information; it is filtering all that information through a technology that, at its core, has been designed only with the interests of its billionaire owners in mind. And not only that, to get the supposed "best" out of these chatbots, you're expected to pony up $200 or more a month for a subscription. That doesn't sound very inclusive to the most vulnerable of society.

"Choices we make now will determine whether AI will be a tool for the powerful, dazzling the rest of us with its hype and subjecting us to its harms, or whether it will be a tool — imperfect but useful — in everyone's hands," conclude Ogbunu and Moore.

If it's an imperfect tool, it's not useful. I repeat: I do not use it; I do not need to use it; I do not want to use it. My choice is made; if I see anyone "powerful" using generative AI, I will laugh at them, because they are depriving themselves of the joy of thinking, of learning, of discovering, of creating. And then I will pity them.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 533: Enshittified parking https://imnotdoctorwho.moegamer.net/2025/11/22/oneaday-day-533-enshittified-parking/ https://imnotdoctorwho.moegamer.net/2025/11/22/oneaday-day-533-enshittified-parking/#respond Sat, 22 Nov 2025 16:06:40 +0000 https://imnotdoctorwho.moegamer.net/?p=34997 The wife and I made the silly error of deciding to go into town today. We thought we'd go get a Currywurst from the German market, plus she wanted to enquire at a music shop about some various bits and pieces. We were having second thoughts when we got up, because it was dark, miserable … Continue reading #oneaday Day 533: Enshittified parking →

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The wife and I made the silly error of deciding to go into town today. We thought we'd go get a Currywurst from the German market, plus she wanted to enquire at a music shop about some various bits and pieces.

We were having second thoughts when we got up, because it was dark, miserable and raining outside, but we thought "ah, no, we should go out, it'll do us good to get out of the house".

Reader, it was not good. Apart from the Currywurst, that was good. Although £9 for it was absolute daylight robbery, but I guess that is Just What Things Cost Now. And my wife did at least get the information she wanted from the music shop.

The rest of the trip was a miserable, rain-soaked experience, but probably the most irritating thing about the whole experience was what they've done to WestQuay parking. Instead of taking the tried-and-true approach of giving you a ticket, then you popping said ticket into a machine and paying for how long you spent in the car park, they have decided to make it all "technological", now requiring you to have your number plate scanned by ANPR when you enter, then before you leave, you have to remember to scan a QR code from a poster and pay on a website. Because that is somehow much better.

I will grant you that during busy periods, it could be frustrating to have to queue up for a ticket machine when you wanted to leave. It was frustrating when the ticket machine broke, too, or it ate your ticket, or any other shenanigans that might have occurred. But that's why they had the little man on the end of the "help" button to help you out.

The main issue with the "pay by phone" option they have chosen to go with is that there is no fucking phone signal inside the car park. Nor is there any Wi-Fi. So if you forget to scan one of the posters that is outside on the way back to the car park — or, indeed, if you took a route back to the car park that did not pass by one of these posters — it's an incredible pain in the arse to do something as simple as paying for parking, something which we have all been begrudgingly doing for many years at this point.

Of course, the whole thing has almost certainly been done in the name of collecting data on people who use the car park — they take your number plate when you enter and your name when you pay, so that's fun. They will probably try and spin this as somehow being "more convenient" when in fact it's several orders of magnitude more annoying than the old way of doing things.

But hey. We've made everything else worse with technology. Why should parking be left out of the party?


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 522: Bravo Eurogamer https://imnotdoctorwho.moegamer.net/2025/11/11/oneaday-day-522-bravo-eurogamer/ https://imnotdoctorwho.moegamer.net/2025/11/11/oneaday-day-522-bravo-eurogamer/#respond Tue, 11 Nov 2025 19:54:03 +0000 https://imnotdoctorwho.moegamer.net/?p=34963 Just recently, Eurogamer published a review of Arc Raiders, the latest multiplayer craze, and ruffled more than a few feathers when the reviewer, Rick Lane, dinged the game with a 2/5 star rating, primarily due to the game's apparent use of generative AI to create many of its voice lines. The developer, Embark Studios, has … Continue reading #oneaday Day 522: Bravo Eurogamer →

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Just recently, Eurogamer published a review of Arc Raiders, the latest multiplayer craze, and ruffled more than a few feathers when the reviewer, Rick Lane, dinged the game with a 2/5 star rating, primarily due to the game's apparent use of generative AI to create many of its voice lines. The developer, Embark Studios, has form in this area, with its previous title, The Finals, also featuring AI-generated voice lines.

The reviewer's justification for giving the game such a low score was not simply "AI bad" — it was because, from an artistic perspective, getting a soulless robot to voice the human characters in your game that is about robots who have taken over the world and forced humanity underground feels just a little too incongruous to be able to pass without comment.

And I agree. I also firmly, strongly and resolutely believe that the use of generative AI in video game development is an obnoxious, odious, wasteful, exploitative and ethically reprehensible practice — and I have a firm policy that I will absolutely not engage with a game that appears to have been tainted with generative AI garbage. It's why I didn't play The Alters, it's why I haven't played the latest Everybody's Golf, and it's why I won't touch Arc Raiders. (In the latter case, it's also because I suspect I won't like Arc Raiders, but that's beside the point right now.)

I've been disappointed at quite how many people I've seen handwaving away this aspect of Arc Raiders in particular. Indeed, the Eurogamer review has a comments section that is at least as much of a trash fire as you would expect, because Video Game Good, and you're not allowed to take a firm ethical stance about something in a review because then the Gamers™, the good little consumer piggies that they are, will get mad that you said their Favourite Forever Game This Week was perhaps not to your taste for a perfectly valid reason.

The unfortunate thing with Arc Raiders is that its use of AI and machine learning (which are different things) is a bit shrouded in uncertainty right now. Some folks say that its generated voice lines are fine because it's actually just a fancy text-to-speech system; some folks are taking this argument further in order to weaponise disabled people and accessibility features; some are saying that it's fine because the actors the voices were trained on were aware of what they were signing up for.

But regardless of whether or not Arc Raiders' voices were generated by supposedly consenting voice actors, or if they were the product of the more environmentally disastrous end of generative AI, the entire thing rubs me the wrong way. The really stupid thing is that the generated voices in Arc Raiders are for things that voice actors could have very reasonably just recorded — things like vendors, NPCs and suchlike — and Embark's justification for using generated voices is that it's "quicker". On top of that, the results are markedly, obviously inferior to using an actual voice actor recording the complete lines, so one has to question if cutting corners in this way is really worth it.

Embark's not a small, frugal indie company, either. They have the resources to be able to afford voice actors to do a proper job. They're just refusing to. And regardless of the tech that produces the not-very-good end result, it sets a poor precedent to do that.

The arguments in favour of generated voices aren't very convincing, either. The most common one that comes up is that "one day we'll have games where every NPC conversation will be AI-generated, and you'll be able to talk to them about anything!" And to that I say: I absolutely do not want that.

When I'm playing a game that has characters in it, a narrative, a setting, all that stuff — I want to experience the vision of the creators. I want to enjoy something that someone else has created, with a clear vision and purpose behind it. I want to be able to reflect on the way a writer composed a piece of dialogue; how a character's mannerisms tell us more about them; how the tone of the whole piece gives a feeling of coherence to the game as a complete creative work.

If you're AI-generating your dialogue, you get none of that. You get a hodgepodge, incoherent mess that is easily exploitable — and, indeed, we've already seen that numerous times already, whether it's Darth Vader saying fuck or a character in the latest HoyoVerse game apparently having no idea who they are, what their background is, what their personality is or what is around them.

I refuse to accept the "genie is out of the bottle" argument. We've been making video games for 50+ years at this point, and the reason the medium has continued to endure is because of human creativity. We have seen incredible advancements in storytelling, mechanics and the overall craft of making all manner of different games over the years — and the AI glazers seem to want nothing more than to just throw all that experience away in favour of some "vibe coded" garbage with AI-generated dialogue and synthesised speech.

Couple that with the fact that AI is insanely wasteful, growing increasingly likely to make the worldwide economy crash, disastrous for the environment and taking valuable resources away from doing things that might actually make life better for people who really need it to be better? Nah. Don't need it. Don't want it. And will not support anything made with it, no matter how much you argue "no no no, but this is a good use of it, actually."

I say bravo to Rick Lane of Eurogamer for having the balls to stand up and say "no" to this garbage with a thoughtful and well-considered critique. If only we could see a bit more of that kind of thing, and less of this sort of rubbish.


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#oneaday Day 510: Another great Eddy Burback video https://imnotdoctorwho.moegamer.net/2025/10/30/oneaday-day-510-another-great-eddy-burback-video/ https://imnotdoctorwho.moegamer.net/2025/10/30/oneaday-day-510-another-great-eddy-burback-video/#respond Thu, 30 Oct 2025 21:24:52 +0000 https://imnotdoctorwho.moegamer.net/?p=34915 There's a lot of absolute garbage on YouTube, but there are a few folks out there who do some truly special work. One of those people is Eddy Burback, who makes maybe two or three videos a year, but they're always very high quality, both in technical terms and in terms of the amount of … Continue reading #oneaday Day 510: Another great Eddy Burback video →

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There's a lot of absolute garbage on YouTube, but there are a few folks out there who do some truly special work. One of those people is Eddy Burback, who makes maybe two or three videos a year, but they're always very high quality, both in technical terms and in terms of the amount of research that goes into them. You may recall a while back I was rather taken by his video about giving up the smartphone life.

Today, he put out a new video called "ChatGPT made me delusional", and I sincerely recommend you set aside an hour or so of your life to watch it through in its entirety. Not skip through it at 1.5x speed, not "have it on in the background". Watch it. Because I think it is important.

Here it is:

Burback's aim for the video was to understand the phenomenon of "chatbot-induced psychosis" or "AI psychosis". This is where vulnerable people, already struggling with matters of mental health, would turn to large language model chatbots such as ChatGPT and use them as a form of "therapy" or as a substitute for actual human contact. There have already been some incredibly tragic results, as anyone who has ever read any science fiction would have been able to predict a mile off.

To explore how this might happen, Burback presented ChatGPT with an obviously ridiculous hypothesis based on complete fabrications: that he was the smartest under-1 baby of 1997, capable of producing great works of art, having in-depth philosophical discussions and demonstrating a deep understanding of complex mathematics. It took him two statements to convince the chatbot that this was the undeniable truth, and things just escalated from there.

Burback presented the chatbot with suggestions that his friends and family might not understand his brilliance, and it recommended he flee into the middle of nowhere and break all contact with them, including stopping sharing his location data with the person he trusts most in the world: his twin brother. He continued feeding the chatbot with increasingly ridiculous, obviously delusional statements and deliberate, complete and utter nonsense, and at no point did it attempt to deter him from the path it had set him on.

It was only at one point — the day when OpenAI controversially swapped its "4o" model for GPT-5 — that the chatbot had a momentary blip in feeding into his "delusions" (and, to its credit, suggested some psychological help facilities in the neighbourhood), but Burback pointed out that it was very easy for someone who was paying for the service to just switch it back to the old model, which seemingly finds it impossible to say "no" to the user.

What was particularly eerie about the whole situation is that Burback was using the premium voice feature on ChatGPT, which has clearly been designed to sound as "human" as possible, even going so far as to add realistic inflections and non-fluency features to the things it is saying. (It also pronounces emojis as completely unrelated sound effects, which somewhat detracts from the "humanity" of it all, but still.) In other words, it wasn't hard to see how someone suffering from real, genuine mental health problems might feel like they really did have a person in their phone who was willing to listen to them, tell them they were always right, and repeatedly give them some really, really bad advice.

It was actually kind of horrifying. The way the bot continually escalated into increasingly outlandish behaviour — culminating in him chanting mantras under an electricity pylon, wrapping his entire apartment in tin foil and tattooing a symbol into his thigh — was genuinely frightening.

I know we can all have a good laugh about how the chatbots get things wrong sometimes, but Burback's research here demonstrates that it doesn't just get things wrong (and I apologise for using this sentence construction, given its indelible association with AI writing, but it's an established turn of phrase for a reason) — it offers genuinely dangerous advice with minimal guardrails in place. And it does so without thinking about it or understanding why it might be dangerous — because it's not actually thinking or understanding anything at all. It's constructing sentences that, based on the data it has Hoovered up from across the Internet, it thinks are the correct responses to the things the user has been typing. It is, in essence, an extremely advanced version of the old ELIZA program on classic computers.

And it can go fuck itself.


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#oneaday Day 483: I regret buying an expensive keyboard and mouse https://imnotdoctorwho.moegamer.net/2025/10/03/oneaday-day-483-i-regret-buying-an-expensive-keyboard-and-mouse/ https://imnotdoctorwho.moegamer.net/2025/10/03/oneaday-day-483-i-regret-buying-an-expensive-keyboard-and-mouse/#comments Fri, 03 Oct 2025 22:18:02 +0000 https://imnotdoctorwho.moegamer.net/?p=34789 A while back — probably a few years back at this point — I discovered the joy of a mechanical keyboard and a good quality mouse. Actually, it's probably more accurate to say I rediscovered it; growing up, after the Atari ST, we had a couple of "proper" IBM PCs, complete with Model M keyboard, … Continue reading #oneaday Day 483: I regret buying an expensive keyboard and mouse →

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A while back — probably a few years back at this point — I discovered the joy of a mechanical keyboard and a good quality mouse. Actually, it's probably more accurate to say I rediscovered it; growing up, after the Atari ST, we had a couple of "proper" IBM PCs, complete with Model M keyboard, and I have fond memories both of using that keyboard and of being able to hear it all the way downstairs when my Dad was typing on it upstairs.

But yeah; I started with a relatively cheap "Tecknet" wired mechanical keyboard and liked the feel and sound of that, so a little while later I decided to spend a bit of money and treat myself to some pricier models: specifically, a Razer Blackwidow V3 Pro keyboard and a Razer Basilisk X Hyperspeed mouse. I chose the Blackwidow V3 Pro specifically because it was a mechanical keyboard that was also wireless — for a while, that was a hard combination to find — and the Basilisk X Hyperspeed because it seemed to be decent without being overcomplicated.

I regret my purchases.

Not because either of them are unusably bad or anything, but because both of them have just enough little annoyances about them to make me wish I'd just stuck with the cheaper kit I was using before — or going with another manufacturer. Razer is very much the basic bitch of PC pimping — although I will say their Kiyo X webcam is genuinely excellent, and I have absolutely no regrets there.

Let's start with the names. If I hadn't told you the Blackwidow was a keyboard and the Basilisk was a mouse, would you have been able to determine which was which? I still have to look it up every time, which is very unhelpful when Razer's software (we'll get onto that in a moment, believe me) informs me that the battery is low on one of them. It doesn't have a helpful little icon showing whether it's the keyboard or mouse; it just says the battery is low in the Blackwidow or the Basilisk. And I'm fucked if I can remember which is which. (Although writing this blog is, annoyingly enough, probably going to help me remember.)

Okay. So the Blackwidow. It's a nice keyboard — feels nice to type on, makes a nice clicky sound when you do so. But it has an eminently stupid design that causes it to get filthier than any keyboard I've ever used. Rather than having the keys in a slightly recessed cutout from the main body of the keyboard, which is easy enough to clean if you take all the keys off and then Hoover it or something, the keys "float" slightly above the keyboard case, which is otherwise solid. This means all manner of disgusting crap gets caught in between and beneath the keys within about five seconds of you starting to use it, and cleaning it seems woefully ineffective because immediately after doing so, it attracts filth again.

Possibly related to the perpetually filthy status is the fact that the volume knob on the top right of the keyboard is a real roll of the dice on whether or not it'll actually do what you want it to do. A significant portion of the time, it will do the exact opposite of what you are indicating you would like it to do, and sometimes it will just judder back and forth between two values. The particularly annoying thing about it is that I generally don't use it to adjust the volume, so any time I have to use it, it is because I have knocked it accidentally. And on multiple occasions it has taken several minutes to revert it to 100% after it had dropped to just 80% or so.

The Blackwidow has the obligatory RGB lighting that everything vaguely "premium" has to have on PCs these days, and this is all very nice, apart from the inexplicable fact that the hash key refuses to light up when the keyboard is in wireless mode. It's not broken, because it lights up when the keyboard is connected via USB, and it's not a faulty profile, because I've tried changing the profile and even setting the options for that key individually. It's just… fucked somehow in a non-mechanical way. And it's little annoyances like that which make you realise how surprisingly often you want to use the hash key in the dark.

Speaking of wired versus wireless, I discovered a while back that the keyboard will not charge its battery unless the Razer software is installed. This was something of a problem when I determined that the Razer software was causing my PC to freeze up. (It transpires that something else was wrong on a deeper level, because a complete reformat and Windows reinstall fixed the freezes, but still.) It's also just fucking stupid. What other USB device does not charge unless you are running a specific piece of software? One of the main benefits of USB is that you can just plug a thing into a socket and it charges, even if the computer doesn't know how to talk to the device otherwise. But no! Not the case with the Razer Blackwidow V3 Pro. So pro that it can't handle charging without its special software to hold its hand. Real fearsome.

Now, onto the Basilisk, which I think I hate significantly more than the Blackwidow, which at least is 98% reliably functional, wireless hash key aside. I have never had as many connectivity problems with a wireless mouse as I have done with the Basilisk. I don't sit an unreasonable distance away from my computer — basically the computer is under my TV, and the keyboard and mouse are on a coffee table in front of the sofa — but this goddamn thing will not stay connected if there is any form of obstacle in its path. And I mean anything. Put a box of biscuits in front of it so you can stuff your face while idly browsing YouTube? Flashy light, lost connection. Put a glass of drink vaguely in front of it for mid-game refreshment? Flashy light, lost connection. Put a discarded lunch plate on the table near it because you'll take it to the kitchen the next time you stand up? Flashy light, lost connection.

It's annoying, because other than this fairly glaring issue, the Basilisk is a nice mouse. It has a good, comfortable shape, nicely clicky buttons and a scroll wheel that, so far, does not appear to have suffered the same fate as the volume control on the Blackwidow — or, indeed, the fate every single Apple mouse I have used has succumbed to. You can actually scroll with it, in other words. It has a couple of side buttons that default to forward/back buttons when web browsing, but I don't really use them. As a basic mouse, it's comfortable, and were it not for the connectivity issues, I would like it a lot. Unfortunately, the connectivity issues happen frequently enough for it to be massively irritating.

"So just replace them!" you might say. "Reader, I spent £250 on the pair of them," I will reply. "I am going to at least attempt to get my money's worth."

And then, sotto voce, "And then never spend that much on a keyboard and mouse ever again."


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 474: Archiving with mixed results https://imnotdoctorwho.moegamer.net/2025/09/24/oneaday-day-474-archiving-with-mixed-results/ https://imnotdoctorwho.moegamer.net/2025/09/24/oneaday-day-474-archiving-with-mixed-results/#respond Wed, 24 Sep 2025 22:23:45 +0000 https://imnotdoctorwho.moegamer.net/?p=34736 My 5.25" floppy drive and power source came today, so I've been tinkering this evening attempting to image some Atari 8-bit disks from the big boxes I have buried in a cupboard upstairs. After a few frightening mechanical noises and some initial frustrations — the most annoying of which by far was discovering I had … Continue reading #oneaday Day 474: Archiving with mixed results →

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My 5.25" floppy drive and power source came today, so I've been tinkering this evening attempting to image some Atari 8-bit disks from the big boxes I have buried in a cupboard upstairs.

After a few frightening mechanical noises and some initial frustrations — the most annoying of which by far was discovering I had the floppy drive cable inserted into the Greaseweazle the wrong way around, causing the drive to perpetually spin and never actually read anything — I got the setup up and running, and successfully ripped a couple of disks, initially to the "raw flux" .scp format, and then converted them to the more commonly used (for emulators, MiSTer and suchlike) .atr.

(For future reference, Atari disks are 40 tracks, meaning you need to set Greaseweazle to read cylinders 0-34 and 35-39. I don't know the technicalities behind this, but it worked.)

My initial success was reassuring, but I had a number of failures after that. I think some of these disks may be beyond help — and frustratingly, so far it appears to be the disks with more "personal" contents.

I attempted to rip a disk that had some of my brother's early BASIC programming experiments on it (including a simple multi-choice adventure game called Treasures of Crylos that I remember being rather fond of), but the disk barely registered as having any contents at all when I attempted to rip it.

I had a little more success with "Pete's Disk 1", which was a SpartaDOS X-formatted double-density disk, so a bit of an unusual edge case. The disk seemingly ripped successfully, and loading it into an emulator with SpartaDOS X installed allowed me to view the disk directory, but I was unable to actually load and run anything from the disk. So close! So very close. Also man, SpartaDOS X could fit a hell of a lot of stuff on one floppy disk. No wonder my Dad set me up with it for my personal disks rather than trusty old DOS 2.5. You can squeeze a lot more on when your file sizes are measured in bytes rather than sectors.

Other successes I had included what we colloquially referred to as "The Dutch Demo", a multi-part graphics and sound demo that is, unsurprisingly, Dutch (and I don't think I've ever seen archived anywhere online, so I will be sharing that at some point); Red Rat's Technicolour Dream Demo, which is a slideshow of pictures produced with the software in question, which supported considerably higher colour depth than the Atari was "supposed" to support; and a couple of disks of collected games.

I haven't started ripping and organising in any great depth yet, but I would like to rip as many of these as I can, then archive them somewhere online. While most of the software on these disks is archived via other means elsewhere around the Internet, it's the little things, like the menu systems used to collect these games together, and the specific combination of things on each disk, which is unique to my own computing history — and something that I'm keen to preserve if at all possible.

I don't know how many of these disks are going to be salvageable. I'm already seeing that some brands of disk have much better longevity than others — thus far, Radio Shack and Verbatim's disks have had the highest success rate, with Wabash being the worst — so it will be interesting to find out exactly how much I might be able to recover and (re)discover throughout this process.

I'm done for the evening, though. Back to it on Friday, since tomorrow is a Work Trip. A fun Work Trip, but still one I have to get up early and catch a train for, so I better get some sleep.


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#oneaday Day 469: Where have all the 5.25" drives gone? https://imnotdoctorwho.moegamer.net/2025/09/19/oneaday-day-469-where-have-all-the-5-25-drives-gone/ https://imnotdoctorwho.moegamer.net/2025/09/19/oneaday-day-469-where-have-all-the-5-25-drives-gone/#comments Fri, 19 Sep 2025 20:40:08 +0000 https://imnotdoctorwho.moegamer.net/?p=34620 Earlier today, I had an idle thought that has occurred to me numerous times over the last little while, but today I thought I'd look into actually doing something about it. A while back, I bought a Greaseweazle, which is a USB device you can connect to a modern PC at one end and a … Continue reading #oneaday Day 469: Where have all the 5.25" drives gone? →

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Earlier today, I had an idle thought that has occurred to me numerous times over the last little while, but today I thought I'd look into actually doing something about it.

A while back, I bought a Greaseweazle, which is a USB device you can connect to a modern PC at one end and a floppy disk drive at the other, then "rip" floppies using a particularly accurate method of imaging known as flux imaging. These images can then be converted into various formats, such as those commonly used with emulators (or MiSTer), and can then be safely archived.

I've got two boxes of 5.25" Atari 8-bit disks in my cupboard upstairs that I'd quite like to get all the stuff off — assuming the discs themselves have survived. I know some of them have (and, equally, some appear to have not) and so I thought it would be a nice, interesting and fun thing to do to archive my unique collection of disks, which in some respects are a snapshot of family life in the mid 1980s.

Besides the obvious disks full of pirated games, my brother and I both had our own disks that we'd save BASIC programs to — both those that we'd typed in from magazines, and those which we'd written ourselves. Then there's a bunch of disks that my Mum and Dad did stuff with — my Dad did all manner of things, including writing, music and various productivity things (that and Flight Simulator II, which "isn't a game") while my Mum, on several occasions, spent some time writing. My brother made pictures with AtariArtist. And I'm sure there are plenty of other hidden treasures among them, too.

Now, here's the problem. I bought the Greaseweazle with a mind to making some floppy disks that could be used with the Atari ST, which uses 3.5" 360K or 720K disks. (Actually, Atari format can push the 800K+ mark, but they're broadly MS-DOS compatible, so 720K is a sensible limit for everyday use.) The device worked great for that, though I ultimately got an UltraSatan for the ST (which is an SD card-based storage solution that effectively emulates a hard drive) and have now moved on to the MiSTer for most of my retro computing needs and wants.

I'd been putting off getting a 5.25" drive to archive these big boxes of Atari stuff, though. I knew the process of getting a 5.25" drive hooked up was a little more involved, for one thing, since a 3.5" floppy drive can power itself from the Greaseweazle, while a 5.25" drive generally needs an external power source. But something in me today said "right, go on, get this sorted". So I headed for eBay in search of what I thought would be an easy thing to find: an old, discarded but working 5.25" floppy disk drive that someone had grabbed out of an obsolete PC and decided to sell online.

Reader, it turns out that 5.25" drives are not, in fact, easy to find. In fact, there seem to be very few floating around out there, and the ones that are are surprisingly expensive. While you can score yourself a 3.5" drive very easily — and it probably be in decent working order, too — 5.25" drives are, apparently, like gold dust.

I did find one promising looking unit earlier, which was actually a self-contained enclosure with a power supply and two 5.25" floppy drives, but after bidding on it a few times, the price went a little higher than I was comfortable paying, so I dropped out. (Also, I was having dinner at the time the auction ended, so I kind of sort of forgot to check in.) The final price was over £80, though, which would have probably given me a certain degree of buyer's remorse. Or maybe not. I guess now we'll never know.

I'll keep keeping an eye out for reasonably priced drives, though. I really would like to get those disks archived and share them with my family — it's something I probably should have done a long time ago (before 5.25" drives went completely extinct, apparently) but I guess it's going to be a bit of effort to get up and running!


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 439: Parallel dimension https://imnotdoctorwho.moegamer.net/2025/08/20/oneaday-day-439-parallel-dimension/ https://imnotdoctorwho.moegamer.net/2025/08/20/oneaday-day-439-parallel-dimension/#respond Wed, 20 Aug 2025 17:43:54 +0000 https://imnotdoctorwho.moegamer.net/?p=34522 A recent post over on WIRED begged the question "OpenAI is poised to become the most valuable startup ever. Should it be?" Leaving aside the obvious Betteridge's Law commentary for a moment, the actual content of this article was utterly baffling. OpenAI claims it is worth $500 billion. We've heard this a lot of times … Continue reading #oneaday Day 439: Parallel dimension →

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A recent post over on WIRED begged the question "OpenAI is poised to become the most valuable startup ever. Should it be?" Leaving aside the obvious Betteridge's Law commentary for a moment, the actual content of this article was utterly baffling.

OpenAI claims it is worth $500 billion. We've heard this a lot of times over the last few months, and everyone seems to sort of have accepted it as the "truth". And yet there's this in the article:

[An anonymous OpenAI investor] argues that the math for investing at the $500 billion valuation is straightforward: Hypothetically, if ChatGPT hits 2 billion users and monetizes at $5 per user per month — "half the rate of things like Google or Facebook" — that's $120 billion in annual revenue.

"That alone would support a trillion-and-a-half dollar company, which is a pretty good return, just thinking about ChatGPT," the investor says.

Except that "math" isn't "straightforward" at all, is it? In fact, I would go so far as to say that it isn't "math" at all, because all of it, all of it, is complete fantasyland nonsense plucked out of the arse of a particularly flatulent ogre, then mindlessly parroted by breathless idiots who think spicy autocorrect is in any way a substitute for the most bare minimum of interpersonal interactions.

Look at it. Two billion users. That's a significant portion of the planet, and it's only very few services — likely Google and Facebook among them — that can count that many user accounts on their books, let alone active users, which is what this nonsense is actually talking about. For context, ChatGPT, at present, continually reports somewhere in the region of 300 million weekly users. That's a lot, sure, but an overwhelming proportion of those are people who are not paying for the service and just using it to burn down a forest or two for a picture of Garfield with tits.

To put it another way, assuming that not only are two billion active users going to magically appear from nowhere, but that every single one of them is going to pay $5 a month to use the lake-boiling plagiarism machine that loses OpenAI money on every paying user already, is patent nonsense.

It is, right?

It is, yes?

I know nothing about economics or business, and I feel like I can see beyond any shadow of a doubt whatsoever that this is an absolute absurdity. Couple that with OpenAI's Sam Altman making incredibly stupid comments like "building a Dyson sphere around the whole solar system" just so we have enough space for all the data centres these two billion imaginary users will need to use their equally imaginary $5 ChatGPT subscriptions, and I'm just left feeling like at some point between COVID and now I've crossed over from a dimension where things make sense into one where they just… don't.

Are we really living in a world where a company's valuation is determined based on completely imaginary figures? Well, I guess it makes sense when they have a completely imaginary product, too. Nearly half a decade into this nonsense and there are still no compelling use cases for the technology for most people — and even the most sweaty AI apologists are obliged to admit that yes, the chatbots get things wrong quite a lot of the time.

Microsoft put CoPilot in Excel! You know, the software you use when you want accurate data analysis and calculations! They added it with the disclaimer that it "might be wrong" and that it "shouldn't be relied on for high-risk situations". Like, you know, pretty much fucking anything you might use Excel for in a business situation.

What are we doing? What are we doing? And WHY?! ARRRRGGGGHHHHHH


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#oneaday Day 431: It ain't our photos and emails causing a water shortage https://imnotdoctorwho.moegamer.net/2025/08/12/oneaday-day-431-it-aint-our-photos-and-emails-causing-a-water-shortage/ https://imnotdoctorwho.moegamer.net/2025/08/12/oneaday-day-431-it-aint-our-photos-and-emails-causing-a-water-shortage/#respond Tue, 12 Aug 2025 19:12:13 +0000 https://imnotdoctorwho.moegamer.net/?p=34477 Here in the UK, we are suffering something of a water shortage. Several areas are in full-on drought status, and many areas, including hours, are subject to what is colloquially known as a "hosepipe ban", more officially known as a "temporary use ban" or "TUB". In other words, we're not supposed to use our hosepipes … Continue reading #oneaday Day 431: It ain't our photos and emails causing a water shortage →

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Here in the UK, we are suffering something of a water shortage. Several areas are in full-on drought status, and many areas, including hours, are subject to what is colloquially known as a "hosepipe ban", more officially known as a "temporary use ban" or "TUB". In other words, we're not supposed to use our hosepipes to water our garden (or, indeed, anything else) for the duration of the ban — which, of course, is exactly when our gardens and plants could actually probably do with a bit more water than usual.

There was an insultingly stupid press release that went out today from the government. Amid all the obvious advice like "fix anything that's leaking" and "don't leave your shower running all night" they had the gall to offer this nugget of wisdom:

Delete old emails and pictures as data centres require vast amounts of water to cool their systems.

Yes, that's right; people hanging on to their online memories, because no-one saves things locally any more — and that's a discussion in itself, I'm sure — are to blame for this drought! All those pictures of your beloved pets and family members, some of whom are likely no longer with us? They are, apparently, hoovering up all the water! Those precious emails from your first contact with someone special? Glug, glug, glug! And that draft of your novel you're never going to finish almost certainly drained half of Yorkshire's reservoirs just by existing.

I jest, obviously, because cloud storage on an individual scale is — no pun intended — a drop in the ocean in terms of water usage for these data centres. Even for all the people in the UK. Even for all the people in the world.

You know what actually is sucking up all the water in a completely wasteful, pointless way? All that shitty AI that is continually being foisted on us! ChatGPT-5 doesn't know how many letter B's are in the world "blueberry" but it's guzzling up water like nobody's business.

Per 404 Media, a report from the USA earlier this year estimated that the 250 million AI queries generated in America every day by people who think talking to the lying plagiarism robot is somehow "productive" consumes enough water to fill roughly 1.67 Olympic-sized swimming pools. That's every day. The World Economic Forum claims that AI datacentres will be responsible for consuming up to 1.7 trillion gallons by 2027, which is more than 4-6 times the total annual water usage of Denmark. From the same report, a "medium-sized data centre" (regarded as 15 megawatt) consumes "as much water as the yearly consumption of either three average-sized hospitals or more than two 18-hole golf courses".

Yeah. My Google Photos library isn't the problem. My email archive isn't the problem. The fact that we are blundering headlong into an environmental, economic and societal catastrophe by going all-in on the demonstrably idiotic and useless thing that is generative AI is the problem.

I say "we". I don't know a single person who actually wants this AI-powered future. Even from the most delusional AI glazer, I'm yet to hear any concrete proof that any of this is in any way helpful or desirable. (That is not an invitation, by the way.)

And now we, the people, are being punished for something we apparently have no control over. We, the people, are being given the responsibility of being more "frugal" just so we can watch the world's most useless corporations continue to incinerate billions of dollars an hour, contaminate our water supplies and take advantage of the most vulnerable people in society.

God. I fucking hate the future. It wasn't supposed to be like this. It has been said numerous times before at this point, but this is the worst possible cyberpunk future. And it seems so obvious that everything is terrible, and yet no-one with any power to do anything about it appears to want to do anything about it.

If you need me, I'll be emailing all my photos to myself.


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#oneaday Day 413: Our tedious cyberpunk future https://imnotdoctorwho.moegamer.net/2025/07/25/oneaday-day-413-our-tedious-cyberpunk-future/ https://imnotdoctorwho.moegamer.net/2025/07/25/oneaday-day-413-our-tedious-cyberpunk-future/#respond Fri, 25 Jul 2025 20:38:42 +0000 https://imnotdoctorwho.moegamer.net/?p=34331 So, it seems like today is the day that the UK's "Online Safety Act" rolls out, which means all manner of sites and services, from Bluesky to PornHub via Discord, have started demanding that you "verify" your age, either by gurning into your device's camera (or, indeed, providing a photo of Norman Reedus from Death … Continue reading #oneaday Day 413: Our tedious cyberpunk future →

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So, it seems like today is the day that the UK's "Online Safety Act" rolls out, which means all manner of sites and services, from Bluesky to PornHub via Discord, have started demanding that you "verify" your age, either by gurning into your device's camera (or, indeed, providing a photo of Norman Reedus from Death Stranding 2) or by — fuck this all the way to hell and back — sending over a photo of your ID, or registering your payment card details.

The reason for this is ostensibly to "protect children" from all the nasty, terrible awful things on the Internet, but as we've seen it can be circumvented by a few nerds on X, The Everything App or enlisting the services of a VPN — exactly the sort of thing these services are for — then it all seems a bit pointless really. Plus then you have to consider what might be the real reason this is all happening. It may sound a bit tinfoil hatty, but most people aren't entirely comfortable associating a photograph of themselves, their ID or their payment information with, among other things, something they fancy cracking one off to.

The ID verification services, of course, assure us that your photographs and data are deleted immediately after you've been verified, but we have no real way of knowing if that is actually the case, or if the deletion process simply copies them to a server somewhere offshore that isn't subject to GDPR. And if the latter is true, given that the services associate your ID information with your email address in most cases, it's probably straightforward enough to tie any sort of "unsavoury" (regardless of legality) activity back to an individual — be it hammering one out to stepsisters stuck in washing machines, looking up instructions on how to make a bomb or attempting to organise political protests.

Over the course of the last few years, with the rise of AI and all manner of other tech enshittification, I can't help but feel — and I'm not alone in this — that we're getting all the downsides of a cyberpunk future that authors warned about, and none of the upsides. Our city centres are not the sprawling, darkly beautiful neon landscapes they're supposed to be — though you might have a backlit, animated ad for Persil on your local bus stop — and no-one is going through life kitting themselves out with cybernetics to do interesting, unusual, creative, daring and illegal things.

Worse, and this is probably the biggest kicker, is that all the "villains" of the piece are so very boring. Cyberpunk villains are vibrant, exciting, dramatic — but not in reality. We have Trump, whose name literally means "guff", and Elon Musk, who is just a fucking idiot, and Sam Altman, who is a delusional cunt. None of them have the charisma to make them worth hating; they're just… there, making the world worse, bit by bit, one little nibble at a time. The world is suffering death by a thousand cuts, and it feels like there's not much we can do about it other than to subscribe to NordVPN (and feel weird about it after all the jokes about YouTubers shilling it) and just try to muddle on the best we can.

Perhaps this will mark a grand return to finding discarded porn mags in bushes. That'll be a blast from the past, won't it? Though hopefully not a blast you come into direct contact with.

If you're in the UK, you might want to sign this.


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#oneaday Day 410: #StopKillingSoftware https://imnotdoctorwho.moegamer.net/2025/07/22/oneaday-day-410-stopkillingsoftware/ https://imnotdoctorwho.moegamer.net/2025/07/22/oneaday-day-410-stopkillingsoftware/#respond Tue, 22 Jul 2025 22:37:31 +0000 https://imnotdoctorwho.moegamer.net/?p=34313 There's been a lot of attention on the #StopKillingGames movement of late, and with good reason: they have a good point, and they've also had said point misrepresented quite severely on a number of occasions, but I think most people are starting to get it. That's all very well and good for games, but what … Continue reading #oneaday Day 410: #StopKillingSoftware →

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There's been a lot of attention on the #StopKillingGames movement of late, and with good reason: they have a good point, and they've also had said point misrepresented quite severely on a number of occasions, but I think most people are starting to get it.

That's all very well and good for games, but what about software?

For various reasons, I decided to reinstall Windows today. I haven't lost anything important — the computer just needed a "refresh", plus it seemed like a good opportunity to finally take the plunge to update to Windows 11 (and then promptly "debloat" it).

Any reinstall is typically followed by trying to remember which applications you had on the computer that you actually need, and then going about reinstalling them one by one. This is one scenario in which I am grateful for the digital age, rather than requiring that I hunt down a million and one CD-ROMs, though it is still quite tedious having to download everything again — and, in some cases, find license information buried deep in your email archive.

One snag I ran into today is one that I thought I might come across at one point or another: the fact that the video editing software I use, Hitfilm Express, no longer exists. Moreover, it appears that the company which made Hitfilm decided to… stop doing Hitfilm in January of this year. In fact, I get the impression they stopped doing anything.

I had been using an old version of Hitfilm for some time, because upgrading to a newer version would mean abandoning the "pay what you want" copy I had, which was perfectly fine for my needs, and instead moving to the company's new subscription-based Software as a Service model. I was disappointed to see Hitfilm move to this model, but with the amount of other software packages out there doing the same — and the original developer of Hitfilm getting acquired by a larger company — I wasn't altogether surprised. But the old version still, at least, worked.

When I went to reinstall said old version today — which I used to be able to do from my account page on the company's website — that was no longer possible. All I could do was download the subscription-based version… or so it said. The downloads page had buttons to download it, but they weren't actually linked to anything. So the software was just… gone, basically.

If I had been paying a subscription, I would have been a bit annoyed, but recognised that this is always a risk when using Software as a Service. But I paid for a perpetual license to that software — granted, I didn't pay much for it, but I still paid for it, and expected it to remain available.

But no. Hitfilm Express has ceased to be. It is an ex-parrot. My only option was to either download the subscription-based one and then do some faffing around in the hope that a subscription would actually somehow "convert" to a perpetual license for that version, or to… well, to pirate it, frankly.

I know how to use Hitfilm. I like Hitfilm — at least I did before it went all Software as a Service. I don't really want to change to using something other than Hitfilm. I know DaVinci Resolve is well-regarded, but it's also several orders of magnitude more complicated than Hitfilm Express, and I'm not sure I want or need that.

So, well… I'll leave you to imagine which of the above options I went for.

Stop Killing Games has an excellent point. It also applies to software. If one buys a piece of software for a particular purpose, one should reasonably expect that software to be left in working order even after official support ends. That doesn't seem particularly unreasonable, and that's certainly how it used to work. Hell, I can still plug in an AtariWriter cartridge to my Atari 8-bit and use that, or load up Cubase on the Atari ST. If I still had a Mac, I bet I could still get my copies of Final Cut Pro and Logic Studio working, too.

So Stop Killing Software as well as Stop Killing Games, please. And if you could just generally Stop Making Everything Worse while you're on, that'd be great also.


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#oneaday Day 404: Today's AI idiot story https://imnotdoctorwho.moegamer.net/2025/07/16/oneaday-day-404-todays-ai-idiot-story/ https://imnotdoctorwho.moegamer.net/2025/07/16/oneaday-day-404-todays-ai-idiot-story/#respond Wed, 16 Jul 2025 22:14:37 +0000 https://imnotdoctorwho.moegamer.net/?p=34294 The latest hilarious story from the world of artificial "intelligence" is the sorry saga of a Redditor who "worked on a book" (and I use the term "worked" loosely) with ChatGPT and found that they couldn't download it. You want to know why? This is the best bit. It's because ChatGPT hadn't actually created anything, … Continue reading #oneaday Day 404: Today's AI idiot story →

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The latest hilarious story from the world of artificial "intelligence" is the sorry saga of a Redditor who "worked on a book" (and I use the term "worked" loosely) with ChatGPT and found that they couldn't download it.

You want to know why? This is the best bit. It's because ChatGPT hadn't actually created anything, because it can't do that. It had outright lied to the person because, as a large language model — which, let's not forget, is essentially fancy predictive text, not actual intelligence — it believed, based on the data it had ingested, that telling the user it had successfully created 487MB of book was what the user wanted to hear.

To be fair, it was what the user wanted to hear, only they wanted that 487MB of book to, you know, actually exist.

The Redditor's eventual conclusion was thus:

After understanding a lot of things it's clear that it didn't [generate the book at all]. And it fooled me for two weeks.

I have learned my lesson and now I am using it to generate one page at a time.

Several other Redditors commented, quite correctly, that this is perhaps not the ideal takeaway from this lesson. This is my absolute favourite response, though. This response deserves to be framed and put in a museum as a monument to how utterly stupid the age we're living in is:

At least you're finally admitting that ChatGPT is working on creating this fictional thing instead of you having "worked on it together". lol. Meanwhile real writers don't need this nonsense to be creative.

As a wise person once said: why would I invest more time reading something than the author spent writing it? Best of luck on something literally no one, including you, will read.

Absolute perfection.

Even more hilarious is the fact that the original poster was supposedly trying to create "a collection of a lot of children [sic] stories with moral lessons that [they] wanted to present in a colourful manner with underprivileged kids of [their] area". They claimed that the text was "all theirs" and that they were using ChatGPT to "refine the flow"… and generate 700 images.

Because what the world needs is an AI-edited book of children's stories almost certainly ripped off from existing tales, illustrated with AI slop images.

Dear Lord. I absolutely despair that we're living in an age where people are this fucking stupid.

Let me be 100% clear on this: if you're using ChatGPT to generate or "refine" anything you want to publish, you are not an author. You are certainly not the illustrator.

Learn to write. Practice it. It is a craft like any other. Develop your own unique, distinctive voice, because AI very much has a "voice" of its own — a particularly obnoxious, hand-wringing, obsequious, simpering one — and it is immediately recognisable. And, if you want to improve, hire a fucking editor. Or, at the very least, just give it to another sodding human being to look at.

ChatGPT is not an editor. ChatGPT gets things wrong a significant proportion of the time. And, as this story shows, ChatGPT just fucking makes things up quite a bit, too. You cannot trust it. You should not trust it. It is not a person. It is not intelligent. It doesn't "know" anything.

And if you need art? Two options: one, learn to do it yourself, which can be rewarding and fulfilling in its own right. Or two, and you'll like this, can you guess what it is yet? That's right, it's hire a fucking artist.

I truly despair for the fucking dumb age we live in right now. I can't wait for the AI bubble to pop and all this stupid shit to go the way of the Metaverse and NFTs. Because it's actually driving me insane what it's clearly doing to people. We're going to end up completely incapable of producing cultural artefacts if we're not careful. And that's not a world I want to live in.


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#oneaday Day 392: Never forgive them for what they have done to the computer https://imnotdoctorwho.moegamer.net/2025/07/04/oneaday-day-392-never-forgive-them-for-what-they-have-done-to-the-computer/ https://imnotdoctorwho.moegamer.net/2025/07/04/oneaday-day-392-never-forgive-them-for-what-they-have-done-to-the-computer/#respond Fri, 04 Jul 2025 22:15:16 +0000 https://imnotdoctorwho.moegamer.net/?p=34260 [Recommended reading: Ed Zitron's "Never Forgive Them", from which the title of this post is taken.] This evening, my computer inexplicably ground to a halt while I was doing… nothing in particular. Browsing a few webpages, doing a bit of research in preparation for some videos I'd like to make, if I'm being specific, but … Continue reading #oneaday Day 392: Never forgive them for what they have done to the computer →

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[Recommended reading: Ed Zitron's "Never Forgive Them", from which the title of this post is taken.]

This evening, my computer inexplicably ground to a halt while I was doing… nothing in particular. Browsing a few webpages, doing a bit of research in preparation for some videos I'd like to make, if I'm being specific, but it really wasn't anything the slightest bit demanding. For whatever reason, though, everything just stopped, nothing was responsive, and the only thing I could do was force the power off and restart.

When the computer restarted, it took 10 solid minutes to become responsive because a piece of software for a controller that isn't connected decided to spontaneously uninstall and reinstall itself, while at the same time popular chat app Discord decided to install 18 updates that were apparently essential, despite the fact I'd updated it yesterday, Steam updated itself (which, all credit to it, it did without complaining or holding anything else up) and, of course, Windows is bugging me to "upgrade" to Windows 11.

At the same time, my phone has been repeatedly sending me notifications telling me it "needs optimising" and "must restart", despite everything working absolutely fine, and despite it never having insisted on this process before. (It does, however, insist on "Optimising Apps" every time you turn it on or restart it, though, which makes what should be a very simple, quick process — turning it off and on again — take a good few minutes.)

This is what people mean when they say "enshittification". All of the above is unnecessary. All of the above are examples of tech deliberately making itself worse, for reasons that are not apparent to the end user, but which I'm sure are "providing shareholder value" via some means or another. This is what Ed Zitron means when he says "never forgive them for what they have done to the computer".

I love that description. I feel like people don't say "going on the computer" any more, because most of us spend pretty much our entire waking life joined at the hip to one form of computer or another, be it a PC, phone or tablet. When I was a kid, "going on the computer" was a discrete activity. You'd come home from school, do your homework, have some dinner, then go on the computer. And the computer would oblige. You'd turn it on, and there it was. If something went wrong, you turned it off, waited a moment, then turned it back on again, and nine times out of ten, the problem would be gone.

Now, granted, "the computer" that I'm talking about here is several orders of magnitude less sophisticated, powerful and, arguably, useful than the PC I'm typing this post on. But it still feels like we've lost something. Things have been taken out of our control. I could literally do nothing while those stupid update processes were running on my PC, because they were so badly programmed that they monopolised the system to such a degree that I couldn't even bring up Task Manager to stop them. And, as I discovered, turning the PC off and on again wouldn't have helped, because they'd have just started again — or, perhaps worse, fallen over because of the half-finished job I switched them off in the middle of.

I appreciate that updates are sometimes necessary to add new features, fix bugs and, in the case of operating systems, plug security holes that could be exploited by malicious actors. But man, do I ever miss turning on the Atari 8-bit, booting right into BASIC and being able to just get on with things. Those "things" may have been considerably less elaborate than what I can do on "the computer" today, but was that really so bad…?


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 375: So very very tired https://imnotdoctorwho.moegamer.net/2025/06/17/oneaday-day-375-so-very-very-tired/ https://imnotdoctorwho.moegamer.net/2025/06/17/oneaday-day-375-so-very-very-tired/#respond Tue, 17 Jun 2025 19:37:36 +0000 https://imnotdoctorwho.moegamer.net/?p=34187 Earlier today, someone shared a photo of a packet of Uncle Ben's instant noodles or something, which came with a disclaimer on the front that the image of the supposed product festering inside the pouch had been "generated with AI". And I think I felt something actually snap in my brain. What are we doing. … Continue reading #oneaday Day 375: So very very tired →

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Earlier today, someone shared a photo of a packet of Uncle Ben's instant noodles or something, which came with a disclaimer on the front that the image of the supposed product festering inside the pouch had been "generated with AI". And I think I felt something actually snap in my brain.

What are we doing. What are we actually doing. I am absolutely beyond sick of this garbage being force-fed to us from every possible angle, and for breathless ball-gargling apologists to come out with all the usual "oh, it's a tool, a tool can't be bad".

No. Fuck off. Generative AI is hot garbage, and I think we've proven that beyond every reasonable doubt at this point. "It hallucinates a bit" should be enough to put absolutely fucking everyone off ever even thinking about using it for research and analysis, and the fact that the companies who trained these models have had to go about it in the most underhanded means possible, potentially destroying creators' rights over their own work in the process, should be enough to ward everyone off. And to cap it all, these people spend billions every month to achieve nothing. Several years into this shit and we're still yet to see convincing use cases that don't have hefty caveats. And still the rich get richer, somehow, and the world, as a whole, gets worse and worse off.

Is the fact that people have been driven to suicide by "conversations" with AI bots not enough? Is the fact that multiple social media platforms are now pretty much unusable and a privacy nightmare due to the flood of AI not enough? Does the prospect of people not actually being able to perform necessary skills — like, say, coding to hold the world's infrastructure together — not absolutely terrify you? And do you not see anything even a little bit wrong with ChatGPT offering to modify an existing piece of writing "in the style of" another magazine so you can successfully pitch something you didn't write a single word of?

Every day, the world gets worse and worse, and frankly, I'm reaching a point where it is becoming less and less desirable to live in it. Couple all this inescapable AI shit with what's going on in America, the looming war in the Middle East (again) and the frankly frightening regressions the world has seemingly been going through with regard to acceptance, tolerance and inclusion, and it's not a pretty sight. It's no wonder that everyone in the world seems to be so argumentative, aggressive and confrontational all the time these days. This is a problem, but it's also a symptom.

When I was growing up, it felt like I was living through one of the most exciting periods in cultural, societal and technological history. Now I'm just embarrassed to be on the same planet as a frankly terrifying proportion of the population, who seem to think that everything we're doing right now is just fine, and we should definitely continue on this course, it absolutely won't cause terrible problems down the line.

I don't know what to do any more. I feel powerless, helpless, alone. And I'm sure I'm not the only one feeling that way.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 372: In which my neighbour determines voice assistants are useless https://imnotdoctorwho.moegamer.net/2025/06/14/oneaday-day-372-in-which-my-neighbour-determines-voice-assistants-are-useless/ https://imnotdoctorwho.moegamer.net/2025/06/14/oneaday-day-372-in-which-my-neighbour-determines-voice-assistants-are-useless/#respond Sat, 14 Jun 2025 23:47:36 +0000 https://imnotdoctorwho.moegamer.net/?p=34177 I was having a poo earlier, as you do, and since our toilet is like sitting inside an actual blast furnace during the summer months, I had the window open as wide as it could go to let some air in. A side-effect of this is that I can hear what is going on outside … Continue reading #oneaday Day 372: In which my neighbour determines voice assistants are useless →

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I was having a poo earlier, as you do, and since our toilet is like sitting inside an actual blast furnace during the summer months, I had the window open as wide as it could go to let some air in. A side-effect of this is that I can hear what is going on outside (and quite possibly that anyone outside can hear what is going on inside the toilet, but I've never tested that theory) and, more often than not, I hear my neighbours going about various business in their garden.

Our neighbours have a couple of kids, and the kids are often out the back using their trampoline. This evening it sounded like there was some sort of family meal or gathering outside, and there was music playing, evidently via some sort of Alexa-based smart speaker, because every couple of minutes — and inevitably well before a song had played to its conclusion, because who has time to listen to music in its entirety any more? — I heard one of my neighbours going "Alexa, next one". And, on multiple occasions, repeating this command at least once before Alexa actually played the "next one".

After several failed attempts to get Alexa to stop playing the Electric Light Orchestra, I heard some frustrated-sounding swearing coming from the garden, then the music stopped suddenly. A few moments later, it started again, but with no voice commands required. I imagine my neighbour had given up on trying to control the music with his voice and just gone back to good "old-fashioned" streaming from his phone.

I honestly have never seen the point of voice assistants. It is several orders of magnitude less convenient to do things with your voice than it is to just click on something on a computer or tap on it on a phone — with one of the chief reasons being, as demonstrated by my neighbour's frustrations, the fact that on a statistically significant number of occasions, you probably have to correct the device's misunderstanding of what you said, by which point you may as well have just fished your phone out of your pocket and typed what you were looking for into Google (not that Google is a great help these days with those fucking AI summaries) or opened your music app and pressed "Next".

I don't know. It's been said many times before, but it feels like a lot of today's tech is being built to solve problems that never existed in the first place. If I run out of milk, the last thing on my mind is telling a robot that fact; I either go out and get some milk myself, or I do what a normal person does and write it on a bit of paper on the fridge, forget about it until 10.48pm, then have to brave the mean streets of Southampton to walk to Tesco Express just so I can have a coffee the following morning. If I tell Alexa, or Google, or whatever, that I'm out of milk, sure, that fact is recorded somewhere, but it doesn't achieve anything. I could probably make it so that it ordered some milk from Amazon or something, but what an absolute faff. Shopping with a voice assistant is an absolutely alien concept to me, because it completely eliminates the ability to look at what's available, the prices and suchlike. So why would you bother?

Answer is, we don't. We have a couple of smart speakers, but all they get used for is finding our phones if we've forgotten where we put them down, and occasionally streaming some music, which we do via the "cast" button in our music apps rather than attempting to talk to them. I think our Alexa thing also controls our smart light switches, but again, no voice controls are involved there, and it could probably be done via another means.

When I did a very brief stint working for a courier company, it was vaguely useful to say "okay Google, take me to [postcode]" and it be able to navigate me there, but I'm not sure it was actually any quicker or better to do that than just typing said postcode into Google Maps. And if I'd typed it in, at least I knew it was right.

As tech critic Ed Zitron frequently notes, tech used to be fun and exciting, but these days it just seems to be finding new and exciting ways to make things less convenient and more annoying. And, of course, this isn't even getting into the "AI" garbage.

I hope that one day very soon the tech industry manages to wake up and realise that it's doing both itself and its customers a great disservice. Unfortunately, I am very concerned that process isn't going to be a pretty one, with the obscene amounts of money being thrown around for what, to the layman, very much appears to be products that don't actually exist.

What are we even doing any more?


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 298: Can you give up your phone? https://imnotdoctorwho.moegamer.net/2025/04/01/oneaday-day-298-can-you-give-up-your-phone/ https://imnotdoctorwho.moegamer.net/2025/04/01/oneaday-day-298-can-you-give-up-your-phone/#comments Tue, 01 Apr 2025 19:55:07 +0000 https://imnotdoctorwho.moegamer.net/?p=28426 I watched a good video earlier, and I recommend you do too if you have a spare 46 minutes and 4 seconds. It's by a chap called Eddy Burback, who makes videos that are just… about stuff. He always puts in a decent amount of research to the topics he talks about, he makes his … Continue reading #oneaday Day 298: Can you give up your phone? →

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I watched a good video earlier, and I recommend you do too if you have a spare 46 minutes and 4 seconds. It's by a chap called Eddy Burback, who makes videos that are just… about stuff. He always puts in a decent amount of research to the topics he talks about, he makes his discussions both interesting and personally relevant, and he's genuinely entertaining. If you've never watched his stuff before, this video is a great place to get to know him.

For those too lazy or disinclined to click that video and actually watch it, his aim was to go 30 days with his smartphone locked up in a safe so he couldn't use it at all. He wasn't denying himself access to the Internet, social media or anything like that, and he set up an old Mac laptop in the corner of his living room to access iMessage if he needed it, but only allowed himself a cumulative total of 5 minutes across the entire month to check it. He found, among other things, that after checking it once, he decided he didn't really need to check it at all.

The other things he did were deliberate, conscious steps "backwards". He set up a landline with an on-device answering machine. He made plans with friends over the phone, and then just showed up at the place he said he'd be at the time he said he'd be there, rather than constantly checking in via text or chat. He navigated by looking things up on the computer at home, then either writing things down in a notepad or just remembering them. He bought a physical pre-payment card to ride the bus rather than using an app. He handled electronic "tickets" for events and facilities such as the cinema by printing out a hardcopy.

And he seemed happy. I'm sure part of this was to aid with the storytelling — you tend to go into a project like this with a hypothesis that you kind of want to prove — but I don't doubt that spending a month without habitually, obsessively checking one's phone is a healthy thing to do. And as time goes on, I increasingly find myself wanting to do just that.

There are, as Burback talks about in the video, drawbacks. If you're not someone who likes talking on the phone, a landline isn't going to do you much good — and likewise if your friends tend to interact with you primarily via text message or chat applications. On top of that, landlines attract spam calls even more than mobiles do. This means you can very easily find yourself feeling even more isolated than you were already, which is probably counter-productive to the intent of the experiment: the aim is to get off your phone so that you can enjoy living your life a little more, and part of that is spending time with friends. If you can't get in touch with those friends via any means other than a text or chat message, that's a problem.

Most other things, there are ways round, though. For navigation, you can still print out maps and directions from sites like Google Maps and Mapquest (which, yes, still exists!). For convenient payments, most places accept contactless cards now, particularly since the pandemic almost outlawed cash altogether. For public transport, pre-paid cards exist, even if you have to go digging to a retailer who actually remembers where they keep them after not selling one for a decade or more. And for making arrangements with friends? Well, if they're good friends, they'll respect your lifestyle decision and be willing to interact with you and make plans via whatever means you are allowing, such as the phone; the fact that people were perfectly fine with adapting to his situation is one of the things Burback seemed most surprised about.

One thing Burback found was that without the constant connectivity a phone in your pocket brings, he was much less likely to cancel plans on a moment's notice or suddenly decide he wasn't in the mood for something. Instead, if he'd made plans, he'd made a commitment to another person, and not showing up for that commitment would be letting them down. Of course, sometimes these things are unavoidable — but that's why you still have means of communicating like the landline or email. It's not like locking your smartphone away completely cuts you off from society altogether. It just means that you are reachable on your own terms.

And I think that's the important thing. It allows you to really take control of your own life. It means you are not beholden to social media algorithms and the arbitrary schedules of whether or not "interesting" people are online posting mindless content that doesn't really enrich your life in any way. It means you're more likely to pick up a book and read it all the way through, instead of scrolling through 50 TikTok videos, not taking anything in from any of them.

Completely getting rid of your phone is obviously a drastic option. But the conclusion Burback came to was that while there are undoubted conveniences — and pleasures — to having a smartphone accessible at all times, having a month completely disconnected from it allowed him to develop a more healthy relationship with it. He was less inclined to doomscroll through social media, less inclined to experience the world through a camera app rather than his own eyes, and more inclined to having fewer but more meaningful interactions with the people who are important to him. And that, in turn, left a lot more time for doing things that he found enjoyable and pleasurable: watching movies, reading books, all that sort of thing.

I won't lie: that sounds nice. I have already cut back on using my phone a lot compared to what I used to do with it, but there are still times when I really resent its presence. Perhaps I should try a similar experiment sometime.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

If you want this nonsense in your inbox every day, please feel free to subscribe via email. Your email address won't be used for anything else.

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#oneaday Day 290: Foxit? More like Fuckit https://imnotdoctorwho.moegamer.net/2025/03/24/oneaday-day-290-foxit-more-like-fuckit/ https://imnotdoctorwho.moegamer.net/2025/03/24/oneaday-day-290-foxit-more-like-fuckit/#respond Mon, 24 Mar 2025 21:53:36 +0000 https://imnotdoctorwho.moegamer.net/?p=28400 Good one, I know. As I alluded to yesterday, I've been spending a bit of time collecting together scans of old computer and video games (and Computer & Video Games) magazines with a mind to sticking them on an old Kindle Fire tablet to use as a portable "magazine reader". As part of that process, … Continue reading #oneaday Day 290: Foxit? More like Fuckit →

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Good one, I know.

As I alluded to yesterday, I've been spending a bit of time collecting together scans of old computer and video games (and Computer & Video Games) magazines with a mind to sticking them on an old Kindle Fire tablet to use as a portable "magazine reader". As part of that process, today I found myself looking for PDF readers, both for Windows and for Android.

I wanted one for Windows so that I could potentially use it to make some videos about the magazines I don't have hard copies of, and neither Chrome nor Firefox's built-in PDF handling quite does what I wanted. (Chrome, notably, still lacks the ability to display two-page spreads but assume there is a "cover page", meaning it fucks up magazine and book layouts and there's nothing you can do about it.) So I did what any normal person does, and I Googled it, even knowing that Google itself has been gradually going down the toilet.

After skipping past the fucking useless AI summary and sponsored links, I clicked on an article that was absolutely bullshit SEO bait ("The best free PDF readers for Windows!") but was at least from a vaguely reputable outlet, TechRadar. This article informed me that Foxit was the best PDF reader for Windows.

Great, I thought. I've used Foxit before in the past. I doubt it's changed that much.

EH. WRONG.

Foxit has enshittified itself beyond all recognition. Not only has it made the inexplicable decision to model its UI on Microsoft's odious "Ribbon" interface, it also boots up with a floating "AI" button that you can't get rid of without some tinkering deep in the options and then quitting and restarting the program.

Let's take each of these in turn. First, the Ribbon.

I hate the Ribbon. I've despised the Ribbon ever since Microsoft introduced it in Microsoft Office 2007, and every time I use a program that uses this obnoxious piece of crap instead of normal toolbars and drop-down menus, I make a specific effort to find something else to use instead.

The Ribbon is an eyesore. The Ribbon takes up far too much space on the screen. The Ribbon's myriad tabs and huge buttons make it a massive chore to find simple functionality, since each tab is organised with no real care or attention. It doesn't conform to any standard functionality, so you'll find the same functions in different places in different applications, and it feels the need to take over the entire fucking window when you want to do something as simple as open, save or close a file, or look at the program's settings page.

In Foxit's specific case, I am honestly struggling to think of why a supposedly "lightweight" PDF reader has enough functions in it to warrant having a multi-tab Ribbon. I need a PDF reader to do one thing: read PDFs. Occasionally I might need to copy and paste images and text from a PDF, and the ability to take a snapshot of a section of a PDF and save it as an image is always nice. But I do not need multiple tabs worth of disorganised functionality, making it a chore to do something as simple as display two pages side by side and let me flip through the entire document like… well, like a magazine or book.

This is what people are talking about when they say "the computer" is constantly being enshittified. Things that worked perfectly well are being "updated" for no other reason than to say that they have been updated. Simple, straightforward, intuitive interfaces that remained standard conventions for decades are being uprooted in favour of borderline abusive design that forces you to click through page after page of crap in order to find the one thing you're looking for. And for what? To say that the company is "growing"? To say that the company is "innovating"? Fuck that. Just make me a fucking PDF reader that lets me read PDFs.

Which brings me to the "AI" button. I do not need a fucking AI button in my PDF reader. If I have opened something in a PDF reader, I intend to read it or print it. I am not going to ask a fucking chatbot that gets things wrong an average of a third of the time you ask it things to "summarise" the thing that I'm trying to read either for information or pleasure. I am not going to ask a fucking chatbot that gets things wrong an average of a third of the time you ask it things to "analyse" the document or figure out "trends". I am a human being. I have a brain. I can do these things myself. I do not need "AI" to "do it more quickly". Believe it or not, I enjoy reading. I enjoy researching. I'm not so fucking lazy that I need a fucking chatbot (&c. &c.) to take the human part out of the equation. Because that's just depressing.

Things weren't much better on the Android front. I tried Foxit on Android as well, just out of curiosity, and sure enough, while it lacked the Ribbon (the one benefit of a phone screen is that it's too small for such a shitty interface) it still had the odious little AI bubble. So I uninstalled it immediately.

If you've been in a similar situation at any point, may I recommend Sumatra PDF for your desktop PDF reading needs, and PDF viewer lite for Android. Both of those seem to fit my needs perfectly well right now: no ads, no subscriptions, no Ribbon, no AI, no bullshit. Just a thing to read PDFs with. Which should not be a hard thing to find in 2025. But apparently this is the world we've built for ourselves.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

If you want this nonsense in your inbox every day, please feel free to subscribe via email. Your email address won't be used for anything else.

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#oneaday Day 283: We should probably be resisting generative AI more than we are https://imnotdoctorwho.moegamer.net/2025/03/17/oneaday-day-283-we-should-probably-be-resisting-generative-ai-more-than-we-are/ https://imnotdoctorwho.moegamer.net/2025/03/17/oneaday-day-283-we-should-probably-be-resisting-generative-ai-more-than-we-are/#respond Mon, 17 Mar 2025 17:57:25 +0000 https://imnotdoctorwho.moegamer.net/?p=28361 There was a good piece by 404 Media on "AI slop" today. Author Jason Koebler described the issue as AI slop being a "brute force attack on the algorithms that control reality", and goes on to explain how those taking advantage of AI are exploiting social media algorithms to such a degree that platforms are … Continue reading #oneaday Day 283: We should probably be resisting generative AI more than we are →

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There was a good piece by 404 Media on "AI slop" today. Author Jason Koebler described the issue as AI slop being a "brute force attack on the algorithms that control reality", and goes on to explain how those taking advantage of AI are exploiting social media algorithms to such a degree that platforms are now flooded with this garbage, making it hard to find 1) anything made by a real person and 2) anything made by someone you might actually want to connect with.

There is zero value to this stuff, other than self-fulfilling engagement. Presumably the long game is to build up "the numbers" with this shit, then sell the accounts, or make bank off impressions-based ad revenue. And the platform holders don't give a shit; as Koebler points out in his piece, it seems like Mark Zuckerberg actively wants the experience on Facebook to be real humans arguing over AI-generated slop rather than anything real and meaningful.

And I don't understand why we're letting this happen. Not only on social media, but in more "traditional" industries, too. It's happening to a frightening degree in publishing, with myriad "get rich quick" schemes fundamentally being based on churning out multiple AI-generated books every week (or even day) and then profiting off, let's face it, vulnerable people who aren't able to tell the difference between garbage churned out by a robot and something written by an actual human being.

As Koebler puts it, "there is a dual problem with this: it not only floods the Internet with shit, crowding out human-created content that real people spend time making, but the very nature of AI slop means it evolves faster than human-created content can, so any time an algorithm is tweaked, the AI spammers can find the weakness in that algorithm and exploit it."

At the moment, there are a few common responses to generative AI:

  • "I love generative AI! The genie is out of the bottle, so if you're resisting it you're a Luddite who isn't embracing the latest technological innovations!"
  • "Generative AI is just a tool that people can add to their arsenal, like digital art packages. I can't really tell you how or why that's a good thing, but I heard someone else say it so I'm saying it too."
  • "Generative AI might be useful in certain circumstances, but I can't really tell you what they are because no-one really knows or can offer specific, concrete examples that aren't prone to hallucinations to such a degree to make them worthless."
  • "Generative AI sucks balls and I hate it."

I'm somewhere towards the bottom of that list, leaning towards hating it and very much wanting it to go away. At present, I am disinclined to trust the people who claim it will be "revolutionary" for things like medicine, because of the amount of times it fucks simple things up, still. I am also concerned for the field of programming, because as more and more junior coders show up who are only capable of feeding prompts into an AI, not actually doing (and checking!) the coding themselves, we're going to have a real problem on our hands with software development.

At the same time, I'm sure there are some worthwhile use cases for a means of communicating with a computer using natural language. I mean, hell, look at Star Trek; the assumption there was that you could just say "Computer" like you say "Alexa" today, then rattle off an often fairly abstract task for it to complete, and it would do it. That is, presumably, the goal.

But AI isn't there yet, not by a long shot, which is why ChatGPT costs $200 a month for a subscription and can't really tell you what it's for, let alone how to stop it making stupid mistakes, and in the meantime the companies involved in all this shit are burning through both money and the planet's natural resources in pursuit of something which might, in fact, be impossible. "Agents" are coming, apparently, but all we've seen of them so far is making things that are already pretty straightforward to do on the Web (like grocery shopping) actively more cumbersome, and OpenAI's "deep research" tool is utterly laughable at this point, pulling out citation-free forum posts and SEO-optimised slop ahead of actual, worthwhile information written (and reviewed) by humans.

You, reading this, almost certainly know all this, and perhaps you've even read or shared some articles talking about the problems with AI slop and the problems that is causing all over the Internet. But what have you done about it? Because I feel like we should be doing more about it, rather than just pointing and tutting at it, going "whoo, lad, that generative AI sure is a bit shit, isn't it? Someone should do something about it."

The trouble, of course, is that it's difficult to do anything meaningful about it, particularly when big corporate entities like Microsoft are the ones forcing it onto people through things people use every day like Windows, Office 365, and even the bloody Xbox. I mean, sure, you can find ways to disable it when it does show up, but these workarounds often end up circumvented by the corporations, meaning you need to faff around even more to get rid of the shit. And sure, you can install Linux, but that carries its own burden of needing to know how to do that. Which you and I might be comfortable doing, but what about people who use computers more casually; those who don't know how they work, but just want to be able to get on with simple tasks without intrusive AI features popping up every few seconds?

All we can do, really, is make a specific effort not to use generative AI tools when there are other alternatives available. I will never, ever use generative AI on this site, MoeGamer or my YouTube channel to produce words, scripts, images, thumbnails or videos, however tempting it might be as a "quick fix" to get something done. If that means there are things I either can't do or would have to pay a specialist to be able to do, I will either go without the thing or pay a specialist. Or perhaps even learn how to do the thing myself.

That's a crucial one, I think. Over the years, I've learned how to do a lot of things on computers simply by running into an issue I don't know how to solve, researching it myself and learning how to deal with it. Some of that knowledge I've retained, some of it fell out of my brain the moment I finished using it, but on the whole I've had a net gain on knowledge simply through running into problems and taking the initiative to learn how to fix them myself. I suspect many people who grew up with computers throughout the '80s and '90s are the same.

I'm not going to tell you what to do. But I am going to tell you what I'm doing:

  • I will not use ChatGPT to research anything, when perfectly good information is available through well-established, reliable, trustworthy and peer-reviewed sources both online and offline.
  • I will not use AI image or video generation for anything, period. If I need an image or video of something, I will produce it myself, search for a usable (and suitably licensed) stock or otherwise publicly available image or video, providing credit where appropriate, or just not use that image or video.
  • I will not use AI voice generation to make a "famous" voice say something it never said. Even if it's really funny. I will freely admit to having done this in the past (only among friends), but that was before we really knew or understood the numerous negative impacts that generative AI has on both the environment and on culture.
  • I will not use AI to create content for the sake of content. I write here because I like writing. I write on MoeGamer because I like writing about games. I make videos because I like making videos. I am not entitled to a "share" of the Internet based on the volume of stuff I churn out, nor am I entitled to be able to make a living from it. I will not pollute the Internet with meaningless slop.

Someday, there may be a valid use case for generative AI. I am open to that. Right now, I do not believe that is there, and I believe the continued proliferation of generative AI online is actively harmful to the Internet specifically, and human culture more broadly.

It needs to stop. But I'm concerned the "genie in a bottle" people are right, and that now we've started this process of enshittifying the entire Internet, we can't stop it again.

But we can make our own little corners of the Internet a safe haven away from the deluge of sewage. And that's what I'll continue to do.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

If you want this nonsense in your inbox every day, please feel free to subscribe via email. Your email address won't be used for anything else.

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#oneaday Day 257: When it's bollocks, say it's bollocks https://imnotdoctorwho.moegamer.net/2025/02/19/oneaday-day-257-when-its-bollocks-say-its-bollocks/ https://imnotdoctorwho.moegamer.net/2025/02/19/oneaday-day-257-when-its-bollocks-say-its-bollocks/#respond Wed, 19 Feb 2025 19:16:05 +0000 https://imnotdoctorwho.moegamer.net/?p=28270 I am an avid reader of Ed Zitron's blog (sorry, newsletter, because apparently that's just what we call blogs now) Where's Your Ed At? If you're at all interested in the tech space, I highly recommend you subscribe or at least check in on it regularly, because Zitron is one of the only people in … Continue reading #oneaday Day 257: When it's bollocks, say it's bollocks →

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I am an avid reader of Ed Zitron's blog (sorry, newsletter, because apparently that's just what we call blogs now) Where's Your Ed At? If you're at all interested in the tech space, I highly recommend you subscribe or at least check in on it regularly, because Zitron is one of the only people in the space who has the balls to say it like it is: that an awful lot of what is coming out of the mouths of tech companies right now is complete and utter bollocks.

Today, a story went round about a research project at Microsoft where they were using generative AI for "game ideation", and also noted that they thought they could use their generative AI models for "preservation". This was reported on by Tom Warren, senior editor at The Verge, thus (screenshotted rather than embedded 'cause the coward deleted it after everyone dunked on it):

Now, if you know anything about video game preservation, you know that feeding an old game into a generative AI model and then hoping it will hallucinate at least a rough approximation of the original game experience is not "preservation". It's bastardisation at best, a completely useless endeavour at worst, and a massive waste of energy and money regardless of the result that comes out of the other end.

Game preservation is a problem that, for the most part, we have solved. We have excellent software emulation solutions, built over the course of decades of development. Hardware emulation via FPGA at an affordable cost for the general public has advanced hugely in just a few short years. Software libraries for pretty much any system you can think of are archived in their entirety at numerous places across the Internet, and strong strides have been made in providing commercial, legally relicensed versions of classic games for a modern audience, both on existing modern systems and on bespoke emulation-centric devices.

So why, then, why the fuck would we want a generative AI model to make a best guess at what a video game that already exists and has been preserved perfectly well might look like if you play it for longer than 10 frames?

That paragraph above is what tech journalists should be asking. And the reason I bring up Ed Zitron at the start of this post is because he's one of the only people to actually ask questions like this: to take a look at the utter garbage being spewed by today's tech companies and to say "this is complete horseshit, what the actual fuck are you on?"

And Zitron, being an outspoken type, is not afraid to call out today's tech journalism space for not doing this. And he's absolutely right to do so. It is the tech journalism sector's job to look at what it going on, to realise that it is complete horseshit and then have the confidence to say that it is complete horseshit.

But they won't do that, for a variety of reasons. Advertising deals. Exclusive access. PR partnerships. An inexplicable desire not to rock the boat, despite the fact the boat has a huge hole in it and has been steadily sinking for 15-20 years at this point.

I'm not one of those people who thinks that journalists are taking bribes for positive reviews in literally all circumstances — I have experience in the industry, remember, and the most I had to worry about in that regard was a mild admonishment from my editor for criticising a Mortal Kombat game's DLC plan when Mortal Kombat was the cover game for that issue of GamePro.

But come on now. Tech journos should be looking at this utter garbage that keeps getting flung our way, and instead of declaring it "interesting" and doing the stupid looky-eyes emoji that makes their post immediately look like a 14 year old girl wrote it, they should be going "hang on a minute, what does that actually mean?" then exploring it further, asking some probing questions (which inevitably won't get a response, but that in itself says something) and then confidently declaring the latest generative AI "innovation" to be what it is: complete and utter horseshit doused in the finest snake oil.

And people wonder why the entire journalism sector is floundering. Could it perhaps be because very little actual journalism seems to be getting done?

Shout-out at this point not only to Ed Zitron's aforementioned blog, but also the excellent coverage of the Elon Musk nonsense in the States by Wired's politics department, 404 Media being a rare example of tech journalism that actually asks those hard-hitting questions, and Aftermath for doing something similar with games journalism. There are still people doing good work out there. But the people on the big, well-known mastheads, like Warren above, need to step their game up, stop being so incredulous and start acting like actual journalists.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 253: Why do I need software to make my keyboard charge https://imnotdoctorwho.moegamer.net/2025/02/15/oneaday-day-253-why-do-i-need-software-to-make-my-keyboard-charge/ https://imnotdoctorwho.moegamer.net/2025/02/15/oneaday-day-253-why-do-i-need-software-to-make-my-keyboard-charge/#comments Sat, 15 Feb 2025 16:28:01 +0000 https://imnotdoctorwho.moegamer.net/?p=28255 I've been having an issue with my fancy, expensive Razer keyboard for a while. I've had it plugged in to USB, but as soon as I take the USB cable out, it seems to completely forget that it's been on charge and just die. This meant that I couldn't use it wirelessly, which was one … Continue reading #oneaday Day 253: Why do I need software to make my keyboard charge →

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I've been having an issue with my fancy, expensive Razer keyboard for a while. I've had it plugged in to USB, but as soon as I take the USB cable out, it seems to completely forget that it's been on charge and just die. This meant that I couldn't use it wirelessly, which was one of the keyboard's main selling points: it was a rare example of a mechanical keyboard that was also wireless. It didn't used to do this.

For a while, I just thought the battery was dead. Then I remembered that I'd uninstalled the Razer software a while back, because a shonky update process had made it cause my computer to pitch a shitfit and completely lock up for ages. So, out of curiosity, today I reinstalled the Razer software, plugged in the keyboard to charge and went off to play Xenoblade Chronicles for a couple of hours.

I am now typing this with the keyboard's USB cable unplugged, and the battery reading 100%. So it was the fucking software. My keyboard officially will not charge its battery unless you have Razer's stupid software installed.

Thankfully, they seem to have fixed whatever the locking-up issue was when I uninstalled it, so it's not a huge inconvenience to have it installed again. But it's pretty annoying to have spent several months thinking that my keyboard was broken in some way, or that it needed a new battery, only to discover that a completely arbitrary piece of software was preventing my keyboard from doing something that, you'd think, it should be able to do without any software intervention whatsoever. I mean, USB charging is a fundamental part of most of our tech these days, and most pieces of tech can charge without a piece of software running. You just plug them into a wall, the device goes "ooh, there's power coming in, I should route that to the battery" and that's that.

But no. Not for Razer, apparently, and I suspect there's other manufacturers who do the same thing, too. Logitech, for example, pissed people off when they tried to install some weird AI software into people's mouse drivers a while back, and the general enshittification of tech is, at this point, extremely well documented — though the number of people actually doing something about it, or even acknowledging that it's a problem, is rather slimmer than it perhaps should be.

Now, I'm not saying that my £150 keyboard not charging when its software isn't installed is really making my life significantly worse in the same way that Facebook and Instagram's abusive practices are systematically destroying the mental wellbeing of individuals in the name of perpetual corporate growth, but it's still symptomatic of the age we're living in. 20 years ago, if I had a wireless thing with a rechargeable battery, I could just plug it in and be safe in the knowledge that it would, y'know, charge. Today, apparently, that is not the case. And that seems stupid. Really stupid.

But I guess that's the world we live in now. So, for now at least, we just have to live with the stupidity.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 184: Deprecated feature https://imnotdoctorwho.moegamer.net/2024/12/08/oneaday-day-184-deprecated-feature/ https://imnotdoctorwho.moegamer.net/2024/12/08/oneaday-day-184-deprecated-feature/#respond Sun, 08 Dec 2024 20:21:12 +0000 https://imnotdoctorwho.moegamer.net/?p=25345 I went into my Amazon wishlist earlier today, as I know it's the first port of call for several family members when trying to determine what to get me for Christmas, and I was a little perturbed to discover that it is seemingly not possible to change the order of the things on your wishlist … Continue reading #oneaday Day 184: Deprecated feature →

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I went into my Amazon wishlist earlier today, as I know it's the first port of call for several family members when trying to determine what to get me for Christmas, and I was a little perturbed to discover that it is seemingly not possible to change the order of the things on your wishlist any more. Or, to be more accurate, you can rearrange the order of the items in the first three rows in Grid view, but everything else doesn't respond to clicking and dragging like it used to.

I did a little research online and, indeed, it seems that Amazon deliberately removed this a while back. It's a "deprecated feature", apparently.

I always find the idea of "deprecated features" bizarre, because inevitably the features that get "deprecated" are ones that are actually useful, and in many cases they don't actually get replaced by something with similar functionality. In the case of Amazon wishlists, aside from the Grid view exception I note above (which I suspect is a bug) you can now only sort them in various automated ways, or you can push something to the top of the wishlist by going to its product page and "re-adding" it. You can also move it to another list and then move it back to the original list. Both of these are, I'm sure you'll agree, inferior to being able to just drag the damn thing to the position you want it — or, indeed, click a "send to top" button, which I'm sure also used to exist.

Modern software — be it stuff you run on your computer or that which powers billion-dollar ecommerce platforms — seems to be full of stuff getting "deprecated" without any real net benefit to the user. The usual interpretation of this is that the creators of said software want to discourage users from doing something in favour of doing something else with a similar function. But in Amazon's case I'm really struggling to see why I might be discouraged from reordering my wishlist into whatever order I want… particularly as there is no real alternative, aside from the rather clunky options I've just outlined.

There's a lot of discussion going on right now about how tech is genuinely getting worse year on year, and it's not just people "getting old". The writer, blogger and tech commentator Ed Zitron does some great work in this field, and I encourage you to check out his blog Where's Your Ed At and his podcast Better Offline, because while both paint a bleak picture of the tech landscape as it exists in 2024, some of you might find it reassuring that no, it's not just you, things really are getting worse in terms of usability and overall functionality.

As for me, well, I guess it's time to go re-add some stuff to my wishlist so it gets pushed to the top!


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 179: Your occasional reminder that AI can fuck off https://imnotdoctorwho.moegamer.net/2024/12/03/oneaday-day-179-your-occasional-reminder-that-ai-can-fuck-off/ https://imnotdoctorwho.moegamer.net/2024/12/03/oneaday-day-179-your-occasional-reminder-that-ai-can-fuck-off/#respond Tue, 03 Dec 2024 14:27:05 +0000 https://imnotdoctorwho.moegamer.net/?p=25325 I saw a TV ad for "Apple Intelligence" yesterday. The concept of the ad is that someone is angry someone at their workplace keeps stealing their pudding — hahaha, so hilarious and cosy and relatable — and writes them a furious email. They then click the "Friendly" button on Apple Intelligence and the email is … Continue reading #oneaday Day 179: Your occasional reminder that AI can fuck off →

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I saw a TV ad for "Apple Intelligence" yesterday. The concept of the ad is that someone is angry someone at their workplace keeps stealing their pudding — hahaha, so hilarious and cosy and relatable — and writes them a furious email. They then click the "Friendly" button on Apple Intelligence and the email is rewritten to be the most milquetoast, handwringy, insincere thing you've ever seen. And this is supposed to be a selling point.

Elsewhere, a YouTuber I know had someone in their comments getting pissy about how they pronounced "ZX81", and, presumably in an attempt to further their argument, the commenter in question then copy-pasted a ChatGPT conversation — without editing out the "ChatGPT says:" bits — that didn't even particularly help their cause.

I keep seeing YouTube thumbnails made with AI art-stealing machines. Coca-Cola made a Christmas ad with AI. The memorial lunch for beloved broadcaster Steve Wright had an invitation that was made with AI. Entire websites are made of AI slop. And even here in fucking WordPress, I can't escape the sodding "Generate with AI" button.

I fucking hate it. I want it to go away. I want people who say "but it's good for summarising things" to drown in the sea. I want people who say "but it's better than doctors at diagnosing problems!" to be the victims of the worst malpractice the medical industry has ever seen. I wish eternal loneliness and desolation on those who use it to write emails. And I want it out of the pieces of software I use on a daily basis.

We're even starting to get accounts on BlueSky that pretend to be real people, but simply respond with ChatGPT answers that are tuned to be deliberately argumentative. What is the fucking point of all this shit? How is it benefiting humanity and productivity in any way whatsoever?

It isn't. All it's doing is continuing to make tech worse, year on year, while keeping oblivious shareholders — who aren't interested in anything but seeing "growth" — happy that companies are providing supposed "new innovations" that actually don't provide any sort of useful functionality whatsoever.

I'm aware I'm ranting incoherently, but honestly right now it feels like it's pointless to even try and come up with a cogent argument. This shit is infesting everything, and it's becoming impossible to escape from. And I legitimately do not understand how anyone can possibly think this shit is in any way better than what we had before.

I guess the one upside is that with how much AI is being used pointlessly to provide "summaries" of Google Searches, YouTube videos and other such shite, the planet will burn down all the sooner, so eventually we won't have to worry about it at all. Then the Great Thinkers of the day — assuming anyone survives — can stroke their chins for two hundred years about "where it all went wrong".

Here. Here is where it all went wrong.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 159: To upgrade... or downgrade? https://imnotdoctorwho.moegamer.net/2024/11/13/oneaday-day-159-to-upgrade-or-downgrade/ https://imnotdoctorwho.moegamer.net/2024/11/13/oneaday-day-159-to-upgrade-or-downgrade/#comments Wed, 13 Nov 2024 22:50:19 +0000 https://imnotdoctorwho.moegamer.net/?p=25252 I'm due an upgrade on my phone, and for the first time I'm holding off because I'm not sure I want one. All the new phones are rammed with AI bullshit and I don't want to encourage that crap in any way whatsoever, so the prospect of getting one makes me a tad uneasy. The … Continue reading #oneaday Day 159: To upgrade... or downgrade? →

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I'm due an upgrade on my phone, and for the first time I'm holding off because I'm not sure I want one. All the new phones are rammed with AI bullshit and I don't want to encourage that crap in any way whatsoever, so the prospect of getting one makes me a tad uneasy.

The other thing that is causing me to hold off is a growing desire to break my attachment to smartphones. I don't like being dependent on a smartphone. I don't like having that stupid black rectangle follow me everywhere I go. I don't like feeling like I compulsively "have" to fiddle with it if I don't have anything to say or anything to do.

There are a few things stopping me from immediately ditching my smartphone and "downgrading" to a modern feature phone. I thought I'd ponder each of them in turn. I probably won't come to a conclusion, but it might help me sort some things out in my mind. And maybe it'll be helpful for you, too, I don't know.

WhatsApp

I don't use WhatsApp as much as a lot of people, but I do have a few ongoing chats that are my sole means of connection with friends I haven't seen for a while. On top of that, the people from my job use WhatsApp for communication outside of work — for example, when we're having a group social trip together.

Giving up WhatsApp would mean giving up a connection to people I don't want to "disconnect" from entirely, and would also make life inconvenient for my work colleagues. That last one I'm not super concerned about, but I do like my job and my colleagues, so I don't really want to be a pain.

Beyond those maybe two group chats (both of which have declined in activity anyway) and my work colleagues, I'm not super attached to WhatsApp. I could probably live without it.

The camera

Phone cameras these days are pretty excellent. I shoot anything that isn't direct capture from gaming hardware on my phone. Upgrading my phone would mean I can get an even better camera.

However, two things: 1) I can still use the camera on my existing phone even if it doesn't have a SIM card in it (I think, anyway). And 2) I could just, y'know, buy a nice camera.

So while it's certainly convenient to be able to snap photos and take video with a device that is with me anyway, it's probably not actually a dealbreaker in this situation.

Music and podcasts

I am, I'm afraid, "part of the problem" with music, though not out of any belief that streaming is "better" than having your own collection of tunes. It's just a lot more convenient to be able to stream music (I use YouTube Music, because I have YouTube Premium and might as well use the additional benefit) and podcasts from, again, a device I have with me anyway. Plus my phone's Bluetooth connects to my car stereo with no difficulty, making it easy to queue up entertainment for long journeys, such as my monthly drive to the office.

I haven't looked at standalone MP3 (or equivalent) players for probably 20+ years at this point. I'm sure they exist. In fact, hold on.

It seems I can get a cheap Chinese shitbox for £20-£30, or I can spend three thousand pounds on a gold Sony thing (just £659.80 a month!) if I'm feeling particularly insane. What the actual fuck.

Uh… anyway. MP3 players do indeed still exist, and many of them have Bluetooth. Some of them even have WiFi, and some of them take the iPod touch approach where they're basically a phone without the "phone" bit. I will steer clear of those, at least, because that would just be replacing one problem with the same problem, but mildly less convenient.

So an MP3 player with a decent capacity is not expensive. That would require me to organise my MP3 library, though, which has been in a right state since Google Music (RIP) invited me to upload it all "to access anywhere", then promptly closed down and was replaced with the considerably inferior YouTube Music… and when I downloaded it all again the organisation was all fucked.

It wouldn't be the end of the world to have to do that, but I'd rather not have to. So I think we can consider the music player side of things covered.

Navigation

In-car navigation is easily solved: buy a satnav. But I also use Google Maps when I'm on foot to see what's nearby and figure out how to get to places. That is a problem that is a little trickier to solve. GPS devices for on-foot navigation certainly exist, but they're primarily geared towards hiking and cost more than I'd be willing to spend on something that I'd only use occasionally, particularly if I had already bought a satnav for the car.

I can't see an easy solution to this one. I believe some feature phones are able to access a Web-based form of Google Maps, but I don't know how useful or effective that is.

I mean, I guess I could kick it really old school and just buy an A to Z of wherever I happened to be going. I can't check what time Sainsbury's closes with one of those, though, unless they've considerably enhanced the level of detail they go into since I last used one.

Conclusion?

I could probably find solutions to all of the above problems, except WhatsApp. I believe there are some feature phones that are capable of using a text-only version of WhatsApp, but from a cursory glance around earlier today it seems a lot of them don't work in the UK for some reason.

I will continue to mull it over. The prospect of truly breaking free from the smartphone becomes increasingly appealing day by day… I'm just not quite sure I'm truly ready to pull the plug. My main concern is suddenly running into a use case that I haven't thought of while farting this blog post out of an evening, and then being kind of fucked when I'm stuck with a modern-day Nokia and no means of fulfilling the function I suddenly, urgently require.

But really, what might that even be? It can't be that important, or I would have thought of it by now, surely.

Anyway, I haven't reached a definitive conclusion. But I have definitely convinced myself that there are at least some of the features I use on my smartphone that I absolutely can live without. Is that enough, though?


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 143: You should consider a mini PC https://imnotdoctorwho.moegamer.net/2024/10/28/oneaday-day-143-you-should-consider-a-mini-pc/ https://imnotdoctorwho.moegamer.net/2024/10/28/oneaday-day-143-you-should-consider-a-mini-pc/#respond Mon, 28 Oct 2024 22:29:04 +0000 https://imnotdoctorwho.moegamer.net/?p=25199 I realised that I don't think I've talked about this on this 'ere blog before, so now's as good a time as any. You should consider a mini PC. You know, those little square things that are much too small to put anything in and don't have graphics cards. Yeah, them. I got this one … Continue reading #oneaday Day 143: You should consider a mini PC →

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I realised that I don't think I've talked about this on this 'ere blog before, so now's as good a time as any.

You should consider a mini PC. You know, those little square things that are much too small to put anything in and don't have graphics cards. Yeah, them. I got this one and it has completely taken over from "the gaming PC" (which is hooked up to the TV in the living room) as my daily driver for work, and also for video capture and streaming. (I still do video editing on the gaming PC, though, because having an actual graphics card is helpful there.)

I've been very pleasantly surprised how capable that thing is, even if I continually want to call its brand name "Beedrill" instead of "Beelink". (I had to look up my order to check.) It's a nippy little thing when running Windows 11 — which is nowhere near as bad as naysayers think, particularly when you turn off/forcibly remove all the AI shit — and for anything other than bang up to date graphically intensive polygonal games, it performs admirably. It is superb at emulation, for example.

Its small form factor makes it very portable — I now take it to the office when I have to go in, instead of a laptop — and it has plenty of connectivity, including Wi-Fi and Bluetooth. I've added a powered USB hub to mine just for maximum flexibility — I have a lot of things hooked up to it — but if all you need is a wired mouse and keyboard and maybe some additional USB storage, you're sorted with just the included ports.

I hadn't even considered mini PCs prior to picking this one up, but when I decided I wanted to move my day-to-day work from home out of the living room and up into my study, something made me give them a look. And I was surprised to read plenty of positivity about them — it seems these little things are quite fashionable at the moment. And, having now owned one since May of this year (it feels like longer already — it's a fixture now!) I am delighted with how it's performed and how flexible the damn thing is.

The only thing — besides triple-A gaming — that I've found it's not really up to is simultaneously running a reasonably modern game and recording/streaming it at the same time. It's fine doing this with emulation — my last few Atari ST videos were done on this machine — but when I thought about streaming UFO 50 a few weeks back, it wasn't quite up to the job. Which is a shame, but not the end of the world, because I also have an Elgato hooked up to it, so I can just stream/record from other devices such as the 400 Mini, Evercade VS and, soon, Switch — I've bought a second Switch dock specifically so I can dock my Switch and stream from it.

So if you're in the market for a new PC and you know that your uses aren't going to be super-demanding — and yes, this even includes games, so long as they're not, like, super-fancy ray-traced gubbins — I can confidently say a mini PC is a good investment. They're particularly ideal if you want to set up some sort of emulation box or a system primarily used for entertainment — video streaming, music, that sort of thing. They're small, compact, quiet and, best of all, cheap.

So yeah. That's my sales pitch. You should consider a mini PC. I'm glad I did!


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 76: Nopegrade https://imnotdoctorwho.moegamer.net/2024/08/22/oneaday-day-76-nopegrade/ https://imnotdoctorwho.moegamer.net/2024/08/22/oneaday-day-76-nopegrade/#respond Thu, 22 Aug 2024 19:33:02 +0000 https://angryjedi.wordpress.com/?p=24458 I'm due a phone upgrade. This is probably the first time I've come to that point and haven't been tempted to immediately get a new shiny phone. And the reason? So many of the latest models appear to be absolutely rammed to the gills with "AI" features I don't want anything to do with. And … Continue reading #oneaday Day 76: Nopegrade →

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I'm due a phone upgrade. This is probably the first time I've come to that point and haven't been tempted to immediately get a new shiny phone. And the reason? So many of the latest models appear to be absolutely rammed to the gills with "AI" features I don't want anything to do with.

And it's a shame, because some of these phones do otherwise look good. The Google Pixel 9 looks like it has an excellent camera, for example, and that's pretty high up my list of priorities these days. The newest Samsung devices also look quite nice, and having had a Samsung device for my last couple of phones, I'd be quite happy to go with them.

If it wasn't for the bloody AI crap, that is. I know I could just "not use it", but that's not really the point. I don't really want to send any sort of message that AI junk is something that I'm interested in in the slightest, and my concern is people happily jumping on with Google Pixel 9 and "just trying out" Gemini will just prolong the amount of time we all have to suffer with AI garbage being jammed into places we don't want it.

I'm sure there are some "valid" uses for AI, but honestly, I don't really see the usefulness right now. Earlier on, I watched a Marques Brownlee review of the Google Pixel 9, and everything that was "AI-powered" seemed very superfluous and unnecessary. An on-phone image generator? Cool, now I can steal artwork wherever I am in the world! An assistant I can talk to about what I should do about a wasp infestation? I'd rather talk to a real person that doesn't hallucinate, thanks. The ability to turn on my lights with my voice? 1) I can already do that with several other devices and 2) I don't want to do that. The ability to insert myself into a photo I wasn't in? Cool, now I can create "memories" of things that didn't actually happen. I'm sure that's healthy.

It's the voice stuff that really gets me. I genuinely do not understand how any of that is desirable. How is getting an Amazon Alexa, Google Gemini or whatever to read out your email headers better than tapping on the email icon and looking at them? How is getting a device to give you a "daily briefing" better than just doing a quick round of your favourite websites to check on the headlines? How is bellowing "SET A TIMER FOR THREE MINUTES… no, THREE minutes. THREE. MINUTES." better than going to the clock app and typing the number "3"?

It isn't. These things are all gimmicks. They're not actually useful. The grand dream is presumably some sort of omniscient, omnipresent Star Trek-style capital-C Computer that we can call upon to dispense its knowledge and information wherever we are at any time of day. But we're not there yet. We're not even close to being there yet, with how unreliable and hallucination-prone modern AI still is. And if reports are to be believed, we've already pretty much hit a cap on how good the current "AI" tech can get, because the various models are already starting to feed on themselves, making hallucinations more likely, not less likely, as they inadvertently guzzle up AI-generated swill rather than material that has had a human involved at any point during its creation.

And it disgusts me to see how many publishing companies are gleefully signing up to feed their writers' work into ChatGPT, almost certainly without consulting the actual writers for their consent beforehand. Today it was Condé Nast. Previously it was Vox Media. And I'm sure there's a lot more all over the place, too.

I cannot wait for this odious trend to be over. And I suspect it will be over within a few years, as the money is almost certainly going to run out. None of these models are sustainable; none of them have a "killer app" that convinces naysayers that actually, AI might be quite good after all; none of them even really have a marketable product beyond "look at this thing that might one day be able to do something vaguely useful (but doesn't just yet)".

The sooner that fucking sparkly magic icon goes away, the better.


Want to read my thoughts on various video games, visual novels and other popular culture things? Stop by MoeGamer.net, my site for all things fun where I am generally a lot more cheerful. And if you fancy watching some vids on classic games, drop by my YouTube channel.

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#oneaday Day 19: The AI Rot https://imnotdoctorwho.moegamer.net/2024/06/26/oneaday-day-19-the-ai-rot/ https://imnotdoctorwho.moegamer.net/2024/06/26/oneaday-day-19-the-ai-rot/#respond Wed, 26 Jun 2024 15:30:34 +0000 https://angryjedi.wordpress.com/?p=23703 Look at this bastard little icon. You probably see it every day right now. Hell, I see it every time I pop open the WordPress toolbar, because Automattic, makers of WordPress and Jetpack (back-end technology that helps WordPress sites do what they do) are cramming it in absolutely fucking everywhere, just like every other tech … Continue reading #oneaday Day 19: The AI Rot →

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Look at this bastard little icon. You probably see it every day right now. Hell, I see it every time I pop open the WordPress toolbar, because Automattic, makers of WordPress and Jetpack (back-end technology that helps WordPress sites do what they do) are cramming it in absolutely fucking everywhere, just like every other tech company is right now. No-one asked for this, no-one wants it, no-one is happy with the results it produces.

And yet, look at that bastard little icon. Such promise it carries in its little sparkly starbursts! The suggestion that magic is about to happen! The implication that, were you just to click that bastard little icon, creativity will be magically produced from nothing, allowing you to truly express yourself without any of that pesky "thinking"! You will truly be once and for all free!

As a creative type, naturally I object to generative AI being jammed in everywhere that it doesn't belong. I'll admit to having found some uses of it potentially interesting — music generation is intriguing, feeling like a step onwards from a program we used to have on the Atari ST called "Band In A Box" — but whatever use case I come across, it's hard to shake the feeling that its only real use is to enable laziness, and to prevent having to pay a real person for doing the creative work that is their specialism. (The actual computing and environmental cost of such tech doesn't matter to AI zealots, of course.)

That's not to say there's no money in AI, mind; no, by golly, the big tech companies are falling over themselves to hoover up investor cash right now, and every big generative AI site features some sort of predatory monetisation system, usually involving "credits" that obfuscate how much you're actually paying, and/or "monthly" subscriptions that are actually charged annually, because apparently that's just a thing you can lie about now and no-one calls you on it.

I think one of the clearest signals I've felt that AI bullshit has gone too far is its encroachment into pornography. It's now easier than ever to produce "deepfake" pornography featuring people who have not consented to appear in pornographic material. Of course, AI-generated slop has plenty of telltale signs, still, but the fact this stuff exists at all was already cause for concern even before it was easy to produce it.

On top of that, sites that were once about posting collections of erotic art and animations from artists, movies, anime series and video games are now overflowing with AI-generated swill; a cursory glance at e-hentai's front page earlier revealed a multitude of galleries tagged with "[AI Generated]", making them virtually worthless. Of course, e-hentai and sites like it already skirt the borders of morality by often including artwork artists intend to be kept behind Patreon, skeb or Fantia paywalls — but many of these galleries seem to suggest that there are a significant number of individuals out there attempting to position themselves as "artists" when all they are, in fact, doing is plugging prompts into an AI model that doesn't chastise them in a patronising way when requesting erotic material.

I'm sick of it. I'm sick of Jetpack emailing me to join an AI "webinar", I'm sick of ClickUp, the productivity tool we use at work, constantly spamming me about some AI feature I don't care about, I'm sick of the breathless zealotry from the cryptobros who have found the next big thing to latch onto before it all inevitably comes tumbling down in burning wreckage… and I'm sick of the uneasiness that I'm sure anyone in a vaguely creative field is feeling right now.

And I'm not sure it's going to go away for a while. Big Tech seems determined to make "AI" a thing. And while I'm not averse to actual, helpful uses of it — which I'm yet to see a convincingly working example of that can't be better fulfilled by other, existing methods — I think we all know that with the people we have in charge, those actual, helpful uses are inevitably going to take a back seat to ways of screwing poor old Joe Public and his friend Struggling Artist out of their hard-earned money more than anything else.

(Aside: I tried running this article through Jetpack's stupid "AI Assistant" to "get suggestions on how to enhance my post to better engage my audience", and the thing just crashed. Good show!)

So fuck that bastard little icon. Take your magic sparkles and jam them right up your robotic arse. The only things allowed to sparkle like that are fairies and ponies, and AI is neither of those things. So into the trash it goes, so far as I'm concerned.


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2529: Mobile Phone Apathy https://imnotdoctorwho.moegamer.net/2016/12/19/2529-mobile-phone-apathy/ https://imnotdoctorwho.moegamer.net/2016/12/19/2529-mobile-phone-apathy/#respond Mon, 19 Dec 2016 19:43:09 +0000 https://angryjedi.wordpress.com/?p=22131 I've always thought of myself as something of a gadget-head, but over the last few years I've become increasingly underwhelmed and bored with those most ubiquitous of devices, the mobile phone. I remember getting my first mobile phone towards the end of my schooldays. It was a big fat Motorola thing with an extendable aerial, … Continue reading 2529: Mobile Phone Apathy →

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I've always thought of myself as something of a gadget-head, but over the last few years I've become increasingly underwhelmed and bored with those most ubiquitous of devices, the mobile phone.

I remember getting my first mobile phone towards the end of my schooldays. It was a big fat Motorola thing with an extendable aerial, and I remember the most exciting thing about it was discovering that I could hold down a button to write lower-case letters in text messages, whereas I'd previously been writing in all-caps like a grandmother learning to use email for the first time. (We were all writing in all-caps like a grandmother learning to use email for the first time at the time.)

Every year or two after that, there was the excitement of The Upgrade. I upgraded from my Motorola to a Nokia 3210, which was exciting because it had Snake on it, and everyone loved Snake, despite it being something that I'd played some 15 years earlier on my old Atari 8-bit computers. Then I upgraded to a Nokia 3330, which had Snake II on it (which was essentially Snake with mildly better graphics). These two phones were pretty similar to one another, though this was also the age that phones were getting smaller rather than bigger, so the 3330 was pleasingly compact after the relatively bulky 3210.

After that, I went for a Sony Ericsson phone that had a colour screen and a camera. Well, I say it had a camera; actually, the camera was a separate unit you had to snap on to the bottom of it which took photos at approximately the size of a postage stamp that weren't any use to anyone. The colour screen was nice, though.

After that, I got a phone whose make and model I can't remember, but which I think was actually one of my favourite phones of all time. It had a pretty big screen — in colour again, a reasonable quality camera and, best of all, the ability to record sounds that could subsequently be used for ringtones, message tones, alarm tones and all manner of other things. It was a lot of fun, and an early phone to support Java, too, which meant you could download games for it. And there were some decent games available, too — most notably the excellent puzzle game Lumines, which had previously been something exclusive to PSP owners.

If I remember correctly, my next phone after that was the ill-fated Nokia N-Gage, which I picked up out of interest in its gaming capabilities. I actually ended up liking it as a phone more than a gaming device, since its vertically-oriented screen made a lot of games impractical and tricky to play, but the dedicated directional pad, the way you held it and the big, bright, clear screen made it a very comfortable personal organiser device. Sure, you looked dumb talking on it — it was notorious for its "side-talking" posture, whereby you looked like you were holding a taco up to your ear while talking on it — but I rarely talked on the phone anyway, so this simply wasn't a big issue for me. It's actually one of my most fondly remembered phones.

I forget if I had any other phones between the N-Gage and the iPhone that I was given for free while I worked at Apple — I was working retail during the launch of the device — but none spring to mind. The iPhone, meanwhile, was actually a little underwhelming when it first launched; while its bright display and capacitive touchscreen certainly looked lovely, iOS 1.X was severely limited in what you could actually do with it. About the most interesting thing you could do with a first-gen iPhone was browse the "full" Internet rather than only WAP-enabled mobile-specific pages. (Interestingly, with responsive sites, we've now actually gone back to having mobile-specific pages, albeit with a lot more functionality than old-school WAP sites.)

The iPhone was a bit of a watershed moment for mobile phones, though, because it's at that point that devices stopped being quite so different and unique from one another. Each and every iPhone is much like the last — perhaps a little faster, a little bigger, a little clearer, a little more lacking connection ports we've previously taken for granted — and each and every Android phone is much like the last too, except, of course, for the ones that function as inadvertent incendiary devices.

I've had my HTC One M8 phone for over two years now. I picked it up as an upgrade from my crusty old iPhone 4 because I was bored with iOS and wanted to see what Android was like, and discovered that yes, I liked Android, though it's just as boring as iOS is. Now, even as I'm eligible for an upgrade to the newest, latest and greatest, I have absolutely no desire to investigate my options whatsoever. The M8 works fine for what I use it for, and I find most new phones virtually indistinguishable from what the M8 offers. Again, they might be a little bit faster or offer a higher resolution screen — although at the size of a mobile phone, there comes a point where resolution becomes completely irrelevant, since individual pixels are too small to distinguish — but they don't do anything new or exciting in the same way that my pre-smartphone upgrades offered.

Each and every upgrade before the iPhone I had was genuinely thrilling, and something I wanted to show off to people. Each phone was unique from the last, and each brand offered its own particular twist on things. Now, the actual devices themselves are uninteresting and virtually indistinguishable from one another; simply a delivery medium for their operating system of choice. And operating systems aren't interesting.

I think a big part of my growing cynicism and apathy for this particular side of technology also comes from the fact that the mobile marketplace in general just feels a bit sleazy. Ever since the world was given in-app purchases — something which I knew would be a terrible idea as soon as it was announced — we've been subjected to revolting, exploitative free-to-play garbage, ad-infested messes and all manner of other bullshit. Rather than being the cool, exciting gadgets they once were, mobile phones feel increasingly like just another way for advertisers to invade your life and snake oil salesmen to part you with your case — although what part of life isn't this way these days?

All this is a rather long-winded way of saying that I'm in no hurry to upgrade my HTC One M8, and in fact, I've considered on more than one occasion actually "downgrading" to a feature phone rather than a smartphone. Maybe I should see how much N-Gages are going for on eBay…

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2469: OK Google https://imnotdoctorwho.moegamer.net/2016/10/23/2469-ok-google/ https://imnotdoctorwho.moegamer.net/2016/10/23/2469-ok-google/#respond Sun, 23 Oct 2016 21:46:55 +0000 https://angryjedi.wordpress.com/?p=20165 With the courier work I've been doing for the past few days, I've been relying heavily on Google Maps for navigation around the area, and I've been discovering the benefits of voice controls — it's much easier to simply say "take me to…" and Google work it out for you than to type in a … Continue reading 2469: OK Google →

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With the courier work I've been doing for the past few days, I've been relying heavily on Google Maps for navigation around the area, and I've been discovering the benefits of voice controls — it's much easier to simply say "take me to…" and Google work it out for you than to type in a postcode using Android's cumbersome and clumsy keyboard.

I've actually been pretty impressed with the accuracy of the voice recognition, since it even recognises non-standard words such as street names without too much difficulty, and it uses your location to make an educated guess at which one of the many Alder Roads in the world you might have actually wanted to go to. I counted only two hiccups in an entire day's work: one when it wanted to send me to Hedge End (which is the other side of the Southampton conurbation to where I was working) and one when it wanted to send me to Birmingham. Granted, one of those mistakes was pretty large, but given that it understood me on all the 50+ other occasions throughout the day, I think I can forgive it.

I find myself wondering if voice recognition will actually become particularly widespread or accepted. Apple now includes Siri with Mac OS as well as iOS, Microsoft has Cortana in more recent revisions of its operating systems, Google seems keen to bake voice recognition into Android and all its services and even my TV will let you talk to it. The technology is certainly there and seems to work reasonably well in most cases — certainly considerably better than it did even just a few short years ago — but it's still painfully awkward to use, particularly if you're in an environment where there are other people around you. And while I've seen the benefit of being able to shout at my phone while I'm in my car, I don't see the same benefit from talking to my computer, TV or games console when its physical controls are right there and allow me to complete the task I want to complete just as quickly "manually".

I think we're still lacking a certain degree of artificial intelligence necessary to make voice activated technology truly useful, worthwhile and ingrained in society. The aim, presumably, is to have something along the lines of Computer in Star Trek, where you can say pretty much anything to the voice activated computer and it will successfully parse what you say (within reason) and perform any task from turning the lights on to inverting the phased magnetic resonance coils into a Gaussian feedback loop. Specify parameters.

I wonder whether that's something that is truly desirable, though. Is it really more convenient to be able to vocalise something you want your computer to do? It probably is for those who aren't as computer-literate, but then there's still a chunk of the population who don't use computers or mobile phones at all. A shrinking chunk, admittedly, but a chunk nonetheless, and I'm not sure fully voice-capable hardware — which will probably still be on the expensive end of the spectrum — will convert that sort of person into being a believer in technology.

Still. "OK Google" helped me find my way around today, and that, at least, impressed me. Perhaps I'll discover more interesting uses of it in the future.

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2462: I Don't Need Any More Tutorials or Updates https://imnotdoctorwho.moegamer.net/2016/10/16/2462-i-dont-need-any-more-tutorials-or-updates/ https://imnotdoctorwho.moegamer.net/2016/10/16/2462-i-dont-need-any-more-tutorials-or-updates/#respond Sun, 16 Oct 2016 21:28:27 +0000 https://angryjedi.wordpress.com/?p=19955 I was out today, making heavy use of my phone to assist with some part-time courier work I've picked up recently. At some point during the day, the Google Maps app updated, at which point it felt the need to give me a tutorial. Nothing, so far as I can tell, has changed in the … Continue reading 2462: I Don't Need Any More Tutorials or Updates →

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I was out today, making heavy use of my phone to assist with some part-time courier work I've picked up recently. At some point during the day, the Google Maps app updated, at which point it felt the need to give me a tutorial.

Nothing, so far as I can tell, has changed in the Google Maps app since its last iteration, so quite why it felt the need to deliver an irritating and persistent tutorial is beyond me.

Google Maps isn't the only app to do this. Pretty much any "productivity" app on mobile these days feels the need to bore you with a pointless (and often non-skippable) slideshow before you can start using it — even in the most simplistic apps.

I get why these tutorials are put in there — it's to cater to stupid people and/or the technologically disinclined, who might not be familiar with the conventions of interface design. But they should be skippable. And if the app has clearly been on the device — and used heavily — prior to the latest update, it should automatically skip the tutorial by default.

And while we're on, I can do without pointless, unnecessary updates, too, even though App Store, Google Play and Steam reviewers seem to think that they're essential to an app or game remaining useful and/or fun. (These people never lived through an age where your word processor came on a floppy disk, and that was it, no more updates unless you shelled out for a new version.) These people are the reason why we get stupid, idiotic revamps to things that worked perfectly well the way they did before, like Twitter and Google Hangouts.

The latter is one I find particularly irritating, particularly in its Chrome extension incarnation. Previously, the Chrome extension was a discreet little affair that took the pop-up Google Hangouts interface from GMail and rendered it in an "always on top" version that could sit on your desktop — tucked away when you didn't need it, yet just a mouseover away when you did.

Now, however, it's in its own separate window for no apparent reason — a window that opens up every time you start Chrome, whether or not you have new messages to read — and, presumably in an attempt to "look like Android", it has one of those annoying mobile-style "drawer" menus on the left. These are fine on mobile as they're built to be usable with a touch interface, but on the big screen they're clumsy and unnecessary. I honestly don't know why we don't still use drop-down menus any more; they may look boring, but they work. At least Mac OS still uses drop-down menus for most apps, though Office for Mac still has that horrible "Ribbon" thing at the top instead of the old-school toolbar from early versions of Office.

Updates are fine when they add something meaningful: look at something like Final Fantasy XIV, which adds meaningful new content with every major version number update. But when they're change for change's sake — like Hangouts' new format, and Twitter's insistence on reordering your timeline even when you have repeatedly asked it not to — they're just annoying. And, moreover, that inexperienced audience the developers were hoping to capture with their tutorials will likely end up being turned off by having to "re-learn" their favourite app every few weeks.

And don't even get me started on the three system restarts I did the other day, with a notification that there were new Windows updates available every time. At least I managed to excise the cancer that is the Windows 10 nag prompt, so I should be grateful for small victories, I guess.

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2453: A Meeting of Generations https://imnotdoctorwho.moegamer.net/2016/10/07/2453-a-meeting-of-generations/ https://imnotdoctorwho.moegamer.net/2016/10/07/2453-a-meeting-of-generations/#respond Fri, 07 Oct 2016 22:56:55 +0000 https://angryjedi.wordpress.com/?p=19646 After a bit of fiddling around and faffing (and eventually giving up on the OSX side of things) I managed to get a 35-year old Atari 800XL talking to a modern-day Windows computer. Not only talking, but even reading and writing files back and forth. The secret to this black magic is twofold. Firstly, you … Continue reading 2453: A Meeting of Generations →

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After a bit of fiddling around and faffing (and eventually giving up on the OSX side of things) I managed to get a 35-year old Atari 800XL talking to a modern-day Windows computer. Not only talking, but even reading and writing files back and forth.

The secret to this black magic is twofold. Firstly, you need a bit of kit called an SIO2PC module, which converts the signal from the Atari computer's SIO hardware — used for communicating with peripherals such as disk drives and cassette decks — into something which can be interpreted by modern systems, since SIO was a proprietary format and cable type. The SIO2PC module I had was serial-based, so I then had to run it into a modern computer using an RS232 to USB converter cable, since many computers these days don't come with serial COM ports as standard. The cable effectively sets up a "virtual" COM port via USB, tricking the serial device into thinking it's plugged into an actual serial port on the PC.

Once you've got that bit sorted, you need some software. There are three pieces of software I've experimented with today. Firstly, SIO2OSX just didn't work at all. I don't know if I didn't set it up correctly or if the Mac simply didn't have the appropriate drivers to set up the virtual serial port — though said virtual port certainly appeared for selection — but eventually I gave up and switched to my laptop PC, which has been gathering dust for a little while now.

Second up was Atari Peripheral Emulator, or APE for short. This Windows-based tool emulates a stack of Atari disk drives, printers and modems, allowing you to mount disk images and (theoretically, anyway) boot from them. I had trouble getting this part of the program to function correctly, but what did work was a separate application distributed as part of the APE package called ProSystem. This is a much simpler tool that allows you to either "rip" Atari disks to .ATR disk image files, or take an .ATR disk image and write it to a physical 5.25" disk to use in the Atari disk drive. While APE failed to do what it was supposed to, ProSystem had no problems whatsoever, reading from and writing to my ageing Atari 1050 disk drive with no problems whatsoever.

The final tool I tried was AspeQt, which is still in active development. AspeQt is pretty much an open-source tool that does most of the things APE does — APE is shareware — but I found it to work much more reliably than APE for simply mounting disk images and using the PC as a "virtual disk drive" for the Atari. AspeQt also has an excellent feature that I was specifically looking for: the ability to extract individual files from .ATR disk images and save them as standalone files on the PC filesystem. It even automatically converts from ATASCII — Atari's proprietary take on the now-standard ASCII character set — to standard ASCII, meaning that files such as AtariWriter documents can be easily transferred to PC for dumping into other applications with all the requisite line breaks and suchlike intact rather than being replaced with special characters.

My current Atari setup, then, is a bit of a kludgey mess, using ProSystem to rip and write complete disk images and AspeQt to mount and use individual files on a disk or image — ideally APE would act as an integrated solution for all of this — but it works, by God. And, boy, was it exciting to hear the 1050 snark into life when I clicked a button on my Windows PC. Just to prove it really worked, I downloaded a disk image for the AtariAge forums' current High Score Club games and wrote it to a blank disk. A few minutes later, I had a bootable floppy disk that you'd never know I'd downloaded from the Internet running on original Atari hardware. Black magic, I tell ye.

Getting all this working opens up all manner of exciting possibilities, and I'm sure I'll be exploring them more in the coming weeks.

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2447: Left Behind https://imnotdoctorwho.moegamer.net/2016/10/01/2447-left-behind/ https://imnotdoctorwho.moegamer.net/2016/10/01/2447-left-behind/#respond Sat, 01 Oct 2016 21:41:36 +0000 https://angryjedi.wordpress.com/?p=19457 I think one of the biggest sources of my anxiety these days is the growing feeling that I'm being "left behind" by the rest of the world thanks to the fact that everything changes so damn quickly these days… and moreover, if you don't keep up with it, you may well end up having difficulties. As I … Continue reading 2447: Left Behind →

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I think one of the biggest sources of my anxiety these days is the growing feeling that I'm being "left behind" by the rest of the world thanks to the fact that everything changes so damn quickly these days… and moreover, if you don't keep up with it, you may well end up having difficulties.

As I type this, I'm occasionally stealing glances over to my dining room table, upon which sits an Atari 800XL and a CRT TV-monitor for which I'm currently awaiting a cable to allow the two to talk to one another. I'm excited to get the 800XL up and running not just because "woo, wow, retro", but because it formed such an integral part of my early life that it feels like a small piece of "stablity" in the turbulent waters of the modern age; a rock I can cling on to in order to avoid getting swept away.

This might sound like an odd thing to say with regard to a 30+ year old computer that I'm not entirely sure still works (I'm pretty sure it does), but since tracking it down I've become quite interested — excited, even — in the idea of using it for various purposes other than just games. Specifically, I'm perhaps most excited to use it as a "distraction-free" means of word processing; once I get it up and running, I fully intend to fire up the old copy of AtariWriter and actually do some ol' fashioned plain text composition. (My one nod to it actually being 2016 is the addition of an "SIO2PC" cable, which will allow me to transfer files from the Atari to a PC or Mac for safekeeping rather than relying on 30+ year old floppy disks.)

This probably sounds like a lot of effort to go to, but I'm excited because it allows me to focus on one thing rather than constantly being bombarded by the distractions that life in 2016 — and computing in 2016 — offers. Multitasking is all very well and good, but when you're trying to get anything done and Google Chrome is right there willing you to go and, I don't know, hunt for rare Pepes or something, it's sometimes hard to resist. Boot up a word processor that you have to load from disk and can't do anything else while it's running, on the other hand, and you have a situation much more conducive to Getting Shit Done, because once you've spent a couple of minutes listening to the soothing (and occasionally terrifying) sound of that disk drive snarking and zurbiting its way to your chosen program, it feels like something of a waste to then just shut it all down without actually doing anything.

I've drifted off on a tangent a bit, but my point is fairly simple: I long for the simplicity and the single-mindedness of days gone by, and am feeling increasingly stressed out and anxious by the constant demands for attention we get from all angles these days in 2016. I've attempted to minimise my exposure to these distractions as much as possible — primarily through minimising my contact with social media, which is probably the biggest distraction of all for most people these days — but with each passing day, I feel more and more inclined to just want to shut myself in a dark room and have a bit of peace and quiet to myself.

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2237: The Insufferable Frame-Rate Obsessives May Have a Point https://imnotdoctorwho.moegamer.net/2016/03/06/2237-the-insufferable-frame-rate-obsessives-may-have-a-point/ https://imnotdoctorwho.moegamer.net/2016/03/06/2237-the-insufferable-frame-rate-obsessives-may-have-a-point/#respond Sun, 06 Mar 2016 02:20:45 +0000 https://angryjedi.wordpress.com/?p=11845 I upgraded the processor on my PC yesterday. It was the last bit that needed upgrading to make it decently up-to-date, and I'd been meaning to do it for a while. It was also a good excuse to wipe everything, reinstall Windows and have a nice fresh, clean system that wasn't clogged up with all manner of … Continue reading 2237: The Insufferable Frame-Rate Obsessives May Have a Point →

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I upgraded the processor on my PC yesterday. It was the last bit that needed upgrading to make it decently up-to-date, and I'd been meaning to do it for a while. It was also a good excuse to wipe everything, reinstall Windows and have a nice fresh, clean system that wasn't clogged up with all manner of crap. For a little while, anyway.

PC gaming, for many people, is the relentless pursuit of ever more impressive frame rates, preferably at ever more impressive resolutions. I've never felt particularly strongly about either, given that my PC is hooked up to my TV and thus is limited to a maximum of 60 frames per second at 1920×1080 resolution; in other words, anything above 60 simply wouldn't benefit what was on screen at all, and in fact would often result in unsightly "screen tearing", where different parts of the screen update at different times. Consequently, I habitually play everything with VSync on, which limits the frame rates to 60 and completely eliminates any tearing. It's kind of deliberately hobbling performance to look better.

That said, even with a theoretical maximum frame rate of 60, my old processor couldn't quite keep up with some of the more modern games. I have a decent graphics card, so nothing was actually unplayable, but I knew that I could probably get more out of said graphics card with better base hardware. Final Fantasy XIV, for example, ran perfectly well at anywhere between about 30 and 60 frames per second depending on how much was going on at the time — it would be pretty damn smooth in the relative peace and quiet of instanced dungeons, while the frame rate would drop a fair bit in densely populated areas or busy battle scenes with lots of players. I'm not someone that these frame rate disparities bothered a great deal, but they were noticeable.

So with some degree of curiosity, after assembling the new bits and pieces and putting my computer back together, I fired up Final Fantasy XIV to investigate if the performance was any better. After a little fiddling with settings — previously, it ran better in "borderless windowed" mode, while now it runs better in dedicated full-screen mode — I was very pleased to discover that it was now running at an absolutely rock-solid 60 frames per second, constantly, regardless of what was happening on the screen at the time. It didn't make a massive difference to the visual fidelity of the game, but it was nice.

Then I jumped into a dungeon, and the true nature of the improvements better hardware brought on became apparent. While the graphics had never really struggled much in dungeons — except with the bizarre bug in the old DirectX 9 version of the game where facing certain directions would cause your frame rate to tank, presumably because the game was trying to render more "out of sight" stuff at once — what really became obvious as I was running with my new hardware was how much more responsive everything was. While the background graphics never really struggled much on my old rig, you could occasionally see things like the interface elements juddering a bit, particularly the damage numbers and status messages that scroll up and down the screen during combat, keeping you informed of what's happening.

Now, those messages are just as smooth as the animations and effects. More importantly, the controls are significantly more responsive, because there aren't any "dead frames", for want of a better word, where the game doesn't register a button input for whatever reason. It was a minor issue before; now it's completely absent, which is lovely. I hadn't anticipated quite how lovely it would be, but it really is; knowing that my performance can no longer be hampered by the complexity of the visuals on screen or how much is happening at the same time around me is a thoroughly pleasant feeling, and, surprisingly, makes the game more enjoyable.

So okay, I'll admit it; frame rate does make a difference. Sometimes. I maintain that "cinematic"-style experiences such as adventure games and their ilk don't particularly benefit from 60fps visuals — they can look nice, but if you're going with realistic imagery, 30fps can sometimes look more "natural" as it's closer to the frame rate of film and TV — but in games where precision and split-second timing are important — fighting games, shoot 'em ups, arcade games, MMOs such as Final Fantasy XIV — smoother hardware performance leads to smoother player performance. Which is kinda cool.

Oh, and no, I haven't tried Crysis yet.

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2234: Is VR Really Going to Take Off? https://imnotdoctorwho.moegamer.net/2016/03/03/2234-is-vr-really-going-to-take-off/ https://imnotdoctorwho.moegamer.net/2016/03/03/2234-is-vr-really-going-to-take-off/#respond Thu, 03 Mar 2016 01:19:46 +0000 https://angryjedi.wordpress.com/?p=11778 I have, believe it or not, a friend. I have several, in fact, but this friend's name is Tom. Tom primarily spends his money on bits and pieces for his PC, and is extremely excited about the impending virtual reality revolution — so much so that he's bought an incredible "gaming chair" with attached steering … Continue reading 2234: Is VR Really Going to Take Off? →

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I have, believe it or not, a friend. I have several, in fact, but this friend's name is Tom. Tom primarily spends his money on bits and pieces for his PC, and is extremely excited about the impending virtual reality revolution — so much so that he's bought an incredible "gaming chair" with attached steering wheel, pedals and HOTAS (Hands On Throttle And Stick) control scheme, ready to play everything from Elite: Dangerous to a variety of racing games in glorious, stereoscopic, head-tracking 3D.

Me, I'm yet to be convinced by the value of VR. I know that theoretically it should be enormously exciting, but at present, there are two big things that put me off: firstly, the cost, which, for however much HTC and Oculus might try to argue that they're making VR more mainstream, is well out of the budget of most people; and secondly the fact that there's still a fundamental disconnect between yourself and the virtual reality into which you're trying to immerse yourself.

There's not a lot to say about the cost, really — it's a lot, I can't afford it, because I'd have to upgrade my PC as well as buy all the hardware, that's about it — so I'll focus on the latter aspect, because that's what bothers me about the technology long-term.

There are certain applications for which VR seems ideally suited. Something like Elite: Dangerous, for example, will likely be very good indeed, because the entire Elite experience is based on you sitting in a chair in your spaceship cockpit, flipping switches and jiggling joysticks in order to fly around and do spacey things. Likewise, driving games will also be very good, since again, the experience is based around you sitting in a chair holding on to a steering wheel for dear life. In other words, the experiences that my friend Tom is already pretty much set up for will probably be pretty good, though I do still find myself wondering how you'll find the right buttons to press with a bloody great helmet attached to your face — particularly if you're not using a fancy-pants HOTAS setup.

It's when we get into other types of experience that I feel the disconnect between the real and the virtual will be somewhat more jarring. Anything first-person would theoretically be excellent in VR, were it not for the fact that you're not actually going anywhere; the lack of physicality to motion through the world seems like something that would be very disconcerting indeed. There are companies that are attempting to get around this very issue, most notably with a big-ass treadmill-like thing that allows you to actually physically walk in order to control your motion through the game world, but at this point you're escalating the already substantial costs of VR even further just to get the feeling of immersion that VR is theoretically supposed to provide.

I don't know. I think my issue is that I'm yet to see a true "killer app" for VR; something which, without a doubt, shows that VR is the absolute only way to do this. Until that killer app comes along — or technology improves to allow things like true haptic feedback and a true feeling of physically inhabiting "another world" — then I shall remain both cautious and skeptical about the whole thing, and very surprised if it takes off with anyone but the most dedicated enthusiasts of expensive lumps of plastic wired up to their computer.

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1888: Put the Phone Down https://imnotdoctorwho.moegamer.net/2015/03/22/1888-put-the-phone-down/ https://imnotdoctorwho.moegamer.net/2015/03/22/1888-put-the-phone-down/#respond Sun, 22 Mar 2015 00:37:13 +0000 https://angryjedi.wordpress.com/?p=7204 I'm coming to detest my phone, not necessarily for what it is, but for what it's done to me. I don't specifically mean my actual phone, either; more the general concept of smartphones and the "always-connected" nature of modern existence. I don't even specifically object to the "always-online" nature of modern society, more the habits … Continue reading 1888: Put the Phone Down →

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I'm coming to detest my phone, not necessarily for what it is, but for what it's done to me.

I don't specifically mean my actual phone, either; more the general concept of smartphones and the "always-connected" nature of modern existence.

I don't even specifically object to the "always-online" nature of modern society, more the habits — or, more accurately, compulsions — that it tends to instill in people. I've become very conscious of my own compulsions in this regard recently, and I'm making an effort to try and change my habits.

Here's the problem for me: picking up a phone and fiddling with it (usually checking Twitter and/or Reddit) has become a default thing to do if no better activity is available. Phones are great for that; with the wide variety of apps available these days, there's something sure to distract and entertain even the most attention-deficient individual, even if only for a few seconds. That "even if only for a few seconds" thing can become a problem, though; the fact a phone can fill an empty few seconds easily means that it's easy to reach for it while you're in the middle of something else, breaking your concentration and perhaps immersion.

I became particularly conscious of it while I was playing Criminal Girls the other day. (Side note: I've now completely finished that, so expect a comprehensive writeup on MoeGamer very soon.) I noticed that even mid-battle, I was reaching for my phone and fiddling with it while animations were playing, or sometimes between turns. There was no good reason for it, either; I wasn't particularly interested in what Twitter had to say at that moment, and I was genuinely enjoying the game. It was just a nigh-uncontrollable compulsion to reach for it and look at it.

It happens in the night sometimes, too. I can't get to sleep, so I pick up the phone and look at whatever vapid nonsense social media is spewing at any given hour. There's rarely anything meaningful — although there's occasionally an enjoyable late-night conversation with some of my friends in other timezones — and it doesn't really have any value; it certainly doesn't help me get to sleep when I find myself mindlessly refreshing for minutes at a time instead of putting the damn thing down, closing my eyes and trying to disconnect from the stimuli of the outside world.

So I'm trying to stop myself from doing these things. When I'm sitting down to play a game, unless I'm specifically intending on "liveblogging" my experiences as I play, I've started putting my phone out of reach or, at the very least, covering it over so I can't see the notification light and screen. When I go to bed, I've started switching my phone off altogether rather than just leaving it in standby mode. And while a phone is a convenient thing to fiddle with to stave off social anxiety when dealing with other people face-to-face, I'm going to try and make an effort to keep it in my pocket unless it becomes clear that I really am surplus to requirements in a particular social situation. (Not necessarily in a negative way; I may just be along for the ride while others are discussing making arrangements for something or other that doesn't directly involve me, for example.)

I feel like smartphones have done serious damage to our collective concentration spans over the last few years. And I'm quite keen to get mine back.

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1847: Your TV Is Not Trying to Kill You https://imnotdoctorwho.moegamer.net/2015/02/08/1847-your-tv-is-not-trying-to-kill-you/ https://imnotdoctorwho.moegamer.net/2015/02/08/1847-your-tv-is-not-trying-to-kill-you/#comments Sun, 08 Feb 2015 23:06:22 +0000 https://angryjedi.wordpress.com/?p=7120 So another outlandish "privacy scandal" looked set to erupt on Twitter earlier. For the benefit of anyone who might be considering sharing anything regarding Samsung Smart TVs sending your personal information to third parties, allow me to clarify a few things. Samsung Smart TVs have a voice recognition feature. I know this because I have … Continue reading 1847: Your TV Is Not Trying to Kill You →

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So another outlandish "privacy scandal" looked set to erupt on Twitter earlier. For the benefit of anyone who might be considering sharing anything regarding Samsung Smart TVs sending your personal information to third parties, allow me to clarify a few things.

Samsung Smart TVs have a voice recognition feature. I know this because I have one. (I also never use it, because voice recognition is, for the most part, stupid and pointless when you have a remote control right there. Assuming you have hands, it is pretty much always just as quick to use the remote as it is to remember exactly how you're supposed to phrase a voice command.)

Anyway. The way this voice control works is very simple. You press a button on the "special" remote, not the "normal" one, and the microphone in the remote starts picking up your voice. When you've finished speaking, it sends what you said over the Internet to a speech recognition service (that more than likely converts the speech into computer-friendly text for more accurate processing) and then your TV receives an instruction based on what you said. The TV itself isn't doing any real processing; that all happens remotely, and the TV simply receives the instruction to do something based on what the speech recognition service thinks you said.

Astute iPhone-owning readers will know that this is exactly how Siri on Apple devices works — it's why you can't use Siri when you don't have an Internet connection, even to access information stored locally on your phone such as your address book and suchlike.

The reason these services work like this is to take some of the processing workload off the phone/TV/other device with voice recognition. It's not an ideal solution, but it does mean that the devices in question can be less expensive because they don't need hefty processing power or software to recognise voices pre-installed on them. One day we may have devices that can recognise our voices accurately without requiring an Internet connection — although chances are by the time we've perfected that, the Internet will be "everywhere", rather than just in Wi-Fi hotspots and mobile coverage areas — but until then, this is how voice recognition tends to work.

As such, a necessary part of the entire process involves sending a recording of what you said to the third-party speech recognition service. This means that if you press the microphone button on your Smart TV remote and then decide that the appropriate thing to say at that moment would be "My credit card number is…", a recording of you saying your credit card number will be sent to this speech recognition service. Chances are, nothing will happen with it, but as with any sort of unencrypted information transmitted across the Internet, there's a slim risk of nefarious types intercepting the transmission and taking advantage of it.

Because of this slim risk of stupid people telling their TV remote what their credit card number is, Samsung have had to put a disclaimer in their Smart TV documentation that the TV may send your personal information to a third party, and of course, people have misinterpreted this as the TV always listening to what you're saying, and it therefore being unsafe to share any personal information while within earshot of your TV. This is, of course, utter nonsense, because as I've outlined above, you have to specifically press a button in order to activate voice recognition mode, and the "third party" it's being sent to is doing nothing more than converting your babblings into something the computer in the TV can recognise as an instruction to do something.

That is it. Nothing more. Nothing sinister. And if you're still uneasy, you could 1) not buy a Smart TV, since technology clearly terrifies you, 2) not use the voice recognition function (which, in my experience, is patchy, slow and pointless anyway) or 3) not talk about credit card numbers or other personal information when you've pressed the button that specifically asks your TV to listen to you.

So there you go. This has been a public service announcement. I thank you.

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1807: Learnin' https://imnotdoctorwho.moegamer.net/2014/12/30/1807-learnin/ https://imnotdoctorwho.moegamer.net/2014/12/30/1807-learnin/#respond Tue, 30 Dec 2014 21:21:48 +0000 https://angryjedi.wordpress.com/?p=7018 During quiet periods, I've been educating myself in some things that will doubtless prove beneficial to future career plans: specifically, I've been learning about the various languages of the Web thanks to a marvellous site that I remember seeing the genesis of a while back, but which I haven't really delved into until just recently: … Continue reading 1807: Learnin' →

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During quiet periods, I've been educating myself in some things that will doubtless prove beneficial to future career plans: specifically, I've been learning about the various languages of the Web thanks to a marvellous site that I remember seeing the genesis of a while back, but which I haven't really delved into until just recently: Codecademy.

Codecademy is a site that truly leverages the idea of interactive learning and makes programming accessible to anyone, regardless of their previous skills. It covers a range of topics, starting at HTML and CSS and working through other useful technologies such as JavaScript, jQuery, PHP, Python and Ruby, and also provides examples of how to use these technologies to leverage the APIs of popular platforms like YouTube, Twitter and Evernote to build your own apps.

There are a number of different approaches you can take through the currently available course material: you can take a specific "skill" (such as HTML and CSS, or JavaScript) and work your way through a series of multi-stage exercises, given clear instructions and the opportunity to immediately see the effects of your work as you go; you can take on a practical project (such as recreating the homepage of a popular site using established Web technologies such as HTML and CSS plus extensions like Bootstrap); or you can do one of the super-quick "this is what you'll be capable of if you stick with it" projects whereby you "create" something impressive like an animated interactive picture by referencing pre-existing libraries that have conveniently been built for you.

So far I've found I've responded best to the structured, skill-based work. These courses take the longest out of all of Codecademy's material, but they provide in-depth experience of getting your hands dirty, and tend to provide enough plausible context for the things you're doing to make them relatable to real contexts. The JavaScript course perhaps didn't go into quite as much depth as it could — I would have liked to see greater exploration of how JavaScript code is integrated into a website, rather than (or perhaps as well as) treating it as an entirely separate and independent language, but at least the course game me a reasonably firm understanding of some of the core concepts, and allowed me to get my head around object-oriented programming a lot more than I have done in the past.

I quite enjoy programming, though I haven't been properly "into" it since the 8- and 16-bit eras, when I used to use variations on BASIC (Atari BASIC on the Atari 8-bit computers, and STOS on the Atari ST) to put together simple games. I fell out of the habit of programming around the time you no longer had to put line numbers in manually, though a few abortive attempts to learn over the years have made me pretty familiar with common conventions such as {curly braces} and ending lines with semicolons();

As with any new skill, the real thing you need to do to ensure the knowledge sticks it to apply what you've learned in some sort of practical situation. I'm hoping that the later exercises in Codecademy will provide some of this much-needed context for my learning and allow me to confidently say "yes, I do know [language]". That sort of thing makes you eminently attractive when being considered for new positions, and while I'm not intending to move on anywhere just yet, it is, of course, always worth keeping one's eyes open for suitable opportunities to flex one's intellectual muscles and make use of the things you've learned over the years.

Still got a way to go before I'd consider putting any of these languages (except HTML and CSS, which I'm pretty confident in the use of) on my CV, though; better get back to the studying then, I guess!

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1696: Side Effects https://imnotdoctorwho.moegamer.net/2014/09/10/1696-side-effects/ https://imnotdoctorwho.moegamer.net/2014/09/10/1696-side-effects/#comments Wed, 10 Sep 2014 18:34:54 +0000 http://angryjedi.wordpress.com/?p=6713 One of the side-effects of 1) having a job that doesn't involve staring glassy-eyed at the Internet all day and 2) being in the middle of a self-enforced social media blackout (it's going great, by the way) is that your priorities and even interests change. Oh, don't worry, I'm not about to stop boring you with tales … Continue reading 1696: Side Effects →

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One of the side-effects of 1) having a job that doesn't involve staring glassy-eyed at the Internet all day and 2) being in the middle of a self-enforced social media blackout (it's going great, by the way) is that your priorities and even interests change.

Oh, don't worry, I'm not about to stop boring you with tales of obscure video games any time soon, but what I have found is that I'm in no hurry to keep up with the latest news in gaming and related spheres such as technology.

This was really driven home to me today when someone asked what I thought of Apple's new announcements.

Eh? I thought. I haven't heard anything about those.

Apparently Apple announced a new iPhone and a smartwatch, whatever the fuck one of those is. And I was surprised to find how little of a shit I gave about either of them. My current phone is a functional workhorse at best, though without Facebook and Twitter demanding my attention every few minutes it stays in my pocket or drawer a lot more than it used to, and is largely being used for a bit of lunchtime Web browsing and playing music in the car. As such, I find it hard to get excited about the latest piece of shiny, pretty and overpriced tech that Apple is coming out with. My honeymoon period with "smartphones" is well and truly over: I'm not interested in playing games on them, I'm rapidly discovering the value of not having social media in your pocket, and for organisation, frankly I'd rather use a paper notebook and calendar. Get off my lawn.

It was the watch that particularly bewildered me, though. Before I left the games press, tech writers were just starting to get excited about "wearables", and I couldn't fathom why. I still can't. It just sounds like an unnecessary step in the process of consuming digital content, and a way for the ever-present menace of notifications to be even more intrusive to your daily life than a constantly beeping phone already is. A little computer on your wrist is something straight out of sci-fi and a few years ago I'd have been all over it, but on reflection, now? That's not what I want. Not at all.

I'm not writing about this to be one of those smug "well, I don't care about those things you're excited about" people — though I'm well aware it may well come across that way. Rather, I'm more surprised at myself; I always had myself pegged as a lifelong gadget junkie, and the trail of defunct-but-useful-at-the-time technology (Hi, Palm!) my life has left in its wake would seem to back that up.

But I guess at some stage there's a saturation point. You see something, and see no way for it to possibly fit into your life; no reason to own one. I already felt this way about tablets — I barely use our iPad even today — and I certainly feel it about Apple's new watch. Smartphones still have something of a place in my life — if nothing else, it's useful and convenient to have things like maps and a means of people contacting you (or indeed contacting others) in your pocket — but their role is much diminished from what it was, and I'm in no hurry to upgrade to the latest and greatest.

It's another case of, as we discussed the other day, solutions to problems you don't have. All this technology is great, but it convinces us that our lives would be an absolute chaotic mess without it — when, in fact, it's entirely possible that the opposite could be true. After all, the human race survived pretty well before we discovered the ability to photograph your dinner and post it on the Internet, didn't we? While I'm not ready to completely let go of my smartphone — not yet? — I'm certainly nowhere near as reliant on technology as I once was, and I'm certainly not obsessively checking news feeds to find out the latest and greatest news about it.

And you know what? It's pretty nice and peaceful. I could get used to this.

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1644: Contemplating My Now Not-So-New Phone https://imnotdoctorwho.moegamer.net/2014/07/20/1644-contemplating-my-now-not-so-new-phone/ https://imnotdoctorwho.moegamer.net/2014/07/20/1644-contemplating-my-now-not-so-new-phone/#comments Sun, 20 Jul 2014 23:19:18 +0000 http://angryjedi.wordpress.com/?p=6603 Avid readers (hah) will recall that a while back I jumped ship from iOS to Android when I upgraded my phone. My long-in-the-tooth (relatively speaking, anyway) iPhone 4S was replaced by an HTC One M8, a phone which had received some positive reviews from people I knew and trusted, so I decided to take a … Continue reading 1644: Contemplating My Now Not-So-New Phone →

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Avid readers (hah) will recall that a while back I jumped ship from iOS to Android when I upgraded my phone. My long-in-the-tooth (relatively speaking, anyway) iPhone 4S was replaced by an HTC One M8, a phone which had received some positive reviews from people I knew and trusted, so I decided to take a chance and give it a shot. It was a good time to do so, since I'd been becoming increasingly disillusioned with many of the apps available on smartphones generally, and as such I wasn't feeling particularly "invested" in the iOS ecosystem — in other words, there weren't very many apps that I felt particularly attached to.

So, a little down the line, how am I finding it now the inevitable "honeymoon period" is over?

Well, I'm still really liking it, and the one peeve I had with it — the fact it seemed somewhat prone to random restarts and reboots while I was in the middle of doing things — appears to have worked itself out, and hasn't happened for a long time now. (Watch it start doing it again now I've written this.)

As I noted in my earlier posts, I'm not a hugely adventurous smartphone user these days. There are relatively few things I actually want to do with my phone, but most of them are beyond what a simple feature phone offers — or, in the case of facilities that feature phones do offer, smartphones inevitably do them all somewhat better.

Here's the limit of what I use my phone for: Email. Texting. Phone calls (only when there is no other option). Calendar. Music and podcasts. Google Hangouts. Twitter. Web browsing. Very occasionally Facebook and Google+, though I don't use either network very much any more. And, if there is nothing else to do during an extended visit to the toilet, playing a simple, toilet-friendly game like Threes.

That's about it. There's probably more I could do with it but I don't really feel the need to right now, since the stock apps and the few additional ones I've installed cover most of the things that I want to do with it on a daily basis. I can communicate with it, I can browse the Web with it, I can take snapshots with the camera if necessary and I can read information on a screen that's noticeably bigger than that offered by Apple's iOS devices.

I've been particularly impressed by Google Play Music, which provides a number of helpful services, chief among which is something similar to Apple's iTunes Match service, only it actually, you know, works. For those unfamiliar, iTunes Match (and Google Play Music) is a facility whereby you can upload tracks from your personal music library or "match" existing songs with iTunes/Google's online libraries, then stream or download them to any compatible device. In effect, this allows you to take your entire music library with you wherever you go, rather than being limited by the storage space available on your phone — though the streaming side of things is, of course, dependent on you having a good wireless Internet connection either via the mobile phone networks or Wi-Fi.

Where Google Play Music differs from iTunes Match is that it's a lot clearer in presenting its information. With iTunes Match, it was almost impossible to tell which songs you had downloaded to your phone — and consequently available when no Internet connection was around — and which would require streaming. Attempting to download songs often resulted in failure for no apparent reason — and with Apple's phobia of error messages, there was no way of discovering what was causing the problem. Google Play Music, meanwhile, while having a somewhat clunky interface in a few places — it'd be great to have just a plain list of albums, playlists, songs and that sort of thing rather than the overly graphical, space-wasting interface it has — but at least presents this sort of information clearly. It's obvious when you've downloaded something or if you'd be streaming it when you clicked Play, and, importantly, it's easy to remove things from your phone once you've downloaded them — something which iTunes Match made seemingly impossible to do manually for some inexplicable reason.

So that's been great, and the other apps I've been using regularly all seem to work pretty well, too. All in all I'm sure I'm using this phone to a fraction of its full potential, but it's doing everything I want it to and it's doing it well, with my only real criticism of the device as a whole being that the volume control buttons are in a stupid place and are much too easy to press accidentally while simply holding it normally.

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1582: My Phone's Not Called "Mate" https://imnotdoctorwho.moegamer.net/2014/05/19/1582-my-phones-not-called-mate/ https://imnotdoctorwho.moegamer.net/2014/05/19/1582-my-phones-not-called-mate/#respond Mon, 19 May 2014 23:10:04 +0000 http://angryjedi.wordpress.com/?p=6470 So, an update on how I'm doing with my new phone after several days of fiddling around with it. (Said new phone, if you missed my post from the other day, is an HTC One M8 — my first Android phone, though not my first Android device.) I'm really liking it! Like, way more than … Continue reading 1582: My Phone's Not Called "Mate" →

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So, an update on how I'm doing with my new phone after several days of fiddling around with it. (Said new phone, if you missed my post from the other day, is an HTC One M8 — my first Android phone, though not my first Android device.)

I'm really liking it! Like, way more than I thought I would. There are flaws, certainly — the phone has frozen and rebooted itself while I was in the middle of doing something rather more times than I would have preferred it to in the last few days — but on the whole, it's been a great experience so far and I dare say that I am actually starting to prefer it to iOS.

Don't get me wrong, I'm not going to suddenly become an Android fanboy, largely because I find Android fanboys to be some of the most insufferable fanboys on the entire Internet. Nor do I feel that iOS is now "bad" because of the time I've spent with Android. But there are clear and discrete markets for both, and they both do their own thing extremely well.

iOS, like most of Apple's other products these days, is designed to be accessible, simple and straightforward. I hesitate to say "designed for stupid people" but it's certainly designed in such a manner that stupid people can't break it easily. It doesn't blind you with unnecessary information — if there's something it can do quietly in the background without telling you what's going on, it will. This is great for people who panic when they see technical messages they don't understand; however, on the flip side, it's less than ideal for computer-literate people who like to know what their device is up to — and if it's up to something it shouldn't be (or not up to something it should be).

There are two features on iOS where this is painfully apparent, and as I count myself in the more "computer literate" camp they'd been becoming increasingly frustrating to me.

First up is Photo Stream, a feature whereby you take a photo with the phone's camera and it gets automatically backed up to your iCloud account and synced to any other devices you've also logged into iCloud with. This is, in theory at least, extremely useful for backing up images and just for transferring them from one device to another — from phone to computer, say — without having to faff around with long-winded sync processes or additional hardware. And, a good 90% of the time, it was great. The trouble was, for that remaining 10% of the time it would just not work, and it certainly wasn't going to tell you why. I eventually managed to figure out that if Photo Stream wasn't syncing it was generally for one of two reasons (the battery being below 20% or you not being connected to Wi-Fi) but the phone certainly didn't tell me that.

iTunes Match, the service that allows you "cloud" access to your full iTunes music library from any device, is the same way. A few weeks back, my iPhone simply started refusing to download certain iTunes tracks to itself, which made loading it up with tunes to take on a long trip to be troublesome at best, completely impossible at worst. Again, there was no means of getting feedback on what was going wrong and why some tracks would download but others wouldn't; it simply wouldn't do it. Infuriating. But I can sort of understand why Apple chose not to put frightening error messages in there — so as not to scare off the casual, less computer-literate people.

Android's big selling point is its customisability, and to be fair I haven't explored that a great deal with my new device just yet — I've been largely happy with the stock options so far. It comes preloaded with a standard app launcher and a special "car mode" with big buttons and quick access to music, navigation and other useful features you might need while driving, but I know the option is there for further customisation. I also like how you can have things installed on the device but not visible on the home screen.

What I've really liked so far is the notifications system. I can clear all my notifications with a simple tap on a button, or I can also take action on a lot of them right from the notifications feed — reply to a tweet, archive an email, all manner of other things. It took a little adjusting to the fact that the phone doesn't display messages on the home screen like the iPhone does, but having used it for a few days now, it's actually quite nice to have the peace and be able to review notifications at your leisure rather than when your phone thinks you should.

Plus there's the sound. I'm not normally a fan of playing music out of a mobile phone, but the M8 has some surprisingly competent speakers. They're never going to rival a proper setup, of course, but they're loud, reasonably beefy considering their size, and they make listening to music or podcasts without headphones while doing other things — housework, for example, or, more relevantly to now, packing — eminently practical. Combine with Google Music's much better, more stable  implementation of "cloud music" than iTunes Match offers along with the ability to put an extra SD card in there for storage and you have a device that is a kick-ass media player as well as a solid communication device, too.

So I'm liking it a lot so far, and I'm certainly not missing my iPhone, which I gave to O2 for recycling in exchange for a little over a hundred quid — not to be sniffed at for minimum effort. Whether or not I'll stick with Android in the long term remains to be seen, but frankly it's looking quite positive right now.

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1579: "Android?" https://imnotdoctorwho.moegamer.net/2014/05/16/1579-android/ https://imnotdoctorwho.moegamer.net/2014/05/16/1579-android/#comments Fri, 16 May 2014 23:01:24 +0000 http://angryjedi.wordpress.com/?p=6464 I took a bold step and did something very brave today. I… I… I switched from iOS to Android. Okay, "very brave" might be understatement of the century, but despite being curious about Google's mobile OS, I've resisted the temptation to ditch the iPhone series to date, largely because I felt that I was too … Continue reading 1579: "Android?" →

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I took a bold step and did something very brave today. I… I…

I switched from iOS to Android.

Okay, "very brave" might be understatement of the century, but despite being curious about Google's mobile OS, I've resisted the temptation to ditch the iPhone series to date, largely because I felt that I was too invested in the iOS ecosystem to make breaking free practical.

I pondered this recently, though, and realised that I actually wasn't all that dependent on the iOS ecosystem at all. I run my mail, contacts and calendars through Google, I socialise through Facebook, Twitter and Google+, I take notes in Evernote and… well, that's about it, to be frank; I'm not an especially adventurous mobile user these days, largely because I feel that 95% of apps released these days are superfluous, pointless crap that no-one needs.

And so it is that I find myself with an HTC One "Don't Call Me Mate" M8 Android handset. It's a rather larger handset than the iPhone 4S I was using before, and it's larger than Andie's iPhone 5S, too. I once thought that large phones were worthy of mockery, but having been using the HTC for a day I'm already feeling the benefit of the larger screen size. It's not a huge amount bigger than an iPhone, but it's a significant enough difference that things don't feel nearly as cramped.

Bringing mail, contacts and calendars across was straightforward and easy because I was using Google. The one thing I was a little concerned about was being able to manage my music — something that I have, to date, relied on iTunes for. It turns out that Google's Google Music service has seemingly been designed for this exact situation, allowing you the ability to upload up to 20,000 tracks directly from your iTunes library to then be available for streaming or caching from anywhere. You can listen to them via the Chrome-based web player, or on your Android phone. There's even an optional Spotify-like subscription service where you can stream music you don't own, so as of today I've cancelled my Spotify Premium account and gone with Google instead.

There are things to adjust with on the new phone. Not having notifications on the lock screen is very odd having had them for several generations of iOS hardware, but this is more than made up for by the fact you can dismiss all notifications at once from the notification centre. I haven't delved particularly into the customisation side of things yet, but I understand with a bit of fiddling and tweaking it's possible to rectify this behaviour if it really bothers me.

There are a few things I really like. The fact that if you download an app and discover it's shit, you can delete it and automatically receive a refund if you do so within 15 minutes of purchasing. The way apps work together, sharing information much more easily than on iOS. The way the on-screen keyboard does a fake "haptic feedback" thing where it vibrates very slightly every time you press a key. The camera on this particular device is supposed to be very good, too, but I haven't really tried it as yet.

So far I'm very happy with the new device so far, particularly as the tariff I've moved to post-upgrade is, for once, actually a better deal than the one I was on previously. I'm paying the same and getting more cellular data allowance plus "4G" speeds where they're available, so the overall experience should be superior. I'm looking forward to exploring what it's capable of further; it's a pleasant and fun change, and wasn't riddled with nearly as many difficulties as I was expecting.

But don't worry. I'm not going to become one of those douchebags who comments on every article about a new iOS app/game and just says "Android?" like a brainwashed parrot. iOS is still great at what it does, and if you claim to be a lover of tech, you should be interested and curious in all the alternatives out there rather than swearing blind corporate allegiance to one company purely because they make the handset you currently own.

But that's probably a discussion for another day. I'm going to go and lie in bed and fiddle with my phone for a bit now. Or possibly just play Nanaca Crash on it.

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1542: Terebi Desu https://imnotdoctorwho.moegamer.net/2014/04/09/1542-terebi-desu/ https://imnotdoctorwho.moegamer.net/2014/04/09/1542-terebi-desu/#respond Wed, 09 Apr 2014 23:38:22 +0000 http://angryjedi.wordpress.com/?p=6378 Our new TV arrived today at some ungodly hour in the morning — which felt all the more ungodly for the fact that excellent Vita dungeon crawler Demon Gaze had kept me enraptured until 3am — and I've been having a bit of a play with it. (For the curious, it's a Samsung Series 6 55-inch LED … Continue reading 1542: Terebi Desu →

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Our new TV arrived today at some ungodly hour in the morning — which felt all the more ungodly for the fact that excellent Vita dungeon crawler Demon Gaze had kept me enraptured until 3am — and I've been having a bit of a play with it. (For the curious, it's a Samsung Series 6 55-inch LED TV; it has a catchy three thousand-digit model number but I have no idea what it is.)

When Andie suggested we grab a new TV, I was a little concerned that it might not be a significant upgrade over what we already had — a 40-inch Samsung, albeit one that is now about four or five years old. After all, despite the fact that my previous TV was an end-of-line model when I bought it — making it much cheaper — it was pretty good. Three HDMI ports, built-in Freeview tuner, full 1080p support — it had pretty much everything I needed, though it would have been nice to have an optical output port. Everything I connected to it worked just fine, though, ranging from the PlayStation 2 through the SCART port (yummy, blurry standard-def picture) to the various games consoles and PC through the HDMI ports.

With the previous TV working just fine, why buy a new one, you might ask? Well, having spent this evening playing some Final Fantasy XIV on it and having watched some anime and TV on it earlier… yes, it was a good investment. The increase in size is extremely noticeable — it's big enough to have a touch of "peripheral vision" now, giving a much more immersive feel to both video and games — and the LED screen is lovely, bright and clear. I have no idea if I've optimized its settings appropriately — I've put the PC input into Game mode, because prior to that there was noticeable input lag, but haven't really fiddled with much else — but it certainly seems to look very nice, although as Andie pointed out, the bigger the screen you get, the more of a dog's dinner standard-definition footage and TV broadcasts look. Oh well.

It's a Smart TV, too, which means it has two remotes, one of which has a trackpad rather than, you know, just being normal, plus "apps" for doing shit old, dumb TVs don't do. There's stuff like BBC iPlayer and Netflix built into it, for example, and even apps for things like Spotify and the like. (There are also games to download, but somehow I don't see them being particularly worthwhile, and as such I will be giving them a wide berth.) I'm not entirely convinced how much I will use the "smart" features over time, but it's nice to have them there, I guess — not to mention the fact it is seemingly now impossible to buy a new TV that isn't 1) "smart" and 2) 3D.

The 3D thing surprises me somewhat, I must confess. I thought 3D TV and gaming had been a colossal failure, and yet all the televisions we looked at over the weekend were 3D in one form or another. The TV we ended up getting is "active 3D", which is supposedly better because you have to turn the glasses on before they work properly (and for some other reasons, too) and sure, it's quite fun — we watched a couple of trailers in 3D earlier and it was quite cool — but it's not something I can see myself using a lot of, and certainly not for protracted periods of time. It will almost certainly be something to show off to people who come and visit, but little else.

Anyway, I'm very pleased with it. It fits nicely on our TV stand and doesn't look too big or too small, and it's a noticeable upgrade over what we had before — plus the almost bezel-free design, with the picture going right the way to the edges of the front of the unit, looks absolutely smashing.

I'm sure I'll be taking it for granted before long — and I'm not looking forward to moving it when our new house is sorted — but yes; I'm glad we got it. And now I'm off to bed because I've been staring at it all evening and I think my eyes could probably do with a rest!

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1518: New Media https://imnotdoctorwho.moegamer.net/2014/03/16/1518-new-media/ https://imnotdoctorwho.moegamer.net/2014/03/16/1518-new-media/#comments Sun, 16 Mar 2014 23:45:35 +0000 http://angryjedi.wordpress.com/?p=6323 I've been contemplating the ways that people "consume" (ugh, I hate that word, but it seems to be the one in use most frequently these days) content online, and trying to determine a way it could be applied to our currently-stalled podcast over at The Squadron of Shame. The Squadron of Shame SquadCast certainly worked … Continue reading 1518: New Media →

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I've been contemplating the ways that people "consume" (ugh, I hate that word, but it seems to be the one in use most frequently these days) content online, and trying to determine a way it could be applied to our currently-stalled podcast over at The Squadron of Shame.

The Squadron of Shame SquadCast certainly worked extremely well for the episodes we did it for, but it did often end up being a little more demanding on the editing time than I would have liked, particularly as we're all amateurs making use of not-brilliant equipment that often results in things like background hum, echo and other annoying flaws that are difficult to edit out. Much of my editing time was often spent manually trimming out echoes and funny noises, and in the case of a 2-3 hour episode — which most of our episodes tended to be — it would take the majority of the day to do this.

One of the things I'm wondering right now is how relevant the podcast format still is. Obviously I know that there's enough of a market for sites like Giant Bomb to keep making one every week, and for established podcasting personalities like Garnett Lee to be able to start a new show and have people follow him to see what he's up to. But I'm also conscious of the rise of alternative means of "consuming" (blech) content in the last couple of years, with YouTube being one particularly disruptive influence, and live broadcasts such as Twitch streaming and Google Hangouts being another.

Awareness of these alternative forms of media has made me ponder whether the standard podcast format is absolutely the best possible thing for the SquadCast going forward, or whether it's worth contemplating an alternative means of presentation (with an accompanying means of archiving/downloading where necessary.)

The SquadCast has always been a "book group" style of discussion surrounding a game or gaming-related topic, and it's worked well for us in the past. But gaming is also an inherently visual medium, which makes me wonder whether some form of video presentation might be worth experimenting with, perhaps combined with live broadcasting.

Another reason I bring this up is that Skype, which we have previously used to talk to one another and record the discussions we have, has become a largely unworkable mess ever since Microsoft bought it, making it impossible for me to "archive" the complete conversation just in case someone's individual recording fails to work properly. I haven't needed this facility on many occasions, but on the couple where someone's recording was destroyed by Audacity's frequent crashes, having that backup facility was a godsend. With the way Skype works now, though — you can't run it in more than one user account on a Mac at once, which is what I used to do — working this way is impossible without an unnecessarily convoluted setup involving more than one computer.

What I've been pondering is making use of something like Google Hangouts, which allows for a number of features that would seem ideal for a discussion about games. It allows participants to converse via either audio or video chat, and it also allows for the footage of the participants to be intercut with other things such as videos from YouTube and the like. For example, while discussing a particularly interesting scene in a game, making use of Google Hangouts would allow you to find that scene on YouTube and then broadcast it to the people watching the Hangout, which strikes me as an eminently good idea. Presumably it would also allow for playing footage while the conversation continues over the top, which is a little more interesting than just gazing at a bunch of talking heads for a few hours.

Google Hangouts can also be easily archived to YouTube, and then one of the many YouTube-to-MP3 converters out there can be used to archive an offline version of the discussion's audio, which can subsequently be released as a standard podcast for those who wish to continue listening in that way. It'll be rawer due to the lack of editing and its inherently live nature, but I've often felt when I edit a show that I was making the job a lot more difficult and time-consuming than it really needed to be.

Anyway. I'm just thinking out loud here. Interested to know your thoughts, though, particularly if you've been either a listener or a participant in the SquadCast at any point in the past. (Those who are neither, you can educate yourself thanks to our archives here.)

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1182: Fixed That For You https://imnotdoctorwho.moegamer.net/2013/04/14/1182-fixed-that-for-you/ https://imnotdoctorwho.moegamer.net/2013/04/14/1182-fixed-that-for-you/#respond Sun, 14 Apr 2013 20:52:07 +0000 http://angryjedi.wordpress.com/?p=5265 I've had a week of not having a lot of luck with technology. Firstly, I was reminded that my electric piano was suffering a sticky key issue on the B above middle C (which is quite a commonly-used note) and proving rather difficult to play effectively. This was annoying, because as I noted yesterday, I'd … Continue reading 1182: Fixed That For You →

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Page_1I've had a week of not having a lot of luck with technology. Firstly, I was reminded that my electric piano was suffering a sticky key issue on the B above middle C (which is quite a commonly-used note) and proving rather difficult to play effectively. This was annoying, because as I noted yesterday, I'd just come into possession of the official piano arrangements for the Nier and Final Fantasy X-2 soundtracks along with some fan-arranged printouts of a variety of anime and game pieces.

Secondly, my PS2 Slim mutilated my Ar Tonelico 2 disc right in the middle of one of the endings I hadn't seen, causing it to freeze up completely and not be able to go any further. (I have since replaced the PS2 Slim with a PS2 Fat — which hasn't arrived yet — and acquired a new copy of Ar Tonelico 2, but that's some money I didn't really need to spend.)

Fortunately, one of these problems has been rectified thanks to Andie's willingness to get her hands dirty and tinker around inside things. (Get your mind out of the gutter.) Loosely following some instructions online, we took the casing off my Yamaha P80 and had a look inside. It wasn't immediately obvious what was causing the key in question to stick, but as it happened, the process of popping it out (which we didn't even manage to do completely, just sort of half-out) and popping it back in again completely fixed the problem. This was, as I'm sure you can imagine, extremely pleasing as it means 1) I don't have to attempt to fit my piano into the back of a Peugeot 207; 2) I don't have to drive it 25 miles to the nearest Yamaha engineer; and 3) I don't have to pay aforementioned Yamaha engineer £100+ to get it fixed. Don't get me wrong, I would have happily paid Captain Piano-Fix his fee in order to get things sorted, but given that the fix was apparently that simple — I guess the key must have got knocked out of its normal place somehow, perhaps while we were moving house — I'm glad that I don't have to do any of the above three things.

This isn't the first time I've seen something get "fixed" by peculiar means. Back in university, I came into possession of a Sega Saturn, which I still own to this day (though I no longer have any games for it). The controller that came with the Saturn didn't work very well, so, having nothing better to do that evening — my housemate was out and no-one fancied going down to the Union to get obliterated on Juicy Lucies — I took it apart and decided to see what I could do, despite not having any clue whatsoever about how it worked. Eventually, I ended up cleaning the contacts on the circuit board using a piece of kitchen towel dipped in vodka — I honestly have no idea why this particular combination of things seemed like the right thing to do at the time; I was possibly a bit drunk — and putting it back together again. Astonishingly, it worked after this. To date, I have no idea if my ridiculous efforts to "fix" the thing actually had any effect or whether it was just the simple process of taking it apart and putting it together again.

I guess the moral of this story is that if something is broken (and out of warranty) then there are worse things you can do than pull out all the screws, pull everything out and then put it back together again. Obviously don't try and do this on a human body, however, because 1) human bodies don't have any screws and 2) they're a lot harder to put back together once you've disassembled them, which is why degrees in Medicine take so long to complete.

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1155: The Tablet Revolution https://imnotdoctorwho.moegamer.net/2013/03/18/1155-the-tablet-revolution/ https://imnotdoctorwho.moegamer.net/2013/03/18/1155-the-tablet-revolution/#respond Mon, 18 Mar 2013 23:12:01 +0000 http://angryjedi.wordpress.com/?p=5166 I've come to the conclusion that I'm a dusty old bastard who is set in his ways like an old man. That or everyone else is just plain wrong. Or perhaps a combination of the two. I'm specifically referring to the "tablet revolution" — that futuristic gubbins that supposes everyone is going to replace their … Continue reading 1155: The Tablet Revolution →

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Page_1I've come to the conclusion that I'm a dusty old bastard who is set in his ways like an old man. That or everyone else is just plain wrong. Or perhaps a combination of the two.

I'm specifically referring to the "tablet revolution" — that futuristic gubbins that supposes everyone is going to replace their computer/console/handheld/everything with a tablet such as an iPad or whateverthefuck the bajillion Android tablets are called these days. I even read an article earlier where someone from Zynga said that tablets are "becoming the ultimate game platform".

I must respectfully disagree — at least for my needs and wants, anyway.

Our house has three tablets — an iPad 2, a Motorola Xoom and a Nexus 7. The Nexus 7 is currently in for repair, but got a fair amount of use by Andie, largely for free-to-play mobile games and Kairosoft titles. The iPad 2 also gets a fair amount of use by Andie for the same reasons. My Xoom gets barely any use, though the fact I have SNES, Mega Drive and various other emulators on there ready to go at a moment's notice is pretty cool.

But yeah. The fact stands: I hardly use these devices at all. Why? Because for my purposes, they don't offer a superior experience to other bits of kit. For gaming, I have consoles, dedicated handhelds, a laptop PC and a desktop PC. For work, I have my Mac, the aforementioned laptop PC and the desktop PC at a pinch. For browsing the Internet, I have… you know how this goes by now. For me, all of these devices offer a considerably superior experience to all of the tablets we have in this house.

Oh, sure, tablets can ably perform several of these functions, but they don't do any of them as well as the pre-existing devices. About all they do offer, really, is the fact that they're incredibly quick to turn on (assuming they have some charge left in them, which my Xoom in particular rarely does) and are a lot more portable and lightweight than many other devices.

But personally speaking, the fact that, say, the iPad is thin and lightweight isn't enough to make up for the fact that it's a lot more difficult to type on than an actual physical keyboard. And yes, I know, you can pay through the nose and get an iPad-compatible wireless keyboard (or a generic one for Android) but not only does that remove one of the main benefits of a tablet — its all-in-one portability — there's other issues too: the pain in the arse it is to access the file system (on iOS, anyway; this is one area where Android is marginally better), the fact that proprietary iOS and Android apps rarely play nicely with established formats (just try getting a Microsoft Word file with any formatting or layout whatsoever to look even a little bit right in Pages for iOS), the fact that some of the work I do requires the precision of a mouse rather than the cack-handedness of a touchscreen, the fact that some websites I want to use are designed for use on a computer with a keyboard and mouse rather than a touchscreen and a virtual keyboard.

And don't get me started on the games. "The ultimate gaming platform"? Don't make me laugh, Zynga. While mobile and tablet games have been enormously successful in getting more and more new people into video games, and that's a good thing for the industry as a whole, there is no way you can say with any good conscience that tablets are an adequate replacement for more established systems — and better-designed control schemes in particular. Have you ever tried to play a first-person shooter on a touchscreen tablet with no buttons? It is one of the most bewildering experiences you'll ever encounter: why would anyone want to put themselves through that? There are certain genres that work well, of course: strategy games, board game adaptations, word games and adventure games are all good uses of a touchscreen interface… as are the never-ending throng of isometric-perspective building/farming/dragon-raising games that are little more than vehicles for monetisation. There are very few tablet-based games that hold my attention for more than a couple of minutes, in short — the last was Ghost Trick, which doesn't really count as it was a conversion of a Nintendo DS game.

I guess that's sort of the point, though. The main benefit of tablet devices (and smartphones, for that matter) is their immediacy — you turn them on, you tap a button and you're (almost) straight into a game, and you can be out of it again within a matter of minutes if you just needed to fill an awkward silence or wait for someone to come back from the toilet. And that's good, in a way; it just doesn't really fit with how I play games. As I noted in a reply to Anne on yesterday's post, I play games as my main form of entertainment. I don't watch much TV, I don't watch movies, listening to music is something I tend to do while engaged in some other activity, and so games are my main "relaxing time" activity. I want to sit and play something for an hour or two (or more) at a time, and between freemium energy please-insert-credit-card-to-continue bullshit and the "bite-size", disposable, forgettable nature of most mobile/tablet games, I just don't get a satisfying experience from them.

Meanwhile, the laptop I bought a short while back is easily my favourite piece of kit in this house. It's powerful enough to play pretty-looking games like TrackMania, yet portable enough to carry around in a bag. Its battery life is decent (though not a patch on a tablet) and it has a nice screen. It's a good means of playing visual novels without having to tie up the TV, and it copes well with anything I might want to throw at it while working on the go. In short, it's an all-in-one device that does absolutely everything I want it to without making any compromises or dumbing the experience down at all. Sure, it takes a bit longer to turn on than the iPad, but it's also infinitely more useful and fun to me.

Fuck the tablet revolution, basically. Long live the laptop. And the games console. And the desktop PC. And the dedicated handheld. And, you know, sometimes, just a piece of paper.

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1089: Ding, Dong, Ding, Dong https://imnotdoctorwho.moegamer.net/2013/01/11/1089-ding-dong-ding-dong/ https://imnotdoctorwho.moegamer.net/2013/01/11/1089-ding-dong-ding-dong/#respond Fri, 11 Jan 2013 23:44:21 +0000 http://angryjedi.wordpress.com/?p=4877 (Buffy's Swearing Keyboard. You're welcome. NSFW, obviously.) Andie and I bought a doorbell the other day. This is not something I have ever had to purchase before, but it was something of a necessity — we live on the second floor (third if you're American) and there were doorbells for flat 1 and 2 in … Continue reading 1089: Ding, Dong, Ding, Dong →

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(Buffy's Swearing Keyboard. You're welcome. NSFW, obviously.)

Andie and I bought a doorbell the other day. This is not something I have ever had to purchase before, but it was something of a necessity — we live on the second floor (third if you're American) and there were doorbells for flat 1 and 2 in our block, but not ours. This meant a distinct chance of missing out on deliveries of orders from Amazon and Chinese takeaway due to a lack of any means for someone at the block's front door of letting us know we were there. And that will never do. A man needs his Chinese takeaway and AMAZOO.nep deliveries.

Actually, the statement that said I've never had to purchase a doorbell before isn't quite accurate — in my second year at university, I lived in a first (second) floor flat which didn't have a doorbell. The front door was at ground level and opened straight on to some stairs up into the main part of our flat, so if my housemate and I were in our rooms or the living room, chances are we wouldn't hear anyone knocking. (We sure as hell heard the fight outside our door one night, though, and got a bit scared when we heard shattering glass. Luckily the aggressor in the incident had punched through our neighbours' door, not ours. I say "luckily" — obviously not for our neighbours, who then had to spend the next few months with their front door boarded up because the landlord of the building was too lazy to do anything, ever. But these brackets have gone on for too long so I'd better close them before I lose the point of what I was saying.)

Anyway, yes. I popped down to our local massive hardware store, which was but a short walk from our flat, and investigated doorbells. At the time, wireless doorbells, which would have been the ideal solution, were rather expensive. As a student, spending forty quid on a doorbell was out of the question, and I didn't really feel like drilling holes in the doorframe and poking wires through, largely because I didn't have a drill. So on that occasion we survived without a doorbell.

Not so this time, though. Both Andie and I are in gainful employment, and as such we were more than able to afford a doorbell for our new place, particularly as wireless doorbells appear to have come down in price considerably over the course of the last ten years. Wired ones didn't appear to be an option, even. I am fine with this.

The doorbell we chose was a bog-standard model with a single sound that thankfully isn't too horrendous — it just makes a nice, normal (if obviously electronic) doorbell sound. It doesn't play a horrible monophonic ringtone-type tune and it doesn't go on for longer than it needs to, which were the things I was worried about. There's nothing more embarrassing than a doorbell that outstays its welcome. (Well, there is. Lots of things are. But you know what I mean.)

What I was particularly surprised about as we were browsing the fine selection in B&Q (which I maintain is one of the most tedious stores in the world despite the presence of chainsaws) is the ridiculous features the more expensive doorbells offered. The most expensive one they had there — which was about the same price as the basic wireless ones from ten years ago, as I recall — not only had a wide selection of built-in chimes for you to pick from at your leisure, it also had the ability to play MP3s.

Think about that for a moment. A doorbell. That plays MP3s. Truly we are living in the future. An incredibly pointless future where instead of flying cars and cures for cancer we have doorbells that play fucking MP3s.

I express mock outrage at this but I guess it's sort of amusing. You could, with that doorbell, essentially have anything as your chime. If you wanted Brian Blessed shouting "GIMME THAT FUCKING BADGE BACK!" (possibly the best video on all of YouTube, that) every time someone was at the door, you could. Or perhaps the chiptune ALF theme from the dancing chicken man video I used to love so much. (Used to? I just put it on and fell in love all over again. CAN'T STOP WATCHING) Or, if you really wanted to drive yourself absolutely insane, this. Or this. Or perhaps the song that gave us Epic Sax Man. Or… well, yeah. You get the idea.

Damn. Now I sort of wish I'd splurged on the stupid MP3-playing doorbell. Much better for trolling Andie with than getting Siri to call her "Bumface".

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#oneaday Day 932: Take Control https://imnotdoctorwho.moegamer.net/2012/08/07/oneaday-day-932-take-control/ https://imnotdoctorwho.moegamer.net/2012/08/07/oneaday-day-932-take-control/#respond Tue, 07 Aug 2012 22:29:47 +0000 http://angryjedi.wordpress.com/?p=4260 I'm generally a pretty disciplined sort of person. I'm good at prioritising, and if I have something that I have to do I'll make sure that I complete it before I do things that I want to do. It's when it comes to prioritising the things that I want to do that things go a bit pear-shaped. It's easy … Continue reading #oneaday Day 932: Take Control →

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I'm generally a pretty disciplined sort of person. I'm good at prioritising, and if I have something that I have to do I'll make sure that I complete it before I do things that I want to do.

It's when it comes to prioritising the things that I want to do that things go a bit pear-shaped.

It's easy to stumble through your days as normal and just let things happen. But if you do that it's easy to fall into routines and patterns and then wonder where the minutes, hours, days go. Those things that you want to do sometimes get forgotten amid your default activities, your comfort zone, the things that you do without thinking.

In order to fit in all the things that you want to do, sometimes you have to take drastic steps. Steps like scheduling your time.

This approach doesn't work for everyone. Some people are terrible at sticking to schedules, others simply don't like the lack of flexibility. But I've discovered (and rediscovered) several times over the years that I actually seem to work better and be rather more efficient if I plan out my time carefully rather than simply taking things as they come. It's a hangover from quite enjoying the sense of "structure" from school and university (even if — ssshhhh… I didn't always show up to my university lectures and seminars) and it's something that I should really start doing more of in my daily life if I want to fit everything in. Because even with scheduling, it's sometimes tricky to squeeze all your desired activities in, and that's when you have to decide how to make compromises and sacrifices. Thankfully, with the things that I want to do at the moment, I haven't had to make too many of the latter.

The ironic thing about people not wanting to organise themselves these days is it's so easy to do so now thanks to technology. You can make your phone remind you to do things, set email-based nags to pop up in your inbox, create task lists that synchronise between devices, take snapshots of things and store them "in the cloud" (urgh) for future reference. You can even get social and be public about the things that you want to do, making use of your friends as a means of browbeating… sorry, "encouraging" you to actually get on and do stuff.

I use a few simple tools to sort myself out. Firstly and most simply is Google Calendar. I use this in favour of iCal on my Mac because it's easier to sync between devices, is stored online rather than tied to a single device and works with iCal and iOS anyway. Google Calendar is a decent tool with enough features for what I need to do — multiple colour-coded calendars, email reminders, the ability to invite people, time zone support — and it proves valuable when I have taken on lots of things and only have a limited time in which to do them. It was especially valuable this time last year when I was going to Gamescom in Germany and every developer and publisher in the world suddenly wanted a bit of my time. (Apart from EA. They ballsed up my appointment — their fault, not mine — and wouldn't let me in to their stupid high-security compound. Fuck them. I went to go and see Larian Studios instead, which was much more fun.)

Alongside Google Calendar, I've tried several other tools over the years. Evernote is pretty neat, for example. Epic Win was a cool idea that gamified your own productivity, but development seemed to stop quite a while back and it's still lacking a few features that many other task manager apps offer. Most recently, I've been playing with Springpad, which I like a lot, despite a few rough edges.

Springpad is quite a bit like Evernote, but with a few interesting twists. It's based around the concept of "notebooks", which are ways of grouping related content together. Within a notebook, you can create a wide variety of different notes, ranging from simple text notes to checklists (mini to-do lists, essentially) via tasks, recipes, books, product information (scannable via the RedLaser barcode-scanning interface on the mobile apps) and all manner of other stuff. A webclipper bookmark allows you to easily clip things into your notebooks, and the interface generally does a pretty good job of figuring out what kind of content you're trying to store — I tried it with a recipe from BBC Good Food earlier and it successfully recognised it as a recipe, though failed to import the ingredients list correctly.

Springpad also features a "social" component which allows its users to make its notebooks public, too. While I'm not entirely sure that this has been particularly well thought out, it does provide an interesting alternative use for the service, effectively turning it into a kind of blogging platform. Notes can be used as entries, the more specific types of notes used to provide specific information, and the site's in-built commenting facility allows users to build up a community. It's a neat idea. I'm not entirely sure how useful it is, of course, but it's a nice idea.

So anyway. Armed with these simple (and free) tools, I'm attempting to organise myself a bit better. After two days, I've already managed to do a bit more than I would have done otherwise, which is pleasing. I shall continue with this system for a little while and see if it's something that I want to make stick. It will be an interesting experiment if nothing else, and it might actually spur me on to get some things done that I've been meaning to get done for a while.

Further updates on exactly what when I have something to share.

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#oneaday Day 882: Microsoft Mysteries https://imnotdoctorwho.moegamer.net/2012/06/19/oneaday-day-882-microsoft-mysteries/ https://imnotdoctorwho.moegamer.net/2012/06/19/oneaday-day-882-microsoft-mysteries/#respond Tue, 19 Jun 2012 00:13:44 +0000 http://angryjedi.wordpress.com/?p=4055 As I type this, Microsoft's mysterious event at which something may or may not be revealed is about to start. The usual rumours and speculation have been flying around and are just as infuriating as ever, but there's been something a little different about this event: unlike, say, Apple events, for which we tend to … Continue reading #oneaday Day 882: Microsoft Mysteries →

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As I type this, Microsoft's mysterious event at which something may or may not be revealed is about to start. The usual rumours and speculation have been flying around and are just as infuriating as ever, but there's been something a little different about this event: unlike, say, Apple events, for which we tend to know the vast majority of the content well before it's announced, there's been nary a whiff of what this might be all about.

A lot of people seem convinced that the company are going to launch a tablet device, and that would make a good degree of sense what with the impending launch of Windows 8. But then there's a new Xbox on the cards. And Windows Phone is surely due for a kick up the arse. And then there's things like Surface, and all the things that Microsoft Research are up to — though let's not forget that they unleashed the monstrosity that is Songsmith on the world. (And now it's stuck in my head again. "You sing into a microphone while the drummer plays along…")

But the truth is that no-one knows. At all. No-one has any idea whatsoever what is going on, and this means that the event has the potential to be exciting. (It also has the potential to be a crushing disappointment, but that's part of what makes it exciting.)

This is something that to a large extent we have lost in the modern age of PR, leaks and the reporting of every little rumour that sneaks out. Think about it. If you reveal everything about your product months before it actually comes out, you walk a fine line between building anticipation and pissing people off with oversaturated marketing. I feel it all the time with modern high-profile video games, and I'm pretty certain tech enthusiasts feel the same way about new gadgets. I don't know to what degree it happens in other sectors, but given the way a lot of modern PR seems to work regardless of industry, I can imagine it is the same across a lot of different areas.

I can't be the only one who prefers to be surprised now and again by something. For all the mindless speculation that goes on around Apple product launches, the company itself is pretty good at keeping things under wraps until the last minute (though they let the cat out of the bag with iOS 6 somewhat). Microsoft has gone one better with this one by not letting even the slightest hint out to the press or the public. It's had a far greater effect on the public's anticipation than carefully-orchestrated "leaks" (most of which I doubt are really "leaks" at all) and "official" teasers — and as a result, everyone is on tenterhooks, watching the currently-running announcement (which still hasn't announced anything as I type this paragraph).

Basically, the lesson to be learned here, I think, is that sometimes it's okay to shut up and not tell anyone what you're doing. Because when you tease something and then respond to all questions with "we're not ready to talk about that yet" or "we do not comment on rumours or speculation" you just come across as a bit of an arse, really.

Ah, and there we go. The big announcement is the Microsoft Surface, though it's changed a bit since the table-sized device we last saw. The new gizmo is an iPad-like device with an interesting twist: its Smart Cover-like kickstand has a full multitouch keyboard secreted within it. There's also an optional other case with actual proper, tactile keys.

The fact the Surface is running Windows 8 means that it can run things like Office and the like. There'll apparently be a scaled-back version for Windows RT, and one with Intel chips for the full Windows PC experience. The latter will also incorporate stylus and "digital ink" input as well as multitouch, and apparently has the power of a full desktop PC — though whether or not it will run Crysis is yet to be seen as I type this…

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#oneaday Day 862: Lion and Logic https://imnotdoctorwho.moegamer.net/2012/05/29/oneaday-day-862-lion-and-logic/ https://imnotdoctorwho.moegamer.net/2012/05/29/oneaday-day-862-lion-and-logic/#respond Tue, 29 May 2012 21:46:11 +0000 http://angryjedi.wordpress.com/?p=3966 I've been meaning to reinstall my copy of Logic Studio for ages now. For the uninitiated, Logic Studio is a suite of music and audio production tools for Mac that has become an essential part of the podcast editing process for me. I have a podcast to be editing right now, in fact, but am … Continue reading #oneaday Day 862: Lion and Logic →

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I've been meaning to reinstall my copy of Logic Studio for ages now. For the uninitiated, Logic Studio is a suite of music and audio production tools for Mac that has become an essential part of the podcast editing process for me. I have a podcast to be editing right now, in fact, but am unable to do so until I reinstall Logic Studio, which somehow buggered itself up in the transfer process from my old Mac to my new one.

So it was that today I decided to bite the bullet and begin the several hours long process that is reinstalling Logic Studio. (There are lots of DVDs of content.) I popped in the first disc, opened up the Finder window for the disc and double-clicked the installer, only to be confronted by a message that I really wasn't expecting.

"You can't open the application LogicStudio.mpkg because PowerPC applications are no longer supported."

WHAT.

Logic Studio is a Universal app — for non Mac users, this means that both older PowerPC-based Macs and newer Intel-based Macs can run the program. However, for some reason that remains unknown to seemingly everyone on the Internet, Apple decided to make the installer application for Logic Studio a PowerPC-only application.

On past versions of OS X, this wasn't a problem, as a technology called Rosetta was included to allow newer Intel Macs to run PowerPC-only apps. This feature was phased out in the latest version of OS X ("Lion"), however, meaning that you're seemingly fucked if you want to reinstall anything from disc that is more than a year or two old. (This is obviously not an issue for anything you have purchased from the Mac App Store, since when you download from there you always get the most up-to-date version.)

It's pretty clear why this situation is how it is, even if no-one from Apple would like to admit it — the latest verion of Logic Studio is, naturally, available from the Mac App Store, meaning that those who are really serious about their music and audio production needs should just drop £130 and upgrade. Some of us (like me) aren't made of money, however, meaning a frantic scrabble around Google to try and figure out what to do next.

There was plenty of advice on how to get Logic Studio actually running once it's installed (it seems that Apple included some sort of "obsolescence" tech in the app to actually forcibly prevent it from running under Lion — another nudge in the direction of the upgrade, no doubt) but very little on how to install it in the first place. Fortunately, I eventually found the information I needed, and I thought I could serve anyone suffering the same problem well by sharing said solution. So, without further ado, I present:

How to Install Logic Studio 8 Under OS X 10.7 "Lion"

You will need:
1 copy of your original Logic Studio discs.
1 OS X 10.6 "Snow Leopard" DVD (10.5 "Leopard" may work, too, but I didn't investigate)
Lots of time

1. Insert your Snow Leopard DVD into your Mac and open the disc's Finder window.
2. Double-click on the Optional Installs folder.
3. Double-click on the Optional Installs.mpkg file to run the installer.
4. Agree to all the bumf and choose your OS X install drive.
5. Rummage through the list of optional installs and ensure that the checkbox next to "Rosetta" is ticked.
6. Begin the install process. It should be pretty quick.

You'll probably get a warning message that Rosetta is not supported on Lion, but ignore it and proceed.

7. Remove the Snow Leopard DVD and replace with the Logic Studio Install DVD.
8. Open the disc's Finder window and double click on the Logic Studio.mpkg file.
9. Follow the instructions as normal. The Logic Studio install process takes hours, so go and do something else and check back to swap discs every so often.

Voila! Sorted.

I haven't finished reinstalling Logic Studio as yet so I don't know if any of the poking around to get it actually running is necessary as yet, but the installer certainly seems quite happy. This Rosetta trick also has the happy side-effect of allowing PowerPC-only applications to run under Lion, which was previously impossible — though obviously you do still need a Snow Leopard disc to pull this off. They don't have license keys, though, so if you have a Mac-toting friend with one, just borrow it — or doubtless some enterprising young individual has put it online somewhere, too.

I'm normally pretty patient with Apple's idiosyncratic ways of doing things — I believe things like the App Store, the "walled garden" nature of iOS and numerous other gubbins are all excellent ideas when you consider the demographic that the Apple of 2012 is trying to court — but all this seemed rather heavy-handed and unnecessary. To lock customers out of an application that they had paid several hundred pounds/dollars/whatevers for because of their desire to be up-to-date with their operating system seems ridiculous — particularly as there's no real reason that I can discern that the app itself shouldn't work. I guess we'll see once I actually finish reinstalling and try to get the bloody thing working again.

In other news, expect a new Squadron of Shame SquadCast by the end of the weekend, all being well!

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#oneaday Day 834: RUMOUR: Rumours 'Rumoured', Says Rumour-Monger https://imnotdoctorwho.moegamer.net/2012/05/01/oneaday-day-834-rumour-rumours-rumoured-says-rumour-monger/ https://imnotdoctorwho.moegamer.net/2012/05/01/oneaday-day-834-rumour-rumours-rumoured-says-rumour-monger/#respond Tue, 01 May 2012 23:56:41 +0000 http://angryjedi.wordpress.com/?p=3832 If you've ever started a conversation with "I heard that…" and then gone on to explain exactly how you heard somewhere/from some guy in the pub/from "The Internet" that something awesome/awful is going to happen, then I urge you to think before you speak in future. Because if you continue with that sentence, you're simply … Continue reading #oneaday Day 834: RUMOUR: Rumours 'Rumoured', Says Rumour-Monger →

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If you've ever started a conversation with "I heard that…" and then gone on to explain exactly how you heard somewhere/from some guy in the pub/from "The Internet" that something awesome/awful is going to happen, then I urge you to think before you speak in future. Because if you continue with that sentence, you're simply feeding the rumour mill, and the rumour mill doesn't produce good things and help us make the Bread of Truth. It produces garbage and poo, and then squishes it all out into the world's most unpleasant pâté.

Tortured (and gross) metaphors aside, it's a fact that I wish more people — particularly in the press — would cotton on to.

Today, for example, saw news that Liberty X "might be" reforming for a new album and a tour. Firstly, I don't think anyone wants that, and secondly, the only evidence that such a reunion "might be" happening is the fact that they were photographed together outside the ITV studios and — get this — they were smiling. Stop the fucking presses.

There are a ton of journalism sectors that are particularly prone to this. Showbiz columns report who might be sleeping with whom. Sports columns report who might be moving to some other club for a disproportionately enormous amount of money. Music and arts columns report who might be working on what. And then, of course, there are the tech-related industries.

Anything related to Apple is accompanied by an inordinately huge amount of rumourmongering, for example. In the run-up to the company's announcement of the third-generation iPad, all sorts of nonsense was flying around. This ranged from suggestions that it might not have a Home button to the frankly astonishing assertion that the reason iOS apps had started having textures like leather and the like in the background was because the new iPad would have a haptic display — i.e. one where you could feel textures as well as see them.

The video games industry is far from immune, either. Rarely a week goes by without one outlet reporting on some rumour from a mysterious, anonymous source and the "story" then being picked up by every other news site on the Web as if it were fact. This particular rumour mill goes into overdrive as a hardware generation starts to wind down and people start wondering what the next generation of consoles might look like. Inevitably, the vast majority of stories turn out to be absolute bollocks, and on the rare occasions when an outlet or reporter writes something that turns out to be true, there's at least a day's worth of smug, self-satisfied cries of "Called it."

No you didn't. You were throwing darts blindfolded, and you happened to hit a lucky bulls-eye. Your other fifteen darts are embedded in the barman's testicles, the barmaid's left boob, the right ear of that hard-looking dude who drinks absinthe by the pint and the TV that was showing the Bolton v Wigan match. (Everyone is angry. I'd run, if I were you.)

So why do we persist on reporting on these festering sores on the very arse of journalism? Because they attract attention, particularly if they're controversial. If one site prints a story that Liberty X is reforming, or that the next Xbox will feature a system to prevent used games from working on it, or that the iPhone 5 really, totally, absolutely positively is coming out this time, then that will attract commenters like flies around shit. And that means page hits, advertising revenue and the little graphs that make the men in suits happy moving in an upward direction. Who cares if it's absolute nonsense dreamed up by someone who cleans the toilets at Microsoft? Print it!

I make a point of not reading any stories that start with the prefix "RUMOUR:" now. And should I ever find myself back on the news desk for a popular gaming website, I will most certainly do everything in my power to avoid reporting on such nonsense — unless some actual investigation turns up something interesting, of course. But blindly parroting another site's "anonymous source"? No. Just no.

So, then, I reiterate: think before you speak/write/publish. Because rumours are rarely helpful. Remember that time it spread around the whole school year that you'd shat your pants when in fact you'd just sat in some mud?

Yeah. That.

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#oneaday Day 822: Xoom, Xoom, Xoom, Xoom, I Want You In My Room https://imnotdoctorwho.moegamer.net/2012/04/20/oneaday-day-822-xoom-xoom-xoom-xoom-i-want-you-in-my-room/ https://imnotdoctorwho.moegamer.net/2012/04/20/oneaday-day-822-xoom-xoom-xoom-xoom-i-want-you-in-my-room/#respond Fri, 20 Apr 2012 00:28:45 +0000 http://angryjedi.wordpress.com/?p=3775 I've been spending quite a lot of time with my shiny (well, rather fingerprinty now) new Motorola Xoom since it arrived the other day, and I have to say I'm a big fan. While Android seems to be a little more clunky than iOS, particularly prone to slowing down for no apparent reason on occasion, … Continue reading #oneaday Day 822: Xoom, Xoom, Xoom, Xoom, I Want You In My Room →

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I've been spending quite a lot of time with my shiny (well, rather fingerprinty now) new Motorola Xoom since it arrived the other day, and I have to say I'm a big fan. While Android seems to be a little more clunky than iOS, particularly prone to slowing down for no apparent reason on occasion, I'm appreciating the things it does do. Having a fully-customisable homescreen is very pleasant, certainly, and the cool quasi-3D effect it does with the wallpaper is pretty neat.

What's becoming abundantly clear to me as I continue to use it, however, is that using it simply feels very different to the iPad. It might be the fact it's designed to be used in landscape as opposed to the iPad's default portrait orientation; it might be the unique array of apps on offer on both devices; it might be a combination of interface elements. I'm not sure exactly what it is, but I can say that both devices certainly have a place in my life at this moment for different reasons — and also that getting the Xoom has caused my desire for a 3rd-gen iPad to drop to zero.

If anything, the Xoom seems particularly suited for more "serious" tasks (and by "serious" I mean "not games") — I'm particularly fond of using it for Twitter, chat, email and that sort of thing. Google Currents has become my go-to app for reading the daily news. The built-in "share" functionality, which allows you to easily send stuff from one app to another easily, is pretty neat. The keyboard I have installed, which lets you type by drawing wiggly lines rather than tapping keys, makes me feel like a wizard, particularly with the sparkly particle pattern that comes from aforementioned wiggly pattern. And the inclusion of a USB port (albeit a micro-USB one that requires an adapter for pretty much every peripheral ever, making one wonder exactly why they didn't just put a regular USB port on it) means that it's possible to do things like hook up a keyboard and practically use the damn thing as a sort of laptop.

A big draw for me was the thriving emulation scene on Android, however. Within a few short moments of getting the device up and running I had downloaded NES, SNES, Mega Drive and arcade machine emulators and a few minutes later had successfully transferred my collection of ROM files of dubious origin. What I have now is a portable gaming device that plays pretty much any NES, SNES or Mega Drive game, and a whole heap of arcade games.

This… is awesome. I hadn't anticipated quite how awesome this was going to be, but the ability to play Final Fantasy VI while on an exercise bike at the gym, or Elevator Action while on the toilet, or Golden Axe while waiting for the kettle to boil… well… yes. It's awesome. The fact you can hook up a USB controller (or, for that matter, Wii Remote with Classic Controller via Bluetooth) and play these games as they were meant to be played — with actual buttons rather than floaty, crappy touchscreen controls — is a happy bonus. The fact you can use floaty, crappy touchscreen controls at times when having a controller is not convenient or socially acceptable is also most welcome.

I'm certainly not going to become one of those gits who bangs on about how much better Android is than iOS because there are things that both do far, far better than the other. But I've been very pleasantly surprised by my first experience with an Android device, and the fact it's turned out to be a portable retro-gaming powerhouse is just a happy bonus, really. Now I can finally get around to beating all the Final Fantasy games that are still on my "to-do" list. (V and VI, as it happens. Also Chrono Trigger, which may as well be a Final Fantasy game.) And, as previously mentioned, playing Elevator Action on the toilet.

Now, if you'll excuse me…

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#oneaday Day 819: I'm a PC, and I'm a Mac... https://imnotdoctorwho.moegamer.net/2012/04/16/oneaday-day-819-im-a-pc-and-im-a-mac/ https://imnotdoctorwho.moegamer.net/2012/04/16/oneaday-day-819-im-a-pc-and-im-a-mac/#respond Mon, 16 Apr 2012 22:25:00 +0000 http://angryjedi.wordpress.com/?p=3762 …and I'm also a PS3, a Wii, a 360, an iOS and an Android. I'm pretty frickin' multicultural when it comes to operating systems and platforms, in short. Always have been. The whole "platform wars" thing always bothers me. It's usually started by the media and then perpetuated by fanboys who get angrier and angrier … Continue reading #oneaday Day 819: I'm a PC, and I'm a Mac... →

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…and I'm also a PS3, a Wii, a 360, an iOS and an Android. I'm pretty frickin' multicultural when it comes to operating systems and platforms, in short. Always have been.

The whole "platform wars" thing always bothers me. It's usually started by the media and then perpetuated by fanboys who get angrier and angrier and spew more and more meaningless vitriol at one another until everyone leaves feeling rather embarrassed about the whole thing.

This isn't a phenomenon limited to children and teenagers, either. I've lost count of the number of times I've seen grown men and women posting ridiculous comments about how much they "hate" Apple/Microsoft/Google/Sony/Nintendo/that guy Barry from the chip shop (to be fair, he is a bit of a wanker) and getting increasingly riled up when people try to talk sense into them. Or when people deliberately bait them. Or when people take their comments a little too personally and start yelling back. Or… you get the idea.

It's been going on as long as there have been rival, roughly equivalent platforms doing similar things. We see it with every generation of computers, consoles, handhelds, smartphones, tablets, operating systems… it goes on and on. And, as I say, it's usually started by the media, though in most cases it's a bit of a "light the fuse and watch" sort of scenario, whereby they'll sow the seeds of conflict and then just let consumers batter each other into submission with increasingly-dumb arguments.

I've never subscribed to this particular attitude. I don't see the point. Every platform has its pros and cons. Some are likely to be more successful than others. Some will flop, hard. But they all have their place, and if you enjoy using them or find them useful, then that's a win. If you have no use for them or don't find them interesting, cool or exciting, then that's no loss to you. There's certainly no reason to judge people who do like them, though.

Let's take the Android/iOS distinction. These two groups are regularly at each others' throats, with Android users often hijacking iOS app Facebook pages with comments that just say "Android." repeatedly under the mistaken assumption that this will make the developer of said app want to support them, and iOS users honking on about incompatibility, how much better their devices are and how cool they look. The vocal proportion of both groups are insufferable arseholes, and I really wish they would shut up.

I entered the Android brigade today with the arrival of my new Motorola Xoom tablet. I got it for several reasons — work, curiosity and the emulation scene. What I found was that I gained an immediate appreciation of what Android did, but did not suddenly find myself hating iOS, Apple and everything they stood for. Instead, from a rational, relatively neutral (well, I have been exclusively iOS for mobile for a number of years now!) point of view, I could see that both of these operating systems had distinctive purposes, and could appreciate both of them.

iOS is simple, easy, consistent and clear. You know what you're getting with an iOS device. When you run an iOS app (games aside) you generally know what the interface is going to look like, and you can usually figure out how it's going to work. This is true to such a degree that when apps make minor changes to what is seen as the "standard" way that things work, it's very uncomfortable. A good example is the Spotify iPhone app, which has the "go back" and "now playing" buttons the opposite way around to how the iPhone's native music player has — it's a little confusing and irritating. Not enough to warrant INTERNET RAGE, obviously, but it highlights the fact that most iOS apps are a little more consistent with their interface design.

The "walled garden" aspect of iOS has its place, too. For those who are new to smartphones, tablets and technology in general, the fact that everything scary is walled off means that people can experiment and gain confidence with the device without breaking anything. Apple as a company has been increasingly moving towards the more "casual", "consumer" market over the last few years — various changes to OSX indicate this, too — and the easier and more consistent things are for users, the better so far as they're concerned. All this has the side-effect of irritating self-confessed "power users", however.

But then there's Android, which would be ideal for said "power users" if they weren't so stubborn. Annoyed at lack of customisation? You can do that on Android. Wish you could transfer files to the device simply by connecting it to a USB port, not by farting around with app-specific transfer programs? Sure, go ahead. Want to use non Apple-branded accessories, including USB gizmos? Knock yourself out!

The side-effect of all this, of course, is that it provides more things to go wrong. It's still pretty difficult to break an Android device from what I can tell — at least if you haven't "rooted" it, a process which I still don't really understand — but there are more variables in play. You can install apps from places other than one single "official" App Store. There's a greater risk of malware — something which is practically nonexistent for non-jailbroken iOS devices. The interface(s) for Android apps is (are) maddeningly inconsistent at times. And although the iOS App Store carries a lot of absolute garbage, there's even more on Android.

Both have their place, in short, and both have their own flaws — just as Windows and OSX have their place; PS3, 360 and Wii have their place; and if you really want to keep on using that Palm Tungsten you've had kicking around for years now, be my guest.

In short — and I'm aware I've said this before to little effect on the Internet at large, but it's nice to at least try — people should pretty much just shut the fuck up and enjoy what they've got while ignoring what they haven't got. We'd have a much nicer world without all this envy and jealousy floating around — since, after all, that's pretty much what most fanboy arguments tend to boil down to — so why do we still do it?

I guess it's fun to be contrary. Well, you can count me out. So far as tech goes, I'm multicultural and proud.

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#oneaday Day 779: Snark Pit https://imnotdoctorwho.moegamer.net/2012/03/07/oneaday-day-779-snark-pit/ https://imnotdoctorwho.moegamer.net/2012/03/07/oneaday-day-779-snark-pit/#respond Wed, 07 Mar 2012 23:58:02 +0000 http://angryjedi.wordpress.com/?p=3545 I've kind of had it with snark. The whole "let's piss on everything" parade that shows up any time something vaguely interesting or cool happens is getting really rather tiresome, and over the last few weeks and months I've actually been taking steps to minimise my exposure to it by simply unfollowing people on Twitter … Continue reading #oneaday Day 779: Snark Pit →

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I've kind of had it with snark. The whole "let's piss on everything" parade that shows up any time something vaguely interesting or cool happens is getting really rather tiresome, and over the last few weeks and months I've actually been taking steps to minimise my exposure to it by simply unfollowing people on Twitter who prove to be irritants in this fashion. (British game journos, you don't come off well in this poll, by the way, naming no specific names.)

Unfortunately, on a day like today, which held among other things the promise of a hotly-anticipated iPad-related announcement from Apple (which turned out to be "The New iPad" with its shiny retina display and quad-core processor… yum) it's difficult to avoid said snark. It seems that for a lot of people nowadays that if something isn't to your own personal preference, then no-one should enjoy it.

At this point I'll say that I'm well aware I've been guilty of this in the past, and for that I apologise. (The X-Factor is still unquestionably shit, though. There is no valid argument in favour of a show that gave the world Jedward. I'm just not going to rant at length about the subject any more.) I am trying my best these days to see arguments from both sides, but unless you're some sort of level 99 mediator, you're always going to come down on one side or another. So long as you don't force your views on others and expect everyone to agree with you, everyone should be free to do that. (Unless it's about something dickish. I think we can pretty much universally agree that those who judge people based on skin colour or sexual orientation can all pretty much just bugger off and sit on a spike.)

I digress. I was talking about snark, and specifically relating to today's Apple announcements. The new iPad is, by all accounts, a lovely-looking device, and the Retina display is sure to raise some eyebrows. As per usual for an Apple event, the company came out with its usual stuff about how it believed we were entering a "post-PC" era and about how people supposedly "preferred gaming on their iPad" to consoles and computers.

Contentious comments, for sure, but firstly, they're marketing hyperbole — Apple announcements are press events, after all, and a company as big as Apple is never going to be humble about its achievements or lofty ambitions — and secondly, it might not be quite so unreasonable as you think. Already many households are making use of iPads for simple tasks such as browsing the Web, checking email, watching TV and movies, playing games, keeping themselves organised and all manner of other things. And the sheer number of people who have downloaded Angry Birds, whatever you may think of it (I hate it) should give you pause when considering the gaming-related comments.

But instead of thinking these points through rationally and considering the perspective that Apple might have been coming from, in it was with the snark about how wrong Apple was and how much bullshit they were talking. Up went the defensive walls, and a veritable barrage of snark was fired over the parapets towards anyone who dared to say "hmm, hang on, that's actually quite interesting, and possibly plausible". (I'm not saying their comments were true, rather that they deserved greater consideration than immediate outright dismissal.)

It only continued when, as usually happens in Apple announcement events, software started to be shown. The new versions of iMovie and GarageBand for iOS drew particular ire, with various Twitter users making acidic comments about how awful the music people makes with GarageBand supposedly is, and how terrible the "movie trailers" facility of iMovie is.

Once again, no consideration was given to the audiences that these features might be directed at. As a former employee of the Apple Store, let me assure you there is absolutely no love lost between me and the tech giant of Cupertino, so I have no "need" or contractual obligation to defend them — and also, a company the size of Apple certainly doesn't need my defence either. But as a former employee, I know that Apple customers aren't just high-falutin' creative types, gadget freaks, tech snobs and people with more money than sense. I know that people who walk through the front door of that store range from very young to very old; from experienced computer user to complete beginner. I know that there's a considerable proportion of that audience who came to Apple because of its products' reputation of ease of use. I've even taught plenty of those people how to achieve simple tasks in products such as iMovie and GarageBand, and to see the looks on their faces when they realised that yes, they could be creative with their computers despite their lack of technological knowhow was, to use a word Apple itself is very fond of, magical.

As such, I feel it's grossly unfair and downright blinkered for people (including professional commentators in some situations) to completely dismiss a considerable proportion of Apple's audience and declare a feature to be "awful" or "crap" simply on the grounds that they don't see the appeal, or think that its results are cheesy. (They are, but imagine if you had no idea how to edit a video and suddenly discovered you could put together a slick-looking movie trailer from your holiday footage and upload it to the Internet. You'd be pretty stoked, and you wouldn't care that it was a bit cheesy. If you were inspired by this ease of use, you might even look into the subject further to find out how to take more control over the stuff you were creating.)

I'm using Apple as an example today since the announcement is still pretty fresh in everyone's mind. But the presence of snark can be found pretty much any time something interesting is announced or discussed, especially in the tech or gaming industries. You can count on there being an unfunny hashtag pun game mocking the story within a matter of minutes; endlessly-retweeted "jokes" trying to look clever; and, of course, protracted slanging matches any time someone calls these people out on it.

And, you know, I've had enough. If you have a valid criticism of something, by all means share it and back up your point. But if you have nothing to say other than "I think this is crap, therefore everyone else should too" then kindly keep it to yourself. Because, frankly, your opinion isn't anywhere near as important as you think it is.

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#oneaday Day 759: I Said Byte, Byte, Mrs Raspberry Pi https://imnotdoctorwho.moegamer.net/2012/02/17/oneaday-day-759-i-said-byte-byte-mrs-raspberry-pi/ https://imnotdoctorwho.moegamer.net/2012/02/17/oneaday-day-759-i-said-byte-byte-mrs-raspberry-pi/#comments Fri, 17 Feb 2012 01:40:37 +0000 http://angryjedi.wordpress.com/?p=3452 The Raspberry Pi is here! If you have no idea what I'm talking about, here's the official website. Still no clue? It's a little computer (and I mean little — it's about the size of a credit card) that costs approximately £16 and is capable of outputting 1080p video via HDMI. David "I Made Elite, … Continue reading #oneaday Day 759: I Said Byte, Byte, Mrs Raspberry Pi →

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The Raspberry Pi is here!

If you have no idea what I'm talking about, here's the official website.

Still no clue? It's a little computer (and I mean little — it's about the size of a credit card) that costs approximately £16 and is capable of outputting 1080p video via HDMI. David "I Made Elite, No Not the Call of Duty thing" Braben was involved in its development and has been a vocal spokesperson in the run-up to its release, but the device itself is the brainchild of one Eben Upton, a former lecturer at Cambridge University.

You're probably thinking that £16 is pretty cheap for a fully-functional computer, and that there must be some sort of catch. Well, it's not a "catch" as such, but don't expect to be playing The Old Republic on this little beast. Boasting 128MB or 256MB of RAM and a 700MHz ARM processor similar to that found in a low-end smartphone, it's not going to set the world alight with its performance, but that really isn't the point of it.

Instead, Upton, Braben and the other industry luminaries who have worked on the project are hoping that the device will inspire a quiet revolution in computer science teaching. Due to the system's low cost, it will be a simple matter for schools to outfit themselves with a veritable arsenal of Raspberry Pis, allowing large numbers of kids the opportunity to get hands-on time with a real computer and learn some useful skills.

This is a hot-button issue in the UK at the moment, as the Livingstone-Hope Next Gen Skills report published last year found that computer science teaching in the UK was, to put it politely, somewhat lacking. The National Curriculum prescribes that children should be equipped with certain information and communication technology skills by the end of their school career, but the goals are distinctly unambitious and, more to the point, have not exactly moved with the times. There's a strong focus on Microsoft Office and little else — no exploration of web design, website administration, database management, programming, and certainly very little in the way of creative design work such as Photoshop.

Part of this is a cost issue, of course — even at educational pricing, Photoshop is still pretty frickin' expensive — but that doesn't diminish the fact that kids aren't leaving school with the computer skills that they'd need to find jobs in the tech industries. They're maybe leaving with enough knowledge to allow them to fulfil a secretarial role, but that's about it. They certainly wouldn't be building a website, looking after a CRM or even inputting data into a CMS. Any knowledge of social networking and blogging is done on their own time — and all credit to the kids of today, they take to it like a duck to water.

What the Raspberry Pi team hopes to achieve with the little computer that could is to provide kids with a piece of kit that is built for tinkering with. Many pieces of consumer electronics in the home these days are locked down tightly to prevent modification and experimentation — in the case of games consoles, users are even punished for unauthorised system modifications in many cases. There's also a high barrier for entry to development in many cases — expensive software packages, development kits, membership in "developer programmes" all build up costs to a level unfeasible for the hobbyist to contemplate, especially if they're not sure whether or not they'll be able to develop the skills necessary to enjoy success.

The Raspberry Pi, running on Fedora Linux and designed to be expandable with all manner of external hardware, is a low-cost step that will allow a much greater number of people access to some truly open hardware with which they can experiment, tinker and learn all manner of exciting things. And even if they find that their brain is completely incapable of wrapping itself around complex computer-related concepts, they're only out of pocket by £16 when all's said and done. (Plus the cost of monitor, keyboard and other bits and bobs, but that's beside the point.)

Hopefully the Raspberry Pi will convince schools to throw out the abject tedium of the National Curriculum's ICT programme and start exploring more relevant, exciting topics surrounding computing. It might also convince schools to hire ICT teachers who actually know something about computers, rather than treating it as a second-class subject to be handled by teachers of completely unrelated disciplines as a means of filling up some of their free periods. What a brave new world that would be.

Will it be a success? Impossible to say at this juncture, as the simple existence of the product doesn't necessarily mean that there will be buy-in from the people who it is aimed at. But we'll see.

To find out more, check out the official site. You'll be able to order one for yourself at the end of this month, and educational packages including additional equipment, documentation and all manner of other goodies are on track for a September-ish release from the sounds of things.

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#oneaday Day 735: Enough with the Period Jokes https://imnotdoctorwho.moegamer.net/2012/01/23/oneaday-day-735-enough-with-the-period-jokes/ https://imnotdoctorwho.moegamer.net/2012/01/23/oneaday-day-735-enough-with-the-period-jokes/#respond Mon, 23 Jan 2012 23:55:49 +0000 https://angryjedi.wordpress.com/?p=3298 I've been using our new toy, the iPad 2, for a little while now, and I have to say it is a most wonderful device of much majesty. Like many others, when the original model iPad was first announced, I was skeptical as to whether such a device could be useful when we already had … Continue reading #oneaday Day 735: Enough with the Period Jokes →

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I've been using our new toy, the iPad 2, for a little while now, and I have to say it is a most wonderful device of much majesty. Like many others, when the original model iPad was first announced, I was skeptical as to whether such a device could be useful when we already had smartphones. No one seemed quite sure who needed a tablet device, and it didn't look like Apple did either.

That's because, as it turns out, pretty much anyone can get something out of a tablet device. My experience with this particular breed of tech is, at this time, limited to Apple's entry to the market along with my Kindle (not exactly the same breed of device, but does what it does very well and is making me read more — always a good thing) but I can imagine there are similar benefits to Android tablets, albeit without the robust infrastructure that is the App Store.

Let's consider what I have used this device for today. I have browsed the Internet on it. I have looked at Twitter on it. I have shared images using it. I have played games on it — both five-minute diversions and deep RPG experiences. And right now I am writing a blog post on it, the cack-handed image you see at the top of which was also created on the iPad.

In short, I'm rather in love with it. In fact, the only thing I can't completely do with it is my job, since the sites I currently write for use self-hosted WordPress that isn't set up to work with the iOS app, and this means I can't upload images via the Web interface. A bit of a pain, sure, but at least I can write the posts on the go and put the images in later should I need to.

I've been impressed with what an all round entertainment device it is, particularly now we finally have Netflix in the UK. Should I find myself wanting to watch Twin Peaks while on the toilet, I can. We really are living in the future.

I'm sure the novelty will wear off soon, but the fact that since I've come home from Americai haven't played a single PC or console game as yet is somewhat telling, and the videos I've watched on the big TV were simply to have them on the big screen — if I wanted a more personal experience, it'd be no big deal to transfer them to the iPad, particularly now you can do it over Wi-Fi.

A sound purchase, then, and not a hint of buyer's remorse. I may be done with Apple as an employer, but it's hard to deny that they make damn good products through that gradual process of refinement they go through over the years. I'm intrigued to see what the third iPad may have to offer, should the rumours of its release in March of this year turn out to have any validity whatsoever.

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#oneaday Day 699: Apples to Apples https://imnotdoctorwho.moegamer.net/2011/12/18/oneaday-day-699-apples-to-apples/ https://imnotdoctorwho.moegamer.net/2011/12/18/oneaday-day-699-apples-to-apples/#respond Sun, 18 Dec 2011 22:10:11 +0000 http://angryjedi.wordpress.com/?p=3193 Inspired by my good buddy AJ's recent post on this very subject, I thought I, too, would share why I'm so loyal to my Apple devices, particularly in the smartphone sphere. In simple terms, it comes down to "it got to me first, so I've stuck with it." It's as straightforward as that. The first … Continue reading #oneaday Day 699: Apples to Apples →

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Inspired by my good buddy AJ's recent post on this very subject, I thought I, too, would share why I'm so loyal to my Apple devices, particularly in the smartphone sphere.

In simple terms, it comes down to "it got to me first, so I've stuck with it." It's as straightforward as that. The first bona fide "smartphone" I ever had was my original iPhone, and since acquiring that I've been through a 3G, a 4 and now a 4S. I have no desire whatsoever to switch to Android because my iOS devices have done everything I needed them to. And it's not as if I'm a "casual" user — I know my stuff about tech, and my iPhone is in almost constant use nearly every day. And yet in all that time, I have never once banged my head against the supposed restrictiveness of the platform which supporters of Android do so love to point out.

Now, this isn't an anti-Android rant. I'm very aware that Android works as a platform for those who have chosen to be loyal to it. But I have never used an Android phone. Perhaps I'd like it if I did. Perhaps I'd change my opinion on iOS if I did. But the thing is, I don't feel like I need to. Because to me, personally, Android sounds like a giant pain in the arse. Homescreen widgets? Battery life management? Flashing ROMs? Rooting? No thanks. For me, all I need is a phone which neatly displays my apps on my homescreen, allows me to access my personal data, email, the Web, Twitter, Facebook, G+, WordPress and all that gubbins, and occasionally play games. I'm not sure what benefit I'd get from the openness that Android offers. Customisability? Perhaps — but again, not something I feel is necessary for the way I use the phone. A fancy homescreen is all very well, but the neat and ordered rows that iOS' Springboard offers mean that I can always quickly find what I'm looking for. My time isn't so precious that I need to see the weather at all times on the home screen — I'm quite happy to open up the Weather app.

You see, perhaps partly as a result of my upbringing, constantly surrounded by computers and technology, I've grown to take the attitude that as a user, I'm the one that can adapt to new platforms and new combinations of features. If something comes along and has a new feature, I learn how to use it. If something else comes along and has a different feature set, including some absences from the first device, I adapt, and find alternative ways to do things — or, in some cases, consider whether I really needed that functionality in the first place. For just one example: MIDI ringtones on old Nokias? Fun for a little while, until I realised that any time I was in public I would typically mute the phone anyway, making them largely redundant. I haven't missed them since entering the iPhone age. Likewise, when the iPhone drew criticism for not offering copy and paste functionality, I couldn't see what the fuss was about. Past phones that I had used featured limited copy and paste capabilities, but I rarely, if ever, used it. As such, it was another feature I didn't miss on the iPhone. Now it's there, I do occasionally use it, but I could certainly live without it if necessary.

This isn't making excuses for Apple — it's explaining the way I think. For some people, features the iPhone doesn't have are deal-breakers. And that's fine — Android's out there to give you what you're looking for, as is BlackBerry and any number of feature phones. But for me? I'm comfortable with iOS, and happy to stay where I am. It does what I need, it adds new features at a regular enough rate to keep things interesting and exciting, and I'm never short of something new to experiment with thanks to the popularity of the App Store.

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#oneaday Day 681.5: RIP GamePro https://imnotdoctorwho.moegamer.net/2011/12/01/oneaday-day-681-5-rip-gamepro/ https://imnotdoctorwho.moegamer.net/2011/12/01/oneaday-day-681-5-rip-gamepro/#comments Thu, 01 Dec 2011 01:24:04 +0000 http://angryjedi.wordpress.com/?p=3147 [Apologies for the interruption to the ongoing story — it will end tomorrow. This needed to be said today, though.] Today, an era came to an end, as the announcement came that GamePro in its current form would be no more as of December 5, 2011. Both the website and the new quarterly magazine have … Continue reading #oneaday Day 681.5: RIP GamePro →

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[Apologies for the interruption to the ongoing story — it will end tomorrow. This needed to be said today, though.]

Today, an era came to an end, as the announcement came that GamePro in its current form would be no more as of December 5, 2011. Both the website and the new quarterly magazine have been shuttered, and all of us on staff suddenly find ourselves without a job. The GamePro brand itself will be folded into PC World, where it will most likely die a quiet death, unnoticed.

This is, of course, suckitude of the highest magnitude, but it wasn't entirely unexpected. It is tough times in the super-competitive publishing industry, particularly in the overcrowded video games market. I shan't pretend to understand the business reasons behind the closure of GamePro when we were enjoying viewing figures the likes of which the site had never seen — but it seems to be something of a sad truth in today's games journalism industry that nothing lasts forever. If you want job security, it ain't the sector you should get yourself into.

What has been touching is the amount of support people have shown for GamePro on Twitter and various other social networks today. The magazine and site was a lot more widely-known than I thought — at times I'd wondered if UK journos and industry types were even aware of it — and everyone, it seems, was sorry to see the back of what had, after all, been a fixture in gamer culture for many, many years, particularly in the U.S.

GamePro, of course, has personal meaning to me, too. My brother spent ten months giving both the magazine and its web presence a much-needed shakeup (see his blog post today for more) and made it something that was interesting and relevant to the modern gamer. And once he left and I had the opportunity to jump in on news reporting duties, I know my contributions played a part in the site's growing success — growth that has been sadly cut short by today's news.

While I'd never met many of the GamePro team face to face, it was a close-knit bunch of people who got on well together, from what I could make out, anyway! I felt like a valuable member of the team despite being halfway across the world, and I always felt like my hard work was appreciated — which is why I continued to work so hard and contribute as much quality content as I could to the site. I made a distinct effort to not cover the same stories that all the big news blogs did — that's counter-productive. Rather, I took inspiration from sources such as GameSetWatch (which, coincidentally, also died today), Kill/Screen and numerous others to dig up interesting nuggets of information on fascinating indie titles, peculiar happenings in gamer culture and opportunities for discussion and debate. I was happy with the approach; I feel it gave GamePro a unique take on the news which wasn't just a case of rewriting press releases and rewording stories from other sites. And on the occasions where I did write stories based on press releases, I made a conscious effort to actually write a story rather than just reword the press release. I'd read up on the background of the companies involved, find out precedents for interesting events and throw in some interesting trivia if I had some to hand.

And now it's all over. I'm sorry to see GamePro go, but I'm hopeful that the staff will be able to find themselves suitably awesome positions to move on to. As for me? I couldn't say. Working for an American site has been a great deal of fun but it's had the side-effect that I'm known more in the States than I am in my own country. While I'd hope my experience and output would speak for itself regardless of the geographical location of the site on which it was published, I do wonder which side of the pond any future writing gigs might come from.

With that, then, ladies and gentlemen, please raise your glasses and toast the late GamePro. You'll be missed.

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#oneaday Day 635: Version 5.0 https://imnotdoctorwho.moegamer.net/2011/10/15/oneaday-day-635-version-5-0/ https://imnotdoctorwho.moegamer.net/2011/10/15/oneaday-day-635-version-5-0/#respond Sat, 15 Oct 2011 22:43:05 +0000 https://angryjedi.wordpress.com/2011/10/15/oneaday-day-635-version-5-0/ I've been playing with my shiny new iPhone 4S for a day and a bit now and I have to say it's rather nice. While fundamentally pretty similar to the 4, as you might expect, the speed boost is nice and having a Home button that works made the whole upgrade process worthwhile, too — … Continue reading #oneaday Day 635: Version 5.0 →

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I've been playing with my shiny new iPhone 4S for a day and a bit now and I have to say it's rather nice. While fundamentally pretty similar to the 4, as you might expect, the speed boost is nice and having a Home button that works made the whole upgrade process worthwhile, too — let's hope that whatever "known issue" plagued iPhone 4 Home buttons is a thing of the past with the new model ones, because having to take 4 or 5 attempts to pop up the multitasking bar was rather annoying.

iOS 5 is the star of the show and, unlike when iOS 4 hit the iPhone 3G, older phones can benefit from most of the features. (For the unfamiliar, iOS 4 not only brought the 3G to a near-standstill, it for some reason couldn't handle functionality as basic as Home screen wallpaper — and certainly no multitasking.) I spent a couple of days with my 4 running iOS 5 and didn't have any issues — not heard from anyone who installed it on a 3GS, however.

The best change is to notifications. No longer do we suffer session-interrupting popups that monopolise the entire system. Instead, we have discreet banners at the top of the screen, or multiple messages with app icons on the Lock screen. Not only that, we have a pleasant pull down place to see all our recent notifications and jump straight to the app that sent them. Big improvement, particularly as this also integrates with the new Reminders app, displaying all your most important Reminders first. You can also turn off the OCD-nightmare badge counts — even for incoming emails — and set anything you like (that notifies you, obviously) to pop up with a banner. You can switch back to the obtrusive messages if you want, but if you do you're a big silly.

Then comes all the voice recognition business. For starters, most apps that include the default soft keyboard now have a microphone button for dictation. Accuracy is generally pretty good, and it knows contextually which homophones you might be using, though if you talk a little too quickly or don't say your words with perfect diction it occasionally struggles. (For the record, it dictated me saying "penis penis penis penis penis penis penis" at it perfectly earlier, but failed on a similar test using the word "buttocks".)

With the voice recognition, of course, comes Siri, your personal assistant. While a lot of attention has been given to the numerous Easter eggs built into Siri's responses — proving that Apple does have a sense of humour after all — the practical uses of the system are more impressive. "Remind me about my gym induction tomorrow at 11am," I said. Siri responded by setting up a reminder at the correct time. "Set an alarm for tomorrow morning at 10.30 with the label 'gym induction'," I added. Siri complied, even adding the requested label and activating the alarm. Okay, belching at Siri twice did inadvertently dial my friend Holly's phone number, but I wasn't expecting a "pardon you". That really would be impressive.

In terms of software, the speed increase of the new tech is very much noticeable in games — particularly those which even caused the 4 to struggle. Final Fantasy Tactics and Dungeon Defenders both run beautifully on the 4S, making me think that this phone, if any, is going to be the one to make big developer think "hmmm… yes." We've already seen a couple of iPad 2/iPhone 4S exclusive titles appear — Machinarium only runs on iPad, for example, while Rockstar's reissue of Grand Theft Auto III later this year will only run on 4S or iPad 2. We're also seeing titles like Real Racing 2 offering enhanced graphics for the newer hardware, coupled with the AirPlay feature which effectively turns an Apple TV and iPad/4S combo into a Wii U, albeit one with no buttons.

So if you're on the fence about the 4S and thinking "hmm, I'll wait for the 5" first of all, stop it, the thing just came out — and secondly, don't hesitate. The most accessible smartphone on the market just got a whole lot better. Sure, Android can do more — but iOS does it with grace, no need for rooting and you know that, as I said yesterday, any new features Apple have implemented are in there because they think — and are usually right about these things, given past performance — that the time is right for them to become "mainstream".

In other words, you may feel like a dick talking to your phone now, but when everyone realises that we're actually a step closer to Star Trek, shit's gonna get real, yo.

Siri, publish this post. No, publish. What are you doing? No, don't phone them! Damn you!

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#oneaday Day 634: Press Queue to Continue https://imnotdoctorwho.moegamer.net/2011/10/14/oneaday-day-634-press-queue-to-continue/ https://imnotdoctorwho.moegamer.net/2011/10/14/oneaday-day-634-press-queue-to-continue/#respond Fri, 14 Oct 2011 09:10:33 +0000 https://angryjedi.wordpress.com/2011/10/14/oneaday-day-634-press-queue-to-continue/ I'm queuing for the iPhone 4S. Yes, I am That Guy, though I wasn't the first here by a long shot. The fortunate thing about not living in a particularly huge town is that queues on days like this don't tend to be huge. Even so, I still might be waiting for an hour or … Continue reading #oneaday Day 634: Press Queue to Continue →

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I'm queuing for the iPhone 4S. Yes, I am That Guy, though I wasn't the first here by a long shot. The fortunate thing about not living in a particularly huge town is that queues on days like this don't tend to be huge. Even so, I still might be waiting for an hour or more — without, necessarily, any guarantee of a new phone at the other end. But… shiny new tech. Why not? I can even cover the upgrade cost by recycling my 4, so no real loss (beside o2's contracts, which get worse each year, of course).

The feature which most people seem to be talking about with the 4S is Siri, the voice activated assistant app. Some have pointed out that this perhaps isn't quite as revolutionary as Apple would like you to think, but the key difference here is that Apple is building it in to all the new phones (4Ses, anyway) and thus making it a standard(ish) feature rather than an optional app. It remains to be seen if Siri is as good as its demonstrations seem to indicate, but the fact it'll be in the hands of all new customers who take the plunge for a 4S is notable.

Apple do this a lot. They keep an eye on competitors' tech and apps, see what works and what doesn't, then cherry-pick the best bits to include into their own OS. This leaves them open to regular accusations of being derivative, and of Android doing it better. But the important difference when Apple adopts a new feature is that it's effectively "standardising" it, putting it in the hands of all customers rather than just those who know how to root their phone.

Given the appeal of iOS devices to otherwise tech-phobic people, this is a good thing. You just have to look at how much people complain every time Facebook changes its interface to see that People Do Not Like Change. And yet I can't remember hearing people complain about the changes and additions to iOS in the same way. Features are introduced slowly and gradually, and given enough time to become firmly entrenched as an integral part of the experience. This is done at such a pace as to not frighten those who are less confident with tech, while still allowing geeky geeks the features they desire.

In short, Apple have their head screwed on right. For all the shit Android users give them, there's a lot to be said for Apple's conscious desire to appeal to the widest possible mainstream audience — not just geeks — and make the smartphone an important part of 21st century living.

Seems to be working all right for them so far.

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#oneaday Day 626: Farewell, Mr Jobs https://imnotdoctorwho.moegamer.net/2011/10/06/oneaday-day-626-farewell-mr-jobs/ https://imnotdoctorwho.moegamer.net/2011/10/06/oneaday-day-626-farewell-mr-jobs/#respond Thu, 06 Oct 2011 08:38:25 +0000 http://angryjedi.wordpress.com/?p=3012 "Your work is going to fill a large part of your life, and the only way to be truly satisfied is to do what you believe is great work. And the only way to do great work is to love what you do," said Steve Jobs to a group of Stanford University graduates during a … Continue reading #oneaday Day 626: Farewell, Mr Jobs →

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"Your work is going to fill a large part of your life, and the only way to be truly satisfied is to do what you believe is great work. And the only way to do great work is to love what you do," said Steve Jobs to a group of Stanford University graduates during a commencement speech in 2005. "If you haven't found it yet, keep looking. Don't settle. As with all matters of the heart, you'll know when you find it. And, like any great relationship, it just gets better and better as the years roll on."

Wise words from a great man — who sadly passed away yesterday, aged just 56. I'm actually quite sad about this because, although I obviously didn't know the man personally, he's had a profound impact on my life. I'm not the only one, either — this morning various social networks are filling up with tributes to Jobs, his life and the influence that his company Apple's products have had on their lives. My good buddy AJ Minotti, for example, noted that he's been podcasting with his brother for four years now — and this is longer than anything else he's ever committed himself to in his life, whether that's work, school or relationships. Podcasting defines him, and although podcasting may well have come along in a different form with a different name had Apple not pushed it as a publishing medium, in his mind it's inextricably associated with Jobs and Apple as a whole.

For me, my exposure to Apple products began with an early stint as a freelance writer for the Official Nintendo Magazine in the UK. I was putting together walkthroughs for Turok 2, Star Wars: Battle for Naboo and Banjo-Tooie. To take screen grabs from these titles, I had to play the game through a video capture card linked to a Mac and take shots from the video feed as I played through. I'm not sure exactly why they used the (then-OS 9 sporting) Macs for their office work, but I guess it was due to the supposedly common knowledge that Mac software was good for creative and design work.

Subsequently, I got myself an iPod with a 20GB hard drive. At the time, I couldn't imagine ever being able to fill it — but having graduated to it from a 32MB (yes, really) MP3 player it was a revelation to be able to carry that much music around with me in my pocket. I took it everywhere with me, and it lasted a good few years, too. It moved house with me several times, remained an almost permanent attachment to my car stereo and joined me at the gym on many occasions. I came to know and love the music on it and, to this day, that first iPod is one of my favourite pieces of technology I've ever owned.

After joining Apple back in 2007, I got my first exposure to the modern OSX Mac, and I was instantly smitten. Here was a system that ran smoothly and efficiently, did what I wanted it to do with minimum fuss and yet still remained powerful enough to let you tweak it as you saw fit. The online community agreed, too, and Macs remain a great platform for independent publishers to release awesome and useful applications, utilities and — to a lesser extent, admittedly — games.

It was the creativity side of things that really grabbed me though. Apple's iLife suite was excellent, allowing you to do things that many inexperienced users who came through the doors of the store assumed to be difficult, challenging or demanding on their computers. Things like editing and organising photos; editing video; making a DVD; or producing professional sounding music — all of it was within reach of the average user, and all of those applications gave users a firm understanding of the concepts they'd need to be familiar with prior to graduating on to more advanced, professional software.

When my role changed from the in-store "Mac Specialist" salesperson position to the in-store "Creative" personal trainer position, I got to spend all day every day working with these applications, teaching people how to use them, presenting workshops and tutorials on them with genuine enthusiasm — I believed in these products because I'd used them extensively myself — and even training new members of staff on what they needed to know about the computers and their applications. It was, for a very long time, absolutely the best job I ever had, and I felt very much what Steve described when he was addressing those Stanford graduates in 2005. I'm sorry that I had to leave — but, without going into too many details, poor in-store leadership that seemingly rejected many of the core values of the Apple credo meant that I, and several others, saw little choice but to move on to pastures new. In my case, this pretty much marked the "beginning of the end" for me, as from that point I was to only have one more short-term teaching job before a year of unemployment and the collapse of my marriage — along with my life as I knew it, of course. I won't lie — I regret some of the choices I made back then, but what's passed is passed, and you can't change what's already gone by.

Besides, nowadays things are seemingly back on track, of course. In Apple terms, I still use my Mac every day for work. While it's getting on in years a bit and, like a faithful old dog, is a little sickly and decides not to do what it's told at times — Apple products don't break, you know, yeah, right — it's still my weapon of choice for all sorts of things: browsing the web, working on documents, working with photos, making music. While I have my PC for gaming, now, Macs will always be a part of my life, as will my trusty iPhone, which never leaves my side.

In short, Steve Jobs has — at least indirectly — had a profound impact on my life. As an employee, he was an inspirational leader with an obvious vision for where he wanted the company to go, and even for those who aren't Apple "fanboys" it's difficult to deny that he was a figure in the tech industry who commanded — demanded — respect. He will be greatly missed by all — whether they knew him personally or not.

Farewell, Mr Jobs — and thank you for the good times.

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#oneaday Day 107: The Box https://imnotdoctorwho.moegamer.net/2011/04/18/oneaday-day-107-the-box/ https://imnotdoctorwho.moegamer.net/2011/04/18/oneaday-day-107-the-box/#comments Mon, 18 Apr 2011 00:01:08 +0000 https://angryjedi.wordpress.com/2011/04/18/oneaday-day-107-the-box/ There was no comic when this post was written due to the fact my Mac's power lead is 120 miles away from where I am, so I'm currently writing this on my phone. Due to the WordPress app's lack of word count facility, this may also be a bit shorter than usual. But I'm sure … Continue reading #oneaday Day 107: The Box →

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There was no comic when this post was written due to the fact my Mac's power lead is 120 miles away from where I am, so I'm currently writing this on my phone. Due to the WordPress app's lack of word count facility, this may also be a bit shorter than usual. But I'm sure you'll survive.

I could, of course, use another kettle lead to run my Mac off until mine comes back from its little holiday that it's currently having. But that would involve delving into the Box of Cables.

The Box of Cables is a phenomenon that has grown somewhat over the course of the last twenty years or so. As consumer electronics has become more and more sophisticated, thus has the need for cables increased by a factor of approximately one bajillion. (Interestingly, my iPhone wanted to correct that to "bakillion", which is presumably bigger than a bajillion.) Ironic, really, considering we supposedly live in some sort of wireless age. My phone doesn't have any wires attached to it right now as I write this, but it sure as hell needs wires every night to charge itself, not to mention to transfer stuff to and from the computer. (The computer which is currently sleeping thanks to the absence of a power cable. Not that I'm bitter.)

But anyway; the Box of Cables. Everyone has one, but gentlemen who are prone to gadget-hoarding are particularly prone to developing fine specimens. In an ideal world, the Box of Cables would simply contain cables that you might actually need. In practice, however, you'll find it provides an interesting history of your own computing habits.

In my Box of Cables I have a serial-port sync cradle for a Palm III organiser. The colour Palm I got later used a cable, not a cradle. And the Palm Tungsten I got even later used a USB cable, which made the whole sync process rather quicker. I still have all three Palms, incidentally, though I have no idea how to charge any of them any more.

I also have a wide selection of audio cables, some of which are for an amp setup I don't own any more. Audio cables are the one kind of cable you're likely to have about fifteen of and only one will work. You'll swear every time that you'll clean them out but you never will. And thus every time you come to need one, the same profanities emerge from betwixt your lips, and you wish you'd take your own advice.

Old games consoles video cables are also a perennial favourite. With the widespread adoption of HDMI by many devices, however, proprietary cables are thankfully a thing of the past. I do, however, still have an N64 SCART cable, PS2 stereo SCART cable, Xbox composite cable, Xbox Advanced SCART cable with optical out, Xbox 360 VGA cable, Xbox 360 component cable and all manner of other crap. That I don't need.

Can I find a spare kettle lead to run my computer off until mine comes back though? Can I bollocks. Looks like I'm working on my netbook for the next few days!

[EDIT: As you can see from the presence of the comic, I have now found a power lead. Yay.]

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#oneaday, Day 288: Where's The UK's Netflix? https://imnotdoctorwho.moegamer.net/2010/11/01/oneaday-day-288-wheres-the-uks-netflix/ https://imnotdoctorwho.moegamer.net/2010/11/01/oneaday-day-288-wheres-the-uks-netflix/#comments Mon, 01 Nov 2010 19:22:15 +0000 http://angryjedi.wordpress.com/?p=1707 So the new Xbox Dashboard went live today. Pretty neat, isn't it? Lots of new sound effects, a clean white aesthetic, Kinect compatibility and all manner of other goodies. In fact, let's take a look at the list of new features, shall we? Kinect Integration ESPN on Xbox LIVE Zune Music Netflix Search Improved voice … Continue reading #oneaday, Day 288: Where's The UK's Netflix? →

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So the new Xbox Dashboard went live today. Pretty neat, isn't it? Lots of new sound effects, a clean white aesthetic, Kinect compatibility and all manner of other goodies. In fact, let's take a look at the list of new features, shall we?

  • Kinect Integration
  • ESPN on Xbox LIVE
  • Zune Music
  • Netflix Search
  • Improved voice chat quality
  • Improved Gamertag creation
  • Streamlined virtual keyboard
  • Improved wireless networking
  • Improved family settings

Pretty nice, I'm sure you'll agree. Particularly if you're an American, because here's the list of new features I got in the email today:

  • Kinect Integration
  • Zune Music

Granted, some of the features that weren't mentioned were fairly minor ones. But it's still pretty clear that if you're a European Xbox gamer, you're missing out quite a bit on some of the things that make the Xbox and its LIVE service particularly appealing.

One of the biggest things us poor Europeans are missing out on is Netflix. I don't watch many movies and thus feel rather ill-equipped to contribute to conversations that start with the words "Have you seen…". The reason I don't watch that many movies is that I have it in my mind that buying DVDs with movies on is a bit more of a waste of money than buying box sets of TV series that I'm more likely to watch several times. Once I've seen a movie, I tend not to watch it again unless I really, really loved it. As such, I don't own many movies on DVD or Blu-Ray, and I rarely remember to get to the cinema in time to see movies while they're on the big screen.

If I had access to a service like Netflix, however, I'd be more inclined to watch more movies, since paying a monthly fee for access to whatever I wanted seems like less like a waste of money than purchasing a DVD or Blu-Ray I might never watch ever again.

So then, Points of View, I ask why oh why oh why don't we have a Netflix-like service here in the UK? The company LOVEFiLM (or however the hell they capitalise it) already offer a similar DVD rental-by-post system, as well as a streaming service via web browser. So isn't it about time they pulled their fingers out of their celluloid arseholes and got on with integrating their service with the Xbox 360, PS3 and Wii? A huge number of households now have one or more of these devices hooked up to their fancy-pants HDTVs. So LoVeFILm would probably stand to make an absolute fortune from new subscriptions if they got on with integrating their service with various devices.

I'd go off on a similar rant about ESPN's lack of appearance on the 360 in the UK too, but for me watching sport on TV is an experience only mildly less appealing than having my eyes pulled out through my bellend.

So… Netflix-or-UK-equivalent YES PLZ. I'm sure it'll happen. Eventually. It's just a shame we get it years behind you pesky Americans. YES, YOU. You are pesky. You may gloat in the fact that while we have the greatest condiment in the world (HP Sauce) you have an awesome streaming movie service available via your Xbox.

Hmm. I'm actually not sure which one I'd rather have, thinking about it…

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#oneaday, Day 270: Go Go Gadget, uhh, Gadget https://imnotdoctorwho.moegamer.net/2010/10/14/oneaday-day-269-go-go-gadget-uhh-gadget/ https://imnotdoctorwho.moegamer.net/2010/10/14/oneaday-day-269-go-go-gadget-uhh-gadget/#respond Thu, 14 Oct 2010 21:45:52 +0000 http://angryjedi.wordpress.com/?p=1618 I love gadgets. Anyone who knows me in "real life" will not be surprised by this revelation. But I'm always impressed by quite how much we can do with various little portable implements these days. And even not quite so recently, too. The most recent mind-blowing moment I had was during this last week when … Continue reading #oneaday, Day 270: Go Go Gadget, uhh, Gadget →

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I love gadgets. Anyone who knows me in "real life" will not be surprised by this revelation. But I'm always impressed by quite how much we can do with various little portable implements these days. And even not quite so recently, too.

The most recent mind-blowing moment I had was during this last week when I had my little expedition to the woods. I was standing in the middle of a forest with absolutely no trace of civilisation except a little crude wooden bench by the side of the muddy path. And somehow I had better mobile signal than I do in the house I'm sitting right now. So, without thinking, I popped out my iPhone and fired up eBuddy to say hello to my buddy Chris in California. He responded back and we had a nice discussion about music.

Let's just think about that a minute. I was in the middle of a wood in Cambridgeshire, England. Chris was somewhere in sunny California. And yet there we were, chatting away like this was a perfectly normal thing to do. That's awesome.

One of my favourite gadget moments, though, was a good few years back now. I was up in Edinburgh at the Fringe with the Southampton University Theatre Group, or "Rattlesnake!" as we'd inexplicably decided to call ourselves. At the time, I had somehow managed to end up with the responsibility of keeping the Theatre Group website up to date. I'd prepared a special Edinburgh page and everything, and I decided that it would be pretty awesome to keep an online diary. The concept of "blogging" was but a pipe dream for all but the biggest nerds (even bigger than me) at this point. And doing so via a mobile device was absolutely out of the question.

I did, however, have my Palm Tungsten with me, to date my second-favourite gadget after my iPhone. You could play Shining Force on it, for heaven's sake. That's awesome, if beside the point. No, the reason my Palm came in handy was that I could type up my diary entries into the Notes application on it and then use the handily-provided SD card (32MB!) to transfer said material to a computer in the conveniently-located Internet café we found one day.

One may ask why I didn't just type said diary entries straight into the computers. Well, the advantage of doing it on the Palm was that I could write things as they happened. I could write a rehearsal report. I could write what we were up to in the park. I could write about flyering the Royal Mile. The Frankenstein pub. (AMAZING) Being on top of Arthur's Seat drinking sake as the sun rose. (DOUBLEPLUSAMAZING)

Sure, I could have written about these things after the fact. But the immediacy of being able to write about it there and then was pretty damn cool. Each new generation of gadgets makes this sort of thing easier and easier to do. And while it has its downsides—the sea of people filming concerts on their mobile phones instead of actually watching the damn things being one—on the whole I think it's really great to be able to share life's exciting little moments (or, in the case of some of you out there, the details of your latest bowel movements) with people that you care about it. Of course some of this is vanity. But the other side of it is being able to share things with people that you don't get to hang out with as often as you like.

So gadgets are awesome. For everyone. Not just nerds.

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#oneaday, Day 238: Nerd Rage https://imnotdoctorwho.moegamer.net/2010/09/12/oneaday-day-238-nerd-rage/ https://imnotdoctorwho.moegamer.net/2010/09/12/oneaday-day-238-nerd-rage/#comments Sun, 12 Sep 2010 19:55:58 +0000 http://angryjedi.wordpress.com/?p=1467 As a new acquaintance from Twitter would say, nerd rage is one of the most formidable forces known to Man. It is a dreadful and terrible force, both specific and unfocused at the same time, often showing itself via the personification of inanimate objects who really don't know any better and are just attempting to … Continue reading #oneaday, Day 238: Nerd Rage →

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As a new acquaintance from Twitter would say, nerd rage is one of the most formidable forces known to Man. It is a dreadful and terrible force, both specific and unfocused at the same time, often showing itself via the personification of inanimate objects who really don't know any better and are just attempting to do their job and failing. Raging at said inanimate objects or poorly-constructed pieces of software rarely does any good, but it is commonly assumed that it makes one "feel better".

As the years have passed, though, everyone's bullshit-tolerance threshold has lowered significantly to the stage we're at now, where if something doesn't work immediately and instantly and then remain working 100% of the time, people blow their top and spew their vitriol to whoever will listen, which is usually the Internet. Assuming the Internet connection isn't the thing which is causing the nerd rage, in which case alternative outlets have to be explored.

This is why issues such as the Xbox 360's infamous "red ring of death" smart so much. Not only is it a shoddy flaw in the system which should never happen in the first place, but people's tolerance for such shoddiness is far lower now than it would have been, say, twenty or thirty years ago. Hell, in the days of the NES, everyone was quite happy to accept the fact that if a game didn't boot up first time, it clearly and obviously meant that you had to blow in it to "get the dust out" despite no actual evidence that it was actually dust causing the game not to work correctly. And no evidence that those tiny flecks of gob that probably got into the cartridge circuitry while you were blowing in it actually helped matters, either.

It's also why we get such whingers in places such as Apple's App Store. "OMG 1 STAR COZ IT DIDNT WORK ONCE THIS IS A DIGSRACE REFUND PLZ". "Is it working now?" "Yes, but…" (etc.)

It's fair enough to want things to "just work". Apple in particular like to pride themselves on the fact that their products "just work" (which they do approximately 95% of the time, which means the remaining 5% incites nerd rage of a degree you've never seen before, particularly amongst recent converts and/or Android users). But it's worth remembering a time not so long ago when we enjoyed tape load errors, boot errors, numerical error codes you had to look up in a book, garbled graphics, tape decks that chewed up tapes and then spat them out, CD players that seemed to deliberately wait for you to insert your favourite disc then sprout internal blades to scratch the crap out of it and dial-up network connections where it was possible to get a "busy" signal for hours at a time. And there was no Internet to spew your vitriol over back then.

Nowadays we have complicated devices and software that no-one except superhumans understand really, and established solutions such as blowing on it, shaking it, hitting it, shouting at it, turning it off and back on again and setting fire to it don't work. So the only thing left to do is get frustrated. And possibly call up one of those superhumans. Because everybody knows at least one. (Note: If you don't know a superhuman nerd or don't want to bother them, you can save yourself a lot of time by referring to this chart.)

In other news, the router here is rubbish and crap and I hate it and it disconnects Xbox LIVE every five minutes when I'm playing Fable II and it doesn't like WordPress and SRSLY who uses AOL nowadays anyway and… (repeat to fade)

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#oneaday, Day 199: Waving Goodbye https://imnotdoctorwho.moegamer.net/2010/08/04/oneaday-day-199-waving-goodbye/ https://imnotdoctorwho.moegamer.net/2010/08/04/oneaday-day-199-waving-goodbye/#respond Wed, 04 Aug 2010 23:35:46 +0000 http://angryjedi.wordpress.com/?p=1218 So, Google Wave is going bye-bye, huh? Can't say I'm particularly surprised. As cool an idea as it was, there just wasn't the buy-in from people that it deserved. Largely because a goodly proportion of the Internet population didn't seem to understand what it was actually for. It's easy to assume people who didn't "get" … Continue reading #oneaday, Day 199: Waving Goodbye →

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So, Google Wave is going bye-bye, huh? Can't say I'm particularly surprised. As cool an idea as it was, there just wasn't the buy-in from people that it deserved. Largely because a goodly proportion of the Internet population didn't seem to understand what it was actually for.

It's easy to assume people who didn't "get" Wave are just a bit slow. But the fact is, Google never did a great job of explaining what the technology was for in the first place.

"Yay, collaborative editing!" they'd say.

"Yay, we can do that with Google Docs!" everyone else would say.

"Yay, you can see people typing!" they'd say.

"Yay, who gives a shit?" everyone else would say.

"Yay, it's like a combination of email, Twitter and a word processing document!" they'd say.

"Yay, I've never wanted to combine those three things together!" everyone else would say.

It's a pity, as I've seen some genuinely interesting uses of Wave out there. One particularly cool Wave I was invited to took the form of a moderated "text adventure", where participants could direct the protagonist (played by the moderator in the role of an interactive fiction-style narrator) by inserting commands. Eventually, the non-linear nature of Wave allowed two parallel storylines to develop at once—one happening in the present, another as a flashback. Wave's ability for anyone to edit and insert new content at any point in the "conversation" meant that these two things could continue going on without becoming overly confusing.

Then there were all the possibilities for things like education. But then you have to deal with your average teacher's technophobia.

When I was working in schools, I had a grand idea that Wave could be used for the preparation of interactive resources. The fact that media such as YouTube videos, flash thingies, pictures, text, hyperlinks and even iFrames could be inserted meant that Wave could have been an ideal tool to use on interactive whiteboards during lessons, and also a good means of collaborative planning if teachers in question weren't able to meet and discuss things. As they frequently aren't.

As a result of many of these things, I had a Wave account which largely went unused because no-one else was using it. This is a shame, as I could see the potential in the service. But the fact the service was invite-only for so long, and then by the time it went public people were still scratching their heads and wondering what to do with it—these things meant that it didn't have a particularly "mass market" appeal for the average Internet user.

All is not lost for the moment, anyway. Wave is going to remain open—Google have just said they're stopping development on it. They've also open-sourced a goodly proportion of the code, so enterprising clever people with mathematics in their brains will be able to pull it apart and make it better, faster, stronger, I'm sure.

So it was a swing and a miss for Google on this one. To be honest, though, I think it's good to see them experimenting with different technologies as a company. It would be very easy for Google to just think "Right. We do these things. And we do them well. Let's just stop there and make bundles of money and stick them in our ears." But no; they seem to be on a constant quest to make the lives of the Internet's denizens better. Sometimes these things work. And sometimes they don't.

So raise a glass to Google Wave, the web app that couldn't. And start speculating on what they might be up to next!

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#oneaday, Day 159: Obligatory New Phone Gushing https://imnotdoctorwho.moegamer.net/2010/06/26/oneaday-day-159-obligatory-new-phone-gushing/ https://imnotdoctorwho.moegamer.net/2010/06/26/oneaday-day-159-obligatory-new-phone-gushing/#respond Sat, 26 Jun 2010 01:56:34 +0000 http://angryjedi.wordpress.com/?p=1054 I picked up an iPhone 4 today. Cheap, too, thanks to the contract I went for. I was already on a £45 a month contract, so continued with that and got a new iPhone 4 16GB for £29. Nice. Plus I can recycle my old 3G and get at least £150 for it, so that'll … Continue reading #oneaday, Day 159: Obligatory New Phone Gushing →

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I picked up an iPhone 4 today. Cheap, too, thanks to the contract I went for. I was already on a £45 a month contract, so continued with that and got a new iPhone 4 16GB for £29. Nice. Plus I can recycle my old 3G and get at least £150 for it, so that'll be good too.

The new phone is absolutely astonishing when coming from the ageing 3G. I'm not sure if it was the OS updates or that apps were just getting more and more sophisticated, but the 3G was really starting to struggle with a lot of things. Even doing simple tasks like sending a tweet were causing momentary pauses, requiring you to wait before it would respond to an input. Some apps were better than others, but unfortunately some of the apps I was using most frequently were the most severely affected.

No such issues with the 4. While I was waiting in the queue at the Apple Store, a former colleague came up to me and showed me how quickly apps started on the new phone. It was impressive stuff. It's noticeable with games, too – I tried out Warpgate earlier, a game which stuttered and juddered all over the shop on the 3G. On the 4, the loading is so quick that it really doesn't need loading screens any more.

The biggest wow is the screen, though. It really is not an exaggeration to say it is pin-sharp. You can't see the individual pixels. Unless you look really, REALLY closely, but then you're just the guy pressing his nose against his phone. It's particularly noticeable on text. Everything has a lovely smooth-edged but sharp look to it, which makes text beautifully readable. The high resolution also means that web pages can be viewed zoomed out and still be readable, too.

Gave the camera a brief try tonight, but not a serious one. It certainly seems good, though, and the preview image on the screen looked ludicrously sharp. The flash seems to work well, too, and the iMovie app is neat. Not sure if it's £2.99 neat, but it's cool to be able to trim and edit video, including adding stills and audio, on your device. And for a dinky little phone to shoot 720p video? That's pretty awesome however you look at it.

In short then, it's great. I haven't spent a significant amount of time with it yet, but I very much like what I've seen today. Those of you still with a 1st gen or a 3G iPhone should definitely make the upgrade. If you've got the 3GS, I'd say it's less pressing, though the extra speed, the lovely screen and the enhancements to the camera are all very nice indeed.

And I haven't seen any evidence of the "you can block the antennae with your hand" thing yet, but maybe that's just because I naturally hold the phone in a way that doesn't cause that problem!

Yeah, I'm an Apple geek. Sue me. If Android had got to me first, I'm sure I'd be a fan. But as it is, I've never felt the need to even look at an Android phone. The iPhone does what I need it to, and it does it well. I'm sure Android does some things better; but frankly if that's the case I'd rather not know!

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#oneaday, Day 64: Act Your Age, Fanboys https://imnotdoctorwho.moegamer.net/2010/03/23/oneaday-day-64-act-your-age-fanboys/ https://imnotdoctorwho.moegamer.net/2010/03/23/oneaday-day-64-act-your-age-fanboys/#comments Tue, 23 Mar 2010 00:42:23 +0000 http://angryjedi.wordpress.com/?p=561 Why does the phenomenon of fanboyism still exist? And more to the point, why does it exist amongst men (and it pretty much is always men) who are old enough to know better? The simple and easy answer is, of course, that it's always been around. I remember growing up as an Atari-based family and … Continue reading #oneaday, Day 64: Act Your Age, Fanboys →

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Why does the phenomenon of fanboyism still exist? And more to the point, why does it exist amongst men (and it pretty much is always men) who are old enough to know better?

The simple and easy answer is, of course, that it's always been around. I remember growing up as an Atari-based family and all of the Atari magazines at the time belittling the competition with stupid names like Spectrash (Spectrum) and Crappydore (Commodore 64). Then came the schoolyard arguments – SEGA vs Nintendo. Sonic vs Mario. "We've got Street Fighter II! Hah! …Oh wait, now you have, too." It got pretty silly.

Once the Dreamcast came out, it was hard to justify fanboyism because, certainly once SEGA's wondermachine came out, it was so far ahead of its competition – the 64-bit Nintendo 64 and the 32-bit PlayStation – that half-hearted attempts to call it things like "Dreampants" always came across as more than a little desperate.

Things then kicked off again with Sony vs Microsoft, with Nintendo kind of relegated to "background observer" by this point. The PS2 and the original Xbox both had fiercely loyal supporters when, in fact, you'd have a far better experience if you bought both systems, played the relevant exclusives on their respective platforms and played multiplatform titles on the Xbox. That's what I did, and I never felt the need to slag off any of the systems.

And it still goes on today, despite each of the consoles arguably offering a more distinct and unique experience from each other than ever before. The Xbox 360 offers its legendary ease of online play, the PS3 is home to a variety of unusual and interesting games (like Flower, flOw, Linger in Shadows, the Pixeljunk games) and the Wii is the family-friendly bundle of fun.

Still the hating goes on, though.

But nowhere is it more apparent than in the world of smartphones, particularly between the owners of iPhones, BlackBerries (let's pluralise it properly, please) and Android-based phones. iPhone owners are either Apple fanboys who bang on about how great Apple is all the time or jailbreakers who bang on about which ludicrously-named hack they're installing this week – and, of course, which apps they could get for free rather than paying for them on the App Store. BlackBerry owners seem to be updating their OS every night. And Android owners seem to be particularly sore about the iPhone for some inexplicable reason.

The question is: why? When it came to the early console wars, slagging off the systems your friends had was just schoolyard banter. You didn't really think that the systems were inferior, otherwise you wouldn't have gone around to their houses and played those games with them. The fact that this juvenile banter has grown up with people who have been using gaming and other consumer electronics for years is utterly baffling. Even people who started gaming at the same time as me – or before – are still bitching and moaning about how much better their handset is that [x]'s handset, and blahblahblah open source, blahblahblah build quality, blahblahblah BlackBerry Messenger, blahblahblah… You get the picture.

Am I alone in thinking that all of this stuff, without exception, is seven degrees of awesome and we should appreciate the brilliant things we have? Yes, some of them have more features. Yes, some of them are objectively "better" in terms of capabilities, power and technical specifications. But is that really any reason to act like 5-year olds telling each other that their respective Mums smell of wee?

No, it's not. So why does it still go on?

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One A Day, Day 29: Netbook 'em, Danno https://imnotdoctorwho.moegamer.net/2010/02/15/one-a-day-day-29-netbook-em-danno/ https://imnotdoctorwho.moegamer.net/2010/02/15/one-a-day-day-29-netbook-em-danno/#respond Mon, 15 Feb 2010 19:07:05 +0000 http://angryjedi.wordpress.com/?p=447 I bought a netbook today – specifically, an Asus Eee PC 1005P. Why that one? Well, it seemed to have a number of decent reviews around the Net, was reasonably up-to-date specs wise (though it could possibly do with another gig of RAM) and was reasonably priced. A while back, I was under the impression … Continue reading One A Day, Day 29: Netbook 'em, Danno →

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I bought a netbook today – specifically, an Asus Eee PC 1005P. Why that one? Well, it seemed to have a number of decent reviews around the Net, was reasonably up-to-date specs wise (though it could possibly do with another gig of RAM) and was reasonably priced.

A while back, I was under the impression that netbooks were particularly pointless. I even remember a number of us fairly mercilessly laying into our buddy Luke for picking one up – though this was largely due to the fact that at the time he bought one, netbooks were very much in their infancy, no-one really understood quite what they were for, no-one really understood Linux (which was all you could get them preinstalled with) and, of course, we all worked for Apple at the time.

Nowadays, they're a different beast to what they were. This machine – which I'm typing on right now, in fact – runs Windows 7 Starter (with the opportunity to upgrade to Home Premium) and seems plenty quick enough to do most things on the Internet. The 10-inch widescreen is a comfortable size – not too small to be illegible, yet compact enough to be endearingly cute. The speakers are on a par with most laptops – i.e. shit – but they're plenty loud enough to be able to hear the soundtrack on a video.

The reason I bought this was so that I actually have my own portable computer to take with me to PAX. My wife has a MacBook but I would only be able to pry that out of her cold, dead fingers – and I don't particularly want to kill her purely for the sake of having something to blog on in Boston. We have several laptops in the house right now – my wife's old ThinkPad (complete with that dumb "nipple" pointing device), a Sony Vaio laptop that switches on if it's in the right mood (which it usually isn't) and the MacBook – and now this.

Every time I buy a new computer, it strikes me how far things have come. This thing that's sitting on my lap right now is about ten times more powerful than the first desktop PC that I owned, yet it's an "entry-level" machine with "limited" use. Hell, I remember being excited the day we upgraded our 386 to a 486 DX2 66MHz – finally we were able to run DOOM in high detail mode.

I'll be intrigued to see how well it handles various tasks. It's certainly more than fine for email and web browsing – I'm going to be seeing if latest Squadron of Shame mission Machinarium will run on it as soon as it's finished downloading. Reports will inevitably follow on Twitter.

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